mirror of
https://github.com/RPCS3/glslang.git
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297ae211f1
WIP: HLSL: EOpGenMul arg reversal
1144 lines
70 KiB
C++
Executable File
1144 lines
70 KiB
C++
Executable File
//
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//Copyright (C) 2016 LunarG, Inc.
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//
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//All rights reserved.
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//
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//Redistribution and use in source and binary forms, with or without
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//modification, are permitted provided that the following conditions
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//are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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//POSSIBILITY OF SUCH DAMAGE.
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//
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//
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// Create strings that declare built-in definitions, add built-ins programmatically
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// that cannot be expressed in the strings, and establish mappings between
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// built-in functions and operators.
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//
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// Where to put a built-in:
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// TBuiltInParseablesHlsl::initialize(version,profile) context-independent textual built-ins; add them to the right string
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// TBuiltInParseablesHlsl::initialize(resources,...) context-dependent textual built-ins; add them to the right string
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// TBuiltInParseablesHlsl::identifyBuiltIns(...,symbolTable) context-independent programmatic additions/mappings to the symbol table,
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// including identifying what extensions are needed if a version does not allow a symbol
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// TBuiltInParseablesHlsl::identifyBuiltIns(...,symbolTable, resources) context-dependent programmatic additions/mappings to the
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// symbol table, including identifying what extensions are needed if a version does
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// not allow a symbol
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//
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#include "hlslParseables.h"
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#include <cctype>
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#include <utility>
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#include <algorithm>
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namespace { // anonymous namespace functions
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const bool UseHlslTypes = false;
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const char* BaseTypeName(const char argOrder, const char* scalarName, const char* vecName, const char* matName)
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{
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switch (argOrder) {
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case 'S': return scalarName;
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case 'V': return vecName;
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case 'M': return matName;
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default: return "UNKNOWN_TYPE";
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}
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}
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bool IsSamplerType(const char argType) { return argType == 'S' || argType == 's'; }
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bool IsTextureArrayed(const char argOrder) { return argOrder == '@' || argOrder == '&'; }
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bool IsTextureMS(const char argOrder) { return argOrder == '$' || argOrder == '&'; }
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bool IsBuffer(const char argOrder) { return argOrder == '*'; }
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bool IsTextureType(const char argOrder)
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{
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return argOrder == '%' || argOrder == '@' || IsTextureMS(argOrder) || IsBuffer(argOrder);
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}
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// Reject certain combinations that are illegal sample methods. For example,
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// 3D arrays.
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bool IsIllegalSample(const glslang::TString& name, const char* argOrder, int dim0)
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{
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const bool isArrayed = IsTextureArrayed(*argOrder);
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const bool isMS = IsTextureMS(*argOrder);
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const bool isBuffer = IsBuffer(*argOrder);
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// there are no 3D arrayed textures, or 3D SampleCmp(LevelZero)
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if (dim0 == 3 && (isArrayed || name == "SampleCmp" || name == "SampleCmpLevelZero"))
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return true;
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const int numArgs = int(std::count(argOrder, argOrder + strlen(argOrder), ',')) + 1;
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// Reject invalid offset forms with cubemaps
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if (dim0 == 4) {
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if ((name == "Sample" && numArgs >= 4) ||
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(name == "SampleBias" && numArgs >= 5) ||
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(name == "SampleCmp" && numArgs >= 5) ||
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(name == "SampleCmpLevelZero" && numArgs >= 5) ||
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(name == "SampleGrad" && numArgs >= 6) ||
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(name == "SampleLevel" && numArgs >= 5))
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return true;
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}
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const bool isGather =
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(name == "Gather" ||
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name == "GatherRed" ||
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name == "GatherGreen" ||
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name == "GatherBlue" ||
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name == "GatherAlpha");
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const bool isGatherCmp =
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(name == "GatherCmpRed" ||
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name == "GatherCmpGreen" ||
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name == "GatherCmpBlue" ||
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name == "GatherCmpAlpha");
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// Reject invalid Gathers
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if (isGather || isGatherCmp) {
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if (dim0 == 1 || dim0 == 3) // there are no 1D or 3D gathers
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return true;
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// no offset on cube or cube array gathers
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if (dim0 == 4) {
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if ((isGather && numArgs > 3) || (isGatherCmp && numArgs > 4))
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return true;
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}
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}
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// Reject invalid Loads
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if (name == "Load" && dim0 == 4)
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return true; // Load does not support any cubemaps, arrayed or not.
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// Multisample formats are only 2D and 2Darray
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if (isMS && dim0 != 2)
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return true;
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// Buffer are only 1D
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if (isBuffer && dim0 != 1)
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return true;
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return false;
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}
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// Return the number of the coordinate arg, if any
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int CoordinateArgPos(const glslang::TString& name, bool isTexture)
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{
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if (!isTexture || (name == "GetDimensions"))
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return -1; // has none
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else if (name == "Load")
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return 1;
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else
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return 2; // other texture methods are 2
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}
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// Some texture methods use an addition coordinate dimension for the mip
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bool HasMipInCoord(const glslang::TString& name, bool isMS, bool isBuffer)
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{
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return name == "Load" && !isMS && !isBuffer;
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}
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// LOD calculations don't pass the array level in the coordinate.
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bool NoArrayCoord(const glslang::TString& name)
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{
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return name == "CalculateLevelOfDetail" || name == "CalculateLevelOfDetailUnclamped";
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}
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// Handle IO params marked with > or <
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const char* IoParam(glslang::TString& s, const char* nthArgOrder)
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{
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if (*nthArgOrder == '>') { // output params
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++nthArgOrder;
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s.append("out ");
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} else if (*nthArgOrder == '<') { // input params
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++nthArgOrder;
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s.append("in ");
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}
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return nthArgOrder;
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}
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// Handle repeated args
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void HandleRepeatArg(const char*& arg, const char*& prev, const char* current)
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{
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if (*arg == ',' || *arg == '\0')
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arg = prev;
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else
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prev = current;
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}
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// Return true for the end of a single argument key, which can be the end of the string, or
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// the comma separator.
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inline bool IsEndOfArg(const char* arg)
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{
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return arg == nullptr || *arg == '\0' || *arg == ',';
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}
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// If this is a fixed vector size, such as V3, return the size. Else return 0.
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int FixedVecSize(const char* arg)
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{
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while (!IsEndOfArg(arg)) {
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if (isdigit(*arg))
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return *arg - '0';
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++arg;
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}
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return 0; // none found.
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}
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// Create and return a type name. This is done in GLSL, not HLSL conventions, until such
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// time as builtins are parsed using the HLSL parser.
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//
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// order: S = scalar, V = vector, M = matrix
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// argType: F = float, D = double, I = int, U = uint, B = bool, S = sampler
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// dim0 = vector dimension, or matrix 1st dimension
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// dim1 = matrix 2nd dimension
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glslang::TString& AppendTypeName(glslang::TString& s, const char* argOrder, const char* argType, int dim0, int dim1)
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{
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const bool isTranspose = (argOrder[0] == '^');
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const bool isTexture = IsTextureType(argOrder[0]);
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const bool isArrayed = IsTextureArrayed(argOrder[0]);
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const bool isSampler = IsSamplerType(argType[0]);
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const bool isMS = IsTextureMS(argOrder[0]);
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const bool isBuffer = IsBuffer(argOrder[0]);
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char type = *argType;
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if (isTranspose) { // Take transpose of matrix dimensions
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std::swap(dim0, dim1);
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} else if (isTexture) {
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if (type == 'F') // map base type to texture of that type.
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type = 'T'; // e.g, int -> itexture, uint -> utexture, etc.
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else if (type == 'I')
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type = 'i';
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else if (type == 'U')
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type = 'u';
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}
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if (isTranspose)
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++argOrder;
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char order = *argOrder;
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if (UseHlslTypes) {
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// TODO: handle sub-vec4 returns
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switch (type) {
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case '-': s += "void"; break;
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case 'F': s += "float"; break;
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case 'D': s += "double"; break;
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case 'I': s += "int"; break;
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case 'U': s += "uint"; break;
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case 'B': s += "bool"; break;
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case 'S': s += "sampler"; break;
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case 's': s += "SamplerComparisonState"; break;
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case 'T': s += (isBuffer ? "Buffer" : "Texture"); break;
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case 'i': s += (isBuffer ? "Buffer <int4>" : "Texture <int4>"); break;
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case 'u': s += (isBuffer ? "Buffer <uint4>" : "Texture <uint4>"); break;
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default: s += "UNKNOWN_TYPE"; break;
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}
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} else {
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switch (type) {
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case '-': s += "void"; break;
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case 'F': s += BaseTypeName(order, "float", "vec", "mat"); break;
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case 'D': s += BaseTypeName(order, "double", "dvec", "dmat"); break;
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case 'I': s += BaseTypeName(order, "int", "ivec", "imat"); break;
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case 'U': s += BaseTypeName(order, "uint", "uvec", "umat"); break;
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case 'B': s += BaseTypeName(order, "bool", "bvec", "bmat"); break;
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case 'S': s += "sampler"; break;
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case 's': s += "samplerShadow"; break;
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case 'T': // fall through
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case 'i': // ...
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case 'u': // ...
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if (type != 'T') // create itexture, utexture, etc
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s += type;
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s += (isBuffer ? "samplerBuffer" : "texture");
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break;
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default: s += "UNKNOWN_TYPE"; break;
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}
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}
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// handle fixed vector sizes, such as float3, and only ever 3.
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const int fixedVecSize = FixedVecSize(argOrder);
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if (fixedVecSize != 0)
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dim0 = dim1 = fixedVecSize;
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// Add sampler dimensions
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if (isSampler || isTexture) {
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if ((order == 'V' || isTexture) && !isBuffer) {
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switch (dim0) {
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case 1: s += "1D"; break;
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case 2: s += (isMS ? "2DMS" : "2D"); break;
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case 3: s += "3D"; break;
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case 4: s += "Cube"; break;
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default: s += "UNKNOWN_SAMPLER"; break;
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}
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}
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} else {
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// Non-sampler type:
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// verify dimensions
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if (((order == 'V' || order == 'M') && (dim0 < 1 || dim0 > 4)) ||
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(order == 'M' && (dim1 < 1 || dim1 > 4))) {
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s += "UNKNOWN_DIMENSION";
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return s;
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}
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switch (order) {
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case '-': break; // no dimensions for voids
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case 'S': break; // no dimensions on scalars
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case 'V':
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s += ('0' + char(dim0));
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break;
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case 'M':
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s += ('0' + char(dim0));
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s += 'x';
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s += ('0' + char(dim1));
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break;
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default:
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break;
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}
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}
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// handle arrayed textures
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if (isArrayed)
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s += "Array";
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return s;
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}
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// TODO: the GLSL parser is currently used to parse HLSL prototypes. However, many valid HLSL prototypes
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// are not valid GLSL prototypes. This rejects the invalid ones. Thus, there is a single switch below
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// to enable creation of the entire HLSL space.
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inline bool IsValidGlsl(const char* cname, char retOrder, char retType, char argOrder, char argType,
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int dim0, int dim1, int dim0Max, int dim1Max)
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{
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const bool isVec = dim0Max > 1 || argType == 'V';
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const bool isMat = dim1Max > 1 || argType == 'M';
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if (!IsTextureType(argOrder) &&
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((isVec && dim0 == 1) || // avoid vec1
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(isMat && dim0 == 1 && dim1 == 1))) // avoid mat1x1
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return false;
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const std::string name(cname); // for ease of comparison. slow, but temporary, until HLSL parser is online.
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if (isMat && dim1 == 1) // TODO: avoid mat Nx1 until we find the right GLSL profile
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return false;
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if ((isMat && (argType == 'I' || argType == 'U' || argType == 'B')) ||
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(retOrder == 'M' && (retType == 'I' || retType == 'U' || retType == 'B')))
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return false;
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if (name == "GetRenderTargetSamplePosition" ||
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name == "tex1D" ||
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name == "tex1Dgrad")
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return false;
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return true;
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}
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// return position of end of argument specifier
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inline const char* FindEndOfArg(const char* arg)
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{
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while (!IsEndOfArg(arg))
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++arg;
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return *arg == '\0' ? nullptr : arg;
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}
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// Return pointer to beginning of Nth argument specifier in the string.
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inline const char* NthArg(const char* arg, int n)
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{
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for (int x=0; x<n && arg; ++x)
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if ((arg = FindEndOfArg(arg)) != nullptr)
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++arg; // skip arg separator
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return arg;
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}
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inline void FindVectorMatrixBounds(const char* argOrder, int fixedVecSize, int& dim0Min, int& dim0Max, int& /*dim1Min*/, int& dim1Max)
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{
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for (int arg = 0; ; ++arg) {
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const char* nthArgOrder(NthArg(argOrder, arg));
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if (nthArgOrder == nullptr)
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break;
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else if (*nthArgOrder == 'V')
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dim0Max = 4;
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else if (*nthArgOrder == 'M')
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dim0Max = dim1Max = 4;
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}
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if (fixedVecSize > 0) // handle fixed sized vectors
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dim0Min = dim0Max = fixedVecSize;
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}
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} // end anonymous namespace
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namespace glslang {
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TBuiltInParseablesHlsl::TBuiltInParseablesHlsl()
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{
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}
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//
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// Handle creation of mat*mat specially, since it doesn't fall conveniently out of
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// the generic prototype creation code below.
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//
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void TBuiltInParseablesHlsl::createMatTimesMat()
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{
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TString& s = commonBuiltins;
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const int first = (UseHlslTypes ? 1 : 2);
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for (int xRows = first; xRows <=4; xRows++) {
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for (int xCols = first; xCols <=4; xCols++) {
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const int yRows = xCols;
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for (int yCols = first; yCols <=4; yCols++) {
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const int retRows = xRows;
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const int retCols = yCols;
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// Create a mat * mat of the appropriate dimensions
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AppendTypeName(s, "M", "F", retRows, retCols); // add return type
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s.append(" "); // space between type and name
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s.append("mul"); // intrinsic name
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s.append("("); // open paren
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AppendTypeName(s, "M", "F", xRows, xCols); // add X input
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s.append(", ");
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AppendTypeName(s, "M", "F", yRows, yCols); // add Y input
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s.append(");\n"); // close paren
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}
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// Create M*V
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AppendTypeName(s, "V", "F", xRows, 1); // add return type
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s.append(" "); // space between type and name
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s.append("mul"); // intrinsic name
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s.append("("); // open paren
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AppendTypeName(s, "M", "F", xRows, xCols); // add X input
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s.append(", ");
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AppendTypeName(s, "V", "F", xCols, 1); // add Y input
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s.append(");\n"); // close paren
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// Create V*M
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AppendTypeName(s, "V", "F", xCols, 1); // add return type
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s.append(" "); // space between type and name
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s.append("mul"); // intrinsic name
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s.append("("); // open paren
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AppendTypeName(s, "V", "F", xRows, 1); // add Y input
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s.append(", ");
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AppendTypeName(s, "M", "F", xRows, xCols); // add X input
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s.append(");\n"); // close paren
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}
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}
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}
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//
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// Add all context-independent built-in functions and variables that are present
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// for the given version and profile. Share common ones across stages, otherwise
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// make stage-specific entries.
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//
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// Most built-ins variables can be added as simple text strings. Some need to
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// be added programmatically, which is done later in IdentifyBuiltIns() below.
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//
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void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, const SpvVersion& /*spvVersion*/)
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{
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static const EShLanguageMask EShLangAll = EShLanguageMask(EShLangCount - 1);
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|
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// These are the actual stage masks defined in the documentation, in case they are
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// needed for furture validation. For now, they are commented out, and set below
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// to EShLangAll, to allow any intrinsic to be used in any shader, which is legal
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// if it is not called.
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//
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// static const EShLanguageMask EShLangPSCS = EShLanguageMask(EShLangFragmentMask | EShLangComputeMask);
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// static const EShLanguageMask EShLangVSPSGS = EShLanguageMask(EShLangVertexMask | EShLangFragmentMask | EShLangGeometryMask);
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// static const EShLanguageMask EShLangCS = EShLangComputeMask;
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// static const EShLanguageMask EShLangPS = EShLangFragmentMask;
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// static const EShLanguageMask EShLangHS = EShLangTessControlMask;
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// This set uses EShLangAll for everything.
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static const EShLanguageMask EShLangPSCS = EShLangAll;
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static const EShLanguageMask EShLangVSPSGS = EShLangAll;
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static const EShLanguageMask EShLangCS = EShLangAll;
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static const EShLanguageMask EShLangPS = EShLangAll;
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static const EShLanguageMask EShLangHS = EShLangAll;
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// This structure encodes the prototype information for each HLSL intrinsic.
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// Because explicit enumeration would be cumbersome, it's procedurally generated.
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// orderKey can be:
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// S = scalar, V = vector, M = matrix, - = void
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// typekey can be:
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// D = double, F = float, U = uint, I = int, B = bool, S = sampler, s = shadowSampler
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// An empty order or type key repeats the first one. E.g: SVM,, means 3 args each of SVM.
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// '>' as first letter of order creates an output parameter
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// '<' as first letter of order creates an input parameter
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// '^' as first letter of order takes transpose dimensions
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// '%' as first letter of order creates texture of given F/I/U type (texture, itexture, etc)
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// '@' as first letter of order creates arrayed texture of given type
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// '$' / '&' as first letter of order creates 2DMS / 2DMSArray textures
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// '*' as first letter of order creates buffer object
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static const struct {
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const char* name; // intrinsic name
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const char* retOrder; // return type key: empty matches order of 1st argument
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const char* retType; // return type key: empty matches type of 1st argument
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const char* argOrder; // argument order key
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const char* argType; // argument type key
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unsigned int stage; // stage mask
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} hlslIntrinsics[] = {
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// name retOrd retType argOrder argType stage mask
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// -----------------------------------------------------------------------------------------------
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{ "abort", nullptr, nullptr, "-", "-", EShLangAll },
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{ "abs", nullptr, nullptr, "SVM", "DFUI", EShLangAll },
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{ "acos", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "all", "S", "B", "SVM", "BFI", EShLangAll },
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{ "AllMemoryBarrier", nullptr, nullptr, "-", "-", EShLangCS },
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{ "AllMemoryBarrierWithGroupSync", nullptr, nullptr, "-", "-", EShLangCS },
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{ "any", "S", "B", "SVM", "BFI", EShLangAll },
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{ "asdouble", "S", "D", "S,", "U,", EShLangAll },
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{ "asdouble", "V2", "D", "V2,", "U,", EShLangAll },
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{ "asfloat", nullptr, "F", "SVM", "BFIU", EShLangAll },
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{ "asin", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "asint", nullptr, "I", "SVM", "FU", EShLangAll },
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{ "asuint", nullptr, "U", "SVM", "FU", EShLangAll },
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{ "atan", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "atan2", nullptr, nullptr, "SVM,", "F,", EShLangAll },
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{ "ceil", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "CheckAccessFullyMapped", "S", "B" , "S", "U", EShLangPSCS },
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{ "clamp", nullptr, nullptr, "SVM,,", "FUI,,", EShLangAll },
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{ "clip", "-", "-", "SVM", "F", EShLangPS },
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{ "cos", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "cosh", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "countbits", nullptr, nullptr, "SV", "U", EShLangAll },
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{ "cross", nullptr, nullptr, "V3,", "F,", EShLangAll },
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{ "D3DCOLORtoUBYTE4", "V4", "I", "V4", "F", EShLangAll },
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{ "ddx", nullptr, nullptr, "SVM", "F", EShLangPS },
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{ "ddx_coarse", nullptr, nullptr, "SVM", "F", EShLangPS },
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{ "ddx_fine", nullptr, nullptr, "SVM", "F", EShLangPS },
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{ "ddy", nullptr, nullptr, "SVM", "F", EShLangPS },
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{ "ddy_coarse", nullptr, nullptr, "SVM", "F", EShLangPS },
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{ "ddy_fine", nullptr, nullptr, "SVM", "F", EShLangPS },
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{ "degrees", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "determinant", "S", "F", "M", "F", EShLangAll },
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{ "DeviceMemoryBarrier", nullptr, nullptr, "-", "-", EShLangPSCS },
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{ "DeviceMemoryBarrierWithGroupSync", nullptr, nullptr, "-", "-", EShLangCS },
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{ "distance", "S", "F", "V,", "F,", EShLangAll },
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{ "dot", "S", nullptr, "V,", "FI,", EShLangAll },
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{ "dst", nullptr, nullptr, "V4,", "F,", EShLangAll },
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// { "errorf", "-", "-", "", "", EShLangAll }, TODO: varargs
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{ "EvaluateAttributeAtCentroid", nullptr, nullptr, "SVM", "F", EShLangPS },
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{ "EvaluateAttributeAtSample", nullptr, nullptr, "SVM,S", "F,U", EShLangPS },
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{ "EvaluateAttributeSnapped", nullptr, nullptr, "SVM,V2", "F,I", EShLangPS },
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{ "exp", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "exp2", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "f16tof32", nullptr, "F", "SV", "U", EShLangAll },
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{ "f32tof16", nullptr, "U", "SV", "F", EShLangAll },
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{ "faceforward", nullptr, nullptr, "V,,", "F,,", EShLangAll },
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{ "firstbithigh", nullptr, nullptr, "SV", "UI", EShLangAll },
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{ "firstbitlow", nullptr, nullptr, "SV", "UI", EShLangAll },
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{ "floor", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "fma", nullptr, nullptr, "SVM,,", "D,,", EShLangAll },
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{ "fmod", nullptr, nullptr, "SVM,", "F,", EShLangAll },
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{ "frac", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "frexp", nullptr, nullptr, "SVM,", "F,", EShLangAll },
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{ "fwidth", nullptr, nullptr, "SVM", "F", EShLangPS },
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{ "GetRenderTargetSampleCount", "S", "U", "-", "-", EShLangAll },
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{ "GetRenderTargetSamplePosition", "V2", "F", "V1", "I", EShLangAll },
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{ "GroupMemoryBarrier", nullptr, nullptr, "-", "-", EShLangCS },
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{ "GroupMemoryBarrierWithGroupSync", nullptr, nullptr, "-", "-", EShLangCS },
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{ "InterlockedAdd", "-", "-", "SVM,,>", "UI,,", EShLangPSCS },
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{ "InterlockedAdd", "-", "-", "SVM,", "UI,", EShLangPSCS },
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{ "InterlockedAnd", "-", "-", "SVM,,>", "UI,,", EShLangPSCS },
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{ "InterlockedAnd", "-", "-", "SVM,", "UI,", EShLangPSCS },
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{ "InterlockedCompareExchange", "-", "-", "SVM,,,>", "UI,,,", EShLangPSCS },
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{ "InterlockedCompareStore", "-", "-", "SVM,,", "UI,,", EShLangPSCS },
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{ "InterlockedExchange", "-", "-", "SVM,,>", "UI,,", EShLangPSCS },
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{ "InterlockedMax", "-", "-", "SVM,,>", "UI,,", EShLangPSCS },
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{ "InterlockedMax", "-", "-", "SVM,", "UI,", EShLangPSCS },
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{ "InterlockedMin", "-", "-", "SVM,,>", "UI,,", EShLangPSCS },
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{ "InterlockedMin", "-", "-", "SVM,", "UI,", EShLangPSCS },
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{ "InterlockedOr", "-", "-", "SVM,,>", "UI,,", EShLangPSCS },
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{ "InterlockedOr", "-", "-", "SVM,", "UI,", EShLangPSCS },
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{ "InterlockedXor", "-", "-", "SVM,,>", "UI,,", EShLangPSCS },
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{ "InterlockedXor", "-", "-", "SVM,", "UI,", EShLangPSCS },
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{ "isfinite", nullptr, "B" , "SVM", "F", EShLangAll },
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{ "isinf", nullptr, "B" , "SVM", "F", EShLangAll },
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{ "isnan", nullptr, "B" , "SVM", "F", EShLangAll },
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{ "ldexp", nullptr, nullptr, "SVM,", "F,", EShLangAll },
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{ "length", "S", "F", "V", "F", EShLangAll },
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{ "lerp", nullptr, nullptr, "VM,,", "F,,", EShLangAll },
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{ "lerp", nullptr, nullptr, "SVM,,S", "F,,", EShLangAll },
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{ "lit", "V4", "F", "S,,", "F,,", EShLangAll },
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{ "log", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "log10", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "log2", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "mad", nullptr, nullptr, "SVM,,", "DFUI,,", EShLangAll },
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{ "max", nullptr, nullptr, "SVM,", "FI,", EShLangAll },
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{ "min", nullptr, nullptr, "SVM,", "FI,", EShLangAll },
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{ "modf", nullptr, nullptr, "SVM,>", "FI,", EShLangAll },
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{ "msad4", "V4", "U", "S,V2,V4", "U,,", EShLangAll },
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{ "mul", "S", nullptr, "S,S", "FI,", EShLangAll },
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{ "mul", "V", nullptr, "S,V", "FI,", EShLangAll },
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{ "mul", "M", nullptr, "S,M", "FI,", EShLangAll },
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{ "mul", "V", nullptr, "V,S", "FI,", EShLangAll },
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{ "mul", "S", nullptr, "V,V", "FI,", EShLangAll },
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{ "mul", "M", nullptr, "M,S", "FI,", EShLangAll },
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// mat*mat form of mul is handled in createMatTimesMat()
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{ "noise", "S", "F", "V", "F", EShLangPS },
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{ "normalize", nullptr, nullptr, "V", "F", EShLangAll },
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{ "pow", nullptr, nullptr, "SVM,", "F,", EShLangAll },
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// { "printf", "-", "-", "", "", EShLangAll }, TODO: varargs
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{ "Process2DQuadTessFactorsAvg", "-", "-", "V4,V2,>V4,>V2,", "F,,,,", EShLangHS },
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{ "Process2DQuadTessFactorsMax", "-", "-", "V4,V2,>V4,>V2,", "F,,,,", EShLangHS },
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{ "Process2DQuadTessFactorsMin", "-", "-", "V4,V2,>V4,>V2,", "F,,,,", EShLangHS },
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{ "ProcessIsolineTessFactors", "-", "-", "S,,>,>", "F,,,", EShLangHS },
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{ "ProcessQuadTessFactorsAvg", "-", "-", "V4,S,>V4,>V2,", "F,,,,", EShLangHS },
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{ "ProcessQuadTessFactorsMax", "-", "-", "V4,S,>V4,>V2,", "F,,,,", EShLangHS },
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{ "ProcessQuadTessFactorsMin", "-", "-", "V4,S,>V4,>V2,", "F,,,,", EShLangHS },
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{ "ProcessTriTessFactorsAvg", "-", "-", "V3,S,>V3,>S,", "F,,,,", EShLangHS },
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{ "ProcessTriTessFactorsMax", "-", "-", "V3,S,>V3,>S,", "F,,,,", EShLangHS },
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{ "ProcessTriTessFactorsMin", "-", "-", "V3,S,>V3,>S,", "F,,,,", EShLangHS },
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{ "radians", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "rcp", nullptr, nullptr, "SVM", "FD", EShLangAll },
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{ "reflect", nullptr, nullptr, "V,", "F,", EShLangAll },
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{ "refract", nullptr, nullptr, "V,V,S", "F,,", EShLangAll },
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{ "reversebits", nullptr, nullptr, "SV", "U", EShLangAll },
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{ "round", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "rsqrt", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "saturate", nullptr, nullptr , "SVM", "F", EShLangAll },
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{ "sign", nullptr, nullptr, "SVM", "FI", EShLangAll },
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{ "sin", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "sincos", "-", "-", "SVM,>,>", "F,,", EShLangAll },
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{ "sinh", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "smoothstep", nullptr, nullptr, "SVM,,", "F,,", EShLangAll },
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{ "sqrt", nullptr, nullptr, "SVM", "F", EShLangAll },
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{ "step", nullptr, nullptr, "SVM,", "F,", EShLangAll },
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|
{ "tan", nullptr, nullptr, "SVM", "F", EShLangAll },
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|
{ "tanh", nullptr, nullptr, "SVM", "F", EShLangAll },
|
|
{ "tex1D", "V4", "F", "V1,S", "S,F", EShLangPS },
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|
{ "tex1D", "V4", "F", "V1,S,V1,", "S,F,,", EShLangPS },
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{ "tex1Dbias", "V4", "F", "V1,V4", "S,F", EShLangPS },
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{ "tex1Dgrad", "V4", "F", "V1,,,", "S,F,,", EShLangPS },
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{ "tex1Dlod", "V4", "F", "V1,V4", "S,F", EShLangPS },
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{ "tex1Dproj", "V4", "F", "V1,V4", "S,F", EShLangPS },
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{ "tex2D", "V4", "F", "V2,", "S,F", EShLangPS },
|
|
{ "tex2D", "V4", "F", "V2,,,", "S,F,,", EShLangPS },
|
|
{ "tex2Dbias", "V4", "F", "V2,V4", "S,F", EShLangPS },
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{ "tex2Dgrad", "V4", "F", "V2,,,", "S,F,,", EShLangPS },
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{ "tex2Dlod", "V4", "F", "V2,V4", "S,F", EShLangPS },
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{ "tex2Dproj", "V4", "F", "V2,V4", "S,F", EShLangPS },
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{ "tex3D", "V4", "F", "V3,", "S,F", EShLangPS },
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{ "tex3D", "V4", "F", "V3,,,", "S,F,,", EShLangPS },
|
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{ "tex3Dbias", "V4", "F", "V3,V4", "S,F", EShLangPS },
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{ "tex3Dgrad", "V4", "F", "V3,,,", "S,F,,", EShLangPS },
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{ "tex3Dlod", "V4", "F", "V3,V4", "S,F", EShLangPS },
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{ "tex3Dproj", "V4", "F", "V3,V4", "S,F", EShLangPS },
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{ "texCUBE", "V4", "F", "V4,V3", "S,F", EShLangPS },
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|
{ "texCUBE", "V4", "F", "V4,V3,,", "S,F,,", EShLangPS },
|
|
{ "texCUBEbias", "V4", "F", "V4,", "S,F", EShLangPS },
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|
{ "texCUBEgrad", "V4", "F", "V4,V3,,", "S,F,,", EShLangPS },
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|
{ "texCUBElod", "V4", "F", "V4,", "S,F", EShLangPS },
|
|
{ "texCUBEproj", "V4", "F", "V4,", "S,F", EShLangPS },
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|
{ "transpose", "^M", nullptr, "M", "F", EShLangAll },
|
|
{ "trunc", nullptr, nullptr, "SVM", "F", EShLangAll },
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|
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// Texture object methods. Return type can be overridden by shader declaration.
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|
// !O = no offset, O = offset
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{ "Sample", /*!O*/ "V4", nullptr, "%@,S,V", "FIU,S,F", EShLangPS },
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{ "Sample", /* O*/ "V4", nullptr, "%@,S,V,", "FIU,S,F,I", EShLangPS },
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{ "SampleBias", /*!O*/ "V4", nullptr, "%@,S,V,S", "FIU,S,F,", EShLangPS },
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|
{ "SampleBias", /* O*/ "V4", nullptr, "%@,S,V,S,V", "FIU,S,F,,I", EShLangPS },
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|
|
|
// TODO: FXC accepts int/uint samplers here. unclear what that means.
|
|
{ "SampleCmp", /*!O*/ "S", "F", "%@,S,V,S", "FIU,s,F,", EShLangPS },
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|
{ "SampleCmp", /* O*/ "S", "F", "%@,S,V,S,V", "FIU,s,F,,I", EShLangPS },
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|
|
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// TODO: FXC accepts int/uint samplers here. unclear what that means.
|
|
{ "SampleCmpLevelZero", /*!O*/ "S", "F", "%@,S,V,S", "FIU,s,F,F", EShLangPS },
|
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{ "SampleCmpLevelZero", /* O*/ "S", "F", "%@,S,V,S,V", "FIU,s,F,F,I", EShLangPS },
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|
|
|
{ "SampleGrad", /*!O*/ "V4", nullptr, "%@,S,V,,", "FIU,S,F,,", EShLangAll },
|
|
{ "SampleGrad", /* O*/ "V4", nullptr, "%@,S,V,,,", "FIU,S,F,,,I", EShLangAll },
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|
|
|
{ "SampleLevel", /*!O*/ "V4", nullptr, "%@,S,V,S", "FIU,S,F,", EShLangAll },
|
|
{ "SampleLevel", /* O*/ "V4", nullptr, "%@,S,V,S,V", "FIU,S,F,,I", EShLangAll },
|
|
|
|
{ "Load", /*!O*/ "V4", nullptr, "%@*,V", "FIU,I", EShLangAll },
|
|
{ "Load", /* O*/ "V4", nullptr, "%@,V,V", "FIU,I,I", EShLangAll },
|
|
{ "Load", /* +sampleidex*/ "V4", nullptr, "$&,V,S", "FIU,I,I", EShLangAll },
|
|
{ "Load", /* +samplindex, offset*/ "V4", nullptr, "$&,V,S,V", "FIU,I,I,I", EShLangAll },
|
|
|
|
{ "Gather", /*!O*/ "V4", nullptr, "%@,S,V", "FIU,S,F", EShLangAll },
|
|
{ "Gather", /* O*/ "V4", nullptr, "%@,S,V,V", "FIU,S,F,I", EShLangAll },
|
|
|
|
{ "CalculateLevelOfDetail", "S", "F", "%@,S,V", "FUI,S,F", EShLangPS },
|
|
{ "CalculateLevelOfDetailUnclamped", "S", "F", "%@,S,V", "FUI,S,F", EShLangPS },
|
|
|
|
{ "GetSamplePosition", "V2", "F", "$&2,S", "FUI,I", EShLangVSPSGS },
|
|
|
|
//
|
|
// UINT Width
|
|
// UINT MipLevel, UINT Width, UINT NumberOfLevels
|
|
{ "GetDimensions", /* 1D */ "-", "-", "%1,>S", "FUI,U", EShLangAll },
|
|
{ "GetDimensions", /* 1D */ "-", "-", "%1,>S", "FUI,F", EShLangAll },
|
|
{ "GetDimensions", /* 1D */ "-", "-", "%1,S,>S,", "FUI,U,,", EShLangAll },
|
|
{ "GetDimensions", /* 1D */ "-", "-", "%1,S,>S,", "FUI,U,F,", EShLangAll },
|
|
|
|
// UINT Width, UINT Elements
|
|
// UINT MipLevel, UINT Width, UINT Elements, UINT NumberOfLevels
|
|
{ "GetDimensions", /* 1DArray */ "-", "-", "@1,>S,", "FUI,U,", EShLangAll },
|
|
{ "GetDimensions", /* 1DArray */ "-", "-", "@1,>S,", "FUI,F,", EShLangAll },
|
|
{ "GetDimensions", /* 1DArray */ "-", "-", "@1,S,>S,,", "FUI,U,,,", EShLangAll },
|
|
{ "GetDimensions", /* 1DArray */ "-", "-", "@1,S,>S,,", "FUI,U,F,,", EShLangAll },
|
|
|
|
// UINT Width, UINT Height
|
|
// UINT MipLevel, UINT Width, UINT Height, UINT NumberOfLevels
|
|
{ "GetDimensions", /* 2D */ "-", "-", "%2,>S,", "FUI,U,", EShLangAll },
|
|
{ "GetDimensions", /* 2D */ "-", "-", "%2,>S,", "FUI,F,", EShLangAll },
|
|
{ "GetDimensions", /* 2D */ "-", "-", "%2,S,>S,,", "FUI,U,,,", EShLangAll },
|
|
{ "GetDimensions", /* 2D */ "-", "-", "%2,S,>S,,", "FUI,U,F,,", EShLangAll },
|
|
|
|
// UINT Width, UINT Height, UINT Elements
|
|
// UINT MipLevel, UINT Width, UINT Height, UINT Elements, UINT NumberOfLevels
|
|
{ "GetDimensions", /* 2DArray */ "-", "-", "@2,>S,,", "FUI,U,,", EShLangAll },
|
|
{ "GetDimensions", /* 2DArray */ "-", "-", "@2,>S,,", "FUI,F,F,F", EShLangAll },
|
|
{ "GetDimensions", /* 2DArray */ "-", "-", "@2,S,>S,,,", "FUI,U,,,,", EShLangAll },
|
|
{ "GetDimensions", /* 2DArray */ "-", "-", "@2,S,>S,,,", "FUI,U,F,,,", EShLangAll },
|
|
|
|
// UINT Width, UINT Height, UINT Depth
|
|
// UINT MipLevel, UINT Width, UINT Height, UINT Depth, UINT NumberOfLevels
|
|
{ "GetDimensions", /* 3D */ "-", "-", "%3,>S,,", "FUI,U,,", EShLangAll },
|
|
{ "GetDimensions", /* 3D */ "-", "-", "%3,>S,,", "FUI,F,,", EShLangAll },
|
|
{ "GetDimensions", /* 3D */ "-", "-", "%3,S,>S,,,", "FUI,U,,,,", EShLangAll },
|
|
{ "GetDimensions", /* 3D */ "-", "-", "%3,S,>S,,,", "FUI,U,F,,,", EShLangAll },
|
|
|
|
// UINT Width, UINT Height
|
|
// UINT MipLevel, UINT Width, UINT Height, UINT NumberOfLevels
|
|
{ "GetDimensions", /* Cube */ "-", "-", "%4,>S,", "FUI,U,", EShLangAll },
|
|
{ "GetDimensions", /* Cube */ "-", "-", "%4,>S,", "FUI,F,", EShLangAll },
|
|
{ "GetDimensions", /* Cube */ "-", "-", "%4,S,>S,,", "FUI,U,,,", EShLangAll },
|
|
{ "GetDimensions", /* Cube */ "-", "-", "%4,S,>S,,", "FUI,U,F,,", EShLangAll },
|
|
|
|
// UINT Width, UINT Height, UINT Elements
|
|
// UINT MipLevel, UINT Width, UINT Height, UINT Elements, UINT NumberOfLevels
|
|
{ "GetDimensions", /* CubeArray */ "-", "-", "@4,>S,,", "FUI,U,,", EShLangAll },
|
|
{ "GetDimensions", /* CubeArray */ "-", "-", "@4,>S,,", "FUI,F,,", EShLangAll },
|
|
{ "GetDimensions", /* CubeArray */ "-", "-", "@4,S,>S,,,", "FUI,U,,,,", EShLangAll },
|
|
{ "GetDimensions", /* CubeArray */ "-", "-", "@4,S,>S,,,", "FUI,U,F,,,", EShLangAll },
|
|
|
|
// UINT Width, UINT Height, UINT Samples
|
|
// UINT Width, UINT Height, UINT Elements, UINT Samples
|
|
{ "GetDimensions", /* 2DMS */ "-", "-", "$2,>S,,", "FUI,U,,", EShLangAll },
|
|
{ "GetDimensions", /* 2DMS */ "-", "-", "$2,>S,,", "FUI,U,,", EShLangAll },
|
|
{ "GetDimensions", /* 2DMSArray */ "-", "-", "&2,>S,,,", "FUI,U,,,", EShLangAll },
|
|
{ "GetDimensions", /* 2DMSArray */ "-", "-", "&2,>S,,,", "FUI,U,,,", EShLangAll },
|
|
|
|
// SM5 texture methods
|
|
{ "GatherRed", /*!O*/ "V4", nullptr, "%@,S,V", "FIU,S,F", EShLangAll },
|
|
{ "GatherRed", /* O*/ "V4", nullptr, "%@,S,V,", "FIU,S,F,I", EShLangAll },
|
|
{ "GatherRed", /* O, status*/ "V4", nullptr, "%@,S,V,,>S", "FIU,S,F,I,U", EShLangAll },
|
|
{ "GatherRed", /* O-4 */ "V4", nullptr, "%@,S,V,,,,", "FIU,S,F,I,,,", EShLangAll },
|
|
{ "GatherRed", /* O-4, status */"V4", nullptr, "%@,S,V,,,,,S", "FIU,S,F,I,,,,U",EShLangAll },
|
|
|
|
{ "GatherGreen", /*!O*/ "V4", nullptr, "%@,S,V", "FIU,S,F", EShLangAll },
|
|
{ "GatherGreen", /* O*/ "V4", nullptr, "%@,S,V,", "FIU,S,F,I", EShLangAll },
|
|
{ "GatherGreen", /* O, status*/ "V4", nullptr, "%@,S,V,,>S", "FIU,S,F,I,U", EShLangAll },
|
|
{ "GatherGreen", /* O-4 */ "V4", nullptr, "%@,S,V,,,,", "FIU,S,F,I,,,", EShLangAll },
|
|
{ "GatherGreen", /* O-4, status */"V4", nullptr, "%@,S,V,,,,,S", "FIU,S,F,I,,,,U",EShLangAll },
|
|
|
|
{ "GatherBlue", /*!O*/ "V4", nullptr, "%@,S,V", "FIU,S,F", EShLangAll },
|
|
{ "GatherBlue", /* O*/ "V4", nullptr, "%@,S,V,", "FIU,S,F,I", EShLangAll },
|
|
{ "GatherBlue", /* O, status*/ "V4", nullptr, "%@,S,V,,>S", "FIU,S,F,I,U", EShLangAll },
|
|
{ "GatherBlue", /* O-4 */ "V4", nullptr, "%@,S,V,,,,", "FIU,S,F,I,,,", EShLangAll },
|
|
{ "GatherBlue", /* O-4, status */"V4", nullptr, "%@,S,V,,,,,S", "FIU,S,F,I,,,,U",EShLangAll },
|
|
|
|
{ "GatherAlpha", /*!O*/ "V4", nullptr, "%@,S,V", "FIU,S,F", EShLangAll },
|
|
{ "GatherAlpha", /* O*/ "V4", nullptr, "%@,S,V,", "FIU,S,F,I", EShLangAll },
|
|
{ "GatherAlpha", /* O, status*/ "V4", nullptr, "%@,S,V,,>S", "FIU,S,F,I,U", EShLangAll },
|
|
{ "GatherAlpha", /* O-4 */ "V4", nullptr, "%@,S,V,,,,", "FIU,S,F,I,,,", EShLangAll },
|
|
{ "GatherAlpha", /* O-4, status */"V4", nullptr, "%@,S,V,,,,,S", "FIU,S,F,I,,,,U",EShLangAll },
|
|
|
|
{ "GatherCmpRed", /*!O*/ "V4", nullptr, "%@,S,V,S", "FIU,s,F,", EShLangAll },
|
|
{ "GatherCmpRed", /* O*/ "V4", nullptr, "%@,S,V,S,V", "FIU,s,F,,I", EShLangAll },
|
|
{ "GatherCmpRed", /* O, status*/ "V4", nullptr, "%@,S,V,S,V,>S", "FIU,s,F,,I,U", EShLangAll },
|
|
{ "GatherCmpRed", /* O-4 */ "V4", nullptr, "%@,S,V,S,V,,,", "FIU,s,F,,I,,,", EShLangAll },
|
|
{ "GatherCmpRed", /* O-4, status */"V4", nullptr, "%@,S,V,S,V,,V,S","FIU,s,F,,I,,,,U",EShLangAll },
|
|
|
|
{ "GatherCmpGreen", /*!O*/ "V4", nullptr, "%@,S,V,S", "FIU,s,F,", EShLangAll },
|
|
{ "GatherCmpGreen", /* O*/ "V4", nullptr, "%@,S,V,S,V", "FIU,s,F,,I", EShLangAll },
|
|
{ "GatherCmpGreen", /* O, status*/ "V4", nullptr, "%@,S,V,S,V,>S", "FIU,s,F,,I,U", EShLangAll },
|
|
{ "GatherCmpGreen", /* O-4 */ "V4", nullptr, "%@,S,V,S,V,,,", "FIU,s,F,,I,,,", EShLangAll },
|
|
{ "GatherCmpGreen", /* O-4, status */"V4", nullptr, "%@,S,V,S,V,,,,S","FIU,s,F,,I,,,,U",EShLangAll },
|
|
|
|
{ "GatherCmpBlue", /*!O*/ "V4", nullptr, "%@,S,V,S", "FIU,s,F,", EShLangAll },
|
|
{ "GatherCmpBlue", /* O*/ "V4", nullptr, "%@,S,V,S,V", "FIU,s,F,,I", EShLangAll },
|
|
{ "GatherCmpBlue", /* O, status*/ "V4", nullptr, "%@,S,V,S,V,>S", "FIU,s,F,,I,U", EShLangAll },
|
|
{ "GatherCmpBlue", /* O-4 */ "V4", nullptr, "%@,S,V,S,V,,,", "FIU,s,F,,I,,,", EShLangAll },
|
|
{ "GatherCmpBlue", /* O-4, status */"V4", nullptr, "%@,S,V,S,V,,,,S","FIU,s,F,,I,,,,U",EShLangAll },
|
|
|
|
{ "GatherCmpAlpha", /*!O*/ "V4", nullptr, "%@,S,V,S", "FIU,s,F,", EShLangAll },
|
|
{ "GatherCmpAlpha", /* O*/ "V4", nullptr, "%@,S,V,S,V", "FIU,s,F,,I", EShLangAll },
|
|
{ "GatherCmpAlpha", /* O, status*/ "V4", nullptr, "%@,S,V,S,V,>S", "FIU,s,F,,I,U", EShLangAll },
|
|
{ "GatherCmpAlpha", /* O-4 */ "V4", nullptr, "%@,S,V,S,V,,,", "FIU,s,F,,I,,,", EShLangAll },
|
|
{ "GatherCmpAlpha", /* O-4, status */"V4", nullptr, "%@,S,V,S,V,,,,S","FIU,s,F,,I,,,,U",EShLangAll },
|
|
|
|
// TODO: Cmp forms
|
|
|
|
// Mark end of list, since we want to avoid a range-based for, as some compilers don't handle it yet.
|
|
{ nullptr, nullptr, nullptr, nullptr, nullptr, 0 },
|
|
};
|
|
|
|
// Set this to true to avoid generating prototypes that will be invalid for the GLSL parser.
|
|
// TODO: turn it off (and remove the code) when the HLSL parser can be used to parse builtins.
|
|
static const bool skipInvalidGlsl = true;
|
|
|
|
// Create prototypes for the intrinsics. TODO: Avoid ranged based for until all compilers can handle it.
|
|
for (int icount = 0; hlslIntrinsics[icount].name; ++icount) {
|
|
const auto& intrinsic = hlslIntrinsics[icount];
|
|
|
|
for (int stage = 0; stage < EShLangCount; ++stage) { // for each stage...
|
|
if ((intrinsic.stage & (1<<stage)) == 0) // skip inapplicable stages
|
|
continue;
|
|
|
|
// reference to either the common builtins, or stage specific builtins.
|
|
TString& s = (intrinsic.stage == EShLangAll) ? commonBuiltins : stageBuiltins[stage];
|
|
|
|
for (const char* argOrder = intrinsic.argOrder; !IsEndOfArg(argOrder); ++argOrder) { // for each order...
|
|
const bool isTexture = IsTextureType(*argOrder);
|
|
const bool isArrayed = IsTextureArrayed(*argOrder);
|
|
const bool isMS = IsTextureMS(*argOrder);
|
|
const bool isBuffer = IsBuffer(*argOrder);
|
|
const bool mipInCoord = HasMipInCoord(intrinsic.name, isMS, isBuffer);
|
|
const int fixedVecSize = FixedVecSize(argOrder);
|
|
const int coordArg = CoordinateArgPos(intrinsic.name, isTexture);
|
|
|
|
// calculate min and max vector and matrix dimensions
|
|
int dim0Min = 1;
|
|
int dim0Max = 1;
|
|
int dim1Min = 1;
|
|
int dim1Max = 1;
|
|
|
|
FindVectorMatrixBounds(argOrder, fixedVecSize, dim0Min, dim0Max, dim1Min, dim1Max);
|
|
|
|
for (const char* argType = intrinsic.argType; !IsEndOfArg(argType); ++argType) { // for each type...
|
|
for (int dim0 = dim0Min; dim0 <= dim0Max; ++dim0) { // for each dim 0...
|
|
for (int dim1 = dim1Min; dim1 <= dim1Max; ++dim1) { // for each dim 1...
|
|
const char* retOrder = intrinsic.retOrder ? intrinsic.retOrder : argOrder;
|
|
const char* retType = intrinsic.retType ? intrinsic.retType : argType;
|
|
|
|
if (skipInvalidGlsl && !IsValidGlsl(intrinsic.name, *retOrder, *retType, *argOrder, *argType,
|
|
dim0, dim1, dim0Max, dim1Max))
|
|
continue;
|
|
|
|
// Reject some forms of sample methods that don't exist.
|
|
if (isTexture && IsIllegalSample(intrinsic.name, argOrder, dim0))
|
|
continue;
|
|
|
|
AppendTypeName(s, retOrder, retType, dim0, dim1); // add return type
|
|
s.append(" "); // space between type and name
|
|
s.append(intrinsic.name); // intrinsic name
|
|
s.append("("); // open paren
|
|
|
|
const char* prevArgOrder = nullptr;
|
|
const char* prevArgType = nullptr;
|
|
|
|
// Append argument types, if any.
|
|
for (int arg = 0; ; ++arg) {
|
|
const char* nthArgOrder(NthArg(argOrder, arg));
|
|
const char* nthArgType(NthArg(argType, arg));
|
|
|
|
if (nthArgOrder == nullptr || nthArgType == nullptr)
|
|
break;
|
|
|
|
// cube textures use vec3 coordinates
|
|
int argDim0 = isTexture && arg > 0 ? std::min(dim0, 3) : dim0;
|
|
|
|
s.append(arg > 0 ? ", ": ""); // comma separator if needed
|
|
|
|
const char* orderBegin = nthArgOrder;
|
|
nthArgOrder = IoParam(s, nthArgOrder);
|
|
|
|
// Comma means use the previous argument order and type.
|
|
HandleRepeatArg(nthArgOrder, prevArgOrder, orderBegin);
|
|
HandleRepeatArg(nthArgType, prevArgType, nthArgType);
|
|
|
|
// In case the repeated arg has its own I/O marker
|
|
nthArgOrder = IoParam(s, nthArgOrder);
|
|
|
|
// arrayed textures have one extra coordinate dimension, except for
|
|
// the CalculateLevelOfDetail family.
|
|
if (isArrayed && arg == coordArg && !NoArrayCoord(intrinsic.name))
|
|
argDim0++;
|
|
|
|
// Some texture methods use an addition arg dimension to hold mip
|
|
if (arg == coordArg && mipInCoord)
|
|
argDim0++;
|
|
|
|
// For textures, the 1D case isn't a 1-vector, but a scalar.
|
|
if (isTexture && argDim0 == 1 && arg > 0 && *nthArgOrder == 'V')
|
|
nthArgOrder = "S";
|
|
|
|
AppendTypeName(s, nthArgOrder, nthArgType, argDim0, dim1); // Add arguments
|
|
}
|
|
|
|
s.append(");\n"); // close paren and trailing semicolon
|
|
} // dim 1 loop
|
|
} // dim 0 loop
|
|
} // arg type loop
|
|
|
|
// skip over special characters
|
|
if (isTexture && isalpha(argOrder[1]))
|
|
++argOrder;
|
|
if (isdigit(argOrder[1]))
|
|
++argOrder;
|
|
} // arg order loop
|
|
|
|
if (intrinsic.stage == EShLangAll) // common builtins are only added once.
|
|
break;
|
|
}
|
|
}
|
|
|
|
createMatTimesMat(); // handle this case separately, for convenience
|
|
|
|
// printf("Common:\n%s\n", getCommonString().c_str());
|
|
// printf("Frag:\n%s\n", getStageString(EShLangFragment).c_str());
|
|
// printf("Vertex:\n%s\n", getStageString(EShLangVertex).c_str());
|
|
// printf("Geo:\n%s\n", getStageString(EShLangGeometry).c_str());
|
|
// printf("TessCtrl:\n%s\n", getStageString(EShLangTessControl).c_str());
|
|
// printf("TessEval:\n%s\n", getStageString(EShLangTessEvaluation).c_str());
|
|
// printf("Compute:\n%s\n", getStageString(EShLangCompute).c_str());
|
|
}
|
|
|
|
//
|
|
// Add context-dependent built-in functions and variables that are present
|
|
// for the given version and profile. All the results are put into just the
|
|
// commonBuiltins, because it is called for just a specific stage. So,
|
|
// add stage-specific entries to the commonBuiltins, and only if that stage
|
|
// was requested.
|
|
//
|
|
void TBuiltInParseablesHlsl::initialize(const TBuiltInResource& /*resources*/, int /*version*/, EProfile /*profile*/,
|
|
const SpvVersion& /*spvVersion*/, EShLanguage /*language*/)
|
|
{
|
|
}
|
|
|
|
|
|
//
|
|
// Finish adding/processing context-independent built-in symbols.
|
|
// 1) Programmatically add symbols that could not be added by simple text strings above.
|
|
// 2) Map built-in functions to operators, for those that will turn into an operation node
|
|
// instead of remaining a function call.
|
|
// 3) Tag extension-related symbols added to their base version with their extensions, so
|
|
// that if an early version has the extension turned off, there is an error reported on use.
|
|
//
|
|
void TBuiltInParseablesHlsl::identifyBuiltIns(int /*version*/, EProfile /*profile*/, const SpvVersion& /*spvVersion*/, EShLanguage /*language*/,
|
|
TSymbolTable& symbolTable)
|
|
{
|
|
// symbolTable.relateToOperator("abort", EOpAbort);
|
|
symbolTable.relateToOperator("abs", EOpAbs);
|
|
symbolTable.relateToOperator("acos", EOpAcos);
|
|
symbolTable.relateToOperator("all", EOpAll);
|
|
symbolTable.relateToOperator("AllMemoryBarrier", EOpMemoryBarrier);
|
|
symbolTable.relateToOperator("AllMemoryBarrierWithGroupSync", EOpAllMemoryBarrierWithGroupSync);
|
|
symbolTable.relateToOperator("any", EOpAny);
|
|
symbolTable.relateToOperator("asdouble", EOpAsDouble);
|
|
symbolTable.relateToOperator("asfloat", EOpIntBitsToFloat);
|
|
symbolTable.relateToOperator("asin", EOpAsin);
|
|
symbolTable.relateToOperator("asint", EOpFloatBitsToInt);
|
|
symbolTable.relateToOperator("asuint", EOpFloatBitsToUint);
|
|
symbolTable.relateToOperator("atan", EOpAtan);
|
|
symbolTable.relateToOperator("atan2", EOpAtan);
|
|
symbolTable.relateToOperator("ceil", EOpCeil);
|
|
// symbolTable.relateToOperator("CheckAccessFullyMapped");
|
|
symbolTable.relateToOperator("clamp", EOpClamp);
|
|
symbolTable.relateToOperator("clip", EOpClip);
|
|
symbolTable.relateToOperator("cos", EOpCos);
|
|
symbolTable.relateToOperator("cosh", EOpCosh);
|
|
symbolTable.relateToOperator("countbits", EOpBitCount);
|
|
symbolTable.relateToOperator("cross", EOpCross);
|
|
// symbolTable.relateToOperator("D3DCOLORtoUBYTE4", EOpD3DCOLORtoUBYTE4);
|
|
symbolTable.relateToOperator("ddx", EOpDPdx);
|
|
symbolTable.relateToOperator("ddx_coarse", EOpDPdxCoarse);
|
|
symbolTable.relateToOperator("ddx_fine", EOpDPdxFine);
|
|
symbolTable.relateToOperator("ddy", EOpDPdy);
|
|
symbolTable.relateToOperator("ddy_coarse", EOpDPdyCoarse);
|
|
symbolTable.relateToOperator("ddy_fine", EOpDPdyFine);
|
|
symbolTable.relateToOperator("degrees", EOpDegrees);
|
|
symbolTable.relateToOperator("determinant", EOpDeterminant);
|
|
symbolTable.relateToOperator("DeviceMemoryBarrier", EOpGroupMemoryBarrier);
|
|
symbolTable.relateToOperator("DeviceMemoryBarrierWithGroupSync", EOpGroupMemoryBarrierWithGroupSync); // ...
|
|
symbolTable.relateToOperator("distance", EOpDistance);
|
|
symbolTable.relateToOperator("dot", EOpDot);
|
|
symbolTable.relateToOperator("dst", EOpDst);
|
|
// symbolTable.relateToOperator("errorf", EOpErrorf);
|
|
symbolTable.relateToOperator("EvaluateAttributeAtCentroid", EOpInterpolateAtCentroid);
|
|
symbolTable.relateToOperator("EvaluateAttributeAtSample", EOpInterpolateAtSample);
|
|
symbolTable.relateToOperator("EvaluateAttributeSnapped", EOpEvaluateAttributeSnapped);
|
|
symbolTable.relateToOperator("exp", EOpExp);
|
|
symbolTable.relateToOperator("exp2", EOpExp2);
|
|
symbolTable.relateToOperator("f16tof32", EOpF16tof32);
|
|
symbolTable.relateToOperator("f32tof16", EOpF32tof16);
|
|
symbolTable.relateToOperator("faceforward", EOpFaceForward);
|
|
symbolTable.relateToOperator("firstbithigh", EOpFindMSB);
|
|
symbolTable.relateToOperator("firstbitlow", EOpFindLSB);
|
|
symbolTable.relateToOperator("floor", EOpFloor);
|
|
symbolTable.relateToOperator("fma", EOpFma);
|
|
symbolTable.relateToOperator("fmod", EOpMod);
|
|
symbolTable.relateToOperator("frac", EOpFract);
|
|
symbolTable.relateToOperator("frexp", EOpFrexp);
|
|
symbolTable.relateToOperator("fwidth", EOpFwidth);
|
|
// symbolTable.relateToOperator("GetRenderTargetSampleCount");
|
|
// symbolTable.relateToOperator("GetRenderTargetSamplePosition");
|
|
symbolTable.relateToOperator("GroupMemoryBarrier", EOpWorkgroupMemoryBarrier);
|
|
symbolTable.relateToOperator("GroupMemoryBarrierWithGroupSync", EOpWorkgroupMemoryBarrierWithGroupSync);
|
|
symbolTable.relateToOperator("InterlockedAdd", EOpInterlockedAdd);
|
|
symbolTable.relateToOperator("InterlockedAnd", EOpInterlockedAnd);
|
|
symbolTable.relateToOperator("InterlockedCompareExchange", EOpInterlockedCompareExchange);
|
|
symbolTable.relateToOperator("InterlockedCompareStore", EOpInterlockedCompareStore);
|
|
symbolTable.relateToOperator("InterlockedExchange", EOpInterlockedExchange);
|
|
symbolTable.relateToOperator("InterlockedMax", EOpInterlockedMax);
|
|
symbolTable.relateToOperator("InterlockedMin", EOpInterlockedMin);
|
|
symbolTable.relateToOperator("InterlockedOr", EOpInterlockedOr);
|
|
symbolTable.relateToOperator("InterlockedXor", EOpInterlockedXor);
|
|
symbolTable.relateToOperator("isfinite", EOpIsFinite);
|
|
symbolTable.relateToOperator("isinf", EOpIsInf);
|
|
symbolTable.relateToOperator("isnan", EOpIsNan);
|
|
symbolTable.relateToOperator("ldexp", EOpLdexp);
|
|
symbolTable.relateToOperator("length", EOpLength);
|
|
symbolTable.relateToOperator("lerp", EOpMix);
|
|
symbolTable.relateToOperator("lit", EOpLit);
|
|
symbolTable.relateToOperator("log", EOpLog);
|
|
symbolTable.relateToOperator("log10", EOpLog10);
|
|
symbolTable.relateToOperator("log2", EOpLog2);
|
|
symbolTable.relateToOperator("mad", EOpFma);
|
|
symbolTable.relateToOperator("max", EOpMax);
|
|
symbolTable.relateToOperator("min", EOpMin);
|
|
symbolTable.relateToOperator("modf", EOpModf);
|
|
// symbolTable.relateToOperator("msad4", EOpMsad4);
|
|
symbolTable.relateToOperator("mul", EOpGenMul);
|
|
// symbolTable.relateToOperator("noise", EOpNoise); // TODO: check return type
|
|
symbolTable.relateToOperator("normalize", EOpNormalize);
|
|
symbolTable.relateToOperator("pow", EOpPow);
|
|
// symbolTable.relateToOperator("printf", EOpPrintf);
|
|
// symbolTable.relateToOperator("Process2DQuadTessFactorsAvg");
|
|
// symbolTable.relateToOperator("Process2DQuadTessFactorsMax");
|
|
// symbolTable.relateToOperator("Process2DQuadTessFactorsMin");
|
|
// symbolTable.relateToOperator("ProcessIsolineTessFactors");
|
|
// symbolTable.relateToOperator("ProcessQuadTessFactorsAvg");
|
|
// symbolTable.relateToOperator("ProcessQuadTessFactorsMax");
|
|
// symbolTable.relateToOperator("ProcessQuadTessFactorsMin");
|
|
// symbolTable.relateToOperator("ProcessTriTessFactorsAvg");
|
|
// symbolTable.relateToOperator("ProcessTriTessFactorsMax");
|
|
// symbolTable.relateToOperator("ProcessTriTessFactorsMin");
|
|
symbolTable.relateToOperator("radians", EOpRadians);
|
|
symbolTable.relateToOperator("rcp", EOpRcp);
|
|
symbolTable.relateToOperator("reflect", EOpReflect);
|
|
symbolTable.relateToOperator("refract", EOpRefract);
|
|
symbolTable.relateToOperator("reversebits", EOpBitFieldReverse);
|
|
symbolTable.relateToOperator("round", EOpRoundEven);
|
|
symbolTable.relateToOperator("rsqrt", EOpInverseSqrt);
|
|
symbolTable.relateToOperator("saturate", EOpSaturate);
|
|
symbolTable.relateToOperator("sign", EOpSign);
|
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symbolTable.relateToOperator("sin", EOpSin);
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symbolTable.relateToOperator("sincos", EOpSinCos);
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symbolTable.relateToOperator("sinh", EOpSinh);
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|
symbolTable.relateToOperator("smoothstep", EOpSmoothStep);
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|
symbolTable.relateToOperator("sqrt", EOpSqrt);
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|
symbolTable.relateToOperator("step", EOpStep);
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|
symbolTable.relateToOperator("tan", EOpTan);
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|
symbolTable.relateToOperator("tanh", EOpTanh);
|
|
symbolTable.relateToOperator("tex1D", EOpTexture);
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|
symbolTable.relateToOperator("tex1Dbias", EOpTextureBias);
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|
symbolTable.relateToOperator("tex1Dgrad", EOpTextureGrad);
|
|
symbolTable.relateToOperator("tex1Dlod", EOpTextureLod);
|
|
symbolTable.relateToOperator("tex1Dproj", EOpTextureProj);
|
|
symbolTable.relateToOperator("tex2D", EOpTexture);
|
|
symbolTable.relateToOperator("tex2Dbias", EOpTextureBias);
|
|
symbolTable.relateToOperator("tex2Dgrad", EOpTextureGrad);
|
|
symbolTable.relateToOperator("tex2Dlod", EOpTextureLod);
|
|
symbolTable.relateToOperator("tex2Dproj", EOpTextureProj);
|
|
symbolTable.relateToOperator("tex3D", EOpTexture);
|
|
symbolTable.relateToOperator("tex3Dbias", EOpTextureBias);
|
|
symbolTable.relateToOperator("tex3Dgrad", EOpTextureGrad);
|
|
symbolTable.relateToOperator("tex3Dlod", EOpTextureLod);
|
|
symbolTable.relateToOperator("tex3Dproj", EOpTextureProj);
|
|
symbolTable.relateToOperator("texCUBE", EOpTexture);
|
|
symbolTable.relateToOperator("texCUBEbias", EOpTextureBias);
|
|
symbolTable.relateToOperator("texCUBEgrad", EOpTextureGrad);
|
|
symbolTable.relateToOperator("texCUBElod", EOpTextureLod);
|
|
symbolTable.relateToOperator("texCUBEproj", EOpTextureProj);
|
|
symbolTable.relateToOperator("transpose", EOpTranspose);
|
|
symbolTable.relateToOperator("trunc", EOpTrunc);
|
|
|
|
// Texture methods
|
|
symbolTable.relateToOperator("Sample", EOpMethodSample);
|
|
symbolTable.relateToOperator("SampleBias", EOpMethodSampleBias);
|
|
symbolTable.relateToOperator("SampleCmp", EOpMethodSampleCmp);
|
|
symbolTable.relateToOperator("SampleCmpLevelZero", EOpMethodSampleCmpLevelZero);
|
|
symbolTable.relateToOperator("SampleGrad", EOpMethodSampleGrad);
|
|
symbolTable.relateToOperator("SampleLevel", EOpMethodSampleLevel);
|
|
symbolTable.relateToOperator("Load", EOpMethodLoad);
|
|
symbolTable.relateToOperator("GetDimensions", EOpMethodGetDimensions);
|
|
symbolTable.relateToOperator("GetSamplePosition", EOpMethodGetSamplePosition);
|
|
symbolTable.relateToOperator("Gather", EOpMethodGather);
|
|
symbolTable.relateToOperator("CalculateLevelOfDetail", EOpMethodCalculateLevelOfDetail);
|
|
symbolTable.relateToOperator("CalculateLevelOfDetailUnclamped", EOpMethodCalculateLevelOfDetailUnclamped);
|
|
|
|
// SM5 Texture methods
|
|
symbolTable.relateToOperator("GatherRed", EOpMethodGatherRed);
|
|
symbolTable.relateToOperator("GatherGreen", EOpMethodGatherGreen);
|
|
symbolTable.relateToOperator("GatherBlue", EOpMethodGatherBlue);
|
|
symbolTable.relateToOperator("GatherAlpha", EOpMethodGatherAlpha);
|
|
symbolTable.relateToOperator("GatherCmpRed", EOpMethodGatherCmpRed);
|
|
symbolTable.relateToOperator("GatherCmpGreen", EOpMethodGatherCmpGreen);
|
|
symbolTable.relateToOperator("GatherCmpBlue", EOpMethodGatherCmpBlue);
|
|
symbolTable.relateToOperator("GatherCmpAlpha", EOpMethodGatherCmpAlpha);
|
|
}
|
|
|
|
//
|
|
// Add context-dependent (resource-specific) built-ins not handled by the above. These
|
|
// would be ones that need to be programmatically added because they cannot
|
|
// be added by simple text strings. For these, also
|
|
// 1) Map built-in functions to operators, for those that will turn into an operation node
|
|
// instead of remaining a function call.
|
|
// 2) Tag extension-related symbols added to their base version with their extensions, so
|
|
// that if an early version has the extension turned off, there is an error reported on use.
|
|
//
|
|
void TBuiltInParseablesHlsl::identifyBuiltIns(int /*version*/, EProfile /*profile*/, const SpvVersion& /*spvVersion*/, EShLanguage /*language*/,
|
|
TSymbolTable& /*symbolTable*/, const TBuiltInResource& /*resources*/)
|
|
{
|
|
}
|
|
|
|
|
|
} // end namespace glslang
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