mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-18 00:37:43 +00:00
17 lines
254 B
GLSL
17 lines
254 B
GLSL
#version 450
|
|
#extension GL_NV_geometry_shader_passthrough : require
|
|
|
|
layout(triangles) in;
|
|
|
|
layout(passthrough) in gl_PerVertex {
|
|
vec4 gl_Position;
|
|
};
|
|
|
|
layout(passthrough) in Inputs {
|
|
vec2 texcoord;
|
|
vec4 baseColor;
|
|
};
|
|
|
|
void main()
|
|
{
|
|
} |