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https://github.com/RPCS3/glslang.git
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23d3c712bc
The codebase seems to use both “#pragma once“ approach, and “#ifndef / #define” approach, so I picked pragma once as that one is less typing & less brittle. When glslang is built with some other build system and lumped/unity builds are used, without the include guards some headers would get included multiple times, leading to duplicate declaration errors.
263 lines
7.9 KiB
C++
263 lines
7.9 KiB
C++
//
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// Copyright (C) 2014-2015 LunarG, Inc.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Parameterize the SPIR-V enumerants.
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//
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#pragma once
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#include "spirv.hpp"
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#include <vector>
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namespace spv {
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// Fill in all the parameters
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void Parameterize();
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// Return the English names of all the enums.
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const char* SourceString(int);
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const char* AddressingString(int);
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const char* MemoryString(int);
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const char* ExecutionModelString(int);
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const char* ExecutionModeString(int);
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const char* StorageClassString(int);
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const char* DecorationString(int);
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const char* BuiltInString(int);
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const char* DimensionString(int);
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const char* SelectControlString(int);
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const char* LoopControlString(int);
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const char* FunctionControlString(int);
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const char* SamplerAddressingModeString(int);
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const char* SamplerFilterModeString(int);
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const char* ImageFormatString(int);
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const char* ImageChannelOrderString(int);
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const char* ImageChannelTypeString(int);
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const char* ImageChannelDataTypeString(int type);
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const char* ImageOperandsString(int format);
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const char* ImageOperands(int);
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const char* FPFastMathString(int);
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const char* FPRoundingModeString(int);
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const char* LinkageTypeString(int);
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const char* FuncParamAttrString(int);
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const char* AccessQualifierString(int);
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const char* MemorySemanticsString(int);
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const char* MemoryAccessString(int);
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const char* ExecutionScopeString(int);
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const char* GroupOperationString(int);
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const char* KernelEnqueueFlagsString(int);
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const char* KernelProfilingInfoString(int);
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const char* CapabilityString(int);
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const char* OpcodeString(int);
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const char* ScopeString(int mem);
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// For grouping opcodes into subsections
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enum OpcodeClass {
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OpClassMisc,
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OpClassDebug,
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OpClassAnnotate,
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OpClassExtension,
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OpClassMode,
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OpClassType,
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OpClassConstant,
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OpClassMemory,
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OpClassFunction,
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OpClassImage,
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OpClassConvert,
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OpClassComposite,
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OpClassArithmetic,
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OpClassBit,
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OpClassRelationalLogical,
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OpClassDerivative,
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OpClassFlowControl,
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OpClassAtomic,
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OpClassPrimitive,
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OpClassBarrier,
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OpClassGroup,
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OpClassDeviceSideEnqueue,
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OpClassPipe,
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OpClassCount,
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OpClassMissing // all instructions start out as missing
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};
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// For parameterizing operands.
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enum OperandClass {
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OperandNone,
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OperandId,
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OperandVariableIds,
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OperandOptionalLiteral,
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OperandOptionalLiteralString,
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OperandVariableLiterals,
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OperandVariableIdLiteral,
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OperandVariableLiteralId,
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OperandLiteralNumber,
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OperandLiteralString,
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OperandSource,
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OperandExecutionModel,
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OperandAddressing,
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OperandMemory,
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OperandExecutionMode,
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OperandStorage,
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OperandDimensionality,
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OperandSamplerAddressingMode,
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OperandSamplerFilterMode,
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OperandSamplerImageFormat,
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OperandImageChannelOrder,
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OperandImageChannelDataType,
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OperandImageOperands,
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OperandFPFastMath,
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OperandFPRoundingMode,
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OperandLinkageType,
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OperandAccessQualifier,
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OperandFuncParamAttr,
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OperandDecoration,
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OperandBuiltIn,
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OperandSelect,
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OperandLoop,
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OperandFunction,
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OperandMemorySemantics,
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OperandMemoryAccess,
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OperandScope,
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OperandGroupOperation,
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OperandKernelEnqueueFlags,
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OperandKernelProfilingInfo,
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OperandCapability,
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OperandOpcode,
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OperandCount
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};
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// Any specific enum can have a set of capabilities that allow it:
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typedef std::vector<Capability> EnumCaps;
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// Parameterize a set of operands with their OperandClass(es) and descriptions.
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class OperandParameters {
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public:
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OperandParameters() { }
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void push(OperandClass oc, const char* d, bool opt = false)
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{
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opClass.push_back(oc);
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desc.push_back(d);
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optional.push_back(opt);
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}
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void setOptional();
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OperandClass getClass(int op) const { return opClass[op]; }
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const char* getDesc(int op) const { return desc[op]; }
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bool isOptional(int op) const { return optional[op]; }
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int getNum() const { return (int)opClass.size(); }
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protected:
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std::vector<OperandClass> opClass;
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std::vector<const char*> desc;
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std::vector<bool> optional;
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};
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// Parameterize an enumerant
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class EnumParameters {
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public:
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EnumParameters() : desc(0) { }
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EnumCaps caps;
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const char* desc;
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};
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// Parameterize a set of enumerants that form an enum
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class EnumDefinition : public EnumParameters {
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public:
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EnumDefinition() :
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ceiling(0), bitmask(false), getName(0), enumParams(0), operandParams(0) { }
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void set(int ceil, const char* (*name)(int), EnumParameters* ep, bool mask = false)
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{
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ceiling = ceil;
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getName = name;
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bitmask = mask;
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enumParams = ep;
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}
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void setOperands(OperandParameters* op) { operandParams = op; }
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int ceiling; // ceiling of enumerants
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bool bitmask; // true if these enumerants combine into a bitmask
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const char* (*getName)(int); // a function that returns the name for each enumerant value (or shift)
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EnumParameters* enumParams; // parameters for each individual enumerant
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OperandParameters* operandParams; // sets of operands
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};
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// Parameterize an instruction's logical format, including its known set of operands,
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// per OperandParameters above.
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class InstructionParameters {
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public:
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InstructionParameters() :
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opDesc("TBD"),
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opClass(OpClassMissing),
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typePresent(true), // most normal, only exceptions have to be spelled out
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resultPresent(true) // most normal, only exceptions have to be spelled out
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{ }
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void setResultAndType(bool r, bool t)
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{
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resultPresent = r;
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typePresent = t;
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}
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bool hasResult() const { return resultPresent != 0; }
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bool hasType() const { return typePresent != 0; }
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const char* opDesc;
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EnumCaps capabilities;
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OpcodeClass opClass;
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OperandParameters operands;
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protected:
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int typePresent : 1;
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int resultPresent : 1;
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};
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const int OpcodeCeiling = 321;
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// The set of objects that hold all the instruction/operand
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// parameterization information.
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extern InstructionParameters InstructionDesc[];
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// These hold definitions of the enumerants used for operands
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extern EnumDefinition OperandClassParams[];
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const char* GetOperandDesc(OperandClass operand);
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void PrintImmediateRow(int imm, const char* name, const EnumParameters* enumParams, bool caps, bool hex = false);
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const char* AccessQualifierString(int attr);
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void PrintOperands(const OperandParameters& operands, int reservedOperands);
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}; // end namespace spv
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