mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-27 21:20:30 +00:00
245 lines
11 KiB
Plaintext
245 lines
11 KiB
Plaintext
150.frag
|
|
ERROR: 0:4: 'redeclaration' : cannot redeclare with different qualification: gl_FragCoord
|
|
ERROR: 0:5: 'redeclaration' : cannot redeclare with different qualification: gl_FragCoord
|
|
ERROR: 0:6: 'layout qualifier' : can only apply origin_upper_left and pixel_center_origin to gl_FragCoord
|
|
ERROR: 0:14: 'gl_FragCoord' : cannot redeclare after use
|
|
ERROR: 4 compilation errors. No code generated.
|
|
|
|
|
|
Shader version: 150
|
|
gl_FragCoord pixel center is integer
|
|
gl_FragCoord origin is upper left
|
|
ERROR: node is still EOpNull!
|
|
0:9 Function Definition: main( (global void)
|
|
0:9 Function Parameters:
|
|
0:11 Sequence
|
|
0:11 Sequence
|
|
0:11 move second child to first child (temp 4-component vector of float)
|
|
0:11 'c' (temp 4-component vector of float)
|
|
0:11 'gl_FragCoord' (gl_FragCoord 4-component vector of float FragCoord)
|
|
0:18 Sequence
|
|
0:18 move second child to first child (temp float)
|
|
0:18 'patch' (global float)
|
|
0:18 Constant:
|
|
0:18 3.100000
|
|
0:31 Function Definition: barWxyz( (global void)
|
|
0:31 Function Parameters:
|
|
0:33 Sequence
|
|
0:33 Sequence
|
|
0:33 move second child to first child (temp 2-component vector of int)
|
|
0:33 't11' (temp 2-component vector of int)
|
|
0:33 textureSize (global 2-component vector of int)
|
|
0:33 'sms' (uniform sampler2DMS)
|
|
0:34 Sequence
|
|
0:34 move second child to first child (temp 2-component vector of int)
|
|
0:34 't12' (temp 2-component vector of int)
|
|
0:34 textureSize (global 2-component vector of int)
|
|
0:34 'isms' (uniform isampler2DMS)
|
|
0:35 Sequence
|
|
0:35 move second child to first child (temp 2-component vector of int)
|
|
0:35 't13' (temp 2-component vector of int)
|
|
0:35 textureSize (global 2-component vector of int)
|
|
0:35 'usms' (uniform usampler2DMS)
|
|
0:36 Sequence
|
|
0:36 move second child to first child (temp 3-component vector of int)
|
|
0:36 't21' (temp 3-component vector of int)
|
|
0:36 textureSize (global 3-component vector of int)
|
|
0:36 'smsa' (uniform sampler2DMSArray)
|
|
0:37 Sequence
|
|
0:37 move second child to first child (temp 3-component vector of int)
|
|
0:37 't22' (temp 3-component vector of int)
|
|
0:37 textureSize (global 3-component vector of int)
|
|
0:37 'ismsa' (uniform isampler2DMSArray)
|
|
0:38 Sequence
|
|
0:38 move second child to first child (temp 3-component vector of int)
|
|
0:38 't23' (temp 3-component vector of int)
|
|
0:38 textureSize (global 3-component vector of int)
|
|
0:38 'usmsa' (uniform usampler2DMSArray)
|
|
0:39 Sequence
|
|
0:39 move second child to first child (temp 4-component vector of float)
|
|
0:39 't31' (temp 4-component vector of float)
|
|
0:39 textureFetch (global 4-component vector of float)
|
|
0:39 'sms' (uniform sampler2DMS)
|
|
0:39 'p2' (flat in 2-component vector of int)
|
|
0:39 'samp' (flat in int)
|
|
0:40 Sequence
|
|
0:40 move second child to first child (temp 4-component vector of int)
|
|
0:40 't32' (temp 4-component vector of int)
|
|
0:40 textureFetch (global 4-component vector of int)
|
|
0:40 'isms' (uniform isampler2DMS)
|
|
0:40 'p2' (flat in 2-component vector of int)
|
|
0:40 'samp' (flat in int)
|
|
0:41 Sequence
|
|
0:41 move second child to first child (temp 4-component vector of uint)
|
|
0:41 't33' (temp 4-component vector of uint)
|
|
0:41 textureFetch (global 4-component vector of uint)
|
|
0:41 'usms' (uniform usampler2DMS)
|
|
0:41 'p2' (flat in 2-component vector of int)
|
|
0:41 Constant:
|
|
0:41 3 (const int)
|
|
0:42 Sequence
|
|
0:42 move second child to first child (temp 4-component vector of float)
|
|
0:42 't41' (temp 4-component vector of float)
|
|
0:42 textureFetch (global 4-component vector of float)
|
|
0:42 'smsa' (uniform sampler2DMSArray)
|
|
0:42 'p3' (flat in 3-component vector of int)
|
|
0:42 'samp' (flat in int)
|
|
0:43 Sequence
|
|
0:43 move second child to first child (temp 4-component vector of int)
|
|
0:43 't42' (temp 4-component vector of int)
|
|
0:43 textureFetch (global 4-component vector of int)
|
|
0:43 'ismsa' (uniform isampler2DMSArray)
|
|
0:43 Constant:
|
|
0:43 2 (const int)
|
|
0:43 2 (const int)
|
|
0:43 2 (const int)
|
|
0:43 'samp' (flat in int)
|
|
0:44 Sequence
|
|
0:44 move second child to first child (temp 4-component vector of uint)
|
|
0:44 't43' (temp 4-component vector of uint)
|
|
0:44 textureFetch (global 4-component vector of uint)
|
|
0:44 'usmsa' (uniform usampler2DMSArray)
|
|
0:44 'p3' (flat in 3-component vector of int)
|
|
0:44 'samp' (flat in int)
|
|
0:47 Function Definition: primitiveID( (global int)
|
|
0:47 Function Parameters:
|
|
0:49 Sequence
|
|
0:49 Branch: Return with expression
|
|
0:49 'gl_PrimitiveID' (flat in int PrimitiveID)
|
|
0:? Linker Objects
|
|
0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float FragCoord)
|
|
0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float FragCoord)
|
|
0:? 'foo' (smooth in 4-component vector of float)
|
|
0:? 's' (smooth in structure{global float f})
|
|
0:? 'patch' (global float)
|
|
0:? 'sms' (uniform sampler2DMS)
|
|
0:? 'isms' (uniform isampler2DMS)
|
|
0:? 'usms' (uniform usampler2DMS)
|
|
0:? 'smsa' (uniform sampler2DMSArray)
|
|
0:? 'ismsa' (uniform isampler2DMSArray)
|
|
0:? 'usmsa' (uniform usampler2DMSArray)
|
|
0:? 'p2' (flat in 2-component vector of int)
|
|
0:? 'p3' (flat in 3-component vector of int)
|
|
0:? 'samp' (flat in int)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
Shader version: 150
|
|
gl_FragCoord pixel center is integer
|
|
gl_FragCoord origin is upper left
|
|
ERROR: node is still EOpNull!
|
|
0:9 Function Definition: main( (global void)
|
|
0:9 Function Parameters:
|
|
0:11 Sequence
|
|
0:11 Sequence
|
|
0:11 move second child to first child (temp 4-component vector of float)
|
|
0:11 'c' (temp 4-component vector of float)
|
|
0:11 'gl_FragCoord' (gl_FragCoord 4-component vector of float FragCoord)
|
|
0:18 Sequence
|
|
0:18 move second child to first child (temp float)
|
|
0:18 'patch' (global float)
|
|
0:18 Constant:
|
|
0:18 3.100000
|
|
0:31 Function Definition: barWxyz( (global void)
|
|
0:31 Function Parameters:
|
|
0:33 Sequence
|
|
0:33 Sequence
|
|
0:33 move second child to first child (temp 2-component vector of int)
|
|
0:33 't11' (temp 2-component vector of int)
|
|
0:33 textureSize (global 2-component vector of int)
|
|
0:33 'sms' (uniform sampler2DMS)
|
|
0:34 Sequence
|
|
0:34 move second child to first child (temp 2-component vector of int)
|
|
0:34 't12' (temp 2-component vector of int)
|
|
0:34 textureSize (global 2-component vector of int)
|
|
0:34 'isms' (uniform isampler2DMS)
|
|
0:35 Sequence
|
|
0:35 move second child to first child (temp 2-component vector of int)
|
|
0:35 't13' (temp 2-component vector of int)
|
|
0:35 textureSize (global 2-component vector of int)
|
|
0:35 'usms' (uniform usampler2DMS)
|
|
0:36 Sequence
|
|
0:36 move second child to first child (temp 3-component vector of int)
|
|
0:36 't21' (temp 3-component vector of int)
|
|
0:36 textureSize (global 3-component vector of int)
|
|
0:36 'smsa' (uniform sampler2DMSArray)
|
|
0:37 Sequence
|
|
0:37 move second child to first child (temp 3-component vector of int)
|
|
0:37 't22' (temp 3-component vector of int)
|
|
0:37 textureSize (global 3-component vector of int)
|
|
0:37 'ismsa' (uniform isampler2DMSArray)
|
|
0:38 Sequence
|
|
0:38 move second child to first child (temp 3-component vector of int)
|
|
0:38 't23' (temp 3-component vector of int)
|
|
0:38 textureSize (global 3-component vector of int)
|
|
0:38 'usmsa' (uniform usampler2DMSArray)
|
|
0:39 Sequence
|
|
0:39 move second child to first child (temp 4-component vector of float)
|
|
0:39 't31' (temp 4-component vector of float)
|
|
0:39 textureFetch (global 4-component vector of float)
|
|
0:39 'sms' (uniform sampler2DMS)
|
|
0:39 'p2' (flat in 2-component vector of int)
|
|
0:39 'samp' (flat in int)
|
|
0:40 Sequence
|
|
0:40 move second child to first child (temp 4-component vector of int)
|
|
0:40 't32' (temp 4-component vector of int)
|
|
0:40 textureFetch (global 4-component vector of int)
|
|
0:40 'isms' (uniform isampler2DMS)
|
|
0:40 'p2' (flat in 2-component vector of int)
|
|
0:40 'samp' (flat in int)
|
|
0:41 Sequence
|
|
0:41 move second child to first child (temp 4-component vector of uint)
|
|
0:41 't33' (temp 4-component vector of uint)
|
|
0:41 textureFetch (global 4-component vector of uint)
|
|
0:41 'usms' (uniform usampler2DMS)
|
|
0:41 'p2' (flat in 2-component vector of int)
|
|
0:41 Constant:
|
|
0:41 3 (const int)
|
|
0:42 Sequence
|
|
0:42 move second child to first child (temp 4-component vector of float)
|
|
0:42 't41' (temp 4-component vector of float)
|
|
0:42 textureFetch (global 4-component vector of float)
|
|
0:42 'smsa' (uniform sampler2DMSArray)
|
|
0:42 'p3' (flat in 3-component vector of int)
|
|
0:42 'samp' (flat in int)
|
|
0:43 Sequence
|
|
0:43 move second child to first child (temp 4-component vector of int)
|
|
0:43 't42' (temp 4-component vector of int)
|
|
0:43 textureFetch (global 4-component vector of int)
|
|
0:43 'ismsa' (uniform isampler2DMSArray)
|
|
0:43 Constant:
|
|
0:43 2 (const int)
|
|
0:43 2 (const int)
|
|
0:43 2 (const int)
|
|
0:43 'samp' (flat in int)
|
|
0:44 Sequence
|
|
0:44 move second child to first child (temp 4-component vector of uint)
|
|
0:44 't43' (temp 4-component vector of uint)
|
|
0:44 textureFetch (global 4-component vector of uint)
|
|
0:44 'usmsa' (uniform usampler2DMSArray)
|
|
0:44 'p3' (flat in 3-component vector of int)
|
|
0:44 'samp' (flat in int)
|
|
0:47 Function Definition: primitiveID( (global int)
|
|
0:47 Function Parameters:
|
|
0:49 Sequence
|
|
0:49 Branch: Return with expression
|
|
0:49 'gl_PrimitiveID' (flat in int PrimitiveID)
|
|
0:? Linker Objects
|
|
0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float FragCoord)
|
|
0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float FragCoord)
|
|
0:? 'foo' (smooth in 4-component vector of float)
|
|
0:? 's' (smooth in structure{global float f})
|
|
0:? 'patch' (global float)
|
|
0:? 'sms' (uniform sampler2DMS)
|
|
0:? 'isms' (uniform isampler2DMS)
|
|
0:? 'usms' (uniform usampler2DMS)
|
|
0:? 'smsa' (uniform sampler2DMSArray)
|
|
0:? 'ismsa' (uniform isampler2DMSArray)
|
|
0:? 'usmsa' (uniform usampler2DMSArray)
|
|
0:? 'p2' (flat in 2-component vector of int)
|
|
0:? 'p3' (flat in 3-component vector of int)
|
|
0:? 'samp' (flat in int)
|
|
|