mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-19 09:16:32 +00:00
ac3707921e
Now, version 5.* is all connected to making the uint type, which doesn't quite work. Generator versions 4 and 6 do not do this.
124 lines
5.1 KiB
Plaintext
124 lines
5.1 KiB
Plaintext
hlsl.promote.atomic.frag
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:5 Function Definition: @main( ( temp 4-component vector of float)
|
|
0:5 Function Parameters:
|
|
0:? Sequence
|
|
0:13 move second child to first child ( temp int)
|
|
0:13 'Orig' ( temp int)
|
|
0:13 Convert uint to int ( temp int)
|
|
0:13 imageAtomicAdd ( temp uint)
|
|
0:13 's_uintbuff' (layout( r32ui) uniform uimageBuffer)
|
|
0:13 'Loc' ( temp int)
|
|
0:13 Convert int to uint ( temp uint)
|
|
0:13 'Inc' ( temp int)
|
|
0:15 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 0.000000
|
|
0:? 0.000000
|
|
0:? 0.000000
|
|
0:? 0.000000
|
|
0:5 Function Definition: main( ( temp void)
|
|
0:5 Function Parameters:
|
|
0:? Sequence
|
|
0:5 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:5 Function Call: @main( ( temp 4-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 's_uintbuff' (layout( r32ui) uniform uimageBuffer)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:5 Function Definition: @main( ( temp 4-component vector of float)
|
|
0:5 Function Parameters:
|
|
0:? Sequence
|
|
0:13 move second child to first child ( temp int)
|
|
0:13 'Orig' ( temp int)
|
|
0:13 Convert uint to int ( temp int)
|
|
0:13 imageAtomicAdd ( temp uint)
|
|
0:13 's_uintbuff' (layout( r32ui) uniform uimageBuffer)
|
|
0:13 'Loc' ( temp int)
|
|
0:13 Convert int to uint ( temp uint)
|
|
0:13 'Inc' ( temp int)
|
|
0:15 Branch: Return with expression
|
|
0:? Constant:
|
|
0:? 0.000000
|
|
0:? 0.000000
|
|
0:? 0.000000
|
|
0:? 0.000000
|
|
0:5 Function Definition: main( ( temp void)
|
|
0:5 Function Parameters:
|
|
0:? Sequence
|
|
0:5 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:5 Function Call: @main( ( temp 4-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 's_uintbuff' (layout( r32ui) uniform uimageBuffer)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80006
|
|
// Id's are bound by 36
|
|
|
|
Capability Shader
|
|
Capability ImageBuffer
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main" 34
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 9 "@main("
|
|
Name 13 "Orig"
|
|
Name 17 "s_uintbuff"
|
|
Name 18 "Loc"
|
|
Name 20 "Inc"
|
|
Name 34 "@entryPointOutput"
|
|
Decorate 17(s_uintbuff) DescriptorSet 0
|
|
Decorate 34(@entryPointOutput) Location 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypeFunction 7(fvec4)
|
|
11: TypeInt 32 1
|
|
12: TypePointer Function 11(int)
|
|
14: TypeInt 32 0
|
|
15: TypeImage 14(int) Buffer nonsampled format:R32ui
|
|
16: TypePointer UniformConstant 15
|
|
17(s_uintbuff): 16(ptr) Variable UniformConstant
|
|
23: 14(int) Constant 0
|
|
24: TypePointer Image 14(int)
|
|
26: 14(int) Constant 1
|
|
29: 6(float) Constant 0
|
|
30: 7(fvec4) ConstantComposite 29 29 29 29
|
|
33: TypePointer Output 7(fvec4)
|
|
34(@entryPointOutput): 33(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
35: 7(fvec4) FunctionCall 9(@main()
|
|
Store 34(@entryPointOutput) 35
|
|
Return
|
|
FunctionEnd
|
|
9(@main(): 7(fvec4) Function None 8
|
|
10: Label
|
|
13(Orig): 12(ptr) Variable Function
|
|
18(Loc): 12(ptr) Variable Function
|
|
20(Inc): 12(ptr) Variable Function
|
|
19: 11(int) Load 18(Loc)
|
|
21: 11(int) Load 20(Inc)
|
|
22: 14(int) Bitcast 21
|
|
25: 24(ptr) ImageTexelPointer 17(s_uintbuff) 19 23
|
|
27: 14(int) AtomicIAdd 25 26 23 22
|
|
28: 11(int) Bitcast 27
|
|
Store 13(Orig) 28
|
|
ReturnValue 30
|
|
FunctionEnd
|