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https://github.com/RPCS3/glslang.git
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337dbc7d8c
Still need to handle arrays and built-in redeclarations, and many more rules, but this puts the basics in place. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23225 e7fa87d3-cd2b-0410-9028-fcbf551c1848
19 lines
667 B
Plaintext
19 lines
667 B
Plaintext
ERROR: 0:6: '#error' : e1
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ERROR: 0:11: '#error' : e2
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ERROR: 0:18: '#error' : e3
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ERROR: 3 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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0:20 Function Definition: main( (void)
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0:20 Function Parameters:
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0:20 Sequence
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0:20 move second child to first child (highp 4-component vector of float)
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0:20 'gl_Position' (gl_Position highp 4-component vector of float)
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0:20 Construct vec4 (highp 4-component vector of float)
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0:20 'foo' (highp float)
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0:? Linker Objects
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0:? 'foo' (highp float)
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0:? 'gl_VertexID' (gl_VertexId highp int)
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0:? 'gl_InstanceID' (gl_InstanceId highp int)
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