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https://github.com/RPCS3/glslang.git
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ac3707921e
Now, version 5.* is all connected to making the uint type, which doesn't quite work. Generator versions 4 and 6 do not do this.
57 lines
2.6 KiB
Plaintext
57 lines
2.6 KiB
Plaintext
spv.drawParams.vert
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// Module Version 10300
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// Generated by (magic number): 80006
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// Id's are bound by 29
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Capability Shader
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Capability DrawParameters
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 10 13 16 21
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Source GLSL 450
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SourceExtension "GL_ARB_shader_draw_parameters"
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Name 4 "main"
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Name 8 "a"
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Name 10 "gl_BaseVertexARB"
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Name 12 "b"
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Name 13 "gl_BaseInstanceARB"
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Name 15 "c"
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Name 16 "gl_DrawIDARB"
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Name 21 "pos"
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Decorate 10(gl_BaseVertexARB) BuiltIn BaseVertex
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Decorate 13(gl_BaseInstanceARB) BuiltIn BaseInstance
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Decorate 16(gl_DrawIDARB) BuiltIn DrawIndex
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypePointer Function 6(int)
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9: TypePointer Input 6(int)
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10(gl_BaseVertexARB): 9(ptr) Variable Input
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13(gl_BaseInstanceARB): 9(ptr) Variable Input
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16(gl_DrawIDARB): 9(ptr) Variable Input
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18: TypeFloat 32
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19: TypeVector 18(float) 3
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20: TypePointer Output 19(fvec3)
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21(pos): 20(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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8(a): 7(ptr) Variable Function
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12(b): 7(ptr) Variable Function
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15(c): 7(ptr) Variable Function
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11: 6(int) Load 10(gl_BaseVertexARB)
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Store 8(a) 11
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14: 6(int) Load 13(gl_BaseInstanceARB)
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Store 12(b) 14
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17: 6(int) Load 16(gl_DrawIDARB)
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Store 15(c) 17
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22: 6(int) Load 8(a)
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23: 18(float) ConvertSToF 22
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24: 6(int) Load 12(b)
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25: 18(float) ConvertSToF 24
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26: 6(int) Load 15(c)
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27: 18(float) ConvertSToF 26
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28: 19(fvec3) CompositeConstruct 23 25 27
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Store 21(pos) 28
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Return
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FunctionEnd
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