mirror of
https://github.com/RPCS3/glslang.git
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738 lines
35 KiB
Plaintext
738 lines
35 KiB
Plaintext
hlsl.clipdistance-1.geom
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Shader version: 500
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invocations = -1
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max_vertices = 3
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input primitive = triangles
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output primitive = line_strip
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0:? Sequence
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0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void)
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0:11 Function Parameters:
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0:11 'pos' ( in 3-element array of 4-component vector of float)
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0:11 'VertexID' ( in 3-element array of uint)
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0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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0:11 'clip' ( in 3-element array of 4-component vector of float)
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0:? Sequence
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0:14 move second child to first child ( temp 4-component vector of float)
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0:14 pos: direct index for structure ( temp 4-component vector of float)
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0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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0:14 Constant:
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0:14 0 (const int)
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0:14 direct index ( temp 4-component vector of float)
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0:14 'pos' ( in 3-element array of 4-component vector of float)
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0:14 Constant:
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0:14 0 (const int)
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0:15 move second child to first child ( temp 2-component vector of float)
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0:15 clip: direct index for structure ( temp 2-component vector of float)
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0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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0:15 Constant:
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0:15 1 (const int)
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0:15 vector swizzle ( temp 2-component vector of float)
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0:15 direct index ( temp 4-component vector of float)
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0:15 'clip' ( in 3-element array of 4-component vector of float)
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0:15 Constant:
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0:15 0 (const int)
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0:15 Sequence
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0:15 Constant:
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0:15 0 (const int)
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0:15 Constant:
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0:15 1 (const int)
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0:17 Sequence
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0:17 Sequence
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0:17 move second child to first child ( temp 4-component vector of float)
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0:? 'OutputStream.pos' ( out 4-component vector of float Position)
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0:17 pos: direct index for structure ( temp 4-component vector of float)
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0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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0:17 Constant:
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0:17 0 (const int)
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0:? Sequence
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0:17 move second child to first child ( temp float)
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0:17 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
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0:17 Constant:
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0:17 0 (const int)
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0:17 direct index ( temp float)
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0:17 clip: direct index for structure ( temp 2-component vector of float)
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0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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0:17 Constant:
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0:17 1 (const int)
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0:17 Constant:
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0:17 0 (const int)
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0:17 move second child to first child ( temp float)
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0:17 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
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0:17 Constant:
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0:17 1 (const int)
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0:17 direct index ( temp float)
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0:17 clip: direct index for structure ( temp 2-component vector of float)
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0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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0:17 Constant:
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0:17 1 (const int)
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0:17 Constant:
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0:17 1 (const int)
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0:17 EmitVertex ( temp void)
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0:11 Function Definition: main( ( temp void)
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0:11 Function Parameters:
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0:? Sequence
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0:11 move second child to first child ( temp 3-element array of 4-component vector of float)
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0:? 'pos' ( temp 3-element array of 4-component vector of float)
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0:? 'pos' ( in 3-element array of 4-component vector of float Position)
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0:11 move second child to first child ( temp 3-element array of uint)
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0:? 'VertexID' ( temp 3-element array of uint)
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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0:? Sequence
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 2 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 2 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 3 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 3 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 2 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 2 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 3 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 3 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 2 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 2 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 3 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 3 (const int)
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0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void)
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0:? 'pos' ( temp 3-element array of 4-component vector of float)
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0:? 'VertexID' ( temp 3-element array of uint)
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0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:? Linker Objects
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0:? 'pos' ( in 3-element array of 4-component vector of float Position)
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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0:? 'OutputStream.pos' ( out 4-component vector of float Position)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
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Linked geometry stage:
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Shader version: 500
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invocations = 1
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max_vertices = 3
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input primitive = triangles
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output primitive = line_strip
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0:? Sequence
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0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void)
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0:11 Function Parameters:
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0:11 'pos' ( in 3-element array of 4-component vector of float)
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0:11 'VertexID' ( in 3-element array of uint)
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0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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0:11 'clip' ( in 3-element array of 4-component vector of float)
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0:? Sequence
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0:14 move second child to first child ( temp 4-component vector of float)
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0:14 pos: direct index for structure ( temp 4-component vector of float)
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0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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0:14 Constant:
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0:14 0 (const int)
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0:14 direct index ( temp 4-component vector of float)
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0:14 'pos' ( in 3-element array of 4-component vector of float)
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0:14 Constant:
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0:14 0 (const int)
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0:15 move second child to first child ( temp 2-component vector of float)
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0:15 clip: direct index for structure ( temp 2-component vector of float)
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0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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0:15 Constant:
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0:15 1 (const int)
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0:15 vector swizzle ( temp 2-component vector of float)
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|
0:15 direct index ( temp 4-component vector of float)
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0:15 'clip' ( in 3-element array of 4-component vector of float)
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0:15 Constant:
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0:15 0 (const int)
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0:15 Sequence
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0:15 Constant:
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0:15 0 (const int)
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0:15 Constant:
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0:15 1 (const int)
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0:17 Sequence
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0:17 Sequence
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0:17 move second child to first child ( temp 4-component vector of float)
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0:? 'OutputStream.pos' ( out 4-component vector of float Position)
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0:17 pos: direct index for structure ( temp 4-component vector of float)
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0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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0:17 Constant:
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0:17 0 (const int)
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0:? Sequence
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0:17 move second child to first child ( temp float)
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0:17 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
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|
0:17 Constant:
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0:17 0 (const int)
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|
0:17 direct index ( temp float)
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0:17 clip: direct index for structure ( temp 2-component vector of float)
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|
0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
|
|
0:17 Constant:
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0:17 1 (const int)
|
|
0:17 Constant:
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0:17 0 (const int)
|
|
0:17 move second child to first child ( temp float)
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|
0:17 direct index ( out float ClipDistance)
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|
0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
|
|
0:17 Constant:
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|
0:17 1 (const int)
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|
0:17 direct index ( temp float)
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|
0:17 clip: direct index for structure ( temp 2-component vector of float)
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|
0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
|
|
0:17 Constant:
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0:17 1 (const int)
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|
0:17 Constant:
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0:17 1 (const int)
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0:17 EmitVertex ( temp void)
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0:11 Function Definition: main( ( temp void)
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|
0:11 Function Parameters:
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0:? Sequence
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|
0:11 move second child to first child ( temp 3-element array of 4-component vector of float)
|
|
0:? 'pos' ( temp 3-element array of 4-component vector of float)
|
|
0:? 'pos' ( in 3-element array of 4-component vector of float Position)
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|
0:11 move second child to first child ( temp 3-element array of uint)
|
|
0:? 'VertexID' ( temp 3-element array of uint)
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|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
0:? Sequence
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
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|
0:11 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:11 Constant:
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|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
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|
0:11 direct index ( in float ClipDistance)
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|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
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|
0:11 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
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|
0:11 Constant:
|
|
0:11 1 (const int)
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|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
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|
0:11 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
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|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 3 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 3 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 3 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 3 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 3 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 3 (const int)
|
|
0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void)
|
|
0:? 'pos' ( temp 3-element array of 4-component vector of float)
|
|
0:? 'VertexID' ( temp 3-element array of uint)
|
|
0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 'pos' ( in 3-element array of 4-component vector of float Position)
|
|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
0:? 'OutputStream.pos' ( out 4-component vector of float Position)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80003
|
|
// Id's are bound by 118
|
|
|
|
Capability Geometry
|
|
Capability ClipDistance
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Geometry 4 "main" 38 44 57 61 68
|
|
ExecutionMode 4 Triangles
|
|
ExecutionMode 4 Invocations 1
|
|
ExecutionMode 4 OutputLineStrip
|
|
ExecutionMode 4 OutputVertices 3
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 15 "S"
|
|
MemberName 15(S) 0 "pos"
|
|
MemberName 15(S) 1 "clip"
|
|
Name 22 "@main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3];"
|
|
Name 18 "pos"
|
|
Name 19 "VertexID"
|
|
Name 20 "OutputStream"
|
|
Name 21 "clip"
|
|
Name 24 "s"
|
|
Name 38 "OutputStream.pos"
|
|
Name 44 "OutputStream.clip"
|
|
Name 55 "pos"
|
|
Name 57 "pos"
|
|
Name 59 "VertexID"
|
|
Name 61 "VertexID"
|
|
Name 63 "clip"
|
|
Name 68 "clip"
|
|
Name 108 "OutputStream"
|
|
Name 109 "param"
|
|
Name 111 "param"
|
|
Name 113 "param"
|
|
Name 114 "param"
|
|
Decorate 38(OutputStream.pos) BuiltIn Position
|
|
Decorate 44(OutputStream.clip) BuiltIn ClipDistance
|
|
Decorate 57(pos) BuiltIn Position
|
|
Decorate 61(VertexID) Location 0
|
|
Decorate 68(clip) BuiltIn ClipDistance
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypeInt 32 0
|
|
9: 8(int) Constant 3
|
|
10: TypeArray 7(fvec4) 9
|
|
11: TypePointer Function 10
|
|
12: TypeArray 8(int) 9
|
|
13: TypePointer Function 12
|
|
14: TypeVector 6(float) 2
|
|
15(S): TypeStruct 7(fvec4) 14(fvec2)
|
|
16: TypePointer Function 15(S)
|
|
17: TypeFunction 2 11(ptr) 13(ptr) 16(ptr) 11(ptr)
|
|
25: TypeInt 32 1
|
|
26: 25(int) Constant 0
|
|
27: TypePointer Function 7(fvec4)
|
|
31: 25(int) Constant 1
|
|
35: TypePointer Function 14(fvec2)
|
|
37: TypePointer Output 7(fvec4)
|
|
38(OutputStream.pos): 37(ptr) Variable Output
|
|
41: 8(int) Constant 2
|
|
42: TypeArray 6(float) 41
|
|
43: TypePointer Output 42
|
|
44(OutputStream.clip): 43(ptr) Variable Output
|
|
45: 8(int) Constant 0
|
|
46: TypePointer Function 6(float)
|
|
49: TypePointer Output 6(float)
|
|
51: 8(int) Constant 1
|
|
56: TypePointer Input 10
|
|
57(pos): 56(ptr) Variable Input
|
|
60: TypePointer Input 12
|
|
61(VertexID): 60(ptr) Variable Input
|
|
64: 8(int) Constant 4
|
|
65: TypeArray 6(float) 64
|
|
66: TypeArray 65 9
|
|
67: TypePointer Input 66
|
|
68(clip): 67(ptr) Variable Input
|
|
69: TypePointer Input 6(float)
|
|
76: 25(int) Constant 2
|
|
80: 25(int) Constant 3
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
55(pos): 11(ptr) Variable Function
|
|
59(VertexID): 13(ptr) Variable Function
|
|
63(clip): 11(ptr) Variable Function
|
|
108(OutputStream): 16(ptr) Variable Function
|
|
109(param): 11(ptr) Variable Function
|
|
111(param): 13(ptr) Variable Function
|
|
113(param): 16(ptr) Variable Function
|
|
114(param): 11(ptr) Variable Function
|
|
58: 10 Load 57(pos)
|
|
Store 55(pos) 58
|
|
62: 12 Load 61(VertexID)
|
|
Store 59(VertexID) 62
|
|
70: 69(ptr) AccessChain 68(clip) 26 26
|
|
71: 6(float) Load 70
|
|
72: 46(ptr) AccessChain 63(clip) 26 45
|
|
Store 72 71
|
|
73: 69(ptr) AccessChain 68(clip) 26 31
|
|
74: 6(float) Load 73
|
|
75: 46(ptr) AccessChain 63(clip) 26 51
|
|
Store 75 74
|
|
77: 69(ptr) AccessChain 68(clip) 26 76
|
|
78: 6(float) Load 77
|
|
79: 46(ptr) AccessChain 63(clip) 26 41
|
|
Store 79 78
|
|
81: 69(ptr) AccessChain 68(clip) 26 80
|
|
82: 6(float) Load 81
|
|
83: 46(ptr) AccessChain 63(clip) 26 9
|
|
Store 83 82
|
|
84: 69(ptr) AccessChain 68(clip) 31 26
|
|
85: 6(float) Load 84
|
|
86: 46(ptr) AccessChain 63(clip) 31 45
|
|
Store 86 85
|
|
87: 69(ptr) AccessChain 68(clip) 31 31
|
|
88: 6(float) Load 87
|
|
89: 46(ptr) AccessChain 63(clip) 31 51
|
|
Store 89 88
|
|
90: 69(ptr) AccessChain 68(clip) 31 76
|
|
91: 6(float) Load 90
|
|
92: 46(ptr) AccessChain 63(clip) 31 41
|
|
Store 92 91
|
|
93: 69(ptr) AccessChain 68(clip) 31 80
|
|
94: 6(float) Load 93
|
|
95: 46(ptr) AccessChain 63(clip) 31 9
|
|
Store 95 94
|
|
96: 69(ptr) AccessChain 68(clip) 76 26
|
|
97: 6(float) Load 96
|
|
98: 46(ptr) AccessChain 63(clip) 76 45
|
|
Store 98 97
|
|
99: 69(ptr) AccessChain 68(clip) 76 31
|
|
100: 6(float) Load 99
|
|
101: 46(ptr) AccessChain 63(clip) 76 51
|
|
Store 101 100
|
|
102: 69(ptr) AccessChain 68(clip) 76 76
|
|
103: 6(float) Load 102
|
|
104: 46(ptr) AccessChain 63(clip) 76 41
|
|
Store 104 103
|
|
105: 69(ptr) AccessChain 68(clip) 76 80
|
|
106: 6(float) Load 105
|
|
107: 46(ptr) AccessChain 63(clip) 76 9
|
|
Store 107 106
|
|
110: 10 Load 55(pos)
|
|
Store 109(param) 110
|
|
112: 12 Load 59(VertexID)
|
|
Store 111(param) 112
|
|
115: 10 Load 63(clip)
|
|
Store 114(param) 115
|
|
116: 2 FunctionCall 22(@main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3];) 109(param) 111(param) 113(param) 114(param)
|
|
117: 15(S) Load 113(param)
|
|
Store 108(OutputStream) 117
|
|
Return
|
|
FunctionEnd
|
|
22(@main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3];): 2 Function None 17
|
|
18(pos): 11(ptr) FunctionParameter
|
|
19(VertexID): 13(ptr) FunctionParameter
|
|
20(OutputStream): 16(ptr) FunctionParameter
|
|
21(clip): 11(ptr) FunctionParameter
|
|
23: Label
|
|
24(s): 16(ptr) Variable Function
|
|
28: 27(ptr) AccessChain 18(pos) 26
|
|
29: 7(fvec4) Load 28
|
|
30: 27(ptr) AccessChain 24(s) 26
|
|
Store 30 29
|
|
32: 27(ptr) AccessChain 21(clip) 26
|
|
33: 7(fvec4) Load 32
|
|
34: 14(fvec2) VectorShuffle 33 33 0 1
|
|
36: 35(ptr) AccessChain 24(s) 31
|
|
Store 36 34
|
|
39: 27(ptr) AccessChain 24(s) 26
|
|
40: 7(fvec4) Load 39
|
|
Store 38(OutputStream.pos) 40
|
|
47: 46(ptr) AccessChain 24(s) 31 45
|
|
48: 6(float) Load 47
|
|
50: 49(ptr) AccessChain 44(OutputStream.clip) 26
|
|
Store 50 48
|
|
52: 46(ptr) AccessChain 24(s) 31 51
|
|
53: 6(float) Load 52
|
|
54: 49(ptr) AccessChain 44(OutputStream.clip) 31
|
|
Store 54 53
|
|
EmitVertex
|
|
Return
|
|
FunctionEnd
|