mirror of
https://github.com/RPCS3/glslang.git
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c043aadd25
- partially addresses #1209 and #1187 - only query 64-bit extension on seeing use of a 64-bit literal (was doing it for every single token) - correct HLSL acceptance of 64-bit literal syntax (still an int though) - error on overflow of 32-bit literal type
31 lines
364 B
Plaintext
31 lines
364 B
Plaintext
#version 310 es
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float fn(float x){ return x + 4.0;}
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int main(){
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gl_Position = vec4(1);
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gl_Position = clamp(1, 2, 3);
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gl_Position = vec4(1);
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gl_Position = vec4(1, 2);
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gl_Position = vec4(fn(3));
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[]. ++ --
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+ - * % / - ! ~
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<< >> < > <= >=
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== !=
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& ^ | && ^^ || ? :
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+= -= *= /= %= <<= >>= &= |= ^=
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1.2 2E10 5u - 5l f
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}
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