mirror of
https://github.com/RPCS3/glslang.git
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315 lines
16 KiB
Plaintext
315 lines
16 KiB
Plaintext
spv.shaderBallot.comp
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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Linked compute stage:
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Missing functionality: shader ballot
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 241
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Capability Shader
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Capability Int64
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint GLCompute 4 "main" 10 22 24 27 30 33
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ExecutionMode 4 LocalSize 8 8 1
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Source GLSL 450
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SourceExtension "GL_ARB_gpu_shader_int64"
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SourceExtension "GL_ARB_shader_ballot"
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Name 4 "main"
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Name 8 "invocation"
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Name 10 "gl_SubGroupInvocationARB"
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Name 13 "gl_SubGroupSizeARB"
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Name 20 "relMask"
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Name 22 "gl_SubGroupEqMaskARB"
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Name 24 "gl_SubGroupGeMaskARB"
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Name 27 "gl_SubGroupGtMaskARB"
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Name 30 "gl_SubGroupLeMaskARB"
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Name 33 "gl_SubGroupLtMaskARB"
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Name 48 "Buffers"
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MemberName 48(Buffers) 0 "f4"
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MemberName 48(Buffers) 1 "i4"
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MemberName 48(Buffers) 2 "u4"
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Name 51 "data"
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MemberDecorate 48(Buffers) 0 Offset 0
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MemberDecorate 48(Buffers) 1 Offset 16
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MemberDecorate 48(Buffers) 2 Offset 32
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Decorate 48(Buffers) BufferBlock
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Decorate 51(data) DescriptorSet 0
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Decorate 51(data) Binding 0
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Decorate 240 BuiltIn WorkgroupSize
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypePointer Function 6(int)
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9: TypePointer Input 6(int)
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10(gl_SubGroupInvocationARB): 9(ptr) Variable Input
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12: TypePointer UniformConstant 6(int)
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13(gl_SubGroupSizeARB): 12(ptr) Variable UniformConstant
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16: 6(int) Constant 4
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18: TypeInt 64 0
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19: TypePointer Function 18(int)
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21: TypePointer Input 18(int)
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22(gl_SubGroupEqMaskARB): 21(ptr) Variable Input
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24(gl_SubGroupGeMaskARB): 21(ptr) Variable Input
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27(gl_SubGroupGtMaskARB): 21(ptr) Variable Input
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30(gl_SubGroupLeMaskARB): 21(ptr) Variable Input
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33(gl_SubGroupLtMaskARB): 21(ptr) Variable Input
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37: TypeBool
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38: 37(bool) ConstantTrue
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43: TypeFloat 32
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44: TypeVector 43(float) 4
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45: TypeInt 32 1
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46: TypeVector 45(int) 4
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47: TypeVector 6(int) 4
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48(Buffers): TypeStruct 44(fvec4) 46(ivec4) 47(ivec4)
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49: TypeArray 48(Buffers) 16
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50: TypePointer Uniform 49
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51(data): 50(ptr) Variable Uniform
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53: 45(int) Constant 0
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54: 6(int) Constant 0
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55: TypePointer Uniform 43(float)
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62: 45(int) Constant 1
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63: TypeVector 43(float) 2
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64: TypePointer Uniform 44(fvec4)
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74: 45(int) Constant 2
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75: TypeVector 43(float) 3
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85: 45(int) Constant 3
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92: TypePointer Uniform 45(int)
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99: TypeVector 45(int) 2
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100: TypePointer Uniform 46(ivec4)
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110: TypeVector 45(int) 3
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126: TypePointer Uniform 6(int)
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133: TypeVector 6(int) 2
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134: TypePointer Uniform 47(ivec4)
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144: TypeVector 6(int) 3
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238: 6(int) Constant 8
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239: 6(int) Constant 1
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240: 144(ivec3) ConstantComposite 238 238 239
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4(main): 2 Function None 3
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5: Label
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8(invocation): 7(ptr) Variable Function
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20(relMask): 19(ptr) Variable Function
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11: 6(int) Load 10(gl_SubGroupInvocationARB)
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14: 6(int) Load 13(gl_SubGroupSizeARB)
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15: 6(int) IAdd 11 14
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17: 6(int) UMod 15 16
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Store 8(invocation) 17
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23: 18(int) Load 22(gl_SubGroupEqMaskARB)
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25: 18(int) Load 24(gl_SubGroupGeMaskARB)
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26: 18(int) IAdd 23 25
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28: 18(int) Load 27(gl_SubGroupGtMaskARB)
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29: 18(int) IAdd 26 28
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31: 18(int) Load 30(gl_SubGroupLeMaskARB)
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32: 18(int) IAdd 29 31
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34: 18(int) Load 33(gl_SubGroupLtMaskARB)
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35: 18(int) IAdd 32 34
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Store 20(relMask) 35
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36: 18(int) Load 20(relMask)
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39: 18(int) ExtInst 1(GLSL.std.450) 0(Unknown) 38
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40: 37(bool) IEqual 36 39
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SelectionMerge 42 None
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BranchConditional 40 41 159
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41: Label
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52: 6(int) Load 8(invocation)
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56: 55(ptr) AccessChain 51(data) 53 53 54
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57: 43(float) Load 56
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58: 6(int) Load 8(invocation)
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59: 43(float) ExtInst 1(GLSL.std.450) 0(Unknown) 57 58
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60: 55(ptr) AccessChain 51(data) 52 53 54
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Store 60 59
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61: 6(int) Load 8(invocation)
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65: 64(ptr) AccessChain 51(data) 62 53
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66: 44(fvec4) Load 65
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67: 63(fvec2) VectorShuffle 66 66 0 1
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68: 6(int) Load 8(invocation)
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69: 63(fvec2) ExtInst 1(GLSL.std.450) 0(Unknown) 67 68
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70: 64(ptr) AccessChain 51(data) 61 53
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71: 44(fvec4) Load 70
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72: 44(fvec4) VectorShuffle 71 69 4 5 2 3
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Store 70 72
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73: 6(int) Load 8(invocation)
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76: 64(ptr) AccessChain 51(data) 74 53
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77: 44(fvec4) Load 76
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78: 75(fvec3) VectorShuffle 77 77 0 1 2
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79: 6(int) Load 8(invocation)
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80: 75(fvec3) ExtInst 1(GLSL.std.450) 0(Unknown) 78 79
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81: 64(ptr) AccessChain 51(data) 73 53
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82: 44(fvec4) Load 81
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83: 44(fvec4) VectorShuffle 82 80 4 5 6 3
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Store 81 83
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84: 6(int) Load 8(invocation)
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86: 64(ptr) AccessChain 51(data) 85 53
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87: 44(fvec4) Load 86
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88: 6(int) Load 8(invocation)
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89: 44(fvec4) ExtInst 1(GLSL.std.450) 0(Unknown) 87 88
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90: 64(ptr) AccessChain 51(data) 84 53
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Store 90 89
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91: 6(int) Load 8(invocation)
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93: 92(ptr) AccessChain 51(data) 53 62 54
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94: 45(int) Load 93
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95: 6(int) Load 8(invocation)
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96: 45(int) ExtInst 1(GLSL.std.450) 0(Unknown) 94 95
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97: 92(ptr) AccessChain 51(data) 91 62 54
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Store 97 96
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98: 6(int) Load 8(invocation)
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101: 100(ptr) AccessChain 51(data) 62 62
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102: 46(ivec4) Load 101
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103: 99(ivec2) VectorShuffle 102 102 0 1
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104: 6(int) Load 8(invocation)
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105: 99(ivec2) ExtInst 1(GLSL.std.450) 0(Unknown) 103 104
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106: 100(ptr) AccessChain 51(data) 98 62
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107: 46(ivec4) Load 106
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108: 46(ivec4) VectorShuffle 107 105 4 5 2 3
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Store 106 108
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109: 6(int) Load 8(invocation)
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111: 100(ptr) AccessChain 51(data) 74 62
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112: 46(ivec4) Load 111
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113: 110(ivec3) VectorShuffle 112 112 0 1 2
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114: 6(int) Load 8(invocation)
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115: 110(ivec3) ExtInst 1(GLSL.std.450) 0(Unknown) 113 114
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116: 100(ptr) AccessChain 51(data) 109 62
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117: 46(ivec4) Load 116
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118: 46(ivec4) VectorShuffle 117 115 4 5 6 3
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Store 116 118
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119: 6(int) Load 8(invocation)
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120: 100(ptr) AccessChain 51(data) 85 62
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121: 46(ivec4) Load 120
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122: 6(int) Load 8(invocation)
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123: 46(ivec4) ExtInst 1(GLSL.std.450) 0(Unknown) 121 122
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124: 100(ptr) AccessChain 51(data) 119 62
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Store 124 123
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125: 6(int) Load 8(invocation)
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127: 126(ptr) AccessChain 51(data) 53 74 54
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128: 6(int) Load 127
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129: 6(int) Load 8(invocation)
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130: 6(int) ExtInst 1(GLSL.std.450) 0(Unknown) 128 129
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131: 126(ptr) AccessChain 51(data) 125 74 54
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Store 131 130
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132: 6(int) Load 8(invocation)
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135: 134(ptr) AccessChain 51(data) 62 74
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136: 47(ivec4) Load 135
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137: 133(ivec2) VectorShuffle 136 136 0 1
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138: 6(int) Load 8(invocation)
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139: 133(ivec2) ExtInst 1(GLSL.std.450) 0(Unknown) 137 138
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140: 134(ptr) AccessChain 51(data) 132 74
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141: 47(ivec4) Load 140
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142: 47(ivec4) VectorShuffle 141 139 4 5 2 3
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Store 140 142
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143: 6(int) Load 8(invocation)
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145: 134(ptr) AccessChain 51(data) 74 74
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146: 47(ivec4) Load 145
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147: 144(ivec3) VectorShuffle 146 146 0 1 2
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148: 6(int) Load 8(invocation)
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149: 144(ivec3) ExtInst 1(GLSL.std.450) 0(Unknown) 147 148
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150: 134(ptr) AccessChain 51(data) 143 74
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151: 47(ivec4) Load 150
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152: 47(ivec4) VectorShuffle 151 149 4 5 6 3
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Store 150 152
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153: 6(int) Load 8(invocation)
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154: 134(ptr) AccessChain 51(data) 85 74
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155: 47(ivec4) Load 154
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156: 6(int) Load 8(invocation)
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157: 47(ivec4) ExtInst 1(GLSL.std.450) 0(Unknown) 155 156
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158: 134(ptr) AccessChain 51(data) 153 74
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Store 158 157
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Branch 42
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159: Label
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160: 6(int) Load 8(invocation)
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161: 55(ptr) AccessChain 51(data) 53 53 54
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162: 43(float) Load 161
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163: 43(float) ExtInst 1(GLSL.std.450) 0(Unknown) 162
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164: 55(ptr) AccessChain 51(data) 160 53 54
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Store 164 163
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165: 6(int) Load 8(invocation)
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166: 64(ptr) AccessChain 51(data) 62 53
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167: 44(fvec4) Load 166
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168: 63(fvec2) VectorShuffle 167 167 0 1
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169: 63(fvec2) ExtInst 1(GLSL.std.450) 0(Unknown) 168
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170: 64(ptr) AccessChain 51(data) 165 53
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171: 44(fvec4) Load 170
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172: 44(fvec4) VectorShuffle 171 169 4 5 2 3
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Store 170 172
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173: 6(int) Load 8(invocation)
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174: 64(ptr) AccessChain 51(data) 74 53
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175: 44(fvec4) Load 174
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176: 75(fvec3) VectorShuffle 175 175 0 1 2
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177: 75(fvec3) ExtInst 1(GLSL.std.450) 0(Unknown) 176
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178: 64(ptr) AccessChain 51(data) 173 53
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179: 44(fvec4) Load 178
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180: 44(fvec4) VectorShuffle 179 177 4 5 6 3
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Store 178 180
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181: 6(int) Load 8(invocation)
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182: 64(ptr) AccessChain 51(data) 85 53
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183: 44(fvec4) Load 182
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184: 44(fvec4) ExtInst 1(GLSL.std.450) 0(Unknown) 183
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185: 64(ptr) AccessChain 51(data) 181 53
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Store 185 184
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186: 6(int) Load 8(invocation)
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187: 92(ptr) AccessChain 51(data) 53 62 54
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188: 45(int) Load 187
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189: 45(int) ExtInst 1(GLSL.std.450) 0(Unknown) 188
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190: 92(ptr) AccessChain 51(data) 186 62 54
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Store 190 189
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191: 6(int) Load 8(invocation)
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192: 100(ptr) AccessChain 51(data) 62 62
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193: 46(ivec4) Load 192
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194: 99(ivec2) VectorShuffle 193 193 0 1
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195: 99(ivec2) ExtInst 1(GLSL.std.450) 0(Unknown) 194
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196: 100(ptr) AccessChain 51(data) 191 62
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197: 46(ivec4) Load 196
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198: 46(ivec4) VectorShuffle 197 195 4 5 2 3
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Store 196 198
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199: 6(int) Load 8(invocation)
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200: 100(ptr) AccessChain 51(data) 74 62
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201: 46(ivec4) Load 200
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202: 110(ivec3) VectorShuffle 201 201 0 1 2
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203: 110(ivec3) ExtInst 1(GLSL.std.450) 0(Unknown) 202
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204: 100(ptr) AccessChain 51(data) 199 62
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205: 46(ivec4) Load 204
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206: 46(ivec4) VectorShuffle 205 203 4 5 6 3
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Store 204 206
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207: 6(int) Load 8(invocation)
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208: 100(ptr) AccessChain 51(data) 85 62
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209: 46(ivec4) Load 208
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210: 46(ivec4) ExtInst 1(GLSL.std.450) 0(Unknown) 209
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211: 100(ptr) AccessChain 51(data) 207 62
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Store 211 210
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212: 6(int) Load 8(invocation)
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213: 126(ptr) AccessChain 51(data) 53 74 54
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214: 6(int) Load 213
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215: 6(int) ExtInst 1(GLSL.std.450) 0(Unknown) 214
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216: 126(ptr) AccessChain 51(data) 212 74 54
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Store 216 215
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217: 6(int) Load 8(invocation)
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218: 134(ptr) AccessChain 51(data) 62 74
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219: 47(ivec4) Load 218
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220: 133(ivec2) VectorShuffle 219 219 0 1
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221: 133(ivec2) ExtInst 1(GLSL.std.450) 0(Unknown) 220
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222: 134(ptr) AccessChain 51(data) 217 74
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223: 47(ivec4) Load 222
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224: 47(ivec4) VectorShuffle 223 221 4 5 2 3
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Store 222 224
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225: 6(int) Load 8(invocation)
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226: 134(ptr) AccessChain 51(data) 74 74
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227: 47(ivec4) Load 226
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228: 144(ivec3) VectorShuffle 227 227 0 1 2
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229: 144(ivec3) ExtInst 1(GLSL.std.450) 0(Unknown) 228
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230: 134(ptr) AccessChain 51(data) 225 74
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231: 47(ivec4) Load 230
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232: 47(ivec4) VectorShuffle 231 229 4 5 6 3
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Store 230 232
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233: 6(int) Load 8(invocation)
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234: 134(ptr) AccessChain 51(data) 85 74
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235: 47(ivec4) Load 234
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236: 47(ivec4) ExtInst 1(GLSL.std.450) 0(Unknown) 235
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237: 134(ptr) AccessChain 51(data) 233 74
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Store 237 236
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Branch 42
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42: Label
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Return
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FunctionEnd
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