mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-26 05:04:44 +00:00
30 lines
832 B
Plaintext
Executable File
30 lines
832 B
Plaintext
Executable File
410.vert
|
|
Warning, version 410 is not yet complete; most version-specific features are present, but some are missing.
|
|
|
|
Shader version: 410
|
|
0:? Sequence
|
|
0:7 Function Definition: main( (global void)
|
|
0:7 Function Parameters:
|
|
0:? Linker Objects
|
|
0:? 'd' (in double)
|
|
0:? 'd3' (in 3-component vector of double)
|
|
0:? 'dm4' (in 4X4 matrix of double)
|
|
0:? 'gl_VertexID' (gl_VertexId int VertexId)
|
|
0:? 'gl_InstanceID' (gl_InstanceId int InstanceId)
|
|
|
|
|
|
Linked vertex stage:
|
|
|
|
|
|
Shader version: 410
|
|
0:? Sequence
|
|
0:7 Function Definition: main( (global void)
|
|
0:7 Function Parameters:
|
|
0:? Linker Objects
|
|
0:? 'd' (in double)
|
|
0:? 'd3' (in 3-component vector of double)
|
|
0:? 'dm4' (in 4X4 matrix of double)
|
|
0:? 'gl_VertexID' (gl_VertexId int VertexId)
|
|
0:? 'gl_InstanceID' (gl_InstanceId int InstanceId)
|
|
|