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71c100d7c0
Makes some white-space differences in most output, plus a few cases where more could have been put out but was cut short by the previous fix-sized buffer.
23 lines
641 B
Plaintext
23 lines
641 B
Plaintext
300link.frag
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Shader version: 300
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0:? Sequence
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0:8 Function Definition: main( ( global void)
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0:8 Function Parameters:
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0:? Linker Objects
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0:? 'color1' ( out highp 4-component vector of float)
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0:? 'color2' ( out highp 4-component vector of float)
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Linked fragment stage:
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ERROR: Linking fragment stage: when more than one fragment shader output, all must have location qualifiers
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Shader version: 300
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0:? Sequence
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0:8 Function Definition: main( ( global void)
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0:8 Function Parameters:
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0:? Linker Objects
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0:? 'color1' ( out highp 4-component vector of float)
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0:? 'color2' ( out highp 4-component vector of float)
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