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https://github.com/RPCS3/glslang.git
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ac3707921e
Now, version 5.* is all connected to making the uint type, which doesn't quite work. Generator versions 4 and 6 do not do this.
67 lines
2.9 KiB
Plaintext
Executable File
67 lines
2.9 KiB
Plaintext
Executable File
spv.dataOutIndirect.vert
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WARNING: 0:3: attribute deprecated in version 130; may be removed in future release
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// Module Version 10000
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// Generated by (magic number): 80006
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// Id's are bound by 38
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 25 28 34
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Source GLSL 140
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Name 4 "main"
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Name 8 "i"
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Name 25 "colorOut"
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Name 28 "color"
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Name 34 "gl_Position"
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Decorate 34(gl_Position) BuiltIn Position
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypePointer Function 6(int)
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9: 6(int) Constant 1
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16: 6(int) Constant 5
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17: TypeBool
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19: TypeFloat 32
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20: TypeVector 19(float) 4
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21: TypeInt 32 0
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22: 21(int) Constant 6
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23: TypeArray 20(fvec4) 22
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24: TypePointer Output 23
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25(colorOut): 24(ptr) Variable Output
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27: TypePointer Input 20(fvec4)
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28(color): 27(ptr) Variable Input
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30: TypePointer Output 20(fvec4)
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34(gl_Position): 30(ptr) Variable Output
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35: 6(int) Constant 2
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4(main): 2 Function None 3
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5: Label
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8(i): 7(ptr) Variable Function
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Store 8(i) 9
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Branch 10
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10: Label
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LoopMerge 12 13 None
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Branch 14
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14: Label
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15: 6(int) Load 8(i)
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18: 17(bool) SLessThan 15 16
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BranchConditional 18 11 12
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11: Label
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26: 6(int) Load 8(i)
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29: 20(fvec4) Load 28(color)
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31: 30(ptr) AccessChain 25(colorOut) 26
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Store 31 29
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Branch 13
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13: Label
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32: 6(int) Load 8(i)
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33: 6(int) IAdd 32 9
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Store 8(i) 33
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Branch 10
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12: Label
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36: 30(ptr) AccessChain 25(colorOut) 35
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37: 20(fvec4) Load 36
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Store 34(gl_Position) 37
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Return
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FunctionEnd
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