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https://github.com/RPCS3/glslang.git
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ba5cc2fafa
Also, fixed one test file that didn't have its syntax error as the last line.
25 lines
662 B
Plaintext
25 lines
662 B
Plaintext
syntaxError.frag
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ERROR: 0:9: 'vec5' : undeclared identifier
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ERROR: 0:9: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON
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ERROR: 2 compilation errors. No code generated.
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Shader version: 120
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ERROR: node is still EOpNull!
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0:? Linker Objects
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0:? 'bigColor' ( uniform 4-component vector of float)
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0:? 'BaseColor' ( smooth in 4-component vector of float)
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0:? 'd' ( uniform float)
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Linked fragment stage:
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Shader version: 120
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ERROR: node is still EOpNull!
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0:? Linker Objects
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0:? 'bigColor' ( uniform 4-component vector of float)
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0:? 'BaseColor' ( smooth in 4-component vector of float)
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0:? 'd' ( uniform float)
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