mirror of
https://github.com/RPCS3/glslang.git
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820 lines
41 KiB
Plaintext
820 lines
41 KiB
Plaintext
hlsl.clipdistance-4.geom
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Shader version: 500
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invocations = -1
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max_vertices = 3
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input primitive = triangles
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output primitive = line_strip
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0:? Sequence
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0:13 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3]; ( temp void)
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0:13 Function Parameters:
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0:13 'pos' ( in 3-element array of 4-component vector of float)
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0:13 'VertexID' ( in 3-element array of uint)
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0:13 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:13 'clip0' ( in 3-element array of 2-component vector of float)
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0:13 'clip1' ( in 3-element array of 2-component vector of float)
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0:? Sequence
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0:16 move second child to first child ( temp 4-component vector of float)
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0:16 pos: direct index for structure ( temp 4-component vector of float)
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0:16 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:16 Constant:
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0:16 0 (const int)
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0:16 direct index ( temp 4-component vector of float)
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0:16 'pos' ( in 3-element array of 4-component vector of float)
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0:16 Constant:
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0:16 0 (const int)
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0:17 move second child to first child ( temp 2-component vector of float)
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0:17 clip0: direct index for structure ( temp 2-component vector of float)
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0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:17 Constant:
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0:17 1 (const int)
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0:17 direct index ( temp 2-component vector of float)
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0:17 'clip0' ( in 3-element array of 2-component vector of float)
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0:17 Constant:
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0:17 0 (const int)
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0:18 move second child to first child ( temp 2-component vector of float)
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0:18 clip1: direct index for structure ( temp 2-component vector of float)
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0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:18 Constant:
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0:18 2 (const int)
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0:18 direct index ( temp 2-component vector of float)
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0:18 'clip1' ( in 3-element array of 2-component vector of float)
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0:18 Constant:
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0:18 0 (const int)
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0:20 Sequence
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0:20 Sequence
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0:20 move second child to first child ( temp 4-component vector of float)
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0:? 'OutputStream.pos' ( out 4-component vector of float Position)
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0:20 pos: direct index for structure ( temp 4-component vector of float)
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0:20 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:20 Constant:
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0:20 0 (const int)
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0:? Sequence
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0:20 move second child to first child ( temp float)
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0:20 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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0:20 Constant:
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0:20 0 (const int)
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0:20 direct index ( temp float)
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0:20 clip0: direct index for structure ( temp 2-component vector of float)
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0:20 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:20 Constant:
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0:20 1 (const int)
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0:20 Constant:
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0:20 0 (const int)
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0:20 move second child to first child ( temp float)
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0:20 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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0:20 Constant:
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0:20 1 (const int)
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0:20 direct index ( temp float)
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0:20 clip0: direct index for structure ( temp 2-component vector of float)
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0:20 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:20 Constant:
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0:20 1 (const int)
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0:20 Constant:
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0:20 1 (const int)
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0:? Sequence
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0:20 move second child to first child ( temp float)
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0:20 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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0:20 Constant:
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0:20 2 (const int)
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0:20 direct index ( temp float)
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0:20 clip1: direct index for structure ( temp 2-component vector of float)
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0:20 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:20 Constant:
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0:20 2 (const int)
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0:20 Constant:
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0:20 0 (const int)
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0:20 move second child to first child ( temp float)
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0:20 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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0:20 Constant:
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0:20 3 (const int)
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0:20 direct index ( temp float)
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0:20 clip1: direct index for structure ( temp 2-component vector of float)
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0:20 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:20 Constant:
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0:20 2 (const int)
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0:20 Constant:
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0:20 1 (const int)
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0:20 EmitVertex ( temp void)
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0:13 Function Definition: main( ( temp void)
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0:13 Function Parameters:
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0:? Sequence
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0:13 move second child to first child ( temp 3-element array of 4-component vector of float)
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0:? 'pos' ( temp 3-element array of 4-component vector of float)
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0:? 'pos' ( in 3-element array of 4-component vector of float Position)
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0:13 move second child to first child ( temp 3-element array of uint)
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0:? 'VertexID' ( temp 3-element array of uint)
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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0:? Sequence
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:? 'clip0' ( temp 3-element array of 2-component vector of float)
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0:13 Constant:
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0:13 0 (const int)
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0:13 Constant:
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0:13 0 (const int)
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0:13 direct index ( in float ClipDistance)
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0:13 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
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0:13 Constant:
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0:13 0 (const int)
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0:13 Constant:
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0:13 0 (const int)
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:? 'clip0' ( temp 3-element array of 2-component vector of float)
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0:13 Constant:
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0:13 0 (const int)
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0:13 Constant:
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0:13 1 (const int)
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0:13 direct index ( in float ClipDistance)
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0:13 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
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0:13 Constant:
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0:13 0 (const int)
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0:13 Constant:
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0:13 1 (const int)
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:? 'clip0' ( temp 3-element array of 2-component vector of float)
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0:13 Constant:
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0:13 1 (const int)
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0:13 Constant:
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0:13 0 (const int)
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0:13 direct index ( in float ClipDistance)
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0:13 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
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0:13 Constant:
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0:13 0 (const int)
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0:13 Constant:
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0:13 2 (const int)
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:? 'clip0' ( temp 3-element array of 2-component vector of float)
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0:13 Constant:
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0:13 1 (const int)
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0:13 Constant:
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0:13 1 (const int)
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0:13 direct index ( in float ClipDistance)
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0:13 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
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0:13 Constant:
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0:13 0 (const int)
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0:13 Constant:
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0:13 3 (const int)
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:? 'clip0' ( temp 3-element array of 2-component vector of float)
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0:13 Constant:
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0:13 2 (const int)
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0:13 Constant:
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0:13 0 (const int)
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0:13 direct index ( in float ClipDistance)
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0:13 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
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0:13 Constant:
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0:13 1 (const int)
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0:13 Constant:
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0:13 0 (const int)
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:? 'clip0' ( temp 3-element array of 2-component vector of float)
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0:13 Constant:
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0:13 2 (const int)
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0:13 Constant:
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0:13 1 (const int)
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0:13 direct index ( in float ClipDistance)
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0:13 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
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0:13 Constant:
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0:13 1 (const int)
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0:13 Constant:
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0:13 1 (const int)
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0:? Sequence
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:? 'clip1' ( temp 3-element array of 2-component vector of float)
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0:13 Constant:
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0:13 0 (const int)
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0:13 Constant:
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0:13 0 (const int)
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0:13 direct index ( in float ClipDistance)
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0:13 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
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0:13 Constant:
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0:13 0 (const int)
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0:13 Constant:
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0:13 2 (const int)
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:? 'clip1' ( temp 3-element array of 2-component vector of float)
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0:13 Constant:
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0:13 0 (const int)
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0:13 Constant:
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0:13 1 (const int)
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0:13 direct index ( in float ClipDistance)
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0:13 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
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0:13 Constant:
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0:13 0 (const int)
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0:13 Constant:
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0:13 3 (const int)
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:? 'clip1' ( temp 3-element array of 2-component vector of float)
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0:13 Constant:
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0:13 1 (const int)
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0:13 Constant:
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0:13 0 (const int)
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0:13 direct index ( in float ClipDistance)
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0:13 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
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0:13 Constant:
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0:13 1 (const int)
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0:13 Constant:
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0:13 2 (const int)
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:? 'clip1' ( temp 3-element array of 2-component vector of float)
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0:13 Constant:
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0:13 1 (const int)
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0:13 Constant:
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0:13 1 (const int)
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0:13 direct index ( in float ClipDistance)
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0:13 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
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0:13 Constant:
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0:13 1 (const int)
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0:13 Constant:
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0:13 3 (const int)
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:? 'clip1' ( temp 3-element array of 2-component vector of float)
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0:13 Constant:
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0:13 2 (const int)
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0:13 Constant:
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0:13 0 (const int)
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0:13 direct index ( in float ClipDistance)
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0:13 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
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0:13 Constant:
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0:13 2 (const int)
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0:13 Constant:
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0:13 2 (const int)
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:? 'clip1' ( temp 3-element array of 2-component vector of float)
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0:13 Constant:
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0:13 2 (const int)
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0:13 Constant:
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0:13 1 (const int)
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0:13 direct index ( in float ClipDistance)
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0:13 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
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0:13 Constant:
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0:13 2 (const int)
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0:13 Constant:
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0:13 3 (const int)
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0:13 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3]; ( temp void)
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0:? 'pos' ( temp 3-element array of 4-component vector of float)
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0:? 'VertexID' ( temp 3-element array of uint)
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0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:? 'clip0' ( temp 3-element array of 2-component vector of float)
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0:? 'clip1' ( temp 3-element array of 2-component vector of float)
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0:? Linker Objects
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0:? 'pos' ( in 3-element array of 4-component vector of float Position)
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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0:? 'OutputStream.pos' ( out 4-component vector of float Position)
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0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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Linked geometry stage:
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Shader version: 500
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invocations = 1
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max_vertices = 3
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input primitive = triangles
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output primitive = line_strip
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0:? Sequence
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0:13 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3]; ( temp void)
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0:13 Function Parameters:
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0:13 'pos' ( in 3-element array of 4-component vector of float)
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0:13 'VertexID' ( in 3-element array of uint)
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0:13 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:13 'clip0' ( in 3-element array of 2-component vector of float)
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0:13 'clip1' ( in 3-element array of 2-component vector of float)
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0:? Sequence
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0:16 move second child to first child ( temp 4-component vector of float)
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0:16 pos: direct index for structure ( temp 4-component vector of float)
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0:16 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:16 Constant:
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0:16 0 (const int)
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0:16 direct index ( temp 4-component vector of float)
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0:16 'pos' ( in 3-element array of 4-component vector of float)
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0:16 Constant:
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0:16 0 (const int)
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0:17 move second child to first child ( temp 2-component vector of float)
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0:17 clip0: direct index for structure ( temp 2-component vector of float)
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0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:17 Constant:
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0:17 1 (const int)
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0:17 direct index ( temp 2-component vector of float)
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0:17 'clip0' ( in 3-element array of 2-component vector of float)
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0:17 Constant:
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0:17 0 (const int)
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0:18 move second child to first child ( temp 2-component vector of float)
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0:18 clip1: direct index for structure ( temp 2-component vector of float)
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0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:18 Constant:
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0:18 2 (const int)
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0:18 direct index ( temp 2-component vector of float)
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0:18 'clip1' ( in 3-element array of 2-component vector of float)
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0:18 Constant:
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0:18 0 (const int)
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0:20 Sequence
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0:20 Sequence
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0:20 move second child to first child ( temp 4-component vector of float)
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0:? 'OutputStream.pos' ( out 4-component vector of float Position)
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0:20 pos: direct index for structure ( temp 4-component vector of float)
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0:20 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:20 Constant:
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0:20 0 (const int)
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0:? Sequence
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0:20 move second child to first child ( temp float)
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0:20 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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0:20 Constant:
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0:20 0 (const int)
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0:20 direct index ( temp float)
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0:20 clip0: direct index for structure ( temp 2-component vector of float)
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0:20 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:20 Constant:
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0:20 1 (const int)
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0:20 Constant:
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0:20 0 (const int)
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0:20 move second child to first child ( temp float)
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0:20 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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0:20 Constant:
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0:20 1 (const int)
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0:20 direct index ( temp float)
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0:20 clip0: direct index for structure ( temp 2-component vector of float)
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0:20 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:20 Constant:
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0:20 1 (const int)
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0:20 Constant:
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0:20 1 (const int)
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0:? Sequence
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0:20 move second child to first child ( temp float)
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0:20 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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0:20 Constant:
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0:20 2 (const int)
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0:20 direct index ( temp float)
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0:20 clip1: direct index for structure ( temp 2-component vector of float)
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0:20 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:20 Constant:
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0:20 2 (const int)
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0:20 Constant:
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0:20 0 (const int)
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0:20 move second child to first child ( temp float)
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0:20 direct index ( out float ClipDistance)
|
|
0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
|
|
0:20 Constant:
|
|
0:20 3 (const int)
|
|
0:20 direct index ( temp float)
|
|
0:20 clip1: direct index for structure ( temp 2-component vector of float)
|
|
0:20 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
|
|
0:20 Constant:
|
|
0:20 2 (const int)
|
|
0:20 Constant:
|
|
0:20 1 (const int)
|
|
0:20 EmitVertex ( temp void)
|
|
0:13 Function Definition: main( ( temp void)
|
|
0:13 Function Parameters:
|
|
0:? Sequence
|
|
0:13 move second child to first child ( temp 3-element array of 4-component vector of float)
|
|
0:? 'pos' ( temp 3-element array of 4-component vector of float)
|
|
0:? 'pos' ( in 3-element array of 4-component vector of float Position)
|
|
0:13 move second child to first child ( temp 3-element array of uint)
|
|
0:? 'VertexID' ( temp 3-element array of uint)
|
|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
0:? Sequence
|
|
0:13 move second child to first child ( temp float)
|
|
0:13 direct index ( temp float)
|
|
0:13 direct index ( temp 2-component vector of float)
|
|
0:? 'clip0' ( temp 3-element array of 2-component vector of float)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 direct index ( in float ClipDistance)
|
|
0:13 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 move second child to first child ( temp float)
|
|
0:13 direct index ( temp float)
|
|
0:13 direct index ( temp 2-component vector of float)
|
|
0:? 'clip0' ( temp 3-element array of 2-component vector of float)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 direct index ( in float ClipDistance)
|
|
0:13 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 move second child to first child ( temp float)
|
|
0:13 direct index ( temp float)
|
|
0:13 direct index ( temp 2-component vector of float)
|
|
0:? 'clip0' ( temp 3-element array of 2-component vector of float)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 direct index ( in float ClipDistance)
|
|
0:13 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 Constant:
|
|
0:13 2 (const int)
|
|
0:13 move second child to first child ( temp float)
|
|
0:13 direct index ( temp float)
|
|
0:13 direct index ( temp 2-component vector of float)
|
|
0:? 'clip0' ( temp 3-element array of 2-component vector of float)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 direct index ( in float ClipDistance)
|
|
0:13 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 Constant:
|
|
0:13 3 (const int)
|
|
0:13 move second child to first child ( temp float)
|
|
0:13 direct index ( temp float)
|
|
0:13 direct index ( temp 2-component vector of float)
|
|
0:? 'clip0' ( temp 3-element array of 2-component vector of float)
|
|
0:13 Constant:
|
|
0:13 2 (const int)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 direct index ( in float ClipDistance)
|
|
0:13 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 move second child to first child ( temp float)
|
|
0:13 direct index ( temp float)
|
|
0:13 direct index ( temp 2-component vector of float)
|
|
0:? 'clip0' ( temp 3-element array of 2-component vector of float)
|
|
0:13 Constant:
|
|
0:13 2 (const int)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 direct index ( in float ClipDistance)
|
|
0:13 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:? Sequence
|
|
0:13 move second child to first child ( temp float)
|
|
0:13 direct index ( temp float)
|
|
0:13 direct index ( temp 2-component vector of float)
|
|
0:? 'clip1' ( temp 3-element array of 2-component vector of float)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 direct index ( in float ClipDistance)
|
|
0:13 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 Constant:
|
|
0:13 2 (const int)
|
|
0:13 move second child to first child ( temp float)
|
|
0:13 direct index ( temp float)
|
|
0:13 direct index ( temp 2-component vector of float)
|
|
0:? 'clip1' ( temp 3-element array of 2-component vector of float)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 direct index ( in float ClipDistance)
|
|
0:13 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 Constant:
|
|
0:13 3 (const int)
|
|
0:13 move second child to first child ( temp float)
|
|
0:13 direct index ( temp float)
|
|
0:13 direct index ( temp 2-component vector of float)
|
|
0:? 'clip1' ( temp 3-element array of 2-component vector of float)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 direct index ( in float ClipDistance)
|
|
0:13 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 Constant:
|
|
0:13 2 (const int)
|
|
0:13 move second child to first child ( temp float)
|
|
0:13 direct index ( temp float)
|
|
0:13 direct index ( temp 2-component vector of float)
|
|
0:? 'clip1' ( temp 3-element array of 2-component vector of float)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 direct index ( in float ClipDistance)
|
|
0:13 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 Constant:
|
|
0:13 3 (const int)
|
|
0:13 move second child to first child ( temp float)
|
|
0:13 direct index ( temp float)
|
|
0:13 direct index ( temp 2-component vector of float)
|
|
0:? 'clip1' ( temp 3-element array of 2-component vector of float)
|
|
0:13 Constant:
|
|
0:13 2 (const int)
|
|
0:13 Constant:
|
|
0:13 0 (const int)
|
|
0:13 direct index ( in float ClipDistance)
|
|
0:13 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:13 Constant:
|
|
0:13 2 (const int)
|
|
0:13 Constant:
|
|
0:13 2 (const int)
|
|
0:13 move second child to first child ( temp float)
|
|
0:13 direct index ( temp float)
|
|
0:13 direct index ( temp 2-component vector of float)
|
|
0:? 'clip1' ( temp 3-element array of 2-component vector of float)
|
|
0:13 Constant:
|
|
0:13 2 (const int)
|
|
0:13 Constant:
|
|
0:13 1 (const int)
|
|
0:13 direct index ( in float ClipDistance)
|
|
0:13 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:13 Constant:
|
|
0:13 2 (const int)
|
|
0:13 Constant:
|
|
0:13 3 (const int)
|
|
0:13 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3]; ( temp void)
|
|
0:? 'pos' ( temp 3-element array of 4-component vector of float)
|
|
0:? 'VertexID' ( temp 3-element array of uint)
|
|
0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
|
|
0:? 'clip0' ( temp 3-element array of 2-component vector of float)
|
|
0:? 'clip1' ( temp 3-element array of 2-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 'pos' ( in 3-element array of 4-component vector of float Position)
|
|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
0:? 'OutputStream.pos' ( out 4-component vector of float Position)
|
|
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80003
|
|
// Id's are bound by 130
|
|
|
|
Capability Geometry
|
|
Capability ClipDistance
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Geometry 4 "main" 44 50 70 74 79
|
|
ExecutionMode 4 Triangles
|
|
ExecutionMode 4 Invocations 1
|
|
ExecutionMode 4 OutputLineStrip
|
|
ExecutionMode 4 OutputVertices 3
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 15 "S"
|
|
MemberName 15(S) 0 "pos"
|
|
MemberName 15(S) 1 "clip0"
|
|
MemberName 15(S) 2 "clip1"
|
|
Name 25 "@main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3];"
|
|
Name 20 "pos"
|
|
Name 21 "VertexID"
|
|
Name 22 "OutputStream"
|
|
Name 23 "clip0"
|
|
Name 24 "clip1"
|
|
Name 27 "s"
|
|
Name 44 "OutputStream.pos"
|
|
Name 50 "OutputStream.clip1"
|
|
Name 68 "pos"
|
|
Name 70 "pos"
|
|
Name 72 "VertexID"
|
|
Name 74 "VertexID"
|
|
Name 76 "clip0"
|
|
Name 79 "clip0"
|
|
Name 99 "clip1"
|
|
Name 118 "OutputStream"
|
|
Name 119 "param"
|
|
Name 121 "param"
|
|
Name 123 "param"
|
|
Name 124 "param"
|
|
Name 126 "param"
|
|
Decorate 44(OutputStream.pos) BuiltIn Position
|
|
Decorate 50(OutputStream.clip1) BuiltIn ClipDistance
|
|
Decorate 70(pos) BuiltIn Position
|
|
Decorate 74(VertexID) Location 0
|
|
Decorate 79(clip0) BuiltIn ClipDistance
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypeInt 32 0
|
|
9: 8(int) Constant 3
|
|
10: TypeArray 7(fvec4) 9
|
|
11: TypePointer Function 10
|
|
12: TypeArray 8(int) 9
|
|
13: TypePointer Function 12
|
|
14: TypeVector 6(float) 2
|
|
15(S): TypeStruct 7(fvec4) 14(fvec2) 14(fvec2)
|
|
16: TypePointer Function 15(S)
|
|
17: TypeArray 14(fvec2) 9
|
|
18: TypePointer Function 17
|
|
19: TypeFunction 2 11(ptr) 13(ptr) 16(ptr) 18(ptr) 18(ptr)
|
|
28: TypeInt 32 1
|
|
29: 28(int) Constant 0
|
|
30: TypePointer Function 7(fvec4)
|
|
34: 28(int) Constant 1
|
|
35: TypePointer Function 14(fvec2)
|
|
39: 28(int) Constant 2
|
|
43: TypePointer Output 7(fvec4)
|
|
44(OutputStream.pos): 43(ptr) Variable Output
|
|
47: 8(int) Constant 4
|
|
48: TypeArray 6(float) 47
|
|
49: TypePointer Output 48
|
|
50(OutputStream.clip1): 49(ptr) Variable Output
|
|
51: 8(int) Constant 0
|
|
52: TypePointer Function 6(float)
|
|
55: TypePointer Output 6(float)
|
|
57: 8(int) Constant 1
|
|
64: 28(int) Constant 3
|
|
69: TypePointer Input 10
|
|
70(pos): 69(ptr) Variable Input
|
|
73: TypePointer Input 12
|
|
74(VertexID): 73(ptr) Variable Input
|
|
77: TypeArray 48 9
|
|
78: TypePointer Input 77
|
|
79(clip0): 78(ptr) Variable Input
|
|
80: TypePointer Input 6(float)
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
68(pos): 11(ptr) Variable Function
|
|
72(VertexID): 13(ptr) Variable Function
|
|
76(clip0): 18(ptr) Variable Function
|
|
99(clip1): 18(ptr) Variable Function
|
|
118(OutputStream): 16(ptr) Variable Function
|
|
119(param): 11(ptr) Variable Function
|
|
121(param): 13(ptr) Variable Function
|
|
123(param): 16(ptr) Variable Function
|
|
124(param): 18(ptr) Variable Function
|
|
126(param): 18(ptr) Variable Function
|
|
71: 10 Load 70(pos)
|
|
Store 68(pos) 71
|
|
75: 12 Load 74(VertexID)
|
|
Store 72(VertexID) 75
|
|
81: 80(ptr) AccessChain 79(clip0) 29 29
|
|
82: 6(float) Load 81
|
|
83: 52(ptr) AccessChain 76(clip0) 29 51
|
|
Store 83 82
|
|
84: 80(ptr) AccessChain 79(clip0) 29 34
|
|
85: 6(float) Load 84
|
|
86: 52(ptr) AccessChain 76(clip0) 29 57
|
|
Store 86 85
|
|
87: 80(ptr) AccessChain 79(clip0) 29 39
|
|
88: 6(float) Load 87
|
|
89: 52(ptr) AccessChain 76(clip0) 34 51
|
|
Store 89 88
|
|
90: 80(ptr) AccessChain 79(clip0) 29 64
|
|
91: 6(float) Load 90
|
|
92: 52(ptr) AccessChain 76(clip0) 34 57
|
|
Store 92 91
|
|
93: 80(ptr) AccessChain 79(clip0) 34 29
|
|
94: 6(float) Load 93
|
|
95: 52(ptr) AccessChain 76(clip0) 39 51
|
|
Store 95 94
|
|
96: 80(ptr) AccessChain 79(clip0) 34 34
|
|
97: 6(float) Load 96
|
|
98: 52(ptr) AccessChain 76(clip0) 39 57
|
|
Store 98 97
|
|
100: 80(ptr) AccessChain 79(clip0) 29 39
|
|
101: 6(float) Load 100
|
|
102: 52(ptr) AccessChain 99(clip1) 29 51
|
|
Store 102 101
|
|
103: 80(ptr) AccessChain 79(clip0) 29 64
|
|
104: 6(float) Load 103
|
|
105: 52(ptr) AccessChain 99(clip1) 29 57
|
|
Store 105 104
|
|
106: 80(ptr) AccessChain 79(clip0) 34 39
|
|
107: 6(float) Load 106
|
|
108: 52(ptr) AccessChain 99(clip1) 34 51
|
|
Store 108 107
|
|
109: 80(ptr) AccessChain 79(clip0) 34 64
|
|
110: 6(float) Load 109
|
|
111: 52(ptr) AccessChain 99(clip1) 34 57
|
|
Store 111 110
|
|
112: 80(ptr) AccessChain 79(clip0) 39 39
|
|
113: 6(float) Load 112
|
|
114: 52(ptr) AccessChain 99(clip1) 39 51
|
|
Store 114 113
|
|
115: 80(ptr) AccessChain 79(clip0) 39 64
|
|
116: 6(float) Load 115
|
|
117: 52(ptr) AccessChain 99(clip1) 39 57
|
|
Store 117 116
|
|
120: 10 Load 68(pos)
|
|
Store 119(param) 120
|
|
122: 12 Load 72(VertexID)
|
|
Store 121(param) 122
|
|
125: 17 Load 76(clip0)
|
|
Store 124(param) 125
|
|
127: 17 Load 99(clip1)
|
|
Store 126(param) 127
|
|
128: 2 FunctionCall 25(@main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3];) 119(param) 121(param) 123(param) 124(param) 126(param)
|
|
129: 15(S) Load 123(param)
|
|
Store 118(OutputStream) 129
|
|
Return
|
|
FunctionEnd
|
|
25(@main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3];): 2 Function None 19
|
|
20(pos): 11(ptr) FunctionParameter
|
|
21(VertexID): 13(ptr) FunctionParameter
|
|
22(OutputStream): 16(ptr) FunctionParameter
|
|
23(clip0): 18(ptr) FunctionParameter
|
|
24(clip1): 18(ptr) FunctionParameter
|
|
26: Label
|
|
27(s): 16(ptr) Variable Function
|
|
31: 30(ptr) AccessChain 20(pos) 29
|
|
32: 7(fvec4) Load 31
|
|
33: 30(ptr) AccessChain 27(s) 29
|
|
Store 33 32
|
|
36: 35(ptr) AccessChain 23(clip0) 29
|
|
37: 14(fvec2) Load 36
|
|
38: 35(ptr) AccessChain 27(s) 34
|
|
Store 38 37
|
|
40: 35(ptr) AccessChain 24(clip1) 29
|
|
41: 14(fvec2) Load 40
|
|
42: 35(ptr) AccessChain 27(s) 39
|
|
Store 42 41
|
|
45: 30(ptr) AccessChain 27(s) 29
|
|
46: 7(fvec4) Load 45
|
|
Store 44(OutputStream.pos) 46
|
|
53: 52(ptr) AccessChain 27(s) 34 51
|
|
54: 6(float) Load 53
|
|
56: 55(ptr) AccessChain 50(OutputStream.clip1) 29
|
|
Store 56 54
|
|
58: 52(ptr) AccessChain 27(s) 34 57
|
|
59: 6(float) Load 58
|
|
60: 55(ptr) AccessChain 50(OutputStream.clip1) 34
|
|
Store 60 59
|
|
61: 52(ptr) AccessChain 27(s) 39 51
|
|
62: 6(float) Load 61
|
|
63: 55(ptr) AccessChain 50(OutputStream.clip1) 39
|
|
Store 63 62
|
|
65: 52(ptr) AccessChain 27(s) 39 57
|
|
66: 6(float) Load 65
|
|
67: 55(ptr) AccessChain 50(OutputStream.clip1) 64
|
|
Store 67 66
|
|
EmitVertex
|
|
Return
|
|
FunctionEnd
|