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https://github.com/RPCS3/glslang.git
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ac3707921e
Now, version 5.* is all connected to making the uint type, which doesn't quite work. Generator versions 4 and 6 do not do this.
59 lines
3.0 KiB
Plaintext
59 lines
3.0 KiB
Plaintext
spv.subgroup.vert
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// Module Version 10300
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// Generated by (magic number): 80006
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// Id's are bound by 26
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Capability Shader
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Capability GroupNonUniform
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 15 18 20
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Source GLSL 450
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SourceExtension "GL_KHR_shader_subgroup_basic"
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Name 4 "main"
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Name 9 "Output"
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MemberName 9(Output) 0 "result"
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Name 11 ""
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Name 15 "gl_VertexIndex"
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Name 18 "gl_SubgroupSize"
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Name 20 "gl_SubgroupInvocationID"
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Decorate 8 ArrayStride 16
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MemberDecorate 9(Output) 0 Offset 0
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Decorate 9(Output) BufferBlock
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Decorate 11 DescriptorSet 0
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Decorate 11 Binding 0
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Decorate 15(gl_VertexIndex) BuiltIn VertexIndex
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Decorate 18(gl_SubgroupSize) RelaxedPrecision
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Decorate 18(gl_SubgroupSize) BuiltIn SubgroupSize
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Decorate 19 RelaxedPrecision
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Decorate 20(gl_SubgroupInvocationID) RelaxedPrecision
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Decorate 20(gl_SubgroupInvocationID) BuiltIn SubgroupLocalInvocationId
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Decorate 21 RelaxedPrecision
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypeVector 6(int) 4
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8: TypeRuntimeArray 7(ivec4)
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9(Output): TypeStruct 8
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10: TypePointer Uniform 9(Output)
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11: 10(ptr) Variable Uniform
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12: TypeInt 32 1
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13: 12(int) Constant 0
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14: TypePointer Input 12(int)
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15(gl_VertexIndex): 14(ptr) Variable Input
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17: TypePointer Input 6(int)
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18(gl_SubgroupSize): 17(ptr) Variable Input
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20(gl_SubgroupInvocationID): 17(ptr) Variable Input
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22: 6(int) Constant 0
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24: TypePointer Uniform 7(ivec4)
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4(main): 2 Function None 3
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5: Label
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16: 12(int) Load 15(gl_VertexIndex)
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19: 6(int) Load 18(gl_SubgroupSize)
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21: 6(int) Load 20(gl_SubgroupInvocationID)
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23: 7(ivec4) CompositeConstruct 19 21 22 22
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25: 24(ptr) AccessChain 11 13 16
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Store 25 23
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Return
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FunctionEnd
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