glslang/Test/150.vert
John Kessenich fb57e7cc5e Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers.
Also split linker validation into its own file, removed dead "QualifierAlive" files, printed errors for parsing problems with built-in symbols,  updated the Windows binary, and added some tests.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23490 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-10-15 21:46:20 +00:00

22 lines
297 B
GLSL

#version 150 core
in vec4 iv4;
uniform float ps;
invariant gl_Position;
void main()
{
gl_Position = iv4;
gl_PointSize = ps;
gl_ClipDistance[2] = iv4.x;
}
float gl_ClipDistance[4];
uniform foob {
int a[];
};
int a[5]; // ERROR, resizing user-block member