mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-11 04:43:36 +00:00
144 lines
6.8 KiB
Plaintext
144 lines
6.8 KiB
Plaintext
spv.interpOps.frag
|
|
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80001
|
|
// Id's are bound by 100
|
|
|
|
Capability Shader
|
|
Capability InterpolationFunction
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main" 13 24 33 41 47 72 98
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Source GLSL 450
|
|
Name 4 "main"
|
|
Name 9 "f4"
|
|
Name 13 "if1"
|
|
Name 24 "if2"
|
|
Name 33 "if3"
|
|
Name 41 "if4"
|
|
Name 47 "samp"
|
|
Name 72 "offset"
|
|
Name 98 "fragColor"
|
|
Decorate 47(samp) Flat
|
|
Decorate 72(offset) Flat
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypePointer Function 7(fvec4)
|
|
10: 6(float) Constant 0
|
|
11: 7(fvec4) ConstantComposite 10 10 10 10
|
|
12: TypePointer Input 6(float)
|
|
13(if1): 12(ptr) Variable Input
|
|
15: TypeInt 32 0
|
|
16: 15(int) Constant 0
|
|
17: TypePointer Function 6(float)
|
|
22: TypeVector 6(float) 2
|
|
23: TypePointer Input 22(fvec2)
|
|
24(if2): 23(ptr) Variable Input
|
|
31: TypeVector 6(float) 3
|
|
32: TypePointer Input 31(fvec3)
|
|
33(if3): 32(ptr) Variable Input
|
|
40: TypePointer Input 7(fvec4)
|
|
41(if4): 40(ptr) Variable Input
|
|
45: TypeInt 32 1
|
|
46: TypePointer Input 45(int)
|
|
47(samp): 46(ptr) Variable Input
|
|
72(offset): 23(ptr) Variable Input
|
|
97: TypePointer Output 7(fvec4)
|
|
98(fragColor): 97(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
9(f4): 8(ptr) Variable Function
|
|
Store 9(f4) 11
|
|
14: 6(float) ExtInst 1(GLSL.std.450) 76(InterpolateAtCentroid) 13(if1)
|
|
18: 17(ptr) AccessChain 9(f4) 16
|
|
19: 6(float) Load 18
|
|
20: 6(float) FAdd 19 14
|
|
21: 17(ptr) AccessChain 9(f4) 16
|
|
Store 21 20
|
|
25: 22(fvec2) ExtInst 1(GLSL.std.450) 76(InterpolateAtCentroid) 24(if2)
|
|
26: 7(fvec4) Load 9(f4)
|
|
27: 22(fvec2) VectorShuffle 26 26 0 1
|
|
28: 22(fvec2) FAdd 27 25
|
|
29: 7(fvec4) Load 9(f4)
|
|
30: 7(fvec4) VectorShuffle 29 28 4 5 2 3
|
|
Store 9(f4) 30
|
|
34: 31(fvec3) ExtInst 1(GLSL.std.450) 76(InterpolateAtCentroid) 33(if3)
|
|
35: 7(fvec4) Load 9(f4)
|
|
36: 31(fvec3) VectorShuffle 35 35 0 1 2
|
|
37: 31(fvec3) FAdd 36 34
|
|
38: 7(fvec4) Load 9(f4)
|
|
39: 7(fvec4) VectorShuffle 38 37 4 5 6 3
|
|
Store 9(f4) 39
|
|
42: 7(fvec4) ExtInst 1(GLSL.std.450) 76(InterpolateAtCentroid) 41(if4)
|
|
43: 7(fvec4) Load 9(f4)
|
|
44: 7(fvec4) FAdd 43 42
|
|
Store 9(f4) 44
|
|
48: 45(int) Load 47(samp)
|
|
49: 6(float) ExtInst 1(GLSL.std.450) 77(InterpolateAtSample) 13(if1) 48
|
|
50: 17(ptr) AccessChain 9(f4) 16
|
|
51: 6(float) Load 50
|
|
52: 6(float) FAdd 51 49
|
|
53: 17(ptr) AccessChain 9(f4) 16
|
|
Store 53 52
|
|
54: 45(int) Load 47(samp)
|
|
55: 22(fvec2) ExtInst 1(GLSL.std.450) 77(InterpolateAtSample) 24(if2) 54
|
|
56: 7(fvec4) Load 9(f4)
|
|
57: 22(fvec2) VectorShuffle 56 56 0 1
|
|
58: 22(fvec2) FAdd 57 55
|
|
59: 7(fvec4) Load 9(f4)
|
|
60: 7(fvec4) VectorShuffle 59 58 4 5 2 3
|
|
Store 9(f4) 60
|
|
61: 45(int) Load 47(samp)
|
|
62: 31(fvec3) ExtInst 1(GLSL.std.450) 77(InterpolateAtSample) 33(if3) 61
|
|
63: 7(fvec4) Load 9(f4)
|
|
64: 31(fvec3) VectorShuffle 63 63 0 1 2
|
|
65: 31(fvec3) FAdd 64 62
|
|
66: 7(fvec4) Load 9(f4)
|
|
67: 7(fvec4) VectorShuffle 66 65 4 5 6 3
|
|
Store 9(f4) 67
|
|
68: 45(int) Load 47(samp)
|
|
69: 7(fvec4) ExtInst 1(GLSL.std.450) 77(InterpolateAtSample) 41(if4) 68
|
|
70: 7(fvec4) Load 9(f4)
|
|
71: 7(fvec4) FAdd 70 69
|
|
Store 9(f4) 71
|
|
73: 22(fvec2) Load 72(offset)
|
|
74: 6(float) ExtInst 1(GLSL.std.450) 78(InterpolateAtOffset) 13(if1) 73
|
|
75: 17(ptr) AccessChain 9(f4) 16
|
|
76: 6(float) Load 75
|
|
77: 6(float) FAdd 76 74
|
|
78: 17(ptr) AccessChain 9(f4) 16
|
|
Store 78 77
|
|
79: 22(fvec2) Load 72(offset)
|
|
80: 22(fvec2) ExtInst 1(GLSL.std.450) 78(InterpolateAtOffset) 24(if2) 79
|
|
81: 7(fvec4) Load 9(f4)
|
|
82: 22(fvec2) VectorShuffle 81 81 0 1
|
|
83: 22(fvec2) FAdd 82 80
|
|
84: 7(fvec4) Load 9(f4)
|
|
85: 7(fvec4) VectorShuffle 84 83 4 5 2 3
|
|
Store 9(f4) 85
|
|
86: 22(fvec2) Load 72(offset)
|
|
87: 31(fvec3) ExtInst 1(GLSL.std.450) 78(InterpolateAtOffset) 33(if3) 86
|
|
88: 7(fvec4) Load 9(f4)
|
|
89: 31(fvec3) VectorShuffle 88 88 0 1 2
|
|
90: 31(fvec3) FAdd 89 87
|
|
91: 7(fvec4) Load 9(f4)
|
|
92: 7(fvec4) VectorShuffle 91 90 4 5 6 3
|
|
Store 9(f4) 92
|
|
93: 22(fvec2) Load 72(offset)
|
|
94: 7(fvec4) ExtInst 1(GLSL.std.450) 78(InterpolateAtOffset) 41(if4) 93
|
|
95: 7(fvec4) Load 9(f4)
|
|
96: 7(fvec4) FAdd 95 94
|
|
Store 9(f4) 96
|
|
99: 7(fvec4) Load 9(f4)
|
|
Store 98(fragColor) 99
|
|
Return
|
|
FunctionEnd
|