mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-19 09:16:32 +00:00
ac3707921e
Now, version 5.* is all connected to making the uint type, which doesn't quite work. Generator versions 4 and 6 do not do this.
831 lines
41 KiB
Plaintext
831 lines
41 KiB
Plaintext
hlsl.clipdistance-3.geom
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Shader version: 500
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invocations = -1
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max_vertices = 3
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input primitive = triangles
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output primitive = line_strip
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0:? Sequence
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0:12 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3]; ( temp void)
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0:12 Function Parameters:
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0:12 'pos' ( in 3-element array of 4-component vector of float)
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0:12 'VertexID' ( in 3-element array of uint)
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0:12 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:12 'clip' ( in 3-element array of 4-component vector of float)
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0:? Sequence
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0:15 move second child to first child ( temp 4-component vector of float)
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0:15 pos: direct index for structure ( temp 4-component vector of float)
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0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:15 Constant:
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0:15 0 (const int)
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0:15 direct index ( temp 4-component vector of float)
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0:15 'pos' ( in 3-element array of 4-component vector of float)
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0:15 Constant:
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0:15 0 (const int)
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0:16 move second child to first child ( temp 2-component vector of float)
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0:16 clip0: direct index for structure ( temp 2-component vector of float)
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0:16 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:16 Constant:
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0:16 1 (const int)
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0:16 vector swizzle ( temp 2-component vector of float)
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0:16 direct index ( temp 4-component vector of float)
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0:16 'clip' ( in 3-element array of 4-component vector of float)
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0:16 Constant:
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0:16 0 (const int)
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0:16 Sequence
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0:16 Constant:
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0:16 0 (const int)
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0:16 Constant:
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0:16 1 (const int)
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0:17 move second child to first child ( temp 2-component vector of float)
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0:17 clip1: direct index for structure ( temp 2-component vector of float)
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0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:17 Constant:
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0:17 2 (const int)
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0:17 vector swizzle ( temp 2-component vector of float)
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0:17 direct index ( temp 4-component vector of float)
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0:17 'clip' ( in 3-element array of 4-component vector of float)
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0:17 Constant:
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0:17 0 (const int)
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0:17 Sequence
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0:17 Constant:
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0:17 2 (const int)
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0:17 Constant:
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0:17 3 (const int)
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0:19 Sequence
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0:19 Sequence
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0:19 move second child to first child ( temp 4-component vector of float)
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0:? 'OutputStream.pos' ( out 4-component vector of float Position)
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0:19 pos: direct index for structure ( temp 4-component vector of float)
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0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:19 Constant:
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0:19 0 (const int)
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0:? Sequence
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0:19 move second child to first child ( temp float)
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0:19 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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0:19 Constant:
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0:19 0 (const int)
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0:19 direct index ( temp float)
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0:19 clip0: direct index for structure ( temp 2-component vector of float)
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0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:19 Constant:
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0:19 1 (const int)
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0:19 Constant:
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0:19 0 (const int)
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0:19 move second child to first child ( temp float)
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0:19 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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0:19 Constant:
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0:19 1 (const int)
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0:19 direct index ( temp float)
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0:19 clip0: direct index for structure ( temp 2-component vector of float)
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0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:19 Constant:
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0:19 1 (const int)
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0:19 Constant:
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0:19 1 (const int)
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0:? Sequence
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0:19 move second child to first child ( temp float)
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0:19 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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0:19 Constant:
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0:19 2 (const int)
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0:19 direct index ( temp float)
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0:19 clip1: direct index for structure ( temp 2-component vector of float)
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0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:19 Constant:
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0:19 2 (const int)
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0:19 Constant:
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0:19 0 (const int)
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0:19 move second child to first child ( temp float)
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0:19 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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0:19 Constant:
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0:19 3 (const int)
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0:19 direct index ( temp float)
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0:19 clip1: direct index for structure ( temp 2-component vector of float)
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0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:19 Constant:
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0:19 2 (const int)
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0:19 Constant:
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0:19 1 (const int)
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0:19 EmitVertex ( temp void)
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0:12 Function Definition: main( ( temp void)
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0:12 Function Parameters:
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0:? Sequence
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0:12 move second child to first child ( temp 3-element array of 4-component vector of float)
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0:? 'pos' ( temp 3-element array of 4-component vector of float)
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0:? 'pos' ( in 3-element array of 4-component vector of float Position)
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0:12 move second child to first child ( temp 3-element array of uint)
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0:? 'VertexID' ( temp 3-element array of uint)
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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0:? Sequence
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:12 Constant:
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0:12 0 (const int)
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0:12 Constant:
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0:12 0 (const int)
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0:12 direct index ( in float ClipDistance)
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0:12 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:12 Constant:
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0:12 0 (const int)
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0:12 Constant:
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0:12 0 (const int)
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:12 Constant:
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0:12 0 (const int)
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0:12 Constant:
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0:12 1 (const int)
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0:12 direct index ( in float ClipDistance)
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0:12 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:12 Constant:
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0:12 0 (const int)
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0:12 Constant:
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0:12 1 (const int)
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:12 Constant:
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0:12 0 (const int)
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0:12 Constant:
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0:12 2 (const int)
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0:12 direct index ( in float ClipDistance)
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0:12 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:12 Constant:
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0:12 0 (const int)
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0:12 Constant:
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0:12 2 (const int)
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:12 Constant:
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0:12 0 (const int)
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0:12 Constant:
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0:12 3 (const int)
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0:12 direct index ( in float ClipDistance)
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0:12 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:12 Constant:
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0:12 0 (const int)
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0:12 Constant:
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0:12 3 (const int)
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:12 Constant:
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0:12 1 (const int)
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0:12 Constant:
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0:12 0 (const int)
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0:12 direct index ( in float ClipDistance)
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0:12 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:12 Constant:
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0:12 1 (const int)
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0:12 Constant:
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0:12 0 (const int)
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:12 Constant:
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0:12 1 (const int)
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0:12 Constant:
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0:12 1 (const int)
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0:12 direct index ( in float ClipDistance)
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0:12 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:12 Constant:
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0:12 1 (const int)
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0:12 Constant:
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0:12 1 (const int)
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:12 Constant:
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0:12 1 (const int)
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0:12 Constant:
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0:12 2 (const int)
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0:12 direct index ( in float ClipDistance)
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0:12 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:12 Constant:
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0:12 1 (const int)
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0:12 Constant:
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0:12 2 (const int)
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:12 Constant:
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0:12 1 (const int)
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0:12 Constant:
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0:12 3 (const int)
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0:12 direct index ( in float ClipDistance)
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0:12 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:12 Constant:
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0:12 1 (const int)
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0:12 Constant:
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0:12 3 (const int)
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:12 Constant:
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0:12 2 (const int)
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0:12 Constant:
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0:12 0 (const int)
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0:12 direct index ( in float ClipDistance)
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0:12 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:12 Constant:
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0:12 2 (const int)
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0:12 Constant:
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0:12 0 (const int)
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:12 Constant:
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0:12 2 (const int)
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0:12 Constant:
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0:12 1 (const int)
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0:12 direct index ( in float ClipDistance)
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0:12 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:12 Constant:
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0:12 2 (const int)
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0:12 Constant:
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0:12 1 (const int)
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:12 Constant:
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0:12 2 (const int)
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0:12 Constant:
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0:12 2 (const int)
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0:12 direct index ( in float ClipDistance)
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0:12 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:12 Constant:
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0:12 2 (const int)
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0:12 Constant:
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0:12 2 (const int)
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 4-component vector of float)
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:12 Constant:
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0:12 2 (const int)
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0:12 Constant:
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0:12 3 (const int)
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0:12 direct index ( in float ClipDistance)
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0:12 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:12 Constant:
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0:12 2 (const int)
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0:12 Constant:
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0:12 3 (const int)
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0:12 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3]; ( temp void)
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0:? 'pos' ( temp 3-element array of 4-component vector of float)
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0:? 'VertexID' ( temp 3-element array of uint)
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0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:? Linker Objects
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0:? 'pos' ( in 3-element array of 4-component vector of float Position)
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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0:? 'OutputStream.pos' ( out 4-component vector of float Position)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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Linked geometry stage:
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Shader version: 500
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invocations = 1
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max_vertices = 3
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input primitive = triangles
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output primitive = line_strip
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0:? Sequence
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0:12 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3]; ( temp void)
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|
0:12 Function Parameters:
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0:12 'pos' ( in 3-element array of 4-component vector of float)
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|
0:12 'VertexID' ( in 3-element array of uint)
|
|
0:12 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
|
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0:12 'clip' ( in 3-element array of 4-component vector of float)
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|
0:? Sequence
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0:15 move second child to first child ( temp 4-component vector of float)
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|
0:15 pos: direct index for structure ( temp 4-component vector of float)
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0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
|
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0:15 Constant:
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0:15 0 (const int)
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|
0:15 direct index ( temp 4-component vector of float)
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|
0:15 'pos' ( in 3-element array of 4-component vector of float)
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|
0:15 Constant:
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0:15 0 (const int)
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0:16 move second child to first child ( temp 2-component vector of float)
|
|
0:16 clip0: direct index for structure ( temp 2-component vector of float)
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|
0:16 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
|
|
0:16 Constant:
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0:16 1 (const int)
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|
0:16 vector swizzle ( temp 2-component vector of float)
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|
0:16 direct index ( temp 4-component vector of float)
|
|
0:16 'clip' ( in 3-element array of 4-component vector of float)
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|
0:16 Constant:
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0:16 0 (const int)
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0:16 Sequence
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0:16 Constant:
|
|
0:16 0 (const int)
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|
0:16 Constant:
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0:16 1 (const int)
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0:17 move second child to first child ( temp 2-component vector of float)
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0:17 clip1: direct index for structure ( temp 2-component vector of float)
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0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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|
0:17 Constant:
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0:17 2 (const int)
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|
0:17 vector swizzle ( temp 2-component vector of float)
|
|
0:17 direct index ( temp 4-component vector of float)
|
|
0:17 'clip' ( in 3-element array of 4-component vector of float)
|
|
0:17 Constant:
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|
0:17 0 (const int)
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|
0:17 Sequence
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0:17 Constant:
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0:17 2 (const int)
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0:17 Constant:
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0:17 3 (const int)
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0:19 Sequence
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0:19 Sequence
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0:19 move second child to first child ( temp 4-component vector of float)
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0:? 'OutputStream.pos' ( out 4-component vector of float Position)
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0:19 pos: direct index for structure ( temp 4-component vector of float)
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0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
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0:19 Constant:
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0:19 0 (const int)
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0:? Sequence
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0:19 move second child to first child ( temp float)
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0:19 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
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|
0:19 Constant:
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0:19 0 (const int)
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0:19 direct index ( temp float)
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0:19 clip0: direct index for structure ( temp 2-component vector of float)
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0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
|
|
0:19 Constant:
|
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0:19 1 (const int)
|
|
0:19 Constant:
|
|
0:19 0 (const int)
|
|
0:19 move second child to first child ( temp float)
|
|
0:19 direct index ( out float ClipDistance)
|
|
0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
|
|
0:19 Constant:
|
|
0:19 1 (const int)
|
|
0:19 direct index ( temp float)
|
|
0:19 clip0: direct index for structure ( temp 2-component vector of float)
|
|
0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
|
|
0:19 Constant:
|
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0:19 1 (const int)
|
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0:19 Constant:
|
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0:19 1 (const int)
|
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0:? Sequence
|
|
0:19 move second child to first child ( temp float)
|
|
0:19 direct index ( out float ClipDistance)
|
|
0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
|
|
0:19 Constant:
|
|
0:19 2 (const int)
|
|
0:19 direct index ( temp float)
|
|
0:19 clip1: direct index for structure ( temp 2-component vector of float)
|
|
0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
|
|
0:19 Constant:
|
|
0:19 2 (const int)
|
|
0:19 Constant:
|
|
0:19 0 (const int)
|
|
0:19 move second child to first child ( temp float)
|
|
0:19 direct index ( out float ClipDistance)
|
|
0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
|
|
0:19 Constant:
|
|
0:19 3 (const int)
|
|
0:19 direct index ( temp float)
|
|
0:19 clip1: direct index for structure ( temp 2-component vector of float)
|
|
0:19 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
|
|
0:19 Constant:
|
|
0:19 2 (const int)
|
|
0:19 Constant:
|
|
0:19 1 (const int)
|
|
0:19 EmitVertex ( temp void)
|
|
0:12 Function Definition: main( ( temp void)
|
|
0:12 Function Parameters:
|
|
0:? Sequence
|
|
0:12 move second child to first child ( temp 3-element array of 4-component vector of float)
|
|
0:? 'pos' ( temp 3-element array of 4-component vector of float)
|
|
0:? 'pos' ( in 3-element array of 4-component vector of float Position)
|
|
0:12 move second child to first child ( temp 3-element array of uint)
|
|
0:? 'VertexID' ( temp 3-element array of uint)
|
|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
0:? Sequence
|
|
0:12 move second child to first child ( temp float)
|
|
0:12 direct index ( temp float)
|
|
0:12 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 direct index ( in float ClipDistance)
|
|
0:12 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 move second child to first child ( temp float)
|
|
0:12 direct index ( temp float)
|
|
0:12 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 direct index ( in float ClipDistance)
|
|
0:12 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 move second child to first child ( temp float)
|
|
0:12 direct index ( temp float)
|
|
0:12 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 direct index ( in float ClipDistance)
|
|
0:12 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 move second child to first child ( temp float)
|
|
0:12 direct index ( temp float)
|
|
0:12 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 Constant:
|
|
0:12 3 (const int)
|
|
0:12 direct index ( in float ClipDistance)
|
|
0:12 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 Constant:
|
|
0:12 3 (const int)
|
|
0:12 move second child to first child ( temp float)
|
|
0:12 direct index ( temp float)
|
|
0:12 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 direct index ( in float ClipDistance)
|
|
0:12 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 move second child to first child ( temp float)
|
|
0:12 direct index ( temp float)
|
|
0:12 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 direct index ( in float ClipDistance)
|
|
0:12 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 move second child to first child ( temp float)
|
|
0:12 direct index ( temp float)
|
|
0:12 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 direct index ( in float ClipDistance)
|
|
0:12 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 move second child to first child ( temp float)
|
|
0:12 direct index ( temp float)
|
|
0:12 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 Constant:
|
|
0:12 3 (const int)
|
|
0:12 direct index ( in float ClipDistance)
|
|
0:12 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 Constant:
|
|
0:12 3 (const int)
|
|
0:12 move second child to first child ( temp float)
|
|
0:12 direct index ( temp float)
|
|
0:12 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 direct index ( in float ClipDistance)
|
|
0:12 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:12 move second child to first child ( temp float)
|
|
0:12 direct index ( temp float)
|
|
0:12 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 direct index ( in float ClipDistance)
|
|
0:12 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 move second child to first child ( temp float)
|
|
0:12 direct index ( temp float)
|
|
0:12 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 direct index ( in float ClipDistance)
|
|
0:12 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 move second child to first child ( temp float)
|
|
0:12 direct index ( temp float)
|
|
0:12 direct index ( temp 4-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 Constant:
|
|
0:12 3 (const int)
|
|
0:12 direct index ( in float ClipDistance)
|
|
0:12 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 Constant:
|
|
0:12 3 (const int)
|
|
0:12 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3]; ( temp void)
|
|
0:? 'pos' ( temp 3-element array of 4-component vector of float)
|
|
0:? 'VertexID' ( temp 3-element array of uint)
|
|
0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip0, temp 2-component vector of float clip1})
|
|
0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 'pos' ( in 3-element array of 4-component vector of float Position)
|
|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
0:? 'OutputStream.pos' ( out 4-component vector of float Position)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80006
|
|
// Id's are bound by 127
|
|
|
|
Capability Geometry
|
|
Capability ClipDistance
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Geometry 4 "main" 43 49 69 73 78
|
|
ExecutionMode 4 Triangles
|
|
ExecutionMode 4 Invocations 1
|
|
ExecutionMode 4 OutputLineStrip
|
|
ExecutionMode 4 OutputVertices 3
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 15 "S"
|
|
MemberName 15(S) 0 "pos"
|
|
MemberName 15(S) 1 "clip0"
|
|
MemberName 15(S) 2 "clip1"
|
|
Name 22 "@main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3];"
|
|
Name 18 "pos"
|
|
Name 19 "VertexID"
|
|
Name 20 "OutputStream"
|
|
Name 21 "clip"
|
|
Name 24 "s"
|
|
Name 43 "OutputStream.pos"
|
|
Name 49 "OutputStream.clip1"
|
|
Name 67 "pos"
|
|
Name 69 "pos"
|
|
Name 71 "VertexID"
|
|
Name 73 "VertexID"
|
|
Name 75 "clip"
|
|
Name 78 "clip"
|
|
Name 117 "OutputStream"
|
|
Name 118 "param"
|
|
Name 120 "param"
|
|
Name 122 "param"
|
|
Name 123 "param"
|
|
Decorate 43(OutputStream.pos) BuiltIn Position
|
|
Decorate 49(OutputStream.clip1) BuiltIn ClipDistance
|
|
Decorate 69(pos) BuiltIn Position
|
|
Decorate 73(VertexID) Location 0
|
|
Decorate 78(clip) BuiltIn ClipDistance
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypeInt 32 0
|
|
9: 8(int) Constant 3
|
|
10: TypeArray 7(fvec4) 9
|
|
11: TypePointer Function 10
|
|
12: TypeArray 8(int) 9
|
|
13: TypePointer Function 12
|
|
14: TypeVector 6(float) 2
|
|
15(S): TypeStruct 7(fvec4) 14(fvec2) 14(fvec2)
|
|
16: TypePointer Function 15(S)
|
|
17: TypeFunction 2 11(ptr) 13(ptr) 16(ptr) 11(ptr)
|
|
25: TypeInt 32 1
|
|
26: 25(int) Constant 0
|
|
27: TypePointer Function 7(fvec4)
|
|
31: 25(int) Constant 1
|
|
35: TypePointer Function 14(fvec2)
|
|
37: 25(int) Constant 2
|
|
42: TypePointer Output 7(fvec4)
|
|
43(OutputStream.pos): 42(ptr) Variable Output
|
|
46: 8(int) Constant 4
|
|
47: TypeArray 6(float) 46
|
|
48: TypePointer Output 47
|
|
49(OutputStream.clip1): 48(ptr) Variable Output
|
|
50: 8(int) Constant 0
|
|
51: TypePointer Function 6(float)
|
|
54: TypePointer Output 6(float)
|
|
56: 8(int) Constant 1
|
|
63: 25(int) Constant 3
|
|
68: TypePointer Input 10
|
|
69(pos): 68(ptr) Variable Input
|
|
72: TypePointer Input 12
|
|
73(VertexID): 72(ptr) Variable Input
|
|
76: TypeArray 47 9
|
|
77: TypePointer Input 76
|
|
78(clip): 77(ptr) Variable Input
|
|
79: TypePointer Input 6(float)
|
|
88: 8(int) Constant 2
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
67(pos): 11(ptr) Variable Function
|
|
71(VertexID): 13(ptr) Variable Function
|
|
75(clip): 11(ptr) Variable Function
|
|
117(OutputStream): 16(ptr) Variable Function
|
|
118(param): 11(ptr) Variable Function
|
|
120(param): 13(ptr) Variable Function
|
|
122(param): 16(ptr) Variable Function
|
|
123(param): 11(ptr) Variable Function
|
|
70: 10 Load 69(pos)
|
|
Store 67(pos) 70
|
|
74: 12 Load 73(VertexID)
|
|
Store 71(VertexID) 74
|
|
80: 79(ptr) AccessChain 78(clip) 26 26
|
|
81: 6(float) Load 80
|
|
82: 51(ptr) AccessChain 75(clip) 26 50
|
|
Store 82 81
|
|
83: 79(ptr) AccessChain 78(clip) 26 31
|
|
84: 6(float) Load 83
|
|
85: 51(ptr) AccessChain 75(clip) 26 56
|
|
Store 85 84
|
|
86: 79(ptr) AccessChain 78(clip) 26 37
|
|
87: 6(float) Load 86
|
|
89: 51(ptr) AccessChain 75(clip) 26 88
|
|
Store 89 87
|
|
90: 79(ptr) AccessChain 78(clip) 26 63
|
|
91: 6(float) Load 90
|
|
92: 51(ptr) AccessChain 75(clip) 26 9
|
|
Store 92 91
|
|
93: 79(ptr) AccessChain 78(clip) 31 26
|
|
94: 6(float) Load 93
|
|
95: 51(ptr) AccessChain 75(clip) 31 50
|
|
Store 95 94
|
|
96: 79(ptr) AccessChain 78(clip) 31 31
|
|
97: 6(float) Load 96
|
|
98: 51(ptr) AccessChain 75(clip) 31 56
|
|
Store 98 97
|
|
99: 79(ptr) AccessChain 78(clip) 31 37
|
|
100: 6(float) Load 99
|
|
101: 51(ptr) AccessChain 75(clip) 31 88
|
|
Store 101 100
|
|
102: 79(ptr) AccessChain 78(clip) 31 63
|
|
103: 6(float) Load 102
|
|
104: 51(ptr) AccessChain 75(clip) 31 9
|
|
Store 104 103
|
|
105: 79(ptr) AccessChain 78(clip) 37 26
|
|
106: 6(float) Load 105
|
|
107: 51(ptr) AccessChain 75(clip) 37 50
|
|
Store 107 106
|
|
108: 79(ptr) AccessChain 78(clip) 37 31
|
|
109: 6(float) Load 108
|
|
110: 51(ptr) AccessChain 75(clip) 37 56
|
|
Store 110 109
|
|
111: 79(ptr) AccessChain 78(clip) 37 37
|
|
112: 6(float) Load 111
|
|
113: 51(ptr) AccessChain 75(clip) 37 88
|
|
Store 113 112
|
|
114: 79(ptr) AccessChain 78(clip) 37 63
|
|
115: 6(float) Load 114
|
|
116: 51(ptr) AccessChain 75(clip) 37 9
|
|
Store 116 115
|
|
119: 10 Load 67(pos)
|
|
Store 118(param) 119
|
|
121: 12 Load 71(VertexID)
|
|
Store 120(param) 121
|
|
124: 10 Load 75(clip)
|
|
Store 123(param) 124
|
|
125: 2 FunctionCall 22(@main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3];) 118(param) 120(param) 122(param) 123(param)
|
|
126: 15(S) Load 122(param)
|
|
Store 117(OutputStream) 126
|
|
Return
|
|
FunctionEnd
|
|
22(@main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf4[3];): 2 Function None 17
|
|
18(pos): 11(ptr) FunctionParameter
|
|
19(VertexID): 13(ptr) FunctionParameter
|
|
20(OutputStream): 16(ptr) FunctionParameter
|
|
21(clip): 11(ptr) FunctionParameter
|
|
23: Label
|
|
24(s): 16(ptr) Variable Function
|
|
28: 27(ptr) AccessChain 18(pos) 26
|
|
29: 7(fvec4) Load 28
|
|
30: 27(ptr) AccessChain 24(s) 26
|
|
Store 30 29
|
|
32: 27(ptr) AccessChain 21(clip) 26
|
|
33: 7(fvec4) Load 32
|
|
34: 14(fvec2) VectorShuffle 33 33 0 1
|
|
36: 35(ptr) AccessChain 24(s) 31
|
|
Store 36 34
|
|
38: 27(ptr) AccessChain 21(clip) 26
|
|
39: 7(fvec4) Load 38
|
|
40: 14(fvec2) VectorShuffle 39 39 2 3
|
|
41: 35(ptr) AccessChain 24(s) 37
|
|
Store 41 40
|
|
44: 27(ptr) AccessChain 24(s) 26
|
|
45: 7(fvec4) Load 44
|
|
Store 43(OutputStream.pos) 45
|
|
52: 51(ptr) AccessChain 24(s) 31 50
|
|
53: 6(float) Load 52
|
|
55: 54(ptr) AccessChain 49(OutputStream.clip1) 26
|
|
Store 55 53
|
|
57: 51(ptr) AccessChain 24(s) 31 56
|
|
58: 6(float) Load 57
|
|
59: 54(ptr) AccessChain 49(OutputStream.clip1) 31
|
|
Store 59 58
|
|
60: 51(ptr) AccessChain 24(s) 37 50
|
|
61: 6(float) Load 60
|
|
62: 54(ptr) AccessChain 49(OutputStream.clip1) 37
|
|
Store 62 61
|
|
64: 51(ptr) AccessChain 24(s) 37 56
|
|
65: 6(float) Load 64
|
|
66: 54(ptr) AccessChain 49(OutputStream.clip1) 63
|
|
Store 66 65
|
|
EmitVertex
|
|
Return
|
|
FunctionEnd
|