glslang/Test
Dawid-Lorenz-Mobica a94c5ff864 HLSL: support binary literals
Fixes #3089
2023-12-11 20:03:16 +00:00
..
baseLegalResults Update CHANGES for release 11.12.0 2023-12-11 20:03:13 +00:00
baseResults HLSL: support binary literals 2023-12-11 20:03:16 +00:00
inc1 Infrastructure: add include search paths (-I, etc.). 2017-06-07 15:09:54 -06:00
inc2 Make file formatting comply with POSIX and Unix standards 2020-03-21 03:20:25 -04:00
100.conf Fix line endings in Test/100.conf. 2016-03-03 12:12:07 -05:00
100.frag Add support for es extension GL_EXT_blend_func_extended 2020-04-30 23:21:14 -07:00
100Limits.vert Re-allow non-language characters in ES 100 comments, including '\', except for '\' just before a new line. 2013-12-04 17:23:03 +00:00
100samplerExternal.frag Add support for GL_OES_EGL_image_external_essl3 2017-09-05 14:56:26 +01:00
100scope.vert Fix scope definition in ES 100. (#2379) 2020-09-14 08:00:48 -06:00
110scope.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
120.frag PP: Address #737: accept 'h'/'H' floating-point suffix more broadly. 2017-02-28 12:58:11 -07:00
120.vert Add support for ARB_uniform_buffer_object 2019-12-23 16:30:12 +08:00
130.frag Add support for ARB_sample_shading 2019-12-23 14:34:38 +08:00
130.vert Two missing test file sources. 2014-04-14 16:14:30 +00:00
140.frag Add support for ARB_texture_multisample 2019-12-23 15:37:04 +08:00
140.vert Fix include guard for GL_EXT_multiview 2019-05-28 15:23:19 -04:00
150.frag Support the textureQueryLOD at #extension GL_ARB_texture_query_lod. 2021-08-02 16:20:02 +08:00
150.geom Implement GL_ARB_viewport_array extension. 2014-10-17 20:01:27 +00:00
150.tesc Require l-value patch-out indexing to be gl_InvocationID. 2015-11-28 16:52:25 -07:00
150.tese Allow tessellation shaders to work on versions back to 150. Also combined all the tessellation tests into a single run. 2013-12-18 18:47:12 +00:00
150.vert Add support for extension GL_ARB_vertex_attrib_64bit (#2193) 2020-04-29 06:58:49 -06:00
300.frag Add support for es extension GL_EXT_blend_func_extended 2020-04-30 23:21:14 -07:00
300.vert Multiview extension: Accept layout(num_views) qualifier 2017-07-03 15:51:40 +01:00
300block.frag GLSL front-end: Check recursively for opaque types in a block; these are all illegal. 2015-09-30 18:57:47 -06:00
300BuiltIns.frag Make double underscore "__" an error for ES 300, but a warning for 310. 2015-06-29 17:19:17 -06:00
300layout.frag Miscellaneous ES 3.1 semantics, and identification of all missing features. 2014-08-14 07:07:21 +00:00
300layout.vert GL_ARB_enhanced_layouts, part 5: uniform offset and align semantics. Numerical computations not yet done. 2014-01-28 21:13:59 +00:00
300link2.frag Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers. 2013-10-15 21:46:20 +00:00
300link3.frag Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers. 2013-10-15 21:46:20 +00:00
300link.frag Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers. 2013-10-15 21:46:20 +00:00
300operations.frag Added constant folding for relational (e.g. lessThan) built-ins, relational built-ins for uints, and bitwise ops for mixed scalars and vectors. 2013-11-09 00:18:22 +00:00
300samplerExternal.frag Add support for GL_OES_EGL_image_external_essl3 2017-09-05 14:56:26 +01:00
300samplerExternalYUV.frag Add support for GL_EXT_YUV_target 2019-01-29 13:17:47 -08:00
300scope.vert Add missing check that a function call is not using the same name as a variable hiding the function's name. Also, support version 110 separate name spaces for functions and variable names. 2013-12-11 22:38:19 +00:00
310.comp Fix #1720: Give an error for parameter mismatched image format. 2019-04-19 04:51:07 -06:00
310.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
310.geom glslang front-end: Implement AEP *_point_size extensions. 2015-06-23 04:14:00 +00:00
310.inheritMemory.frag GLSL: Inherit memory qualifiers, both declaratively and in execution. 2019-08-22 08:54:22 -06:00
310.tesc GLSL: Fix tessellation control shader bounding box support. (#1730) 2019-03-19 08:49:27 +07:00
310.tese GLSL: Fix #1300: Can redeclare without size a sized built-in block array. 2018-04-19 19:42:50 -06:00
310.vert Front-end ESSL: require precision declarations for images. 2016-06-14 22:12:20 -06:00
310AofA.vert GLSL: Fix #1229: merge array sizes in parameter declarations. 2018-02-02 12:41:25 -07:00
310implicitSizeArrayError.vert GLSL: Fix #1193: no 'location' on uniform/buffer block. 2017-12-16 10:07:22 -07:00
310runtimeArray.vert GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier 2018-04-05 11:25:02 -06:00
320.comp ESSL: Fix #1823: Conditions for when derivatives are in compute shader. 2019-07-15 01:20:18 -06:00
320.frag GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
320.geom GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
320.tesc GLSL: Fix tessellation control shader bounding box support. (#1730) 2019-03-19 08:49:27 +07:00
320.tese GLSL: Fix #1300: Can redeclare without size a sized built-in block array. 2018-04-19 19:42:50 -06:00
320.vert GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
330.frag Add check for DOUBLE in low versions (#2223) 2020-05-18 03:41:52 -06:00
330comp.frag Allow gl_FragColor and gl_FragData in non-forward-compatible contexts for non-ES versions 150 - 410. Also add deprecation message for attribute/varying for core profile. 2013-02-27 19:02:52 +00:00
400.frag GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
400.geom Remove execute permissions 2018-08-07 03:16:20 +09:00
400.tesc Fix include guard for GL_EXT_multiview 2019-05-28 15:23:19 -04:00
400.tese Fix include guard for GL_EXT_multiview 2019-05-28 15:23:19 -04:00
400.vert Front-end: Add a function selector under implicit type conversion. 2016-08-21 14:26:27 -06:00
410.geom Implement implicit conversions on function return expressions to the function's type. 2014-05-06 06:02:01 +00:00
410.tesc Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...). 2013-12-13 18:38:43 +00:00
410.vert Add builtin constants 2020-01-06 15:53:20 +08:00
420_size_gl_in.geom Restore r26245 and all tests and test results since 4/1: 2014-04-14 15:46:40 +00:00
420.comp Remove execute permissions 2018-08-07 03:16:20 +09:00
420.frag Add Shared/Std140 SSBO process & top-level array elements related (#2231) 2020-06-04 01:47:18 -06:00
420.geom Implement implicit conversions on function return expressions to the function's type. 2014-05-06 06:02:01 +00:00
420.tesc Semantics: Geometry stage can support max_vertices = 0. 2015-12-11 17:54:35 -07:00
420.tese Front-ends GLSL/HLSL: Fix initializer lists for structs of one member. 2016-07-29 18:29:06 -06:00
420.vert Fix off-by-1 bug in gl_MaxCombinedTextureImageUnits check 2021-02-26 17:07:52 -07:00
430.comp Add flags for local size values ( compute shader ) 2019-09-16 16:39:54 +08:00
430.vert Full stack: implement textureQueryLod(*) and textureQueryLevels(*). 2015-09-15 19:38:56 -06:00
430AofA.frag Array of array: Implement the core functionality: types, constructors, operations. 2015-08-10 17:08:55 -06:00
430scope.vert Add missing check that a function call is not using the same name as a variable hiding the function's name. Also, support version 110 separate name spaces for functions and variable names. 2013-12-11 22:38:19 +00:00
435.vert GLSL: Add version-number checking. 2017-07-23 11:49:42 -06:00
440.frag Do not propagate packing qualifiers to scalars or vectors 2021-04-06 15:40:22 -06:00
440.vert GLSL: Implement XFB for redeclared built-in blocks. 2017-12-15 04:43:59 -07:00
450.comp Modify atomic_uint binding check 2019-12-25 17:08:48 +08:00
450.frag For bug #2580: sparseTextureGatherOffsetsARB should only take constant offsets. 2021-03-29 14:27:17 -07:00
450.geom GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.tesc GLSL: Error when using location on an arrayed block. 2017-06-04 13:05:50 -06:00
450.tese GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.vert GLSL: Fix #1193: no 'location' on uniform/buffer block. 2017-12-16 10:07:22 -07:00
460.frag GLSL: Implement GL_EXT_control_flow_attributes. 2018-02-01 00:55:08 -07:00
460.vert Add constant expression with mod 2019-12-23 11:29:52 +08:00
aggOps.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
always-discard2.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
always-discard.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
array100.frag Disallow arrays in initializers for non-array-object versions (assignment, etc. were already caught, but not initialization). 2013-11-12 22:02:36 +00:00
array.frag GLSL: Fix #1359: don't allow unsized arrays as initializers. 2018-04-23 15:32:47 -06:00
atomic_uint.frag atomic counter offset should align to 4 2019-12-25 17:27:45 +08:00
atomicAdd.comp Atomic memory function can only be used for shader storage block member or shared variable. 2021-07-12 16:57:25 +08:00
atomicCounterARBOps.vert Support Extension GL_ARB_shader_atomic_counter_ops and relative intrisic functions. 2021-08-02 10:16:25 +08:00
badChars.frag PP: Fix issue #738: don't assert on characters within a string. 2017-02-28 19:39:51 -07:00
badMacroArgs.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
bar.h HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
BestMatchFunction.vert #extension GL_ARB_gpu_shader5 support the implicit conversion , 2021-11-10 09:44:16 +08:00
bump Add shebang 2018-08-07 03:25:35 +09:00
comment.frag Support line-continuation (backslash before newline) for tokens and one-line comments in the preprocessor. 2013-06-25 21:09:47 +00:00
compoundsuffix.frag.hlsl Tests: Add usage and tests for previous commit. 2018-04-17 17:44:11 -06:00
compoundsuffix.vert.glsl Remove execute permissions 2018-08-07 03:16:20 +09:00
conditionalDiscard.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
constantUnaryConversion.comp remove undefined conversions from test constantUnaryConversion.comp 2021-11-15 14:01:15 -07:00
constErrors.frag Add function "const", where the initializer does not have to be a compile-time constant. 2013-10-17 20:55:30 +00:00
constFold.frag Fix #2132: constant matrix constructor from single non-scalar argument 2020-03-19 16:46:30 -04:00
constFoldIntMin.frag Tests: Non-determinancy: Add back in the IntMin tests. 2017-10-28 13:03:49 -06:00
contradict_0.geom Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
contradict_1.geom Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
conversion.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
coord_conventions.frag 1. refine the check for "origin_upper_left" and "pixel_center_integer" 2022-03-01 15:06:04 +08:00
cppBad2.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
cppBad3.vert PP: Fix #1694: Handle badly formed argument substitution. 2019-02-11 03:05:00 -07:00
cppBad4.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
cppBad5.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
cppBad.vert PP: Fix #1694: Handle badly formed argument substitution. 2019-02-11 03:05:00 -07:00
cppComplexExpr.vert Preprocessor: Prevent (and give an error on) expression division by 0. 2015-07-20 12:29:41 -06:00
cppDeepNest.frag PP: Fix #1104: Missing check for #if overflow. 2017-10-16 15:29:07 -06:00
cppIndent.vert Fix issue #391: input stack underflow on too few macro arguments. 2016-07-19 14:32:52 -06:00
cppIntMinOverNegativeOne.frag Tests: Non-determinancy: Add back in the IntMin tests. 2017-10-28 13:03:49 -06:00
cppMerge.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
cppNest.vert Preprocessor: Rationalize, simplify, and correct the stack of input sources and their tokenization. This included 2013-12-30 20:34:28 +00:00
cppPassMacroName.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
cppRelaxSkipTokensErrors.vert PP: don't give errors on some tokens under #if 0 (or similar). 2018-03-19 00:43:18 -06:00
cppSimple.vert Remove Unix executable permission from text files 2018-12-10 10:49:16 +01:00
dataOut.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
dataOutIndirect.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
dce.frag Test for and prevent any dead-code elimination, as all code is needed in the AST for static-use analysis. 2013-09-20 06:20:21 +00:00
decls.frag Update rules for "GL_", "gl_", and "__" to match latest specification bug fixes. 2014-02-18 21:55:42 +00:00
deepRvalue.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
depthOut.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
discard-dce.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
doWhileLoop.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
earlyReturnDiscard.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
empty2.frag Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment. 2013-10-28 18:12:06 +00:00
empty3.frag Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment. 2013-10-28 18:12:06 +00:00
empty.frag Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment. 2013-10-28 18:12:06 +00:00
EndStreamPrimitive.geom EndStreamPrimitive not supported when there is #extension GL_ARB_gpu_shader5 2022-01-04 10:40:04 +08:00
enhanced.0.frag Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.1.frag Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.2.frag Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.3.frag Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.3.vert Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.4.frag Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.4.vert Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.5.frag Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.5.vert Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.6.frag Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.6.vert Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.7.frag Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
enhanced.7.vert Enhance readability of error messages for GLSL 2022-02-01 12:10:08 -07:00
errors.frag Minor updates to tests. 2013-03-04 23:50:08 +00:00
es-link1.frag Add test case: Link 2 ESSL fragment shader units 2016-05-24 13:15:01 +02:00
es-link2.frag Add test case: Link 2 ESSL fragment shader units 2016-05-24 13:15:01 +02:00
findFunction.frag Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
floatBitsToInt.vert Support the floatBitsToint function at GL_ARB_gpu_shader5 Extension. 2022-01-07 13:50:30 +08:00
flowControl.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
foo.h Make file formatting comply with POSIX and Unix standards 2020-03-21 03:20:25 -04:00
forLoop.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
forwardRef.frag Track separate precision defaults for each kind of sampler, give initial defaults as per spec. Also make fragment floats have no default. Modify/add tests to adapt to these changes. 2013-06-19 05:41:25 +00:00
functionCall.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
functionSemantics.frag Front-end: Add missing rule for function-return implicit type conversion check. 2016-06-28 23:56:31 -06:00
GL_ARB_bindless_texture.frag [glslang][EXT] Support extension ARB_bindless_texture. 2023-12-11 20:03:14 +00:00
GL_ARB_draw_instanced.vert Support the #extension GL_ARB_draw_instanced. 2021-11-08 13:48:03 +08:00
GL_ARB_fragment_coord_conventions.vert Support the #extension GL_ARB_fragment_coord_conventions. 2021-11-10 10:41:40 +08:00
GL_ARB_gpu_shader5.u2i.vert Support Uint to Int implicit conversions at #extension GL_ARB_gpu_shader5. 2021-07-19 17:24:28 +08:00
GL_EXT_shader_integer_mix.vert Add the GL_EXT_shader_integer_mix Preamble for glsl. 2021-11-02 14:39:28 +08:00
gl_FragCoord.frag The first redeclarations of gl_FragCoord must appear before any 2022-03-11 14:42:11 +08:00
glsl.140.layoutOffset.error.vert Fix xfb stride limit issue (#2088) 2020-06-09 02:30:14 -06:00
glsl.430.layoutOffset.error.vert Fix xfb stride limit issue (#2088) 2020-06-09 02:30:14 -06:00
glsl.450.subgroup.frag GLSL/SPV: Pre SPIR-V 1.5, subgroupQuadBroadcast index must be constant 2019-10-14 23:08:26 -06:00
glsl.450.subgroup.geom Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.450.subgroup.tesc Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.450.subgroup.tese Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.450.subgroup.vert Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.450.subgroupArithmetic.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.450.subgroupBallot.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.450.subgroupBallotNeg.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.450.subgroupBasic.comp Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.450.subgroupClustered.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.450.subgroupClusteredNeg.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.450.subgroupPartitioned.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.450.subgroupQuad.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.450.subgroupShuffle.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.450.subgroupShuffleRelative.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.450.subgroupVote.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.460.subgroup.mesh Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rahit Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rcall Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rchit Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rgen Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rint Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rmiss Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.task Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.-D-U.frag Standalone: Implement -D and -U for preprocessor macros. 2017-06-15 10:57:18 -06:00
glsl.-P.frag Add option to glslangValidator to inject preamble 2023-12-11 20:03:15 +00:00
glsl.-P.function.frag Add more preamble tests 2023-12-11 20:03:15 +00:00
glsl.-P.include.frag Add more preamble tests 2023-12-11 20:03:15 +00:00
glsl.-P.included.glsl Add more preamble tests 2023-12-11 20:03:15 +00:00
glsl.autosampledtextures.frag Added usage hint for --auto-sampled-textures, added test cases 2021-04-22 13:13:38 +02:00
glsl.entryPointRename2.vert GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well. 2017-09-12 09:40:54 -06:00
glsl.entryPointRename.vert GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well. 2017-09-12 09:40:54 -06:00
glsl.es300.layoutOffset.error.vert Fix xfb stride limit issue (#2088) 2020-06-09 02:30:14 -06:00
glsl.es320.subgroup.frag Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroup.geom Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroup.tesc Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroup.tese Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroup.vert Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupArithmetic.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupBallot.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupBallotNeg.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupBasic.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupClustered.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupClusteredNeg.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupPartitioned.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupQuad.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupShuffle.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupShuffleRelative.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.es320.subgroupVote.comp Enable GL_KHR_shader_subgroup properly 2019-03-26 13:45:33 -04:00
glsl.versionOverride.comp Update glsl.versionOverride.comp 2022-03-24 16:36:48 -06:00
glsl.versionOverride.frag Update glsl.versionOverride.frag 2022-03-24 16:37:42 -06:00
glsl.versionOverride.geom Update glsl.versionOverride.geom 2022-03-24 16:39:34 -06:00
glsl.versionOverride.tesc Update glsl.versionOverride.tesc 2022-03-24 16:40:18 -06:00
glsl.versionOverride.tese Update glsl.versionOverride.tese 2022-03-24 16:41:15 -06:00
glsl.versionOverride.vert Update glsl.versionOverride.vert 2022-03-24 16:41:52 -06:00
glslangValidator Add +x to two more scripts. 2015-06-26 10:48:26 -06:00
glspv.esversion.vert SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
glspv.frag GLSL/SPV: Fix #1196: Require resources to have layout(binding=X). 2018-02-22 11:47:41 -07:00
glspv.version.frag SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
glspv.version.vert SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
glspv.vert GLSL/SPV: Fix #1196: Require resources to have layout(binding=X). 2018-02-22 11:47:41 -07:00
hlsl.-D-U.frag Standalone: Implement -D and -U for preprocessor macros. 2017-06-15 10:57:18 -06:00
hlsl.aliasOpaque.frag HLSL: Convert run-time sampler assignments to compile-time aliases. 2017-06-02 18:27:21 -06:00
hlsl.amend.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.array.flatten.frag HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.array.frag HLSL: fix array[1] of vec4 constant declaration. 2017-09-15 15:28:38 -06:00
hlsl.array.implicit-size.frag HLSL: More robust handling of bad shader input, catching a few more things. 2016-12-14 17:02:32 -07:00
hlsl.array.multidim.frag HLSL: allow multi-dimensional arrays 2016-10-13 12:32:04 -06:00
hlsl.assoc.frag Tests: Add a set of gtest-file-based HLSL tests. 2016-05-16 17:39:50 -06:00
hlsl.attribute.expression.comp Remove output variables from compute regression tests 2021-06-15 15:56:27 -06:00
hlsl.attribute.frag HLSL: Error if funcion with return type doesn't return a value. 2016-09-02 19:13:36 -06:00
hlsl.attributeC11.frag HLSL: Attributes: Add [[vk::constant_id()]] and [[vk::push_constant]] 2017-12-23 17:29:45 -07:00
hlsl.attributeGlobalBuffer.frag HLSL: Fix #1106. Support shader setting of binding/set for $Global. 2017-10-19 16:54:25 -06:00
hlsl.automap.frag HLSL: add readonly qualifier to tbuffer, so they end up as SRV 2017-04-20 13:23:01 -06:00
hlsl.autosampledtextures.frag Added usage hint for --auto-sampled-textures, added test cases 2021-04-22 13:13:38 +02:00
hlsl.basic.comp HLSL: Fix issue #646: map SV_DispatchThreadID -> GlobalInvocationID. 2017-01-02 14:59:19 -07:00
hlsl.basic.geom WIP: HLSL: Add GS support 2016-11-21 18:25:08 -07:00
hlsl.boolConv.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.buffer.frag HLSL: Fix #1203: Declare anonymous members for cbuffer with no ';' 2018-01-02 11:27:54 -07:00
hlsl.calculatelod.dx10.frag HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition 2016-07-27 10:46:33 -06:00
hlsl.calculatelodunclamped.dx10.frag HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition 2016-07-27 10:46:33 -06:00
hlsl.cast.frag HLSL: 1) Implement lookahead buffers/stacks for token advance/recede, 2) use it for cast operation. 2016-06-03 16:57:53 -06:00
hlsl.cbuffer-identifier.vert HLSL: allow keyword-identifiers as cbuffer/struct names. 2017-11-28 10:17:19 -07:00
hlsl.charLit.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.clip.frag HLSL: fix crash on empty sequence node passed to intrinsic expansions 2017-03-31 12:47:34 -06:00
hlsl.clipdistance-1.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-1.geom HLSL: add geometry stage support for clip/cull distance 2017-08-31 10:37:46 -06:00
hlsl.clipdistance-1.vert WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-2.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-2.geom HLSL: add geometry stage support for clip/cull distance 2017-08-31 10:37:46 -06:00
hlsl.clipdistance-2.vert WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-3.frag HLSL: add geometry stage support for clip/cull distance 2017-08-31 10:37:46 -06:00
hlsl.clipdistance-3.geom HLSL: add geometry stage support for clip/cull distance 2017-08-31 10:37:46 -06:00
hlsl.clipdistance-3.vert WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-4.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-4.geom HLSL: add geometry stage support for clip/cull distance 2017-08-31 10:37:46 -06:00
hlsl.clipdistance-4.vert WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-5.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-5.vert WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-6.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-6.vert HLSL: handle multiple clip/cull semantic IDs 2017-07-26 11:18:09 -06:00
hlsl.clipdistance-7.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-7.vert HLSL: handle multiple clip/cull semantic IDs 2017-07-26 11:18:09 -06:00
hlsl.clipdistance-8.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-8.vert HLSL: handle multiple clip/cull semantic IDs 2017-07-26 11:18:09 -06:00
hlsl.clipdistance-9.frag HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-9.vert HLSL: handle multiple clip/cull semantic IDs 2017-07-26 11:18:09 -06:00
hlsl.color.hull.tesc HLSL: Allow primitive id on hull shader inputs 2017-12-08 12:01:16 -07:00
hlsl.comparison.vec.frag HLSL: Enable component-wise vector comparisons from operators 2016-10-26 08:50:10 -06:00
hlsl.conditional.frag HLSL: support binary literals 2023-12-11 20:03:16 +00:00
hlsl.constantbuffer.frag HLSL: Add bounds checking, shared with GLSL. Partially address #1032. 2017-09-14 20:04:20 -06:00
hlsl.constructArray.vert HLSL: Fix #924: Convert between two different arrays with cast. 2017-06-13 23:13:10 -06:00
hlsl.constructexpr.frag HLSL: Fix a grammar error related to constructors in parenthetical expressions 2016-07-30 08:09:09 -06:00
hlsl.constructimat.frag HLSL: Add imat, umat, and bmat constructors 2017-05-20 21:54:16 -06:00
hlsl.coverage.frag HLSL: require coverage mask to be arrayed output. 2018-05-16 13:58:10 -06:00
hlsl.dashI.vert Infrastructure: add include search paths (-I, etc.). 2017-06-07 15:09:54 -06:00
hlsl.deadFunctionMissingBody.vert Linker: Eliminate uncalled functions, because they can be ill-defined. 2016-12-09 19:22:20 -07:00
hlsl.depthGreater.frag HLSL: Handle greater/less depth modes. Fixes issue #489. 2016-09-02 20:05:52 -06:00
hlsl.depthLess.frag HLSL: Handle greater/less depth modes. Fixes issue #489. 2016-09-02 20:05:52 -06:00
hlsl.discard.frag HLSL: Error if funcion with return type doesn't return a value. 2016-09-02 19:13:36 -06:00
hlsl.doLoop.frag SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
hlsl.domain.1.tese HLSL Test: Expand test, adding a user-patch-constant signature. 2017-08-10 11:41:11 -06:00
hlsl.domain.2.tese HLSL: handle PCF input to DS in arbitrary argument position 2017-04-03 10:14:50 -06:00
hlsl.domain.3.tese HLSL: allow non-vec3 tessellation coordinate declarations 2017-04-05 11:03:02 -06:00
hlsl.earlydepthstencil.frag HLSL: Fix #1679: Add HLSL earlydepthstencil -> SPV EarlyFragmentTests. 2019-01-28 22:19:43 -07:00
hlsl.emptystruct.init.vert HLSL: Allow empty struct initializers 2017-04-27 18:22:52 -06:00
hlsl.emptystructreturn.frag HLSL: fix crash on empty struct return from entry point 2017-03-24 08:56:37 -06:00
hlsl.emptystructreturn.tesc Add a test for empty structs in HLSL hull shaders 2023-12-11 20:03:15 +00:00
hlsl.emptystructreturn.vert HLSL: fix crash on empty struct return from entry point 2017-03-24 08:56:37 -06:00
hlsl.entry-in.frag HLSL: Intercept flatten aggregates passed to a function input, and copy member-by-member. 2016-09-19 00:06:19 -06:00
hlsl.entry-out.frag HLSL: Handle flattened I/O structs passed to function *out* parameters. 2016-10-01 17:11:21 -06:00
hlsl.entry.rename.frag allow renaming of shader entry point when creating SPIR-V 2016-12-01 08:51:43 -07:00
hlsl.explicitDescriptorSet.frag Fix crash with --resource-set-binding [n] (common set form, not per-register form) 2017-07-18 11:15:40 -06:00
hlsl.flatten.return.frag HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.flattenOpaque.frag SPV: When passing structs of opaque types, flatten and pass the members instead. 2017-06-01 18:49:04 -06:00
hlsl.flattenOpaqueInit.vert HLSL: Stop flattening non-IO structs containing opaques. 2017-12-08 04:30:29 -07:00
hlsl.flattenOpaqueInitMix.vert Fix #980: flatten opaque initializers to use aliases. 2017-07-16 05:46:13 -06:00
hlsl.flattenSubset2.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.flattenSubset.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.float1.frag HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.float4.frag HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.forLoop.frag SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
hlsl.format.rwtexture.frag HLSL: Fix #1912: add attribute syntax for nonreadable/nonwritable 2019-09-29 19:16:25 -06:00
hlsl.frag HLSL: Add function call syntax and AST building. 2016-05-13 09:33:42 -06:00
hlsl.fraggeom.frag HLSL: allow GS-specific methods in other stages 2017-05-13 09:20:11 -06:00
hlsl.function.frag Add support for pre and post HLSL qualifier validation 2023-12-11 20:03:16 +00:00
hlsl.gather.array.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.basic.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.basic.dx10.vert HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.offset.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.offsetarray.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gathercmpRGBA.array.dx10.frag HLSL: Implement missing GatherCmp 2017-05-01 21:59:34 -06:00
hlsl.gathercmpRGBA.basic.dx10.frag HLSL: Implement missing GatherCmp 2017-05-01 21:59:34 -06:00
hlsl.gathercmpRGBA.offset.dx10.frag HLSL: Implement missing GatherCmp 2017-05-01 21:59:34 -06:00
hlsl.gathercmpRGBA.offsetarray.dx10.frag HLSL: Implement missing GatherCmp 2017-05-01 21:59:34 -06:00
hlsl.gatherRGBA.array.dx10.frag HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms 2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.basic.dx10.frag HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms 2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.offset.dx10.frag HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms 2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.offsetarray.dx10.frag HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms 2016-08-03 13:34:39 -06:00
hlsl.getdimensions.dx10.frag HLSL: add 2DMS texture formats, and matching Load / GetDimensions support 2016-07-27 07:37:21 -06:00
hlsl.getdimensions.dx10.vert HLSL: Add tx.GetDimensions method (uint returns only) 2016-07-18 16:40:21 -06:00
hlsl.getdimensions.rw.dx10.frag HLSL: phase 1: add RWTexture and RWBuffer 2016-10-06 10:51:52 -06:00
hlsl.getsampleposition.dx10.frag HLSL: add standard sample position return form of GetSamplePosition method 2017-04-26 08:31:56 -06:00
hlsl.global-const-init.frag WIP: HLSL: support global const initializers from non-constant rvalues 2017-07-11 13:41:39 -06:00
hlsl.groupid.comp HLSL: various SPIR-V compute shader IDs must be a 3-vector of integers. 2018-05-16 06:48:02 -06:00
hlsl.gs-hs-mix.tesc HLSL: ignore geometry attributes on non-GS stages. 2017-11-15 11:33:25 -07:00
hlsl.hlslOffset.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.hull.1.tesc Add basic HS/DS implementation. 2017-02-10 16:59:09 -07:00
hlsl.hull.2.tesc Add basic HS/DS implementation. 2017-02-10 16:59:09 -07:00
hlsl.hull.3.tesc HLSL: support point mode. 2017-06-26 17:52:22 -06:00
hlsl.hull.4.tesc HLSL: handle split InputPatch templat type in patch constant functions 2017-09-14 16:50:37 -06:00
hlsl.hull.5.tesc HLSL: handle split InputPatch templat type in patch constant functions 2017-09-14 16:50:37 -06:00
hlsl.hull.6.tesc Fix missing patch decoration for TessFactor PCF arg (#2249) 2020-05-27 22:12:42 -06:00
hlsl.hull.ctrlpt-1.tesc HLSL: require tessellation factors to be fixed size arrays 2017-03-30 14:37:02 -06:00
hlsl.hull.ctrlpt-2.tesc WIP: HLSL: Support InputPatch variables in patch constant functions 2017-04-03 19:39:44 -06:00
hlsl.hull.void.tesc HLSL: Fix hull-shader test. 2017-06-26 19:56:41 -06:00
hlsl.identifier.sample.frag HLSL: allow "sample" in expressions. 2016-12-18 18:01:34 -07:00
hlsl.if.frag SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
hlsl.imagefetch-subvec4.comp Fix OpImageRead result type when compiling HLSL (#2706) 2021-07-28 09:29:17 -06:00
hlsl.imageload-subvec4.comp Fix OpImageRead result type when compiling HLSL (#2706) 2021-07-28 09:29:17 -06:00
hlsl.implicitBool.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.include.vert HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
hlsl.includeNegative.vert HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
hlsl.inf.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.init2.frag Add support for pre and post HLSL qualifier validation 2023-12-11 20:03:16 +00:00
hlsl.init.frag Resolve issue #700: allow initializers on struct members. 2017-02-02 15:16:20 -07:00
hlsl.inoutquals.frag hlsl: "in out" is also an inout qualifier. 2017-06-20 08:12:40 +02:00
hlsl.inoutquals.negative.frag HLSL: Add better diagnostic when using in/out qualifiers in global scope (#2258) 2020-06-02 00:32:35 -06:00
hlsl.instance.geom Add test for the instance param (geometry shader) 2022-05-24 18:53:39 +02:00
hlsl.int.dot.frag [HLSL/Spir-V] fix for incorrect spir-v on int dot(int, int) 2018-11-15 11:02:30 +01:00
hlsl.intrinsic.frexp.frag HLSL: Move frexp() to a separate test file. 2017-03-29 17:04:58 +08:00
hlsl.intrinsic.frexp.vert HLSL: Move frexp() to a separate test file. 2017-03-29 17:04:58 +08:00
hlsl.intrinsics.barriers.comp Remove output variables from compute regression tests 2021-06-15 15:56:27 -06:00
hlsl.intrinsics.comp updated test to test atomic float add and test results 2023-12-11 20:03:15 +00:00
hlsl.intrinsics.d3dcolortoubyte4.frag Add EOpD3DCOLORtoUBYTE4 decomposition 2017-01-03 14:42:18 -07:00
hlsl.intrinsics.double.frag Add asdouble, fma, & mad intrinsics and change profile to allow doubles when parsing prototypes 2016-06-28 15:38:38 -06:00
hlsl.intrinsics.evalfns.frag Fix SPIR-V for HLSL EvaluateAttribute* of interpolants in structs 2021-04-01 00:31:31 -06:00
hlsl.intrinsics.f1632.frag WIP: HLSL: add f16tof32 and f32tof16 decompositions. 2017-02-27 15:19:49 -07:00
hlsl.intrinsics.f3216.frag WIP: HLSL: add f16tof32 and f32tof16 decompositions. 2017-02-27 15:19:49 -07:00
hlsl.intrinsics.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
hlsl.intrinsics.lit.frag Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped 2016-06-20 09:53:59 -06:00
hlsl.intrinsics.negative.comp Remove output variables from compute regression tests 2021-06-15 15:56:27 -06:00
hlsl.intrinsics.negative.frag HLSL: Change intrinsics tests to not use overloaded entry points 2016-06-30 14:13:03 -06:00
hlsl.intrinsics.negative.vert HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.intrinsics.promote.down.frag HLSL: add intrinsic function implicit promotions 2016-11-23 10:36:34 -07:00
hlsl.intrinsics.promote.frag HLSL: add intrinsic function implicit promotions 2016-11-23 10:36:34 -07:00
hlsl.intrinsics.promote.outputs.frag HLSL: add intrinsic function implicit promotions 2016-11-23 10:36:34 -07:00
hlsl.intrinsics.vert HLSL: Move frexp() to a separate test file. 2017-03-29 17:04:58 +08:00
hlsl.isfinite.frag HLSL: fix return type for isfinite 2017-04-10 08:27:34 -06:00
hlsl.layout.frag HLSL: Fix 1201: Accept 'layout' as an identifier. 2017-12-29 20:59:13 -07:00
hlsl.layoutOverride.vert HLSL: Fix #606: make layout() override register. 2017-12-06 08:17:21 -07:00
hlsl.load.2dms.dx10.frag Fix unit test failures 2021-06-08 10:39:55 -04:00
hlsl.load.array.dx10.frag HLSL: Add texture Load method & decomposition 2016-07-21 09:42:35 -06:00
hlsl.load.basic.dx10.frag HLSL: Add texture Load method & decomposition 2016-07-21 09:42:35 -06:00
hlsl.load.basic.dx10.vert HLSL: add 2DMS texture formats, and matching Load / GetDimensions support 2016-07-27 07:37:21 -06:00
hlsl.load.buffer.dx10.frag HLSL: add Buffer support for Load method 2016-07-27 15:57:31 -06:00
hlsl.load.buffer.float.dx10.frag HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat) 2016-10-14 18:44:32 -06:00
hlsl.load.offset.dx10.frag Fix unit test failures 2021-06-08 10:39:55 -04:00
hlsl.load.offsetarray.dx10.frag Fix unit test failures 2021-06-08 10:39:55 -04:00
hlsl.load.rwbuffer.dx10.frag HLSL: phase 1: add RWTexture and RWBuffer 2016-10-06 10:51:52 -06:00
hlsl.load.rwtexture.array.dx10.frag HLSL: phase 1: add RWTexture and RWBuffer 2016-10-06 10:51:52 -06:00
hlsl.load.rwtexture.dx10.frag HLSL: phase 1: add RWTexture and RWBuffer 2016-10-06 10:51:52 -06:00
hlsl.localStructuredBuffer.comp Added test for local structured buffer variable 2017-10-07 00:47:54 +02:00
hlsl.logical.binary.frag HLSL: Fix unary and binary operator type conversion issues 2016-10-18 16:56:37 -06:00
hlsl.logical.binary.vec.frag HLSL: allow component-wise operations for logical || and &&. 2016-10-26 12:54:56 -06:00
hlsl.logical.unary.frag HLSL: Fix unary and binary operator type conversion issues 2016-10-18 16:56:37 -06:00
hlsl.logicalConvert.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.loopattr.frag HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
hlsl.matNx1.frag HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats 2016-11-16 11:19:22 -07:00
hlsl.matpack-1.frag HLSL: fix qualifier propagation from user struct types to block definitions. 2017-08-04 15:50:10 -06:00
hlsl.matpack-pragma-global.frag Add pack_matrix test 2020-06-25 17:54:16 +09:00
hlsl.matpack-pragma.frag HLSL: implement #pragma pack_matrix(layout) 2017-08-07 12:41:44 -06:00
hlsl.matrixindex.frag WIP: HLSL: Treat HLSL rows as GLSL columns. 2016-09-09 12:02:42 -06:00
hlsl.matrixSwizzle.vert HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670. 2017-01-13 12:35:01 -07:00
hlsl.matType.bool.frag HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats 2016-11-16 11:19:22 -07:00
hlsl.matType.frag HLSL: Error if funcion with return type doesn't return a value. 2016-09-02 19:13:36 -06:00
hlsl.matType.int.frag HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats 2016-11-16 11:19:22 -07:00
hlsl.max.frag Tests: Add a set of gtest-file-based HLSL tests. 2016-05-16 17:39:50 -06:00
hlsl.memberFunCall.frag HLSL: Implement member functions calling member functions. 2017-05-17 02:20:34 -06:00
hlsl.mintypes.frag HLSL: Add missing relaxed-precision float/int matrix expansions 2023-12-11 20:03:15 +00:00
hlsl.mip.negative2.frag HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.mip.negative.frag HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.mip.operator.frag HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.mul-truncate.frag HLSL: add implicit mat*mat truncations 2017-11-27 09:42:53 -07:00
hlsl.multiDescriptorSet.frag HLSL: Manually configure descriptor set and binding number for resources 2017-05-10 16:50:18 +09:00
hlsl.multiEntry.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.multiReturn.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.namespace.frag Fix Test/hlsl.namespace.frag test case 2022-02-16 17:17:08 -05:00
hlsl.nested-runtimeArray.frag Add test 2023-12-11 20:03:15 +00:00
hlsl.nonint-index.frag HLSL: cast bracket dereference index to int type if not. 2017-04-06 20:27:10 -06:00
hlsl.nonstaticMemberFunction.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.noSemantic.functionality1.comp Fix #1331: Emit SPV_GOOGLE_hlsl_functionality1 for counters. 2018-04-05 19:35:38 -06:00
hlsl.numericsuffixes.frag HLSL: support binary literals 2023-12-11 20:03:16 +00:00
hlsl.numericsuffixes.negative.frag HLSL: support binary literals 2023-12-11 20:03:16 +00:00
hlsl.numthreads.comp HLSL: Refactor attribute implementation. 2018-02-01 00:30:34 -07:00
hlsl.opaque-type-bug.frag Fix lvalue check in SPIR-V generation 2017-09-06 15:04:52 -06:00
hlsl.overload.frag HLSL: Include shape-changing conversions in overloaded signature selection. 2016-08-25 23:57:39 -06:00
hlsl.params.default.frag HLSL default function parameters 2016-12-29 12:15:48 -07:00
hlsl.params.default.negative.frag HLSL default function parameters 2016-12-29 12:15:48 -07:00
hlsl.partialFlattenLocal.vert HLSL: Partially flatten hierarchies, instead of all or nothing. 2017-10-12 16:52:32 -06:00
hlsl.partialFlattenMixed.vert HLSL: Partially flatten hierarchies, instead of all or nothing. 2017-10-12 16:52:32 -06:00
hlsl.partialInit.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.PointSize.geom HLSL: Make attributes for built-in override semantics. 2017-12-15 08:15:26 -07:00
hlsl.PointSize.vert HLSL: Fix #1154: Support PointSize, as an attribute. 2017-12-06 07:33:36 -07:00
hlsl.pp.expand.frag Remove Unix executable permission from text files 2018-12-10 10:49:16 +01:00
hlsl.pp.line2.frag SPV: Fix #1575, fix #1593: Support HLSL #line 2018-12-07 17:36:33 -07:00
hlsl.pp.line3.frag SPV: Fix #1575, fix #1593: Support HLSL #line 2018-12-07 17:36:33 -07:00
hlsl.pp.line4.frag Add passes to legalization to preserve source line info when generated. 2018-12-16 13:13:46 -07:00
hlsl.pp.line.frag HLSL: enable #line extension by default for HLSL source. 2016-07-23 10:45:00 -06:00
hlsl.pp.tokenpasting.frag HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.pp.vert HLSL: Allow macro expansions to create the 'defined' operator. 2017-06-08 17:12:56 -06:00
hlsl.precedence2.frag Tests: Add a set of gtest-file-based HLSL tests. 2016-05-16 17:39:50 -06:00
hlsl.precedence.frag HLSL: Fix binary-expression associativity and termination issue. 2016-07-28 21:48:25 -06:00
hlsl.precise.frag HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.preprocessor.frag HLSL: fix preprocessor concatenation behaviour. 2017-08-29 00:35:01 +02:00
hlsl.printf.comp HLSL: Add support for printf(). 2020-10-24 22:10:13 +08:00
hlsl.promote.atomic.frag HLSL: opcode specific promotion rules for interlocked ops 2016-12-07 12:00:32 -07:00
hlsl.promote.binary.frag HLSL: Fix unary and binary operator type conversion issues 2016-10-18 16:56:37 -06:00
hlsl.promote.vec1.frag HLSL: allow promotion from 1-vector types to scalars, e.g, float<-float1 2016-11-13 14:44:46 -07:00
hlsl.promotions.frag HLSL: add implicit promotions for assignments and function returns. 2016-08-09 13:48:47 -06:00
hlsl.reflection.binding.frag add reflection queries to return a TType. Fix minor issue with interface names. 2016-10-02 16:57:58 -06:00
hlsl.reflection.vert HLSL: Remove support for named tbuffer/cbuffer. Fixes #939. 2017-06-19 15:41:11 -06:00
hlsl.round.dx9.frag Don't use roundEven() to implement round() in DX9 compatibility mode 2020-12-16 18:35:42 +01:00
hlsl.round.dx10.frag Don't use roundEven() to implement round() in DX9 compatibility mode 2020-12-16 18:35:42 +01:00
hlsl.rw.atomics.frag HLSL: phase 4 of rwtexture support: add image atomics 2016-10-19 10:25:23 -06:00
hlsl.rw.bracket.frag HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures 2016-10-12 12:39:44 -06:00
hlsl.rw.register.frag Add UAV (image) binding offset and HLSL register support 2016-11-01 14:44:54 -06:00
hlsl.rw.scalar.bracket.frag HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat) 2016-10-14 18:44:32 -06:00
hlsl.rw.swizzle.frag HLSL: allow destination swizzles when writing RWTexture/RWBuffer objects. 2017-01-03 10:31:09 -07:00
hlsl.rw.vec2.bracket.frag HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat) 2016-10-14 18:44:32 -06:00
hlsl.sample.array.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.basic.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.dx9.frag HLSL: Fix incorrect case in name of DX9-style cube sampler type (#2265) 2020-06-15 06:39:43 -06:00
hlsl.sample.dx9.vert Manually merge ClemensRognerSD-dx9-sampler and resolve conflicts. 2018-12-07 18:38:26 -07:00
hlsl.sample.offset.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.offsetarray.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.sub-vec4.dx10.frag HLSL: phase 3b: Texture methods remember and return vector size. 2016-10-14 18:44:32 -06:00
hlsl.samplebias.array.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplebias.basic.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplebias.offset.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplebias.offsetarray.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplecmp.array.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmp.basic.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmp.dualmode.frag HLSL: split textures used for both shadow and non-shadow modes 2017-10-06 11:23:16 -06:00
hlsl.samplecmp.negative2.frag HLSL: add error for expected comparison sampler in SampleCmp* ops 2017-04-21 09:54:53 -06:00
hlsl.samplecmp.negative.frag HLSL: force textures to shadow modes from combined samplers 2017-09-28 14:17:25 -06:00
hlsl.samplecmp.offset.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmp.offsetarray.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.array.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.basic.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.offset.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.offsetarray.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplegrad.array.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.basic.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.basic.dx10.vert HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.offset.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.offsetarray.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplelevel.array.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.samplelevel.basic.dx10.frag HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
hlsl.samplelevel.basic.dx10.vert HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
hlsl.samplelevel.offset.dx10.frag HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
hlsl.samplelevel.offsetarray.dx10.frag HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
hlsl.scalar2matrix.frag HLSL: fix several issues in mat construction from scalars 2017-06-14 14:11:18 -06:00
hlsl.scalar-length.frag HLSL: allow length() on scalars 2017-03-24 10:12:53 -06:00
hlsl.scalarCast.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.scope.frag HLSL: Error if funcion with return type doesn't return a value. 2016-09-02 19:13:36 -06:00
hlsl.self_cast.frag HLSL: allow self-type cast (as no-op passthrough) 2018-05-17 13:03:12 -06:00
hlsl.semantic-1.vert HLSL: fix preprocessor concatenation behaviour. 2017-08-29 00:35:01 +02:00
hlsl.semantic.geom HLSL: Fix #1974: ignore input primitives on non-entry-point functions. 2020-01-17 00:14:51 -07:00
hlsl.semantic.vert HLSL: handle multiple clip/cull semantic IDs 2017-07-26 11:18:09 -06:00
hlsl.semicolons.frag HLSL: allow semicolons between global scope declarations. 2016-08-03 07:08:06 -06:00
hlsl.shapeConv.frag HLSL: vector shape conversions for all ops: Fix #839. Fix #653. Fix #631. 2017-04-18 21:07:05 -06:00
hlsl.shapeConvRet.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.shift.per-set.frag Remove Unix executable permission from text files 2018-12-10 10:49:16 +01:00
hlsl.sin.frag Tests: Add a set of gtest-file-based HLSL tests. 2016-05-16 17:39:50 -06:00
hlsl.singleArgIntPromo.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
hlsl.snorm.uav.comp HLSL: Accept unorm and snorm on types 2017-11-14 14:55:40 -07:00
hlsl.specConstant.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
hlsl.spv.1.6.discard.frag Add support for spirv1.6 2021-12-16 15:01:42 -07:00
hlsl.staticFuncInit.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.staticMemberFunction.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.store.rwbyteaddressbuffer.type.comp Added new test to gtests and updated test data 2017-11-27 17:13:22 +01:00
hlsl.string.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.stringtoken.frag HLSL: Add EHTokStringConstant, so that string attributes may be parsed 2016-08-22 17:13:17 -06:00
hlsl.struct.frag HLSL: Test for issue #699. 2017-03-03 18:19:03 -07:00
hlsl.struct.split-1.vert HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.struct.split.array.geom HLSL: struct splitting: assignments of hierarchical split types 2016-12-26 20:17:13 -07:00
hlsl.struct.split.assign.frag HLSL: Fix #1018: Give an error for mismatched return type. 2017-08-19 17:29:44 -06:00
hlsl.struct.split.call.vert HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.struct.split.nested.geom HLSL Tests: Fix two tests to be valid under FXC. 2017-07-31 01:19:26 -06:00
hlsl.struct.split.trivial.geom HLSL: struct splitting: assignments of hierarchical split types 2016-12-26 20:17:13 -07:00
hlsl.struct.split.trivial.vert HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.structarray.flatten.frag HLSL: Recursive composite flattening 2016-12-07 14:40:01 -07:00
hlsl.structarray.flatten.geom HLSL: inter-stage structure splitting. 2016-12-26 10:11:15 -07:00
hlsl.structbuffer.append.fn.frag WIP: HLSL: add ability to pass struct buffers with counters to fns 2017-05-17 09:18:53 -06:00
hlsl.structbuffer.append.frag WIP: HLSL: add Append/ConsumeBuffer support 2017-04-13 19:09:05 -06:00
hlsl.structbuffer.atomics.frag HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlsl.structbuffer.byte.frag HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlsl.structbuffer.coherent.frag HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlsl.structbuffer.floatidx.comp HLSL: cast non-int types to uint on Load/Store indexes 2017-04-20 09:00:56 -06:00
hlsl.structbuffer.fn2.comp HLSL: fix for byte address buffers in fn parmeters 2017-04-20 16:37:14 -06:00
hlsl.structbuffer.fn.frag WIP: HLSL: Fix ordering defect if global SB decl after fn param 2017-03-06 12:08:41 -07:00
hlsl.structbuffer.frag HLSL: implemented c register handling 2018-11-14 13:12:12 +01:00
hlsl.structbuffer.incdec.frag WIP: HLSL: structuredbuffer counter functionality 2017-04-13 18:43:26 -06:00
hlsl.structbuffer.rw.frag HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlsl.structbuffer.rwbyte2.comp Fix struct type sharing 2021-11-12 16:57:11 -07:00
hlsl.structbuffer.rwbyte.frag HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
hlsl.structcopy.comp Add tests for conditionals that return a struct value 2023-12-11 20:03:15 +00:00
hlsl.structcopylogical.comp Add tests for conditionals that return a struct value 2023-12-11 20:03:15 +00:00
hlsl.structin.vert HLSL Tests: Fix two tests to be valid under FXC. 2017-07-31 01:19:26 -06:00
hlsl.structIoFourWay.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.structStructName.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.subpass.frag HLSL: add subpass input types and methods 2017-10-02 12:46:55 -06:00
hlsl.switch.frag HLSL: Translate directive [flatten] and [branch] to SPV control mask. 2017-07-06 11:31:33 +08:00
hlsl.swizzle.frag HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
hlsl.synthesizeInput.frag HLSL: Broaden solution for #940, editing integer input for 'flat'. 2017-06-21 01:35:57 -06:00
hlsl.target.frag HLSL: Fix #942: Map SV_TargetN to SPV Location N. 2017-06-27 15:17:38 -06:00
hlsl.targetStruct1.frag HLSL: Fix #942: Map SV_TargetN to SPV Location N. 2017-06-27 15:17:38 -06:00
hlsl.targetStruct2.frag HLSL: Fix #942: Map SV_TargetN to SPV Location N. 2017-06-27 15:17:38 -06:00
hlsl.templatetypes.frag HLSL: Add template style constructors for vector & matrix types 2016-07-01 13:59:36 -06:00
hlsl.templatetypes.negative.frag HLSL: Add template style constructors for vector & matrix types 2016-07-01 13:59:36 -06:00
hlsl.texture.struct.frag HLSL: add methods to track user structure in texture return type. 2017-08-15 16:40:21 -06:00
hlsl.texture.subvec4.frag HLSL: add methods to track user structure in texture return type. 2017-08-15 16:40:21 -06:00
hlsl.texturebuffer.frag HLSL: implement TextureBuffer<type> 2017-11-08 19:48:11 -07:00
hlsl.this.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.tristream-append.geom HLSL: Allow stream output Append() method after entry point. 2018-05-15 15:13:09 -06:00
hlsl.tx.bracket.frag HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures 2016-10-12 12:39:44 -06:00
hlsl.tx.overload.frag HLSL: allow name mangling based on texture template type 2017-05-19 20:12:50 -06:00
hlsl.type.half.frag HLSL: Implement half matrices, and map all half* -> float*. 2017-06-06 23:35:25 -06:00
hlsl.type.identifier.frag HLSL: Recognize types declared as identifiers as identifiers. 2017-06-13 22:22:52 -06:00
hlsl.type.type.conversion.all.frag Updated type conversion rules for HLSL frontend 2018-11-14 08:13:32 +01:00
hlsl.type.type.conversion.valid.frag Updated type conversion rules for HLSL frontend 2018-11-14 08:13:32 +01:00
hlsl.typedef.frag HLSL: Add typedef grammar and production. 2016-07-05 00:02:40 -06:00
hlsl.typeGraphCopy.vert AST: Have type deepCopy() preserve type graphs as graphs. 2017-02-06 22:58:32 -07:00
hlsl.void.frag HLSL: Error if funcion with return type doesn't return a value. 2016-09-02 19:13:36 -06:00
hlsl.w-recip2.frag Fix --hlsl-dx-position-w to work for SV_Position embedded in struct 2021-12-07 15:34:52 -07:00
hlsl.w-recip.frag Add --hlsl-dx-position-w option 2021-11-16 18:42:12 -07:00
hlsl.wavebroadcast.comp WaveReadLaneFirst is the correct wording (was using WaveReadFirstLane previously...). 2018-03-07 17:04:20 +00:00
hlsl.waveprefix.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
hlsl.wavequad.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
hlsl.wavequery.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
hlsl.wavequery.frag SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
hlsl.wavereduction.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
hlsl.wavevote.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
hlsl.whileLoop.frag HLSL: Enable component-wise vector comparisons from operators 2016-10-26 08:50:10 -06:00
hlsl.y-negate-1.vert HLSL: add optional position.Y inversion 2017-12-07 10:48:14 -07:00
hlsl.y-negate-2.vert HLSL: add optional position.Y inversion 2017-12-07 10:48:14 -07:00
hlsl.y-negate-3.vert HLSL: add optional position.Y inversion 2017-12-07 10:48:14 -07:00
i1.h SPV: Fix #1575, fix #1593: Support HLSL #line 2018-12-07 17:36:33 -07:00
implicitArraySize1.geom [glslang] Refine implicit array size interfaces. (#3074) 2023-12-11 20:03:14 +00:00
implicitArraySize2.geom [glslang] Refine implicit array size interfaces. (#3074) 2023-12-11 20:03:14 +00:00
implicitArraySize.frag [glslang] Refine implicit array size interfaces. (#3074) 2023-12-11 20:03:14 +00:00
implicitArraySize.vert [glslang] Refine implicit array size interfaces. (#3074) 2023-12-11 20:03:14 +00:00
implicitArraySizeBuiltin.geom [glslang] Refine implicit array size interfaces. (#3074) 2023-12-11 20:03:14 +00:00
implicitArraySizeBuiltin.vert [glslang] Refine implicit array size interfaces. (#3074) 2023-12-11 20:03:14 +00:00
implicitInnerAtomicUint.frag Fix nondeterminism discussed in 258b700f59 2017-11-02 00:05:53 -06:00
include.vert HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
invalidSwizzle.vert Only try swizzles on vectors, numbers, and booleans. 2017-10-21 19:54:37 +00:00
iomap.blockOutVariableIn.2.vert Fix issue with separable shader validation in iomapper 2021-11-17 14:28:16 -08:00
iomap.blockOutVariableIn.frag Fix issue with separable shader validation in iomapper 2021-11-17 14:28:16 -08:00
iomap.blockOutVariableIn.geom Fix issue with separable shader validation in iomapper 2021-11-17 14:28:16 -08:00
iomap.blockOutVariableIn.vert Fix issue with separable shader validation in iomapper 2021-11-17 14:28:16 -08:00
iomap.crossStage.2.frag Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
iomap.crossStage.2.geom Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
iomap.crossStage.2.vert Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
iomap.crossStage.frag Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
iomap.crossStage.vert Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
iomap.crossStage.vk.frag Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
iomap.crossStage.vk.geom Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
iomap.crossStage.vk.vert Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
iomap.variableOutBlockIn.2.vert Fix issue with separable shader validation in iomapper 2021-11-17 14:28:16 -08:00
iomap.variableOutBlockIn.frag Fix issue with separable shader validation in iomapper 2021-11-17 14:28:16 -08:00
iomap.variableOutBlockIn.geom Fix issue with separable shader validation in iomapper 2021-11-17 14:28:16 -08:00
iomap.variableOutBlockIn.vert Fix issue with separable shader validation in iomapper 2021-11-17 14:28:16 -08:00
length.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
lineContinuation100.vert glslang: Bug 13724: ES global initializers must be constant. 2015-04-30 03:22:41 +00:00
lineContinuation.vert glslang: Bug 13724: ES global initializers must be constant. 2015-04-30 03:22:41 +00:00
link1.frag Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers. 2013-09-28 04:02:08 +00:00
link1.vk.frag Web: Turn off includes, independent preprocessing path, fine tune all. 2019-08-20 23:21:56 -06:00
link2.frag Track which extensions were enabled or required, in the intermediate representation, for reflection of the consumer. 2014-03-31 22:20:47 +00:00
link2.vk.frag Web: Turn off includes, independent preprocessing path, fine tune all. 2019-08-20 23:21:56 -06:00
link3.frag Track which extensions were enabled or required, in the intermediate representation, for reflection of the consumer. 2014-03-31 22:20:47 +00:00
link.multiAnonBlocksInvalid.0.0.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.multiAnonBlocksInvalid.0.1.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.multiAnonBlocksValid.0.0.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.multiAnonBlocksValid.0.1.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.multiBlocksInvalid.0.0.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.multiBlocksInvalid.0.1.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.multiBlocksValid.1.0.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.multiBlocksValid.1.1.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.redeclareBuiltin.geom Fix incorrect link time validation for unused gl_PerVertex members 2021-11-08 15:23:02 -08:00
link.redeclareBuiltin.vert Fix incorrect link time validation for unused gl_PerVertex members 2021-11-08 15:23:02 -08:00
link.tesselation.frag Fix isIoResizeArray() tessellation stage handling 2021-07-09 09:51:16 -07:00
link.tesselation.tesc Fix isIoResizeArray() tessellation stage handling 2021-07-09 09:51:16 -07:00
link.tesselation.tese Fix isIoResizeArray() tessellation stage handling 2021-07-09 09:51:16 -07:00
link.tesselation.vert Fix isIoResizeArray() tessellation stage handling 2021-07-09 09:51:16 -07:00
link.vk.differentPC.0.0.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.differentPC.0.1.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.differentPC.0.2.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.differentPC.1.0.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.differentPC.1.1.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.differentPC.1.2.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.inconsistentGLPerVertex.0.geom Partial fix for inconsistencies re: #2578 2021-03-19 16:18:42 -04:00
link.vk.inconsistentGLPerVertex.0.vert Partial fix for inconsistencies re: #2578 2021-03-19 16:18:42 -04:00
link.vk.matchingPC.0.0.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.matchingPC.0.1.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.matchingPC.0.2.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.multiBlocksValid.0.0.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.multiBlocksValid.0.1.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.multiBlocksValid.1.0.geom Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.multiBlocksValid.1.1.geom Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.pcNamingInvalid.0.0.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.pcNamingInvalid.0.1.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.pcNamingValid.0.0.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
link.vk.pcNamingValid.0.1.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
localAggregates.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
loops.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
loopsArtificial.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
mains1.frag Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. 2013-09-04 21:19:27 +00:00
mains2.frag Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. 2013-09-04 21:19:27 +00:00
mains.frag Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. 2013-09-04 21:19:27 +00:00
makeDoc Add option for printing documentation (empty). 2014-09-08 21:01:09 +00:00
matrix2.frag GLSL: Fix #1247. Remove extraneous *= matrix test. 2018-02-15 12:22:25 -07:00
matrix.frag Fix mat4x2(scalar) constructor. 2021-05-18 12:13:41 -04:00
matrixError.vert GLSL: Fix #1247. Remove extraneous *= matrix test. 2018-02-15 12:22:25 -07:00
max_vertices_0.geom Semantics: Geometry stage can support max_vertices = 0. 2015-12-11 17:54:35 -07:00
maxClipDistances.vert Front-end: allow max size built-in arrays like gl_ClipDistance 2016-06-27 12:44:15 +02:00
missingBodies.vert Linker: Walk the call graph to report an error on missing bodies. 2016-12-08 23:22:21 -07:00
mixedArrayDecls.frag Types: Fix #1290: Rationalize and correct "mixed" style array dimensioning. 2018-03-26 00:38:53 -06:00
negativeArraySize.comp fix check for non-positive array size 2016-05-09 17:07:04 -06:00
negativeWorkGroupSize.comp Require fixed workgroup size declaration 2021-02-24 14:49:31 -07:00
newTexture.frag Fix an issue related with texelFetchOffset 2015-10-12 17:02:21 +08:00
noMain1.geom Add link-time checks for max_vertices, input primitive, and output primitive for existence and matching. 2013-11-20 22:16:41 +00:00
noMain2.geom Add link-time checks for max_vertices, input primitive, and output primitive for existence and matching. 2013-11-20 22:16:41 +00:00
noMain.vert Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. 2013-09-04 21:19:27 +00:00
noMatchingFunction.frag Fix seg fault 2021-12-28 17:09:57 -07:00
nonSquare.vert Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests. 2013-02-04 23:54:58 +00:00
nonuniform.frag GLSL/SPV: Fix #1900: Drop const on literal when doing an object copy. 2019-09-20 06:08:49 -06:00
nonVulkan.frag Vulkan: Add the #define VULKAN 100 when compiled for Vulkan. 2016-05-03 21:18:59 -06:00
nosuffix Remove execute permissions 2018-08-07 03:16:20 +09:00
numeral.frag Tests: Add test for GLSL +-#INF. 2017-10-22 23:17:18 -06:00
nvShaderNoperspectiveInterpolation.frag Add tests for GL_NV_shader_noperspective_interpolation 2018-03-16 16:49:29 +00:00
Operations.frag Semantics: Spec. changing to reflect reality of int/uint conversion for |^&. 2016-01-22 15:40:24 -07:00
overlongLiteral.frag Check for hexadecimal literals exceeding MaxTokenLength. 2017-10-22 17:55:14 +00:00
parent.h HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
parentBad HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
pointCoord.frag Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct. 2013-02-17 06:01:50 +00:00
precise_struct_block.vert integer type operation should not be noContraction 2016-05-09 10:46:40 -04:00
precise.tesc integer type operation should not be noContraction 2016-05-09 10:46:40 -04:00
precision.frag Fixes to scanning: 2013-11-12 03:31:24 +00:00
precision.vert Rationalize naming/access to current thread-local-storage scheme. However, the preprocessor tokenizer is not thread-safe, so this may all change. 2013-07-02 20:18:59 +00:00
prepost.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
preprocessor.bad_arg.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
preprocessor.cpp_style___FILE__.vert Extend the syntax of #line and __FILE__ to support filename strings. 2015-07-27 13:07:52 -04:00
preprocessor.cpp_style_line_directive.vert Extend the syntax of #line and __FILE__ to support filename strings. 2015-07-27 13:07:52 -04:00
preprocessor.defined.vert 'defined' cannot be used as a macro name in #define or #undef. 2015-08-29 23:15:13 +00:00
preprocessor.edge_cases.vert glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>. 2015-06-17 02:38:44 +00:00
preprocessor.eof_missing.vert Fix the infinite loop when an input file lacks EOF 2016-04-27 10:05:57 -04:00
preprocessor.errors.vert Added error output to the preprocessor. 2015-07-14 16:02:25 -04:00
preprocessor.extensions.vert Only output explicit extension directives in preprocessing. 2015-07-21 17:47:47 -04:00
preprocessor.function_macro.vert Fix double expansion of macro arguments. 2023-12-11 20:03:15 +00:00
preprocessor.include.disabled.vert PP: Recognize <> style #include header names. I.e., #include <header-name>. 2017-01-03 11:05:16 -07:00
preprocessor.include.enabled.vert PP: #include: add names to error messages, so that lexical analysis can be tested. 2017-01-05 12:24:19 -07:00
preprocessor.line.frag Fix line number handling in line directive callback. 2015-07-14 14:37:59 -04:00
preprocessor.line.vert glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>. 2015-06-17 02:38:44 +00:00
preprocessor.many.endif.vert Fix array out of bounds bug in processing if-else-endif macros. 2016-03-09 15:11:56 -05:00
preprocessor.pragma.vert Warning for #pragma once. GLSL and HLSL. Addresses #824. 2018-02-11 23:23:22 -07:00
preprocessor.simple.vert Remove Unix executable permission from text files 2018-12-10 10:49:16 +01:00
preprocessor.success_if_parse_would_fail.vert Added error output to the preprocessor. 2015-07-14 16:02:25 -04:00
rayQuery-allOps.comp GL_EXT_ray_tracing_position_fetch 2023-12-11 20:03:15 +00:00
rayQuery-allOps.Error.rgen accelerationStructureEXT - issue #2152 2020-03-26 18:51:18 -04:00
rayQuery-allOps.frag accelerationStructureEXT - issue #2152 2020-03-26 18:51:18 -04:00
rayQuery-allOps.rgen accelerationStructureEXT - issue #2152 2020-03-26 18:51:18 -04:00
rayQuery-committed.Error.rgen accelerationStructureEXT - issue #2152 2020-03-26 18:51:18 -04:00
rayQuery-global.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
rayQuery-initialization.Error.comp Error when initializing rayQuery with assignment 2020-09-03 15:16:25 +01:00
rayQuery-initialize.rgen accelerationStructureEXT - issue #2152 2020-03-26 18:51:18 -04:00
rayQuery-no-cse.rgen accelerationStructureEXT - issue #2152 2020-03-26 18:51:18 -04:00
rayQuery-OpConvertUToAccelerationStructureKHR.comp Make GL_KHR_ray_query provide EOpConstructAccStruct 2022-07-21 11:00:34 +02:00
rayQuery-types.comp Fix SPV return type of rayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetEXT (#2484) 2020-12-12 10:34:24 -07:00
rayQuery.rgen accelerationStructureEXT - issue #2152 2020-03-26 18:51:18 -04:00
recurse1.frag Fix recursion detection (it was detecting cycles in the call graph that were not directed cycles). 2013-10-30 01:22:04 +00:00
recurse1.vert Add function recursion testing to the link-time validation. 2013-10-01 21:58:43 +00:00
recurse2.frag Add function recursion testing to the link-time validation. 2013-10-01 21:58:43 +00:00
reflection.frag Reflect pipeline outputs as well as inputs, optionally from other stages 2019-02-04 12:02:59 +00:00
reflection.linked.frag Add option to reflect all block members, inactive or active. 2019-02-04 12:02:59 +00:00
reflection.linked.vert Add option to reflect all block members, inactive or active. 2019-02-04 12:02:59 +00:00
reflection.options.geom Add option to unwrap I/O block aggregates in reflection 2019-02-11 11:53:52 +00:00
reflection.options.vert Dereference any array type before expanding root-level SSBO members 2019-08-26 12:59:38 +01:00
reflection.vert Fix type recursion with EOpIndexIndirect dereferences 2019-02-21 12:52:05 +00:00
remap.basic.dcefunc.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.basic.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.basic.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.basic.strip.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.strip.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.hlsl.templatetypes.everything.frag HLSL: Do structure conversion for return type struct-punning on non-entry-point functions. 2016-10-06 13:06:13 -06:00
remap.hlsl.templatetypes.none.frag HLSL: Do structure conversion for return type struct-punning on non-entry-point functions. 2016-10-06 13:06:13 -06:00
remap.if.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.if.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.invalid-spirv-1.spv Remapper: make remapper robust against non-exiting error handlers 2017-09-20 15:19:43 -06:00
remap.invalid-spirv-2.spv Remapper: make remapper robust against non-exiting error handlers 2017-09-20 15:19:43 -06:00
remap.literal64.everything.spv WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.literal64.none.spv WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.similar_1a.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.similar_1a.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.similar_1b.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.similar_1b.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.specconst.comp HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
remap.switch.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.switch.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.uniformarray.everything.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.uniformarray.none.frag WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
runtests Add more preamble tests 2023-12-11 20:03:15 +00:00
runtimeArray.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
sample.frag Fixes to scanning: 2013-11-12 03:31:24 +00:00
sample.frag.out SPV: Fix array strides by explicitly computing them in the getBaseAlignment() algorithm. 2015-12-29 19:20:55 -07:00
sample.vert Make the default version be 100. 2013-02-08 18:56:56 +00:00
sample.vert.out SPV: Fix array strides by explicitly computing them in the getBaseAlignment() algorithm. 2015-12-29 19:20:55 -07:00
samplerlessTextureFunctions.frag Add support for GL_EXT_samplerless_texture_functions 2018-07-01 10:58:53 +01:00
simpleFunctionCall.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
specExamples.frag Turn on non-uniform blocks (in/out/buffer), and prevent new stages from working with "no profile" (before 150) shaders. 2013-10-11 19:46:10 +00:00
specExamples.vert Fix #1720: Give an error for parameter mismatched image format. 2019-04-19 04:51:07 -06:00
spv.1.3.8bitstorage-ssbo.vert Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.1.3.8bitstorage-ubo.vert Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.1.3.coopmat.comp Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
spv.1.4.constructComposite.comp Handle SPIR-V type mismatch when constructing a composite 2019-06-25 13:32:35 -05:00
spv.1.4.funcall.array.frag Do true SPV type check for function array arg linkage 2021-05-20 10:51:14 -06:00
spv.1.4.image.frag SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes. 2019-05-10 00:02:45 -06:00
spv.1.4.load.bool.array.interface.block.frag Fix loading bool arrays from interface blocks 2021-07-15 22:29:48 -04:00
spv.1.4.LoopControl.frag SPV 1.4: Implement the 5 new loop controls. 2019-05-10 00:02:45 -06:00
spv.1.4.NonWritable.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
spv.1.4.OpCopyLogical.comp SPV 1.4: Add support for OpCopyLogical, careful of Boolean differences. 2019-05-10 00:02:45 -06:00
spv.1.4.OpCopyLogical.funcall.frag SPV 1.4: Add support for OpCopyLogical, careful of Boolean differences. 2019-05-10 00:02:45 -06:00
spv.1.4.OpCopyLogicalBool.comp SPV 1.4: Add support for OpCopyLogical, careful of Boolean differences. 2019-05-10 00:02:45 -06:00
spv.1.4.OpEntryPoint.frag Fix test spv.1.4.OpEntryPoint.frag 2021-11-09 15:46:08 -07:00
spv.1.4.OpEntryPoint.opaqueParams.vert Fix #2264: OpEntryPoint incorrectly including function parameters. 2020-06-10 07:17:11 -06:00
spv.1.4.OpSelect.frag Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
spv.1.4.sparseTexture.frag SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes. 2019-05-10 00:02:45 -06:00
spv.1.4.texture.frag SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes. 2019-05-10 00:02:45 -06:00
spv.1.6.conditionalDiscard.frag Add support for spirv1.6 2021-12-16 15:01:42 -07:00
spv.1.6.helperInvocation.frag Add support for spirv1.6 2021-12-16 15:01:42 -07:00
spv.1.6.helperInvocation.memmodel.frag Test for spv1.6 + memory model HelperInvocation 2023-12-11 20:03:13 +00:00
spv.1.6.samplerBuffer.frag Do not generate samplerBuffer for spirv1.6 and beyond 2022-06-21 17:42:53 -06:00
spv.1.6.separate.frag Do not generate samplerBuffer for spirv1.6 and beyond 2022-06-21 17:42:53 -06:00
spv.1.6.specConstant.comp Add support for spirv1.6 2021-12-16 15:01:42 -07:00
spv.8bit-16bit-construction.frag Add a test for 8- and 16-bit construction. 2019-11-14 14:41:52 +01:00
spv.8bitstorage_Error-int.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.8bitstorage_Error-uint.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.8bitstorage-int.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.8bitstorage-ssbo.vert Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.8bitstorage-ubo.vert Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.8bitstorage-uint.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.16bitstorage_Error-int.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.16bitstorage_Error-uint.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.16bitstorage_Error.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.16bitstorage-int.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.16bitstorage-uint.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.16bitstorage.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.16bitxfb.vert Add 8-bit/16-bit transform feedback support for future use 2019-02-03 23:31:32 +08:00
spv.100ops.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.130.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.140.frag Fix xfb stride limit issue (#2088) 2020-06-09 02:30:14 -06:00
spv.150.geom glslang SPV tests: Add a set of SPV tests. 2015-05-15 21:32:46 +00:00
spv.150.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.300BuiltIns.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.300layout.frag SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.300layout.vert Support align/offset for all versions GLSL/ESSL targeting SPIR-V. 2017-02-13 09:09:04 -07:00
spv.300layoutp.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.310.bitcast.frag Front-end: Make ES floatBitsToInt/intBitsToFloat/etc. all be highp. 2016-06-14 20:38:58 -06:00
spv.310.comp SPV: Change barrier emission to conform to Khronos decisions. 2017-12-16 00:30:10 -07:00
spv.320.meshShaderUserDefined.mesh changes based on feedback 2018-09-26 13:38:25 -07:00
spv.330.geom glslang SPV tests: Add a set of SPV tests. 2015-05-15 21:32:46 +00:00
spv.400.frag Revert "GLSL: Fix #1279: refract does not have a double-type eta." 2018-06-19 09:43:09 -06:00
spv.400.tesc Require l-value patch-out indexing to be gl_InvocationID. 2015-11-28 16:52:25 -07:00
spv.400.tese glslang SPV tests: Add a set of SPV tests. 2015-05-15 21:32:46 +00:00
spv.420.geom SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.430.frag SPV: Fix issue #376; declare Geometry capability for fragment use of gl_Layer. 2016-07-08 14:05:15 -06:00
spv.430.vert SPV: Fix 'location' inheritance bug. 2016-02-19 12:21:50 -07:00
spv.450.geom SPV: Fix #1016: Don't allow non-GLSL-extension protected Layer and ViewportIndex members. 2017-08-17 23:49:39 -06:00
spv.450.noRedecl.tesc Fix #790: Don't emit NV-specific interface members unless enabled by extension. 2017-03-24 18:40:40 -06:00
spv.450.tesc SPV: Fix #1016: Don't allow non-GLSL-extension protected Layer and ViewportIndex members. 2017-08-17 23:49:39 -06:00
spv.460.comp GLSL 4.6: Implement shader group vote. 2017-07-31 03:00:04 -06:00
spv.460.frag GLSL 4.6: Implement atomic counter ops and SPV_KHR_shader_atomic_counter_ops. 2017-07-31 03:00:04 -06:00
spv.460.subgroupEXT.mesh GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2023-12-11 20:03:12 +00:00
spv.460.subgroupEXT.task GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2023-12-11 20:03:12 +00:00
spv.460.vert GLSL 4.6: Implement draw parameters. 2017-07-31 03:00:04 -06:00
spv.accessChain.frag SPV: Create more access chains addressing a few swizzling issues. 2018-02-06 07:24:12 -07:00
spv.aggOps.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.always-discard2.frag SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.always-discard.frag SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.AnyHitShader_Errors.rahit Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.AnyHitShader.rahit Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.AnyHitShaderMotion.rahit Add support for GL_NV_ray_tracing_motion_blur. 2021-08-10 10:40:28 -07:00
spv.AofA.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.arbPostDepthCoverage_Error.frag Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.arbPostDepthCoverage.frag Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.ARMCoreBuiltIns.frag GL_ARM_shader_core_builtins support 2023-12-11 20:03:14 +00:00
spv.ARMCoreBuiltIns.vert GL_ARM_shader_core_builtins support 2023-12-11 20:03:14 +00:00
spv.atomiAddEXT.error.mesh GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2023-12-11 20:03:12 +00:00
spv.atomiAddEXT.task GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2023-12-11 20:03:12 +00:00
spv.atomic.comp SPV: Turn on atomic-storage functionality for SPIR-V. 2016-07-07 17:40:35 -06:00
spv.atomicAdd.bufferReference.comp Atomic memory function can only be used for shader storage block member or shared variable. 2021-07-12 16:57:25 +08:00
spv.atomicCounter.comp Forbid memoryBarrierAtomicCounter for Vulkan compiles 2020-03-16 23:53:04 -05:00
spv.atomicFloat2.comp Implement GLSL_EXT_shader_atomic_float2 2021-06-16 09:11:14 -07:00
spv.atomicFloat_Error.comp Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
spv.atomicFloat.comp Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
spv.atomicInt64.comp Scanner: Many int64 fixes, including performance. 2018-01-08 11:52:23 -07:00
spv.atomicStoreInt64.comp Pass correct proxy type for atomicStore 2021-03-08 14:19:31 -07:00
spv.barrier.vert SPV: Change barrier emission to conform to Khronos decisions. 2017-12-16 00:30:10 -07:00
spv.bitCast.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.bool.vert SPV: Protect getStorageClass() with a test that the thing is pointer. 2015-12-08 20:48:49 -07:00
spv.boolInBlock.frag SPV: Continue to fix the issue of bool -> uint32 2016-03-03 14:38:51 +08:00
spv.branch-return.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.buffer.autoassign.frag Add a test for buffer auto-binding assignment. 2016-09-30 14:26:34 -06:00
spv.bufferhandle1.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle2.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle3.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle4.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle5.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle6.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle7.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle8.frag Add decorations to structs with buffer references 2023-12-11 20:03:16 +00:00
spv.bufferhandle9.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle10.frag Fix interactions between 'volatile' and the Vulkan memory model 2019-03-05 14:40:07 -06:00
spv.bufferhandle11.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle12.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle13.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle14.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle15.frag GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandle16.frag Improved fix for buffer reference constants 2019-03-06 09:28:29 -06:00
spv.bufferhandle17_Errors.frag Handle buffer references vs 'const' 2019-03-04 12:46:11 -06:00
spv.bufferhandle18.frag Add support for GL_EXT_buffer_reference2 2019-05-01 16:13:26 -05:00
spv.bufferhandle19_Errors.frag Add support for GL_EXT_buffer_reference2 2019-05-01 16:13:26 -05:00
spv.bufferhandle_Error.frag Fix #2191: Error check for indexing reference containing unsize array. 2020-05-01 08:19:59 -06:00
spv.bufferhandleUvec2.frag SPV_KHR_physical_storage_buffer/SPV: Add GL_EXT_buffer_reference_uvec2 2019-09-18 23:52:36 -06:00
spv.builtin.PrimitiveShadingRateEXT.vert Add GL_EXT_fragment_shading_rate 2020-10-20 13:46:13 +01:00
spv.builtin.ShadingRateEXT.frag Add GL_EXT_fragment_shading_rate 2020-10-20 13:46:13 +01:00
spv.builtInXFB.vert GLSL: Implement XFB for redeclared built-in blocks. 2017-12-15 04:43:59 -07:00
spv.ClosestHitShader_Errors.rchit Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.ClosestHitShader.rchit Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.ClosestHitShaderMotion.rchit Add support for GL_NV_ray_tracing_motion_blur. 2021-08-10 10:40:28 -07:00
spv.computeShaderDerivatives2.comp Add-support-for-SPV_NV_compute_shader_derivatives 2018-09-19 13:07:42 -07:00
spv.computeShaderDerivatives.comp Add-support-for-SPV_NV_compute_shader_derivatives 2018-09-19 13:07:42 -07:00
spv.conditionalDemote.frag Implement GL_EXT_demote_to_helper_invocation 2019-07-01 09:36:15 -05:00
spv.conditionalDiscard.frag SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2. 2015-11-15 22:31:41 -07:00
spv.constConstruct.vert Add test for constant type conversion 2019-06-21 23:32:25 -05:00
spv.constructComposite.comp Handle SPIR-V type mismatch when constructing a composite 2019-06-25 13:32:35 -05:00
spv.constStruct.vert SPV: Fix #1258: cache constant structs by id, not opcode. 2018-02-26 19:35:39 -07:00
spv.controlFlowAttributes.frag SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
spv.conversion.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.coopmat_Error.comp Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
spv.coopmat.comp Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
spv.dataOut.frag SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.dataOutIndirect.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.dataOutIndirect.vert SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.dead-after-continue.vert SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
spv.dead-after-discard.frag SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
spv.dead-after-loop-break.vert SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
spv.dead-after-return.vert SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
spv.dead-after-switch-break.vert SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
spv.dead-complex-continue-after-return.vert SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
spv.dead-complex-merge-after-return.vert SPIR-V: Aggressively prune unreachable merge, continue target 2019-10-29 15:33:54 -04:00
spv.debuginfo.const_params.glsl.comp Fix const parameter debug types 2023-12-11 20:03:14 +00:00
spv.debugInfo.frag Improve line info for symbol access and assignment 2023-12-11 20:03:15 +00:00
spv.debuginfo.glsl.comp Implement NonSemantic.Shader.DebugInfo.100 2023-12-11 20:03:12 +00:00
spv.debuginfo.glsl.frag Fix DebugCompilationUnit scope 2023-12-11 20:03:15 +00:00
spv.debuginfo.glsl.geom Implement NonSemantic.Shader.DebugInfo.100 2023-12-11 20:03:12 +00:00
spv.debuginfo.glsl.tesc Implement NonSemantic.Shader.DebugInfo.100 2023-12-11 20:03:12 +00:00
spv.debuginfo.glsl.tese Implement NonSemantic.Shader.DebugInfo.100 2023-12-11 20:03:12 +00:00
spv.debuginfo.glsl.vert Implement NonSemantic.Shader.DebugInfo.100 2023-12-11 20:03:12 +00:00
spv.debuginfo.hlsl.comp Implement NonSemantic.Shader.DebugInfo.100 2023-12-11 20:03:12 +00:00
spv.debuginfo.hlsl.frag Implement NonSemantic.Shader.DebugInfo.100 2023-12-11 20:03:12 +00:00
spv.debuginfo.hlsl.geom Implement NonSemantic.Shader.DebugInfo.100 2023-12-11 20:03:12 +00:00
spv.debuginfo.hlsl.tesc Implement NonSemantic.Shader.DebugInfo.100 2023-12-11 20:03:12 +00:00
spv.debuginfo.hlsl.tese Implement NonSemantic.Shader.DebugInfo.100 2023-12-11 20:03:12 +00:00
spv.debuginfo.hlsl.vert Implement NonSemantic.Shader.DebugInfo.100 2023-12-11 20:03:12 +00:00
spv.debugPrintf_Error.frag EXT_debug_printf - make escape sequences better match C/C++ 2020-03-10 10:23:07 -05:00
spv.debugPrintf.frag EXT_debug_printf - make escape sequences better match C/C++ 2020-03-10 10:23:07 -05:00
spv.deepRvalue.frag SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2. 2015-11-15 22:31:41 -07:00
spv.demoteDisabled.frag Implement GL_EXT_demote_to_helper_invocation 2019-07-01 09:36:15 -05:00
spv.depthOut.frag SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2. 2015-11-15 22:31:41 -07:00
spv.depthUnchanged.frag Allow DepthUnchanged and DepthReplaced Modes in same SPIR-V module. 2021-03-01 17:45:03 -07:00
spv.deviceGroup.frag Rename KHX to EXT to match the released specs 2017-03-03 18:40:48 -05:00
spv.discard-dce.frag SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.do-simple.vert SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.do-while-continue-break.vert SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.double.comp SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.doWhileLoop.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.drawParams.vert SPV: Implement new extensions GL_KHX_device_group and GL_KHX_multiview. 2017-02-27 01:20:51 -07:00
spv.earlyAndlateFragmentTests.frag Add SPV_AMD_shader_early_and_late_fragment_tests 2022-07-18 14:20:18 +08:00
spv.earlyReturnDiscard.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.explicittypes.frag Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
spv.ext.AccelDecl.frag Add ray query capability if acceleration structure or ray query types declared (#2469) 2020-11-24 21:06:16 -07:00
spv.ext.AnyHitShader_Errors.rahit Add support for GLSL_EXT_ray_tracing 2020-03-17 20:42:47 -04:00
spv.ext.AnyHitShader.rahit GL_EXT_ray_tracing_position_fetch 2023-12-11 20:03:15 +00:00
spv.ext.ClosestHitShader_Errors.rchit Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.ClosestHitShader_Subgroup.rchit Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.ClosestHitShader.rchit GL_EXT_ray_tracing_position_fetch 2023-12-11 20:03:15 +00:00
spv.ext.IntersectShader_Errors.rint Add support for GLSL_EXT_ray_tracing 2020-03-17 20:42:47 -04:00
spv.ext.IntersectShader.rint Adding support for GL_EXT_ray_cull_mask 2022-05-05 12:56:04 +02:00
spv.ext.meshShaderBuiltins.mesh GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2023-12-11 20:03:12 +00:00
spv.ext.meshShaderRedeclBuiltins.mesh GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2023-12-11 20:03:12 +00:00
spv.ext.meshShaderTaskMem.mesh GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2023-12-11 20:03:12 +00:00
spv.ext.meshShaderUserDefined.mesh GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2023-12-11 20:03:12 +00:00
spv.ext.meshTaskShader.task GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2023-12-11 20:03:12 +00:00
spv.ext.MissShader_Errors.rmiss Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.MissShader.rmiss Adding support for GL_EXT_ray_cull_mask 2022-05-05 12:56:04 +02:00
spv.ext.RayCallable_Errors.rcall Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayCallable.rcall Add support for GLSL_EXT_ray_tracing 2020-03-17 20:42:47 -04:00
spv.ext.RayConstants.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayGenSBTlayout140.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayGenSBTlayout430.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayGenSBTlayout.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayGenSBTlayoutscalar.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayGenShader11.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayGenShader_Errors.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayGenShader.rgen GL_EXT_opacity_micromap 2023-12-11 20:03:13 +00:00
spv.ext.RayGenShaderArray.rgen Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
spv.ext.RayPrimCull_Errors.rgen Add support for primitive culling layout qualifier. (#2220) 2020-05-21 05:38:41 -06:00
spv.ext.RayQueryDecl.frag Add ray query capability if acceleration structure or ray query types declared (#2469) 2020-11-24 21:06:16 -07:00
spv.ext.ShaderTileImage.color.frag Add GLSL_EXT_shader_tile_image 2023-12-11 20:03:15 +00:00
spv.ext.ShaderTileImage.depth_stencil.frag Add GLSL_EXT_shader_tile_image 2023-12-11 20:03:15 +00:00
spv.ext.ShaderTileImage.overlap.frag Add GLSL_EXT_shader_tile_image 2023-12-11 20:03:15 +00:00
spv.ext.ShaderTileImage.subpassinput.frag Add GLSL_EXT_shader_tile_image 2023-12-11 20:03:15 +00:00
spv.ext.ShaderTileImage.typemismatch.frag Add GLSL_EXT_shader_tile_image 2023-12-11 20:03:15 +00:00
spv.ext.ShaderTileImage.wronglayout.frag Add GLSL_EXT_shader_tile_image 2023-12-11 20:03:15 +00:00
spv.ext.World3x4.rahit Fix #2329: don't use invalid initializers. 2020-07-13 00:35:58 -06:00
spv.extPostDepthCoverage_Error.frag Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.extPostDepthCoverage.frag Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.float16.frag Parser: Some function prototypes of interpolateAtXXX are incorrect. 2016-10-10 16:55:04 +08:00
spv.float16convertonlyarith.comp If a shader's only use of float16 is for FConvert, add the Float16 capability. 2019-05-01 11:45:51 -05:00
spv.float16convertonlystorage.comp If a shader's only use of float16 is for FConvert, add the Float16 capability. 2019-05-01 11:45:51 -05:00
spv.float16Fetch.frag For bug #2580: sparseTextureGatherOffsetsARB should only take constant offsets. 2021-03-29 14:27:17 -07:00
spv.float16NoRelaxed.vert Don't do updatePrecision on float16_t operations 2022-02-24 15:03:13 -07:00
spv.float32.frag Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
spv.float64.frag Remove support for double trig, pow, exp and log 2021-10-27 11:59:26 -06:00
spv.flowControl.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.for-complex-condition.vert Add Test/spv.for-complex-condition.vert. 2016-01-20 11:54:11 -05:00
spv.for-continue-break.vert SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.for-nobody.vert Test a for loop with no body. 2016-01-10 23:15:08 -05:00
spv.for-notest.vert Split loop header from condition testing for for/while loops. 2016-01-20 11:51:43 -05:00
spv.for-simple.vert SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.forLoop.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.forwardFun.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.fragmentDensity-es.frag Implement GL_EXT_fragment_invocation_density 2018-11-26 10:01:58 -05:00
spv.fragmentDensity-neg.frag Implement GL_EXT_fragment_invocation_density 2018-11-26 10:01:58 -05:00
spv.fragmentDensity.frag Implement GL_EXT_fragment_invocation_density 2018-11-26 10:01:58 -05:00
spv.fragmentDensity.vert Implement GL_EXT_fragment_invocation_density 2018-11-26 10:01:58 -05:00
spv.fragmentShaderBarycentric2.frag Fix for bug #3019 : That incorrectly removed perVertexEXT qualifier as arrayed IO 2023-12-11 20:03:12 +00:00
spv.fragmentShaderBarycentric3.frag Add support for VK_EXT_fragment_shader_barycentric 2022-05-25 13:02:02 +01:00
spv.fragmentShaderBarycentric4.frag Fix for bug #3019 : That incorrectly removed perVertexEXT qualifier as arrayed IO 2023-12-11 20:03:12 +00:00
spv.fragmentShaderBarycentric.frag Add-support-for-SPV_NV_fragment_shader_barycentric 2018-09-19 13:07:42 -07:00
spv.fsi_Error.frag Support GL_ARB_fragment_shader_interlock 2019-06-03 11:55:25 -05:00
spv.fsi.frag Support GL_ARB_fragment_shader_interlock 2019-06-03 11:55:25 -05:00
spv.fullyCovered.frag Add implementation of SPV_EXT_fragment_fully_covered 2017-12-14 07:42:23 -07:00
spv.funcall.array.frag Do true SPV type check for function array arg linkage 2021-05-20 10:51:14 -06:00
spv.functionCall.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.functionNestedOpaque.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.functionParameterTypes.frag Add Float16/Int8/Int16 capabilities for private variables and function parameters 2019-02-17 22:50:00 -06:00
spv.functionSemantics.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.GeometryShaderPassthrough.geom Add support for SPV_NV_geometry_shader_passthrough 2016-12-20 13:28:52 -08:00
spv.glFragColor.frag SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
spv.glsl.register.autoassign.frag GLSL: Add binding map tests 2016-09-26 17:02:44 -06:00
spv.glsl.register.noautoassign.frag GLSL/SPV: Fix #1196: Require resources to have layout(binding=X). 2018-02-22 11:47:41 -07:00
spv.hlslDebugInfo.vert SPV reflection: Add OpModuleProcessed for compile options. 2017-08-25 11:48:02 -06:00
spv.hlslOffsets.vert Web: Turn off includes, independent preprocessing path, fine tune all. 2019-08-20 23:21:56 -06:00
spv.image.frag Fix a parse issue of imageAtomicCompSwap() 2018-10-17 13:55:11 +08:00
spv.image.load-formatted.frag Implement GL_EXT_shader_image_load_formatted 2017-02-17 13:36:25 -08:00
spv.imageAtomic64.comp Emit Int64Atomics for imageAtomicStore 2022-07-14 17:37:52 -06:00
spv.imageAtomic64.frag Add GL_EXT_shader_image_int64 support (#2409) 2020-11-04 09:24:23 -07:00
spv.imageLoadStoreLod.frag Add GL_EXT_shader_image_int64 support (#2409) 2020-11-04 09:24:23 -07:00
spv.int8.frag Allow 8/16-bit integer as array index 2021-10-20 15:15:30 -06:00
spv.int16.amd.frag SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.int16.frag Allow 8/16-bit integer as array index 2021-10-20 15:15:30 -06:00
spv.int32.frag Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
spv.int64.frag Add support for 64bit integer types and 64bit integer vector types to bitCount() builtin. 2021-05-03 14:26:11 +02:00
spv.intcoopmat.comp GL_NV_integer_cooperative_matrix support 2019-08-22 20:37:59 -05:00
spv.interpOps.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.IntersectShader_Errors.rint Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.IntersectShader.rint Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.IntersectShaderMotion.rint Add support for GL_NV_ray_tracing_motion_blur. 2021-08-10 10:40:28 -07:00
spv.intOps.vert SPV testing: Add missing test case. 2015-11-16 09:31:26 -07:00
spv.intrinsicsSpirvByReference.vert Implement the extension GL_EXT_spirv_intrinsics 2021-06-09 14:18:06 +08:00
spv.intrinsicsSpirvDecorate.frag Implement the extension GL_EXT_spirv_intrinsics 2021-06-09 14:18:06 +08:00
spv.intrinsicsSpirvDecorateId.comp Parameters of spirv_decorate_id should accept variables 2023-12-11 20:03:15 +00:00
spv.intrinsicsSpirvDecorateString.comp Fix an issue when we merge multiple spirv_decorate_xxx directives 2023-12-11 20:03:15 +00:00
spv.intrinsicsSpirvExecutionMode.frag Implement the extension GL_EXT_spirv_intrinsics 2021-06-09 14:18:06 +08:00
spv.intrinsicsSpirvInstruction.vert Fix validation failures of test cases regarding GL_EXT_spirv_intrinsics 2021-11-25 16:24:37 +08:00
spv.intrinsicsSpirvLiteral.vert Implement the extension GL_EXT_spirv_intrinsics 2021-06-09 14:18:06 +08:00
spv.intrinsicsSpirvStorageClass.rchit Implement the extension GL_EXT_spirv_intrinsics 2021-06-09 14:18:06 +08:00
spv.intrinsicsSpirvType.rgen Implement the extension GL_EXT_spirv_intrinsics 2021-06-09 14:18:06 +08:00
spv.intrinsicsSpirvTypeLocalVar.vert Fix an issue of spirv_type used in local variable definitions 2021-11-18 20:17:04 +08:00
spv.intrinsicsSpirvTypeWithTypeSpecifier.vert Spirv_intrinsics: Add support of type specifier to spirv_type 2023-12-11 20:03:16 +00:00
spv.invariantAll.vert Add support for pragma STDGL invariant(all) 2021-07-31 15:55:25 -06:00
spv.layer.tese Avoid spuriously adding Geometry capability for vert, tesc, tese (#2462) 2020-11-12 13:00:16 -07:00
spv.layoutNested.vert SPV: Generalize multiple struct-type instances for interpolation/invariant qualifiers. 2015-12-24 10:30:13 -07:00
spv.length.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.load.bool.array.interface.block.frag Fix loading bool arrays from interface blocks 2021-07-15 22:29:48 -04:00
spv.localAggregates.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.loops.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.loopsArtificial.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.looseUniformNoLoc.vert SPV: Add auto location mapping of non-opaque non-block uniform variables. 2017-08-26 15:47:25 -06:00
spv.matFun.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.matrix2.frag SPV: Implement all matrix operators {+,-,*,/} for {matrix,scalar,vector}. 2015-12-12 12:28:14 -07:00
spv.matrix.frag SPV: Fix #723: construct vectors from matrices. 2017-02-17 19:06:21 -07:00
spv.memoryQualifier.frag SPV: Add support for memory qualifiers. 2016-02-21 21:02:08 +08:00
spv.memoryScopeSemantics_Error.comp Add gl_SemanticsVolatile to GL_KHR_memory_scope_semantics, and make volatile-qualified atomics generate MemorySemanticsVolatile when using the Vulkan memory model 2019-06-14 09:57:01 -05:00
spv.memoryScopeSemantics.comp Fix an issue of SPV generation for imageAtomicStore. 2020-02-22 22:04:31 +08:00
spv.merge-unreachable.frag Front-end: Warn for likely missed change in default precisions. 2016-08-23 18:13:08 -06:00
spv.meshShaderBuiltins.mesh Fix resizing of gl_PrimitiveIndicesNV[] to max_primitives*geomSize 2019-02-11 15:15:33 -08:00
spv.meshShaderPerView_Errors.mesh Allow unsized view array dimension for non-block perviewNV attributes 2019-07-15 16:14:00 -07:00
spv.meshShaderPerViewBuiltins.mesh Add-support-for-SPV_NV_mesh_shader 2018-09-19 13:07:43 -07:00
spv.meshShaderPerViewUserDefined.mesh Allow unsized view array dimension for non-block perviewNV attributes 2019-07-15 16:14:00 -07:00
spv.meshShaderRedeclBuiltins.mesh Update gtest to explicitly size gl_PrimitiveIndicesNV[] 2019-02-12 12:27:21 -08:00
spv.meshShaderRedeclPerViewBuiltins.mesh Allow redeclaration of builtin interface blocks in mesh shader 2018-10-04 16:39:18 -07:00
spv.meshShaderSharedMem.mesh Add-support-for-SPV_NV_mesh_shader 2018-09-19 13:07:43 -07:00
spv.meshShaderTaskMem.mesh Add-support-for-SPV_NV_mesh_shader 2018-09-19 13:07:43 -07:00
spv.meshShaderUserDefined.mesh changes based on feedback 2018-09-26 13:38:25 -07:00
spv.meshTaskShader.task Add missing support for gl_MeshViewCountNV/gl_MeshViewIndicesNV in task shaders 2019-02-07 14:28:12 -08:00
spv.MissShader_Errors.rmiss Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.MissShader.rmiss update spirv-headers and fix handling of gl_HitTEXT (#2471) 2020-11-30 09:57:34 -07:00
spv.MissShaderMotion.rmiss Add support for GL_NV_ray_tracing_motion_blur. 2021-08-10 10:40:28 -07:00
spv.multiStruct.comp SPV: Fix issue #506: generalize struct deep copy to include arrays. 2016-09-11 12:33:43 -06:00
spv.multiStructFuncall.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.multiView.frag Rename KHX to EXT to match the released specs 2017-03-03 18:40:48 -05:00
spv.multiviewPerViewAttributes.tesc Fix bugs in missing Builtin decoration for some NV builtins for tessellation 2019-07-22 12:36:38 -07:00
spv.multiviewPerViewAttributes.vert Implement NVX_multiview_per_view_attributes 2017-02-14 15:04:33 -08:00
spv.newTexture.frag SPV: Fix an issue related with using CubeArrayShadow for texture() 2015-11-22 21:43:05 +08:00
spv.noBuiltInLoc.vert GLSL/SPV: no location on atomic_uint; Fix #1339. 2018-04-09 17:21:30 -06:00
spv.noDeadDecorations.vert Test dead-decoration removal. 2016-03-11 12:06:41 -05:00
spv.noLocation.vert SPV: Fix #904: Correctly check for built-in block redeclations for location check. 2017-05-24 23:10:28 -06:00
spv.nonSquare.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.nonuniform2.frag For nonuniformEXT constructor, make a copy of the node to decorate 2019-05-08 10:24:46 -05:00
spv.nonuniform3.frag Allow nonuniformEXT() on sampler types. 2020-03-09 10:48:12 -05:00
spv.nonuniform4.frag Allow nonuniformEXT() on sampler types. 2020-03-09 10:48:12 -05:00
spv.nonuniform5.frag Decorate accesschain operand for nonuniform UBO loads 2020-03-09 14:09:41 -05:00
spv.nonuniform.frag New nonuniform analysis (#2457) 2020-11-12 11:10:07 -07:00
spv.noWorkgroup.comp Fix arrays dimensioned with spec constant sized gl_WorkGroupSize 2021-05-06 18:05:16 -06:00
spv.nullInit.comp Implement GL_EXT_null_initializer 2021-01-25 15:54:52 -05:00
spv.nv.hitobject-allops.rchit Add support for GL_NV_shader_invocation_reorder. (#3054) 2023-12-11 20:03:14 +00:00
spv.nv.hitobject-allops.rgen Add support for GL_NV_shader_invocation_reorder. (#3054) 2023-12-11 20:03:14 +00:00
spv.nv.hitobject-allops.rmiss Add support for GL_NV_shader_invocation_reorder. (#3054) 2023-12-11 20:03:14 +00:00
spv.offsets.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.Operations.frag Support multiple swizzled out operands (#2175) 2020-04-13 21:59:49 -06:00
spv.OVR_multiview.vert Multiview extension: Accept layout(num_views) qualifier 2017-07-03 15:51:40 +01:00
spv.paramMemory.420.frag Add test case for read-only storage texture passed to helper function (#2414) 2020-10-07 16:10:27 -06:00
spv.paramMemory.frag Fix #1720: Give an error for parameter mismatched image format. 2019-04-19 04:51:07 -06:00
spv.perprimitiveNV.frag Allow GL_NV_mesh_shader in fragment shaders for perprimitiveNV 2018-10-25 23:50:59 -07:00
spv.pp.line.frag Fix OpLine prepending OpFunction reports wrong file when #line is present 2023-12-11 20:03:12 +00:00
spv.precise.tesc Precise and noContraction propagation 2016-05-09 10:46:40 -04:00
spv.precise.tese Precise and noContraction propagation 2016-05-09 10:46:40 -04:00
spv.precision.frag Fix precision propagation around shifts 2021-02-26 14:25:38 -07:00
spv.precisionArgs.frag SPV: RelaxedPrecision: Generalize fix #2293 to cover more operations. 2020-06-30 02:44:52 -06:00
spv.precisionNonESSamp.frag GLSL->SPIR-V: Put precision decorations on imageLoad(). 2017-10-19 02:07:30 -06:00
spv.precisionTexture.frag SPV: RelaxedPrecision: use the result precision for texture sampling. 2020-06-30 07:52:05 -06:00
spv.prepost.frag glslang SPV tests: Add a set of SPV tests. 2015-05-15 21:32:46 +00:00
spv.privateVariableTypes.frag Add Float16/Int8/Int16 capabilities for private variables and function parameters 2019-02-17 22:50:00 -06:00
spv.pushConstant.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.pushConstantAnon.vert SPV: Allow push constant buffers to not have an instance name. 2017-03-06 08:51:35 -07:00
spv.qualifiers.vert glslang SPV tests: Add a set of SPV tests. 2015-05-15 21:32:46 +00:00
spv.queryL.frag Full stack: implement textureQueryLod(*) and textureQueryLevels(*). 2015-09-15 19:38:56 -06:00
spv.queueFamilyScope.comp Add missing capability when QueueFamily scope is used 2021-01-27 13:14:34 -06:00
spv.rankShift.comp AST: Fix shift conversions, which don't require matching types. 2018-03-15 21:11:36 -06:00
spv.RayCallable_Errors.rcall Callables shouldn't have incoming ray flags 2019-03-25 17:09:13 -07:00
spv.RayCallable.rcall Callables shouldn't have incoming ray flags 2019-03-25 17:09:13 -07:00
spv.RayConstants.rgen Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.RayGenShader11.rgen Error out writes to shaderRecordNV buffer blocks. 2019-03-04 11:05:55 -08:00
spv.RayGenShader_Errors.rgen Error out writes to shaderRecordNV buffer blocks. 2019-03-04 11:05:55 -08:00
spv.RayGenShader.rgen Error out writes to shaderRecordNV buffer blocks. 2019-03-04 11:05:55 -08:00
spv.RayGenShaderArray.rgen Allow runtime-sized arrays of acceleration structures 2019-05-30 12:45:15 -05:00
spv.RayGenShaderMotion.rgen Add support for GL_NV_ray_tracing_motion_blur. 2021-08-10 10:40:28 -07:00
spv.register.autoassign-2.frag HLSL: add intrinsic function implicit promotions 2016-11-23 10:36:34 -07:00
spv.register.autoassign.frag HLSL: Add location offsets per resource type 2016-09-20 20:31:27 -06:00
spv.register.autoassign.rangetest.frag HLSL: add intrinsic function implicit promotions 2016-11-23 10:36:34 -07:00
spv.register.noautoassign.frag HLSL: Add location offsets per resource type 2016-09-20 20:31:27 -06:00
spv.register.subpass.frag HLSL: add subpass input types and methods 2017-10-02 12:46:55 -06:00
spv.rw.autoassign.frag Add UAV (image) binding offset and HLSL register support 2016-11-01 14:44:54 -06:00
spv.sample.frag SPV: SampleMask does not depend on SampleRateShading. 2017-11-20 16:32:49 -07:00
spv.sampleId.frag SPV: SampleMask does not depend on SampleRateShading. 2017-11-20 16:32:49 -07:00
spv.sampleMaskOverrideCoverage.frag Add support for SPV_NV_sample_mask_override_coverage 2016-12-19 16:29:34 -08:00
spv.samplePosition.frag SPV: SampleMask does not depend on SampleRateShading. 2017-11-20 16:32:49 -07:00
spv.samplerlessTextureFunctions.frag Add support for GL_EXT_samplerless_texture_functions 2018-07-01 10:58:53 +01:00
spv.scalarlayout.frag Allow layout(std430) uniform with GL_EXT_scalar_block_layout 2021-07-30 11:11:16 -06:00
spv.scalarlayoutfloat16.frag Implement GL_EXT_scalar_block_layout 2018-11-14 09:30:53 -06:00
spv.separate.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.set.vert SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2. 2015-11-15 22:31:41 -07:00
spv.shaderBallot.comp Implement the extension GL_ARB_shader_ballot 2016-05-05 19:02:35 +08:00
spv.shaderBallotAMD.comp Add int16 support to AMD_trinary_minmax and AMD_shader_ballot 2018-03-28 16:33:01 +08:00
spv.shaderDrawParams.vert SPV: Implement extension SPV_KHR_shader_draw_parameters. 2016-10-11 14:40:35 +08:00
spv.shaderFragMaskAMD.frag Implement the extension GL_AMD_shader_fragment_mask 2017-09-09 22:05:24 +08:00
spv.shaderGroupVote.comp Implement the extension GL_ARB_shader_group_vote. 2016-05-05 20:38:33 +08:00
spv.shaderImageFootprint.frag 0003-Add-support-for-SPV_NV_shader_image_footprint 2018-09-19 13:07:42 -07:00
spv.shaderStencilExport.frag Fix parser issue: redeclare gl_FragStencilRefARB is not supported 2018-11-12 15:15:57 +08:00
spv.shadingRate.frag Add-support-for-SPV_NV_shading_rate 2018-09-19 13:07:43 -07:00
spv.shiftOps.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.shortCircuit.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.simpleFunctionCall.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.simpleMat.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.smBuiltins.frag Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
spv.smBuiltins.vert Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
spv.sparseTexture.frag For bug #2580: sparseTextureGatherOffsetsARB should only take constant offsets. 2021-03-29 14:27:17 -07:00
spv.sparseTextureClamp.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.specConst.vert SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
spv.specConstant.comp SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.specConstant.float16.comp Add SPIR-V capabilities needed for spec constants (#2199) 2020-06-03 07:52:55 -06:00
spv.specConstant.int8.comp Add SPIR-V capabilities needed for spec constants (#2199) 2020-06-03 07:52:55 -06:00
spv.specConstant.int16.comp Add SPIR-V capabilities needed for spec constants (#2199) 2020-06-03 07:52:55 -06:00
spv.specConstant.vert Built-in values declared as specialization constant 2016-04-04 11:10:41 -04:00
spv.specConstantComposite.vert Vulkan: Finish semantics for what creates spec-const-semantics. 2016-05-23 23:10:18 -06:00
spv.specConstantOperations.vert SPV: Implement specialization constants for ?:. 2017-02-08 17:07:07 -07:00
spv.specConstArrayCheck.vert Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
spv.specTexture.frag Fix #2178: Allow specialization constants for texel offsets. 2020-04-12 22:57:07 -06:00
spv.ssbo.autoassign.frag Add reflection queries for thread local size and ssbo auto-binding 2017-02-22 09:40:28 -07:00
spv.ssboAlias.frag HLSL: iomapper: Fix #914. Tolerate user aliasing of bindings. 2017-06-01 18:16:33 -06:00
spv.stereoViewRendering.tesc Fix bugs in missing Builtin decoration for some NV builtins for tessellation 2019-07-22 12:36:38 -07:00
spv.stereoViewRendering.vert support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering 2017-01-20 16:48:26 -08:00
spv.storageBuffer.vert SPV: Support test #pragma for generating the StorageBuffer storage class. 2017-04-19 18:34:49 -06:00
spv.structAssignment.frag Front-end: Warn for likely missed change in default precisions. 2016-08-23 18:13:08 -06:00
spv.structCopy.comp Add tests for conditionals that return a struct value 2023-12-11 20:03:15 +00:00
spv.structDeref.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.structure.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.subgroup.frag SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroup.geom SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroup.tesc SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroup.tese SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroup.vert SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroupArithmetic.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroupBallot.comp Remove Unix executable permission from text files 2018-12-10 10:49:16 +01:00
spv.subgroupBallotNeg.comp Remove Unix executable permission from text files 2018-12-10 10:49:16 +01:00
spv.subgroupBasic.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroupClustered.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroupClusteredNeg.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroupExtendedTypesArithmetic.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesArithmeticNeg.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesBallot.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesBallotNeg.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesClustered.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesClusteredNeg.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesPartitioned.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesPartitionedNeg.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesQuad.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesQuadNeg.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesShuffle.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesShuffleNeg.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesShuffleRelative.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesShuffleRelativeNeg.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesVote.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesVoteNeg.comp Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupPartitioned.comp Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.subgroupQuad.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroupShuffle.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroupShuffleRelative.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subgroupSizeARB.frag Make gl_SubGroupARB a flat int in Vulkan 2023-12-11 20:03:12 +00:00
spv.subgroupUniformControlFlow.vert Implement GL_EXT_subgroup_uniform_control_flow. 2021-06-07 10:21:05 -04:00
spv.subgroupVote.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.subpass.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.switch.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.swizzle.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.swizzleInversion.frag SPV: For AST interpolateAt* ops consuming a swizzle, invert the order. 2016-07-26 12:53:54 -06:00
spv.targetOpenGL.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.targetVulkan.vert Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.terminate.frag Implement GL_EXT_terminate_invocation (#2454) 2020-11-09 09:30:01 -07:00
spv.test.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.test.vert SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.texture.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.texture.sampler.transform.frag Pure Texture to Sampled Texture Transform 2017-05-29 18:29:45 +02:00
spv.texture.vert SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.textureBuffer.vert SPV: Support texelFetch() on a textureBuffer (no sampler). 2017-05-08 00:12:28 -06:00
spv.textureError.frag Improve error message for image/sampler functions for enhanced-msgs 2022-02-23 15:55:49 -07:00
spv.textureGatherBiasLod.frag Implement the extension GL_AMD_texture_gather_bias_lod 2017-06-05 16:41:06 +08:00
spv.types.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.uint.frag Preprocessor: UINT_MAX is translated to constant incorrectly. 2016-09-09 17:06:15 +08:00
spv.uniformArray.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.uniformInitializer.frag spirv: Support initializers on uniforms (#1588) 2020-06-04 01:39:31 -06:00
spv.uniformInitializerSpecConstant.frag spirv: Support initializers on uniforms (#1588) 2020-06-04 01:39:31 -06:00
spv.uniformInitializerStruct.frag spirv: Support initializers on uniforms (#1588) 2020-06-04 01:39:31 -06:00
spv.unit1.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.unit2.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.unit3.frag Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.variableArrayIndex.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.varyingArray.frag SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.varyingArrayIndirect.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.vecMatConstruct.frag GLSL/SPV: Fix #1310: don't create unnecessary integer matrices. 2018-04-07 18:49:54 -06:00
spv.viewportArray2.tesc Accept gl_ViewportMask in version 430 and later 2021-10-20 13:51:23 -06:00
spv.viewportArray2.vert support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering 2017-01-20 16:48:26 -08:00
spv.viewportindex.tese Avoid spuriously adding Geometry capability for vert, tesc, tese (#2462) 2020-11-12 13:00:16 -07:00
spv.voidFunction.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.volatileAtomic.comp Only apply volatile semantics to atomics when using Vulkan Memory Model 2019-10-17 11:22:57 -05:00
spv.vulkan100.subgroupArithmetic.comp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.vulkan100.subgroupPartitioned.comp Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.vulkan110.int16.frag Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
spv.vulkan110.storageBuffer.vert SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
spv.while-continue-break.vert SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.while-simple.vert SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
spv.whileLoop.frag SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
spv.WorkgroupMemoryExplicitLayout.8BitAccess.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.16BitAccess.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.MixBlockNonBlock_Errors.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.MultiBlock.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.NonBlock.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.scalar.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.SingleBlock.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.std140.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.std430.comp Add support for GL_EXT_shared_memory_block 2021-01-29 11:23:05 -08:00
spv.xfb2.vert GLSL: XFB: more support for built-in block redeclarations with XFB. 2018-01-09 18:00:33 -07:00
spv.xfb3.vert GLSL: XFB: more support for built-in block redeclarations with XFB. 2018-01-09 18:00:33 -07:00
spv.xfb.vert SPV: Plumb through XFB buffer and stride information. 2017-12-15 06:25:14 -07:00
spv.xfbOffsetOnBlockMembersAssignment.vert ParseHelper: assign global XfbBuffer to a block missing it 2018-11-10 11:35:50 +01:00
spv.xfbOffsetOnStructMembersAssignment.vert ParseHelper: assign xfb_offset for struct members too 2018-10-31 10:34:44 +01:00
spv.xfbOverlapOffsetCheckWithBlockAndMember.vert ParseHelper: assign global XfbBuffer to a block missing it 2018-11-10 11:35:50 +01:00
spv.xfbStrideJustOnce.vert GlslangToSpv: prevent add XfbStride twice 2018-11-29 11:49:04 +01:00
stringToDouble.vert Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
struct.error.frag Fix crash on bad structure member reference 2023-12-11 20:03:14 +00:00
structAssignment.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
structDeref.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
structure.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
switch.frag glslang -> SPV: 1) Include post switch-break unreachable blocks and 2) Generally, don't emit degenerate (basically empty) unreachable blocks. 2015-05-03 22:38:16 +00:00
swizzle.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
syntaxError.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
terminate.frag Implement GL_EXT_terminate_invocation (#2454) 2020-11-09 09:30:01 -07:00
terminate.vert Implement GL_EXT_terminate_invocation (#2454) 2020-11-09 09:30:01 -07:00
test.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
texture.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
textureoffset_sampler2darrayshadow.vert TextureOffset not support sampler2DArrayShadow sampler until 430. 2021-04-15 21:38:35 +08:00
textureQueryLOD.frag Support the textureQueryLOD at #extension GL_ARB_texture_query_lod. 2021-08-02 16:20:02 +08:00
tokenLength.vert HLSL: support binary literals 2023-12-11 20:03:16 +00:00
tokenPaste.vert Fix token-pasting macros not working in preprocessor directives. (#2453) 2020-11-06 10:51:07 -07:00
types.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
uint.frag Track separate precision defaults for each kind of sampler, give initial defaults as per spec. Also make fragment floats have no default. Modify/add tests to adapt to these changes. 2013-06-19 05:41:25 +00:00
uniformArray.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
validate-shaders.sh validate script: fix path 2018-04-23 15:17:21 -06:00
variableArrayIndex.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
varyingArray.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
varyingArrayIndirect.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
versionsClean.frag Track separate precision defaults for each kind of sampler, give initial defaults as per spec. Also make fragment floats have no default. Modify/add tests to adapt to these changes. 2013-06-19 05:41:25 +00:00
versionsClean.vert Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
versionsErrors.frag Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
versionsErrors.vert Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
vk.relaxed.changeSet.frag Fix issue with remapping global uniform blocks 2021-03-17 19:30:22 -04:00
vk.relaxed.changeSet.vert Fix issue with remapping global uniform blocks 2021-03-17 19:30:22 -04:00
vk.relaxed.errorcheck.frag Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
vk.relaxed.errorcheck.vert Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
vk.relaxed.frag Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
vk.relaxed.link1.frag Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
vk.relaxed.link2.frag Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
vk.relaxed.stagelink.0.0.frag fix cases where symbols in the tree didn't get updated during block merging 2022-01-28 23:38:56 -05:00
vk.relaxed.stagelink.0.0.vert fix cases where symbols in the tree didn't get updated during block merging 2022-01-28 23:38:56 -05:00
vk.relaxed.stagelink.0.1.frag fix cases where symbols in the tree didn't get updated during block merging 2022-01-28 23:38:56 -05:00
vk.relaxed.stagelink.0.1.vert fix cases where symbols in the tree didn't get updated during block merging 2022-01-28 23:38:56 -05:00
vk.relaxed.stagelink.0.2.frag fix cases where symbols in the tree didn't get updated during block merging 2022-01-28 23:38:56 -05:00
vk.relaxed.stagelink.0.2.vert fix cases where symbols in the tree didn't get updated during block merging 2022-01-28 23:38:56 -05:00
vk.relaxed.stagelink.frag Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
vk.relaxed.stagelink.vert GL_EXT_vulkan_glsl_relaxed - retarget gl_VertexID to gl_VertexIndex 2021-09-16 17:40:49 -04:00
voidFunction.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
vulkan.ast.vert Add support for float spec const vector initialization 2021-06-09 10:07:03 -06:00
vulkan.comp Implement GL_EXT_null_initializer 2021-01-25 15:54:52 -05:00
vulkan.frag Prevent Push Constant blocks being an array (#2904) 2022-03-23 11:42:21 -06:00
vulkan.vert Web: Turn off includes, independent preprocessing path, fine tune all. 2019-08-20 23:21:56 -06:00
web.array.frag Web: Turn off includes, independent preprocessing path, fine tune all. 2019-08-20 23:21:56 -06:00
web.basic.vert Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
web.builtins.frag Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
web.builtins.vert Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
web.comp Web: Add basic atomics for SSBOs. 2019-10-23 00:25:39 -06:00
web.controlFlow.frag Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
web.operations.frag Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
web.runtests Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
web.separate.frag Web: Add separate texture/sampler, exclude *CubeArray*. 2019-10-23 00:25:38 -06:00
web.testlist Web: Add compute stage. 2019-10-23 00:25:39 -06:00
web.texture.frag Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
whileLoop.frag glslang testing: Remove dependence on testfiles from LunarGLASS. 2015-06-17 16:15:09 +00:00
xfbUnsizedArray.error.tese Unblock unsized error from assert 2022-01-04 21:24:05 -07:00
xfbUnsizedArray.error.vert Fix xfb stride limit issue (#2088) 2020-06-09 02:30:14 -06:00