mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-18 00:37:43 +00:00
10 lines
188 B
GLSL
10 lines
188 B
GLSL
struct PSInput {
|
|
float interp;
|
|
uint no_interp;
|
|
};
|
|
|
|
void main(PSInput input : INPUT, out float4 out1 : SV_TARGET1, out float4 out2 : SV_TARGET3)
|
|
{
|
|
out1 = 1;
|
|
out2 = 0;
|
|
} |