mirror of
https://github.com/RPCS3/glslang.git
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860 lines
48 KiB
Plaintext
860 lines
48 KiB
Plaintext
hlsl.sample.basic.dx10.frag
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WARNING: 0:4: 'immediate sampler state' : unimplemented
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:53 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:53 Function Parameters:
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0:? Sequence
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0:57 move second child to first child ( temp int)
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0:57 CalculateLevelOfDetail: direct index for structure ( temp int)
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0:57 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:57 Constant:
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0:57 1 (const int)
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0:57 Constant:
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0:57 1 (const int)
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0:58 move second child to first child ( temp int)
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0:58 CalculateLevelOfDetailUnclamped: direct index for structure ( temp int)
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0:58 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:58 Constant:
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0:58 2 (const int)
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0:58 Constant:
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0:58 1 (const int)
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0:59 move second child to first child ( temp int)
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0:59 Gather: direct index for structure ( temp int)
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0:59 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:59 Constant:
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0:59 3 (const int)
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0:59 Constant:
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0:59 1 (const int)
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0:60 move second child to first child ( temp int)
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0:60 GetDimensions: direct index for structure ( temp int)
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0:60 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:60 Constant:
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0:60 4 (const int)
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0:60 Constant:
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0:60 1 (const int)
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0:61 move second child to first child ( temp int)
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0:61 GetSamplePosition: direct index for structure ( temp int)
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0:61 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:61 Constant:
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0:61 5 (const int)
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0:61 Constant:
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0:61 1 (const int)
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0:62 move second child to first child ( temp int)
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0:62 Load: direct index for structure ( temp int)
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0:62 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:62 Constant:
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0:62 6 (const int)
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0:62 Constant:
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0:62 1 (const int)
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0:63 move second child to first child ( temp int)
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0:63 Sample: direct index for structure ( temp int)
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0:63 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:63 Constant:
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0:63 0 (const int)
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0:63 Constant:
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0:63 1 (const int)
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0:64 move second child to first child ( temp int)
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0:64 SampleBias: direct index for structure ( temp int)
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0:64 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:64 Constant:
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0:64 7 (const int)
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0:64 Constant:
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0:64 1 (const int)
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0:65 move second child to first child ( temp int)
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0:65 SampleCmp: direct index for structure ( temp int)
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0:65 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:65 Constant:
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0:65 8 (const int)
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0:65 Constant:
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0:65 1 (const int)
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0:66 move second child to first child ( temp int)
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0:66 SampleCmpLevelZero: direct index for structure ( temp int)
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0:66 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:66 Constant:
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0:66 9 (const int)
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0:66 Constant:
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0:66 1 (const int)
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0:67 move second child to first child ( temp int)
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0:67 SampleGrad: direct index for structure ( temp int)
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0:67 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:67 Constant:
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0:67 10 (const int)
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0:67 Constant:
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0:67 1 (const int)
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0:68 move second child to first child ( temp int)
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0:68 SampleLevel: direct index for structure ( temp int)
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0:68 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:68 Constant:
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0:68 11 (const int)
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0:68 Constant:
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0:68 1 (const int)
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0:70 Sequence
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0:70 move second child to first child ( temp 4-component vector of float)
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0:70 'txval10' ( temp 4-component vector of float)
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0:70 texture ( temp 4-component vector of float)
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0:70 Construct combined texture-sampler ( temp sampler1D)
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0:70 'g_tTex1df4' (layout( binding=0) uniform texture1D)
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0:70 'g_sSamp' (layout( binding=0) uniform sampler)
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0:70 Constant:
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0:70 0.100000
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0:71 Sequence
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0:71 move second child to first child ( temp 4-component vector of int)
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0:71 'txval11' ( temp 4-component vector of int)
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0:71 texture ( temp 4-component vector of int)
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0:71 Construct combined texture-sampler ( temp isampler1D)
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0:71 'g_tTex1di4' ( uniform itexture1D)
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0:71 'g_sSamp' (layout( binding=0) uniform sampler)
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0:71 Constant:
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0:71 0.200000
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0:72 Sequence
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0:72 move second child to first child ( temp 4-component vector of uint)
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0:72 'txval12' ( temp 4-component vector of uint)
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0:72 texture ( temp 4-component vector of uint)
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0:72 Construct combined texture-sampler ( temp usampler1D)
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0:72 'g_tTex1du4' ( uniform utexture1D)
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0:72 'g_sSamp' (layout( binding=0) uniform sampler)
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0:72 Constant:
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0:72 0.300000
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0:74 Sequence
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0:74 move second child to first child ( temp 4-component vector of float)
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0:74 'txval20' ( temp 4-component vector of float)
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0:74 texture ( temp 4-component vector of float)
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0:74 Construct combined texture-sampler ( temp sampler2D)
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0:74 'g_tTex2df4' ( uniform texture2D)
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0:74 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:75 Sequence
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0:75 move second child to first child ( temp 4-component vector of int)
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0:75 'txval21' ( temp 4-component vector of int)
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0:75 texture ( temp 4-component vector of int)
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0:75 Construct combined texture-sampler ( temp isampler2D)
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0:75 'g_tTex2di4' ( uniform itexture2D)
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0:75 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:76 Sequence
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0:76 move second child to first child ( temp 4-component vector of uint)
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0:76 'txval22' ( temp 4-component vector of uint)
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0:76 texture ( temp 4-component vector of uint)
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0:76 Construct combined texture-sampler ( temp usampler2D)
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0:76 'g_tTex2du4' ( uniform utexture2D)
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0:76 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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0:78 Sequence
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0:78 move second child to first child ( temp 4-component vector of float)
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0:78 'txval30' ( temp 4-component vector of float)
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0:78 texture ( temp 4-component vector of float)
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0:78 Construct combined texture-sampler ( temp sampler3D)
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0:78 'g_tTex3df4' ( uniform texture3D)
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0:78 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:79 Sequence
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0:79 move second child to first child ( temp 4-component vector of int)
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0:79 'txval31' ( temp 4-component vector of int)
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0:79 texture ( temp 4-component vector of int)
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0:79 Construct combined texture-sampler ( temp isampler3D)
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0:79 'g_tTex3di4' ( uniform itexture3D)
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0:79 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:80 Sequence
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0:80 move second child to first child ( temp 4-component vector of uint)
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0:80 'txval32' ( temp 4-component vector of uint)
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0:80 texture ( temp 4-component vector of uint)
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0:80 Construct combined texture-sampler ( temp usampler3D)
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0:80 'g_tTex3du4' ( uniform utexture3D)
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0:80 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:82 Sequence
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0:82 move second child to first child ( temp 4-component vector of float)
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0:82 'txval40' ( temp 4-component vector of float)
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0:82 texture ( temp 4-component vector of float)
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0:82 Construct combined texture-sampler ( temp samplerCube)
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0:82 'g_tTexcdf4' ( uniform textureCube)
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0:82 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:83 Sequence
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0:83 move second child to first child ( temp 4-component vector of int)
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0:83 'txval41' ( temp 4-component vector of int)
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0:83 texture ( temp 4-component vector of int)
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0:83 Construct combined texture-sampler ( temp isamplerCube)
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0:83 'g_tTexcdi4' ( uniform itextureCube)
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0:83 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:84 Sequence
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0:84 move second child to first child ( temp 4-component vector of uint)
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0:84 'txval42' ( temp 4-component vector of uint)
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0:84 texture ( temp 4-component vector of uint)
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0:84 Construct combined texture-sampler ( temp usamplerCube)
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0:84 'g_tTexcdu4' ( uniform utextureCube)
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0:84 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:86 move second child to first child ( temp 4-component vector of float)
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0:86 Color: direct index for structure ( temp 4-component vector of float)
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0:86 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:86 Constant:
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0:86 0 (const int)
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0:86 Constant:
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0:86 1.000000
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0:86 1.000000
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0:86 1.000000
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0:86 1.000000
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0:87 move second child to first child ( temp float)
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0:87 Depth: direct index for structure ( temp float)
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0:87 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:87 Constant:
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0:87 1 (const int)
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0:87 Constant:
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0:87 1.000000
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0:89 Branch: Return with expression
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0:89 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:53 Function Definition: main( ( temp void)
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0:53 Function Parameters:
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0:? Sequence
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0:53 Sequence
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0:53 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:53 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:53 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:53 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
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0:53 Color: direct index for structure ( temp 4-component vector of float)
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0:53 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:53 Constant:
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0:53 0 (const int)
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0:53 move second child to first child ( temp float)
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0:? '@entryPointOutput.Depth' ( out float FragDepth)
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0:53 Depth: direct index for structure ( temp float)
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0:53 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:53 Constant:
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0:53 1 (const int)
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0:? Linker Objects
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0:? 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? 'g_sSamp2d' ( uniform sampler)
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0:? 'g_sSamp2D_b' ( uniform sampler)
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0:? 'g_tTex1df4a' (layout( binding=1) uniform texture1D)
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0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D)
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0:? 'g_tTex1di4' ( uniform itexture1D)
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0:? 'g_tTex1du4' ( uniform utexture1D)
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0:? 'g_tTex2df4' ( uniform texture2D)
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0:? 'g_tTex2di4' ( uniform itexture2D)
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0:? 'g_tTex2du4' ( uniform utexture2D)
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0:? 'g_tTex3df4' ( uniform texture3D)
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0:? 'g_tTex3di4' ( uniform itexture3D)
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0:? 'g_tTex3du4' ( uniform utexture3D)
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0:? 'g_tTexcdf4' ( uniform textureCube)
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0:? 'g_tTexcdi4' ( uniform itextureCube)
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0:? 'g_tTexcdu4' ( uniform utextureCube)
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0:? '@entryPointOutput.Depth' ( out float FragDepth)
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0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
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Linked fragment stage:
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:53 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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0:53 Function Parameters:
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0:? Sequence
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0:57 move second child to first child ( temp int)
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0:57 CalculateLevelOfDetail: direct index for structure ( temp int)
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0:57 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:57 Constant:
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0:57 1 (const int)
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0:57 Constant:
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0:57 1 (const int)
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0:58 move second child to first child ( temp int)
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0:58 CalculateLevelOfDetailUnclamped: direct index for structure ( temp int)
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0:58 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:58 Constant:
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0:58 2 (const int)
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0:58 Constant:
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0:58 1 (const int)
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0:59 move second child to first child ( temp int)
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0:59 Gather: direct index for structure ( temp int)
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0:59 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:59 Constant:
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0:59 3 (const int)
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0:59 Constant:
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0:59 1 (const int)
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0:60 move second child to first child ( temp int)
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0:60 GetDimensions: direct index for structure ( temp int)
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0:60 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:60 Constant:
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0:60 4 (const int)
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0:60 Constant:
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0:60 1 (const int)
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0:61 move second child to first child ( temp int)
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0:61 GetSamplePosition: direct index for structure ( temp int)
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0:61 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:61 Constant:
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0:61 5 (const int)
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0:61 Constant:
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0:61 1 (const int)
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0:62 move second child to first child ( temp int)
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0:62 Load: direct index for structure ( temp int)
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0:62 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:62 Constant:
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0:62 6 (const int)
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0:62 Constant:
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0:62 1 (const int)
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0:63 move second child to first child ( temp int)
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0:63 Sample: direct index for structure ( temp int)
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0:63 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:63 Constant:
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0:63 0 (const int)
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0:63 Constant:
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0:63 1 (const int)
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0:64 move second child to first child ( temp int)
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0:64 SampleBias: direct index for structure ( temp int)
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0:64 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
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0:64 Constant:
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0:64 7 (const int)
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0:64 Constant:
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0:64 1 (const int)
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0:65 move second child to first child ( temp int)
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0:65 SampleCmp: direct index for structure ( temp int)
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0:65 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
|
|
0:65 Constant:
|
|
0:65 8 (const int)
|
|
0:65 Constant:
|
|
0:65 1 (const int)
|
|
0:66 move second child to first child ( temp int)
|
|
0:66 SampleCmpLevelZero: direct index for structure ( temp int)
|
|
0:66 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
|
|
0:66 Constant:
|
|
0:66 9 (const int)
|
|
0:66 Constant:
|
|
0:66 1 (const int)
|
|
0:67 move second child to first child ( temp int)
|
|
0:67 SampleGrad: direct index for structure ( temp int)
|
|
0:67 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
|
|
0:67 Constant:
|
|
0:67 10 (const int)
|
|
0:67 Constant:
|
|
0:67 1 (const int)
|
|
0:68 move second child to first child ( temp int)
|
|
0:68 SampleLevel: direct index for structure ( temp int)
|
|
0:68 'mtest' ( temp structure{ temp int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int Gather, temp int GetDimensions, temp int GetSamplePosition, temp int Load, temp int SampleBias, temp int SampleCmp, temp int SampleCmpLevelZero, temp int SampleGrad, temp int SampleLevel})
|
|
0:68 Constant:
|
|
0:68 11 (const int)
|
|
0:68 Constant:
|
|
0:68 1 (const int)
|
|
0:70 Sequence
|
|
0:70 move second child to first child ( temp 4-component vector of float)
|
|
0:70 'txval10' ( temp 4-component vector of float)
|
|
0:70 texture ( temp 4-component vector of float)
|
|
0:70 Construct combined texture-sampler ( temp sampler1D)
|
|
0:70 'g_tTex1df4' (layout( binding=0) uniform texture1D)
|
|
0:70 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:70 Constant:
|
|
0:70 0.100000
|
|
0:71 Sequence
|
|
0:71 move second child to first child ( temp 4-component vector of int)
|
|
0:71 'txval11' ( temp 4-component vector of int)
|
|
0:71 texture ( temp 4-component vector of int)
|
|
0:71 Construct combined texture-sampler ( temp isampler1D)
|
|
0:71 'g_tTex1di4' ( uniform itexture1D)
|
|
0:71 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:71 Constant:
|
|
0:71 0.200000
|
|
0:72 Sequence
|
|
0:72 move second child to first child ( temp 4-component vector of uint)
|
|
0:72 'txval12' ( temp 4-component vector of uint)
|
|
0:72 texture ( temp 4-component vector of uint)
|
|
0:72 Construct combined texture-sampler ( temp usampler1D)
|
|
0:72 'g_tTex1du4' ( uniform utexture1D)
|
|
0:72 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:72 Constant:
|
|
0:72 0.300000
|
|
0:74 Sequence
|
|
0:74 move second child to first child ( temp 4-component vector of float)
|
|
0:74 'txval20' ( temp 4-component vector of float)
|
|
0:74 texture ( temp 4-component vector of float)
|
|
0:74 Construct combined texture-sampler ( temp sampler2D)
|
|
0:74 'g_tTex2df4' ( uniform texture2D)
|
|
0:74 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.100000
|
|
0:? 0.200000
|
|
0:75 Sequence
|
|
0:75 move second child to first child ( temp 4-component vector of int)
|
|
0:75 'txval21' ( temp 4-component vector of int)
|
|
0:75 texture ( temp 4-component vector of int)
|
|
0:75 Construct combined texture-sampler ( temp isampler2D)
|
|
0:75 'g_tTex2di4' ( uniform itexture2D)
|
|
0:75 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.300000
|
|
0:? 0.400000
|
|
0:76 Sequence
|
|
0:76 move second child to first child ( temp 4-component vector of uint)
|
|
0:76 'txval22' ( temp 4-component vector of uint)
|
|
0:76 texture ( temp 4-component vector of uint)
|
|
0:76 Construct combined texture-sampler ( temp usampler2D)
|
|
0:76 'g_tTex2du4' ( uniform utexture2D)
|
|
0:76 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.500000
|
|
0:? 0.600000
|
|
0:78 Sequence
|
|
0:78 move second child to first child ( temp 4-component vector of float)
|
|
0:78 'txval30' ( temp 4-component vector of float)
|
|
0:78 texture ( temp 4-component vector of float)
|
|
0:78 Construct combined texture-sampler ( temp sampler3D)
|
|
0:78 'g_tTex3df4' ( uniform texture3D)
|
|
0:78 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.100000
|
|
0:? 0.200000
|
|
0:? 0.300000
|
|
0:79 Sequence
|
|
0:79 move second child to first child ( temp 4-component vector of int)
|
|
0:79 'txval31' ( temp 4-component vector of int)
|
|
0:79 texture ( temp 4-component vector of int)
|
|
0:79 Construct combined texture-sampler ( temp isampler3D)
|
|
0:79 'g_tTex3di4' ( uniform itexture3D)
|
|
0:79 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.400000
|
|
0:? 0.500000
|
|
0:? 0.600000
|
|
0:80 Sequence
|
|
0:80 move second child to first child ( temp 4-component vector of uint)
|
|
0:80 'txval32' ( temp 4-component vector of uint)
|
|
0:80 texture ( temp 4-component vector of uint)
|
|
0:80 Construct combined texture-sampler ( temp usampler3D)
|
|
0:80 'g_tTex3du4' ( uniform utexture3D)
|
|
0:80 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.700000
|
|
0:? 0.800000
|
|
0:? 0.900000
|
|
0:82 Sequence
|
|
0:82 move second child to first child ( temp 4-component vector of float)
|
|
0:82 'txval40' ( temp 4-component vector of float)
|
|
0:82 texture ( temp 4-component vector of float)
|
|
0:82 Construct combined texture-sampler ( temp samplerCube)
|
|
0:82 'g_tTexcdf4' ( uniform textureCube)
|
|
0:82 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.100000
|
|
0:? 0.200000
|
|
0:? 0.300000
|
|
0:83 Sequence
|
|
0:83 move second child to first child ( temp 4-component vector of int)
|
|
0:83 'txval41' ( temp 4-component vector of int)
|
|
0:83 texture ( temp 4-component vector of int)
|
|
0:83 Construct combined texture-sampler ( temp isamplerCube)
|
|
0:83 'g_tTexcdi4' ( uniform itextureCube)
|
|
0:83 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.400000
|
|
0:? 0.500000
|
|
0:? 0.600000
|
|
0:84 Sequence
|
|
0:84 move second child to first child ( temp 4-component vector of uint)
|
|
0:84 'txval42' ( temp 4-component vector of uint)
|
|
0:84 texture ( temp 4-component vector of uint)
|
|
0:84 Construct combined texture-sampler ( temp usamplerCube)
|
|
0:84 'g_tTexcdu4' ( uniform utextureCube)
|
|
0:84 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.700000
|
|
0:? 0.800000
|
|
0:? 0.900000
|
|
0:86 move second child to first child ( temp 4-component vector of float)
|
|
0:86 Color: direct index for structure ( temp 4-component vector of float)
|
|
0:86 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
|
0:86 Constant:
|
|
0:86 0 (const int)
|
|
0:86 Constant:
|
|
0:86 1.000000
|
|
0:86 1.000000
|
|
0:86 1.000000
|
|
0:86 1.000000
|
|
0:87 move second child to first child ( temp float)
|
|
0:87 Depth: direct index for structure ( temp float)
|
|
0:87 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
|
0:87 Constant:
|
|
0:87 1 (const int)
|
|
0:87 Constant:
|
|
0:87 1.000000
|
|
0:89 Branch: Return with expression
|
|
0:89 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
|
0:53 Function Definition: main( ( temp void)
|
|
0:53 Function Parameters:
|
|
0:? Sequence
|
|
0:53 Sequence
|
|
0:53 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
|
0:53 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
|
0:53 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
|
0:53 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
|
|
0:53 Color: direct index for structure ( temp 4-component vector of float)
|
|
0:53 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
|
0:53 Constant:
|
|
0:53 0 (const int)
|
|
0:53 move second child to first child ( temp float)
|
|
0:? '@entryPointOutput.Depth' ( out float FragDepth)
|
|
0:53 Depth: direct index for structure ( temp float)
|
|
0:53 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
|
0:53 Constant:
|
|
0:53 1 (const int)
|
|
0:? Linker Objects
|
|
0:? 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:? 'g_sSamp2d' ( uniform sampler)
|
|
0:? 'g_sSamp2D_b' ( uniform sampler)
|
|
0:? 'g_tTex1df4a' (layout( binding=1) uniform texture1D)
|
|
0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D)
|
|
0:? 'g_tTex1di4' ( uniform itexture1D)
|
|
0:? 'g_tTex1du4' ( uniform utexture1D)
|
|
0:? 'g_tTex2df4' ( uniform texture2D)
|
|
0:? 'g_tTex2di4' ( uniform itexture2D)
|
|
0:? 'g_tTex2du4' ( uniform utexture2D)
|
|
0:? 'g_tTex3df4' ( uniform texture3D)
|
|
0:? 'g_tTex3di4' ( uniform itexture3D)
|
|
0:? 'g_tTex3du4' ( uniform utexture3D)
|
|
0:? 'g_tTexcdf4' ( uniform textureCube)
|
|
0:? 'g_tTexcdi4' ( uniform itextureCube)
|
|
0:? 'g_tTexcdu4' ( uniform utextureCube)
|
|
0:? '@entryPointOutput.Depth' ( out float FragDepth)
|
|
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80003
|
|
// Id's are bound by 198
|
|
|
|
Capability Shader
|
|
Capability Sampled1D
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main" 188 192
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 8 "PS_OUTPUT"
|
|
MemberName 8(PS_OUTPUT) 0 "Color"
|
|
MemberName 8(PS_OUTPUT) 1 "Depth"
|
|
Name 10 "@main("
|
|
Name 13 "MemberTest"
|
|
MemberName 13(MemberTest) 0 "Sample"
|
|
MemberName 13(MemberTest) 1 "CalculateLevelOfDetail"
|
|
MemberName 13(MemberTest) 2 "CalculateLevelOfDetailUnclamped"
|
|
MemberName 13(MemberTest) 3 "Gather"
|
|
MemberName 13(MemberTest) 4 "GetDimensions"
|
|
MemberName 13(MemberTest) 5 "GetSamplePosition"
|
|
MemberName 13(MemberTest) 6 "Load"
|
|
MemberName 13(MemberTest) 7 "SampleBias"
|
|
MemberName 13(MemberTest) 8 "SampleCmp"
|
|
MemberName 13(MemberTest) 9 "SampleCmpLevelZero"
|
|
MemberName 13(MemberTest) 10 "SampleGrad"
|
|
MemberName 13(MemberTest) 11 "SampleLevel"
|
|
Name 15 "mtest"
|
|
Name 42 "txval10"
|
|
Name 45 "g_tTex1df4"
|
|
Name 49 "g_sSamp"
|
|
Name 57 "txval11"
|
|
Name 60 "g_tTex1di4"
|
|
Name 70 "txval12"
|
|
Name 73 "g_tTex1du4"
|
|
Name 80 "txval20"
|
|
Name 83 "g_tTex2df4"
|
|
Name 91 "txval21"
|
|
Name 94 "g_tTex2di4"
|
|
Name 102 "txval22"
|
|
Name 105 "g_tTex2du4"
|
|
Name 114 "txval30"
|
|
Name 117 "g_tTex3df4"
|
|
Name 125 "txval31"
|
|
Name 128 "g_tTex3di4"
|
|
Name 135 "txval32"
|
|
Name 138 "g_tTex3du4"
|
|
Name 148 "txval40"
|
|
Name 151 "g_tTexcdf4"
|
|
Name 157 "txval41"
|
|
Name 160 "g_tTexcdi4"
|
|
Name 166 "txval42"
|
|
Name 169 "g_tTexcdu4"
|
|
Name 176 "psout"
|
|
Name 185 "flattenTemp"
|
|
Name 188 "@entryPointOutput.Color"
|
|
Name 192 "@entryPointOutput.Depth"
|
|
Name 195 "g_sSamp2d"
|
|
Name 196 "g_sSamp2D_b"
|
|
Name 197 "g_tTex1df4a"
|
|
Decorate 45(g_tTex1df4) DescriptorSet 0
|
|
Decorate 45(g_tTex1df4) Binding 0
|
|
Decorate 49(g_sSamp) DescriptorSet 0
|
|
Decorate 49(g_sSamp) Binding 0
|
|
Decorate 60(g_tTex1di4) DescriptorSet 0
|
|
Decorate 73(g_tTex1du4) DescriptorSet 0
|
|
Decorate 83(g_tTex2df4) DescriptorSet 0
|
|
Decorate 94(g_tTex2di4) DescriptorSet 0
|
|
Decorate 105(g_tTex2du4) DescriptorSet 0
|
|
Decorate 117(g_tTex3df4) DescriptorSet 0
|
|
Decorate 128(g_tTex3di4) DescriptorSet 0
|
|
Decorate 138(g_tTex3du4) DescriptorSet 0
|
|
Decorate 151(g_tTexcdf4) DescriptorSet 0
|
|
Decorate 160(g_tTexcdi4) DescriptorSet 0
|
|
Decorate 169(g_tTexcdu4) DescriptorSet 0
|
|
Decorate 188(@entryPointOutput.Color) Location 0
|
|
Decorate 192(@entryPointOutput.Depth) BuiltIn FragDepth
|
|
Decorate 195(g_sSamp2d) DescriptorSet 0
|
|
Decorate 196(g_sSamp2D_b) DescriptorSet 0
|
|
Decorate 197(g_tTex1df4a) DescriptorSet 0
|
|
Decorate 197(g_tTex1df4a) Binding 1
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
|
9: TypeFunction 8(PS_OUTPUT)
|
|
12: TypeInt 32 1
|
|
13(MemberTest): TypeStruct 12(int) 12(int) 12(int) 12(int) 12(int) 12(int) 12(int) 12(int) 12(int) 12(int) 12(int) 12(int)
|
|
14: TypePointer Function 13(MemberTest)
|
|
16: 12(int) Constant 1
|
|
17: TypePointer Function 12(int)
|
|
19: 12(int) Constant 2
|
|
21: 12(int) Constant 3
|
|
23: 12(int) Constant 4
|
|
25: 12(int) Constant 5
|
|
27: 12(int) Constant 6
|
|
29: 12(int) Constant 0
|
|
31: 12(int) Constant 7
|
|
33: 12(int) Constant 8
|
|
35: 12(int) Constant 9
|
|
37: 12(int) Constant 10
|
|
39: 12(int) Constant 11
|
|
41: TypePointer Function 7(fvec4)
|
|
43: TypeImage 6(float) 1D sampled format:Unknown
|
|
44: TypePointer UniformConstant 43
|
|
45(g_tTex1df4): 44(ptr) Variable UniformConstant
|
|
47: TypeSampler
|
|
48: TypePointer UniformConstant 47
|
|
49(g_sSamp): 48(ptr) Variable UniformConstant
|
|
51: TypeSampledImage 43
|
|
53: 6(float) Constant 1036831949
|
|
55: TypeVector 12(int) 4
|
|
56: TypePointer Function 55(ivec4)
|
|
58: TypeImage 12(int) 1D sampled format:Unknown
|
|
59: TypePointer UniformConstant 58
|
|
60(g_tTex1di4): 59(ptr) Variable UniformConstant
|
|
63: TypeSampledImage 58
|
|
65: 6(float) Constant 1045220557
|
|
67: TypeInt 32 0
|
|
68: TypeVector 67(int) 4
|
|
69: TypePointer Function 68(ivec4)
|
|
71: TypeImage 67(int) 1D sampled format:Unknown
|
|
72: TypePointer UniformConstant 71
|
|
73(g_tTex1du4): 72(ptr) Variable UniformConstant
|
|
76: TypeSampledImage 71
|
|
78: 6(float) Constant 1050253722
|
|
81: TypeImage 6(float) 2D sampled format:Unknown
|
|
82: TypePointer UniformConstant 81
|
|
83(g_tTex2df4): 82(ptr) Variable UniformConstant
|
|
86: TypeSampledImage 81
|
|
88: TypeVector 6(float) 2
|
|
89: 88(fvec2) ConstantComposite 53 65
|
|
92: TypeImage 12(int) 2D sampled format:Unknown
|
|
93: TypePointer UniformConstant 92
|
|
94(g_tTex2di4): 93(ptr) Variable UniformConstant
|
|
97: TypeSampledImage 92
|
|
99: 6(float) Constant 1053609165
|
|
100: 88(fvec2) ConstantComposite 78 99
|
|
103: TypeImage 67(int) 2D sampled format:Unknown
|
|
104: TypePointer UniformConstant 103
|
|
105(g_tTex2du4): 104(ptr) Variable UniformConstant
|
|
108: TypeSampledImage 103
|
|
110: 6(float) Constant 1056964608
|
|
111: 6(float) Constant 1058642330
|
|
112: 88(fvec2) ConstantComposite 110 111
|
|
115: TypeImage 6(float) 3D sampled format:Unknown
|
|
116: TypePointer UniformConstant 115
|
|
117(g_tTex3df4): 116(ptr) Variable UniformConstant
|
|
120: TypeSampledImage 115
|
|
122: TypeVector 6(float) 3
|
|
123: 122(fvec3) ConstantComposite 53 65 78
|
|
126: TypeImage 12(int) 3D sampled format:Unknown
|
|
127: TypePointer UniformConstant 126
|
|
128(g_tTex3di4): 127(ptr) Variable UniformConstant
|
|
131: TypeSampledImage 126
|
|
133: 122(fvec3) ConstantComposite 99 110 111
|
|
136: TypeImage 67(int) 3D sampled format:Unknown
|
|
137: TypePointer UniformConstant 136
|
|
138(g_tTex3du4): 137(ptr) Variable UniformConstant
|
|
141: TypeSampledImage 136
|
|
143: 6(float) Constant 1060320051
|
|
144: 6(float) Constant 1061997773
|
|
145: 6(float) Constant 1063675494
|
|
146: 122(fvec3) ConstantComposite 143 144 145
|
|
149: TypeImage 6(float) Cube sampled format:Unknown
|
|
150: TypePointer UniformConstant 149
|
|
151(g_tTexcdf4): 150(ptr) Variable UniformConstant
|
|
154: TypeSampledImage 149
|
|
158: TypeImage 12(int) Cube sampled format:Unknown
|
|
159: TypePointer UniformConstant 158
|
|
160(g_tTexcdi4): 159(ptr) Variable UniformConstant
|
|
163: TypeSampledImage 158
|
|
167: TypeImage 67(int) Cube sampled format:Unknown
|
|
168: TypePointer UniformConstant 167
|
|
169(g_tTexcdu4): 168(ptr) Variable UniformConstant
|
|
172: TypeSampledImage 167
|
|
175: TypePointer Function 8(PS_OUTPUT)
|
|
177: 6(float) Constant 1065353216
|
|
178: 7(fvec4) ConstantComposite 177 177 177 177
|
|
180: TypePointer Function 6(float)
|
|
187: TypePointer Output 7(fvec4)
|
|
188(@entryPointOutput.Color): 187(ptr) Variable Output
|
|
191: TypePointer Output 6(float)
|
|
192(@entryPointOutput.Depth): 191(ptr) Variable Output
|
|
195(g_sSamp2d): 48(ptr) Variable UniformConstant
|
|
196(g_sSamp2D_b): 48(ptr) Variable UniformConstant
|
|
197(g_tTex1df4a): 44(ptr) Variable UniformConstant
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
185(flattenTemp): 175(ptr) Variable Function
|
|
186:8(PS_OUTPUT) FunctionCall 10(@main()
|
|
Store 185(flattenTemp) 186
|
|
189: 41(ptr) AccessChain 185(flattenTemp) 29
|
|
190: 7(fvec4) Load 189
|
|
Store 188(@entryPointOutput.Color) 190
|
|
193: 180(ptr) AccessChain 185(flattenTemp) 16
|
|
194: 6(float) Load 193
|
|
Store 192(@entryPointOutput.Depth) 194
|
|
Return
|
|
FunctionEnd
|
|
10(@main():8(PS_OUTPUT) Function None 9
|
|
11: Label
|
|
15(mtest): 14(ptr) Variable Function
|
|
42(txval10): 41(ptr) Variable Function
|
|
57(txval11): 56(ptr) Variable Function
|
|
70(txval12): 69(ptr) Variable Function
|
|
80(txval20): 41(ptr) Variable Function
|
|
91(txval21): 56(ptr) Variable Function
|
|
102(txval22): 69(ptr) Variable Function
|
|
114(txval30): 41(ptr) Variable Function
|
|
125(txval31): 56(ptr) Variable Function
|
|
135(txval32): 69(ptr) Variable Function
|
|
148(txval40): 41(ptr) Variable Function
|
|
157(txval41): 56(ptr) Variable Function
|
|
166(txval42): 69(ptr) Variable Function
|
|
176(psout): 175(ptr) Variable Function
|
|
18: 17(ptr) AccessChain 15(mtest) 16
|
|
Store 18 16
|
|
20: 17(ptr) AccessChain 15(mtest) 19
|
|
Store 20 16
|
|
22: 17(ptr) AccessChain 15(mtest) 21
|
|
Store 22 16
|
|
24: 17(ptr) AccessChain 15(mtest) 23
|
|
Store 24 16
|
|
26: 17(ptr) AccessChain 15(mtest) 25
|
|
Store 26 16
|
|
28: 17(ptr) AccessChain 15(mtest) 27
|
|
Store 28 16
|
|
30: 17(ptr) AccessChain 15(mtest) 29
|
|
Store 30 16
|
|
32: 17(ptr) AccessChain 15(mtest) 31
|
|
Store 32 16
|
|
34: 17(ptr) AccessChain 15(mtest) 33
|
|
Store 34 16
|
|
36: 17(ptr) AccessChain 15(mtest) 35
|
|
Store 36 16
|
|
38: 17(ptr) AccessChain 15(mtest) 37
|
|
Store 38 16
|
|
40: 17(ptr) AccessChain 15(mtest) 39
|
|
Store 40 16
|
|
46: 43 Load 45(g_tTex1df4)
|
|
50: 47 Load 49(g_sSamp)
|
|
52: 51 SampledImage 46 50
|
|
54: 7(fvec4) ImageSampleImplicitLod 52 53
|
|
Store 42(txval10) 54
|
|
61: 58 Load 60(g_tTex1di4)
|
|
62: 47 Load 49(g_sSamp)
|
|
64: 63 SampledImage 61 62
|
|
66: 55(ivec4) ImageSampleImplicitLod 64 65
|
|
Store 57(txval11) 66
|
|
74: 71 Load 73(g_tTex1du4)
|
|
75: 47 Load 49(g_sSamp)
|
|
77: 76 SampledImage 74 75
|
|
79: 68(ivec4) ImageSampleImplicitLod 77 78
|
|
Store 70(txval12) 79
|
|
84: 81 Load 83(g_tTex2df4)
|
|
85: 47 Load 49(g_sSamp)
|
|
87: 86 SampledImage 84 85
|
|
90: 7(fvec4) ImageSampleImplicitLod 87 89
|
|
Store 80(txval20) 90
|
|
95: 92 Load 94(g_tTex2di4)
|
|
96: 47 Load 49(g_sSamp)
|
|
98: 97 SampledImage 95 96
|
|
101: 55(ivec4) ImageSampleImplicitLod 98 100
|
|
Store 91(txval21) 101
|
|
106: 103 Load 105(g_tTex2du4)
|
|
107: 47 Load 49(g_sSamp)
|
|
109: 108 SampledImage 106 107
|
|
113: 68(ivec4) ImageSampleImplicitLod 109 112
|
|
Store 102(txval22) 113
|
|
118: 115 Load 117(g_tTex3df4)
|
|
119: 47 Load 49(g_sSamp)
|
|
121: 120 SampledImage 118 119
|
|
124: 7(fvec4) ImageSampleImplicitLod 121 123
|
|
Store 114(txval30) 124
|
|
129: 126 Load 128(g_tTex3di4)
|
|
130: 47 Load 49(g_sSamp)
|
|
132: 131 SampledImage 129 130
|
|
134: 55(ivec4) ImageSampleImplicitLod 132 133
|
|
Store 125(txval31) 134
|
|
139: 136 Load 138(g_tTex3du4)
|
|
140: 47 Load 49(g_sSamp)
|
|
142: 141 SampledImage 139 140
|
|
147: 68(ivec4) ImageSampleImplicitLod 142 146
|
|
Store 135(txval32) 147
|
|
152: 149 Load 151(g_tTexcdf4)
|
|
153: 47 Load 49(g_sSamp)
|
|
155: 154 SampledImage 152 153
|
|
156: 7(fvec4) ImageSampleImplicitLod 155 123
|
|
Store 148(txval40) 156
|
|
161: 158 Load 160(g_tTexcdi4)
|
|
162: 47 Load 49(g_sSamp)
|
|
164: 163 SampledImage 161 162
|
|
165: 55(ivec4) ImageSampleImplicitLod 164 133
|
|
Store 157(txval41) 165
|
|
170: 167 Load 169(g_tTexcdu4)
|
|
171: 47 Load 49(g_sSamp)
|
|
173: 172 SampledImage 170 171
|
|
174: 68(ivec4) ImageSampleImplicitLod 173 146
|
|
Store 166(txval42) 174
|
|
179: 41(ptr) AccessChain 176(psout) 29
|
|
Store 179 178
|
|
181: 180(ptr) AccessChain 176(psout) 16
|
|
Store 181 177
|
|
182:8(PS_OUTPUT) Load 176(psout)
|
|
ReturnValue 182
|
|
FunctionEnd
|