mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-26 05:04:44 +00:00
fea226ba43
Also, this allows turning on the error check for a failed assigment when parsing. This makes 39 HLSL tests have a working assignment that was previously silently dropped, due to lack of this functionality.
646 lines
28 KiB
Plaintext
646 lines
28 KiB
Plaintext
hlsl.samplegrad.offset.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:50 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:28 Function Parameters:
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0:? Sequence
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0:31 Sequence
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0:31 move second child to first child (temp 4-component vector of float)
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0:31 'txval10' (temp 4-component vector of float)
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0:31 textureGradOffset (global 4-component vector of float)
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0:31 Construct combined texture-sampler (temp sampler1D)
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0:31 'g_tTex1df4' (uniform texture1D)
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0:31 'g_sSamp' (uniform sampler)
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0:31 Constant:
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0:31 0.100000
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0:31 Constant:
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0:31 1.100000
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0:31 Constant:
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0:31 1.200000
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0:31 Constant:
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0:31 1 (const int)
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0:32 Sequence
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0:32 move second child to first child (temp 4-component vector of int)
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0:32 'txval11' (temp 4-component vector of int)
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0:32 textureGradOffset (global 4-component vector of int)
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0:32 Construct combined texture-sampler (temp isampler1D)
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0:32 'g_tTex1di4' (uniform itexture1D)
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0:32 'g_sSamp' (uniform sampler)
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0:32 Constant:
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0:32 0.200000
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0:32 Constant:
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0:32 1.100000
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0:32 Constant:
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0:32 1.200000
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0:32 Constant:
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0:32 1 (const int)
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0:33 Sequence
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0:33 move second child to first child (temp 4-component vector of uint)
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0:33 'txval12' (temp 4-component vector of uint)
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0:33 textureGradOffset (global 4-component vector of uint)
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0:33 Construct combined texture-sampler (temp usampler1D)
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0:33 'g_tTex1du4' (uniform utexture1D)
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0:33 'g_sSamp' (uniform sampler)
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0:33 Constant:
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0:33 0.300000
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0:33 Constant:
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0:33 1.100000
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0:33 Constant:
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0:33 1.200000
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0:33 Constant:
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0:33 1 (const int)
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0:35 Sequence
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0:35 move second child to first child (temp 4-component vector of float)
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0:35 'txval20' (temp 4-component vector of float)
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0:35 textureGradOffset (global 4-component vector of float)
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0:35 Construct combined texture-sampler (temp sampler2D)
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0:35 'g_tTex2df4' (uniform texture2D)
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0:35 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? Constant:
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0:? 1 (const int)
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0:? 0 (const int)
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of int)
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0:36 'txval21' (temp 4-component vector of int)
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0:36 textureGradOffset (global 4-component vector of int)
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0:36 Construct combined texture-sampler (temp isampler2D)
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0:36 'g_tTex2di4' (uniform itexture2D)
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0:36 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? Constant:
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0:? 1 (const int)
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0:? 1 (const int)
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0:37 Sequence
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0:37 move second child to first child (temp 4-component vector of uint)
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0:37 'txval22' (temp 4-component vector of uint)
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0:37 textureGradOffset (global 4-component vector of uint)
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0:37 Construct combined texture-sampler (temp usampler2D)
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0:37 'g_tTex2du4' (uniform utexture2D)
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0:37 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? Constant:
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0:? 1 (const int)
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0:? -1 (const int)
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0:39 Sequence
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0:39 move second child to first child (temp 4-component vector of float)
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0:39 'txval30' (temp 4-component vector of float)
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0:39 textureGradOffset (global 4-component vector of float)
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0:39 Construct combined texture-sampler (temp sampler3D)
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0:39 'g_tTex3df4' (uniform texture3D)
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0:39 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? 1.300000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? 1.300000
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0:? Constant:
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0:? 1 (const int)
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0:? 0 (const int)
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0:? 1 (const int)
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0:40 Sequence
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0:40 move second child to first child (temp 4-component vector of int)
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0:40 'txval31' (temp 4-component vector of int)
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0:40 textureGradOffset (global 4-component vector of int)
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0:40 Construct combined texture-sampler (temp isampler3D)
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0:40 'g_tTex3di4' (uniform itexture3D)
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0:40 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? 1.300000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? 1.300000
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0:? Constant:
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0:? 1 (const int)
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0:? 1 (const int)
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0:? 1 (const int)
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0:41 Sequence
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0:41 move second child to first child (temp 4-component vector of uint)
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0:41 'txval32' (temp 4-component vector of uint)
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0:41 textureGradOffset (global 4-component vector of uint)
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0:41 Construct combined texture-sampler (temp usampler3D)
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0:41 'g_tTex3du4' (uniform utexture3D)
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0:41 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? 1.300000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? 1.300000
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0:? Constant:
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0:? 1 (const int)
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0:? 0 (const int)
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0:? -1 (const int)
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0:45 move second child to first child (temp 4-component vector of float)
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0:45 Color: direct index for structure (temp 4-component vector of float)
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0:45 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:45 Constant:
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0:45 0 (const int)
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0:45 Constant:
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0:45 1.000000
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0:45 1.000000
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0:45 1.000000
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0:45 1.000000
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0:46 move second child to first child (temp float)
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0:46 Depth: direct index for structure (temp float FragDepth)
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0:46 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:46 Constant:
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0:46 1 (const int)
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0:46 Constant:
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0:46 1.000000
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0:48 Branch: Return with expression
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0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4a' (uniform texture1D)
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0:? 'g_tTex1df4' (uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:50 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:28 Function Parameters:
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0:? Sequence
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0:31 Sequence
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0:31 move second child to first child (temp 4-component vector of float)
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0:31 'txval10' (temp 4-component vector of float)
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0:31 textureGradOffset (global 4-component vector of float)
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0:31 Construct combined texture-sampler (temp sampler1D)
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0:31 'g_tTex1df4' (uniform texture1D)
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0:31 'g_sSamp' (uniform sampler)
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0:31 Constant:
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0:31 0.100000
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0:31 Constant:
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0:31 1.100000
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0:31 Constant:
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0:31 1.200000
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0:31 Constant:
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0:31 1 (const int)
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0:32 Sequence
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0:32 move second child to first child (temp 4-component vector of int)
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0:32 'txval11' (temp 4-component vector of int)
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0:32 textureGradOffset (global 4-component vector of int)
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0:32 Construct combined texture-sampler (temp isampler1D)
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0:32 'g_tTex1di4' (uniform itexture1D)
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0:32 'g_sSamp' (uniform sampler)
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0:32 Constant:
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0:32 0.200000
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0:32 Constant:
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0:32 1.100000
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0:32 Constant:
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0:32 1.200000
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0:32 Constant:
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0:32 1 (const int)
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0:33 Sequence
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0:33 move second child to first child (temp 4-component vector of uint)
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0:33 'txval12' (temp 4-component vector of uint)
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0:33 textureGradOffset (global 4-component vector of uint)
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0:33 Construct combined texture-sampler (temp usampler1D)
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0:33 'g_tTex1du4' (uniform utexture1D)
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0:33 'g_sSamp' (uniform sampler)
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0:33 Constant:
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0:33 0.300000
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0:33 Constant:
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0:33 1.100000
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0:33 Constant:
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0:33 1.200000
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0:33 Constant:
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0:33 1 (const int)
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0:35 Sequence
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0:35 move second child to first child (temp 4-component vector of float)
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0:35 'txval20' (temp 4-component vector of float)
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0:35 textureGradOffset (global 4-component vector of float)
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0:35 Construct combined texture-sampler (temp sampler2D)
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0:35 'g_tTex2df4' (uniform texture2D)
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0:35 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? Constant:
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0:? 1 (const int)
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0:? 0 (const int)
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of int)
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0:36 'txval21' (temp 4-component vector of int)
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0:36 textureGradOffset (global 4-component vector of int)
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0:36 Construct combined texture-sampler (temp isampler2D)
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0:36 'g_tTex2di4' (uniform itexture2D)
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0:36 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? Constant:
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0:? 1 (const int)
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0:? 1 (const int)
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0:37 Sequence
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0:37 move second child to first child (temp 4-component vector of uint)
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0:37 'txval22' (temp 4-component vector of uint)
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0:37 textureGradOffset (global 4-component vector of uint)
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0:37 Construct combined texture-sampler (temp usampler2D)
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0:37 'g_tTex2du4' (uniform utexture2D)
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0:37 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? Constant:
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0:? 1 (const int)
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0:? -1 (const int)
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0:39 Sequence
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0:39 move second child to first child (temp 4-component vector of float)
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0:39 'txval30' (temp 4-component vector of float)
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0:39 textureGradOffset (global 4-component vector of float)
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0:39 Construct combined texture-sampler (temp sampler3D)
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0:39 'g_tTex3df4' (uniform texture3D)
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0:39 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? 1.300000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? 1.300000
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0:? Constant:
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0:? 1 (const int)
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0:? 0 (const int)
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0:? 1 (const int)
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0:40 Sequence
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0:40 move second child to first child (temp 4-component vector of int)
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0:40 'txval31' (temp 4-component vector of int)
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0:40 textureGradOffset (global 4-component vector of int)
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0:40 Construct combined texture-sampler (temp isampler3D)
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0:40 'g_tTex3di4' (uniform itexture3D)
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0:40 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? 1.300000
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0:? Constant:
|
|
0:? 1.100000
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0:? 1.200000
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0:? 1.300000
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0:? Constant:
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0:? 1 (const int)
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0:? 1 (const int)
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0:? 1 (const int)
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0:41 Sequence
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0:41 move second child to first child (temp 4-component vector of uint)
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0:41 'txval32' (temp 4-component vector of uint)
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0:41 textureGradOffset (global 4-component vector of uint)
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0:41 Construct combined texture-sampler (temp usampler3D)
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0:41 'g_tTex3du4' (uniform utexture3D)
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0:41 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? 1.300000
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0:? Constant:
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0:? 1.100000
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0:? 1.200000
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0:? 1.300000
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0:? Constant:
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0:? 1 (const int)
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0:? 0 (const int)
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0:? -1 (const int)
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0:45 move second child to first child (temp 4-component vector of float)
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0:45 Color: direct index for structure (temp 4-component vector of float)
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0:45 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:45 Constant:
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0:45 0 (const int)
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0:45 Constant:
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0:45 1.000000
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0:45 1.000000
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0:45 1.000000
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0:45 1.000000
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0:46 move second child to first child (temp float)
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0:46 Depth: direct index for structure (temp float FragDepth)
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0:46 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:46 Constant:
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0:46 1 (const int)
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0:46 Constant:
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0:46 1.000000
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0:48 Branch: Return with expression
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0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4a' (uniform texture1D)
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0:? 'g_tTex1df4' (uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 152
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Capability Shader
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Capability Sampled1D
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "main"
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Name 9 "txval10"
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Name 12 "g_tTex1df4"
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Name 16 "g_sSamp"
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Name 28 "txval11"
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Name 31 "g_tTex1di4"
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Name 41 "txval12"
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Name 44 "g_tTex1du4"
|
|
Name 51 "txval20"
|
|
Name 54 "g_tTex2df4"
|
|
Name 66 "txval21"
|
|
Name 69 "g_tTex2di4"
|
|
Name 78 "txval22"
|
|
Name 81 "g_tTex2du4"
|
|
Name 92 "txval30"
|
|
Name 95 "g_tTex3df4"
|
|
Name 107 "txval31"
|
|
Name 110 "g_tTex3di4"
|
|
Name 118 "txval32"
|
|
Name 121 "g_tTex3du4"
|
|
Name 132 "PS_OUTPUT"
|
|
MemberName 132(PS_OUTPUT) 0 "Color"
|
|
MemberName 132(PS_OUTPUT) 1 "Depth"
|
|
Name 134 "psout"
|
|
Name 142 "g_tTex1df4a"
|
|
Name 145 "g_tTexcdf4"
|
|
Name 148 "g_tTexcdi4"
|
|
Name 151 "g_tTexcdu4"
|
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
|
Decorate 16(g_sSamp) DescriptorSet 0
|
|
Decorate 31(g_tTex1di4) DescriptorSet 0
|
|
Decorate 44(g_tTex1du4) DescriptorSet 0
|
|
Decorate 54(g_tTex2df4) DescriptorSet 0
|
|
Decorate 69(g_tTex2di4) DescriptorSet 0
|
|
Decorate 81(g_tTex2du4) DescriptorSet 0
|
|
Decorate 95(g_tTex3df4) DescriptorSet 0
|
|
Decorate 110(g_tTex3di4) DescriptorSet 0
|
|
Decorate 121(g_tTex3du4) DescriptorSet 0
|
|
MemberDecorate 132(PS_OUTPUT) 1 BuiltIn FragDepth
|
|
Decorate 142(g_tTex1df4a) DescriptorSet 0
|
|
Decorate 145(g_tTexcdf4) DescriptorSet 0
|
|
Decorate 148(g_tTexcdi4) DescriptorSet 0
|
|
Decorate 151(g_tTexcdu4) DescriptorSet 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypePointer Function 7(fvec4)
|
|
10: TypeImage 6(float) 1D sampled format:Unknown
|
|
11: TypePointer UniformConstant 10
|
|
12(g_tTex1df4): 11(ptr) Variable UniformConstant
|
|
14: TypeSampler
|
|
15: TypePointer UniformConstant 14
|
|
16(g_sSamp): 15(ptr) Variable UniformConstant
|
|
18: TypeSampledImage 10
|
|
20: 6(float) Constant 1036831949
|
|
21: 6(float) Constant 1066192077
|
|
22: 6(float) Constant 1067030938
|
|
23: TypeInt 32 1
|
|
24: 23(int) Constant 1
|
|
26: TypeVector 23(int) 4
|
|
27: TypePointer Function 26(ivec4)
|
|
29: TypeImage 23(int) 1D sampled format:Unknown
|
|
30: TypePointer UniformConstant 29
|
|
31(g_tTex1di4): 30(ptr) Variable UniformConstant
|
|
34: TypeSampledImage 29
|
|
36: 6(float) Constant 1045220557
|
|
38: TypeInt 32 0
|
|
39: TypeVector 38(int) 4
|
|
40: TypePointer Function 39(ivec4)
|
|
42: TypeImage 38(int) 1D sampled format:Unknown
|
|
43: TypePointer UniformConstant 42
|
|
44(g_tTex1du4): 43(ptr) Variable UniformConstant
|
|
47: TypeSampledImage 42
|
|
49: 6(float) Constant 1050253722
|
|
52: TypeImage 6(float) 2D sampled format:Unknown
|
|
53: TypePointer UniformConstant 52
|
|
54(g_tTex2df4): 53(ptr) Variable UniformConstant
|
|
57: TypeSampledImage 52
|
|
59: TypeVector 6(float) 2
|
|
60: 59(fvec2) ConstantComposite 20 36
|
|
61: 59(fvec2) ConstantComposite 21 22
|
|
62: TypeVector 23(int) 2
|
|
63: 23(int) Constant 0
|
|
64: 62(ivec2) ConstantComposite 24 63
|
|
67: TypeImage 23(int) 2D sampled format:Unknown
|
|
68: TypePointer UniformConstant 67
|
|
69(g_tTex2di4): 68(ptr) Variable UniformConstant
|
|
72: TypeSampledImage 67
|
|
74: 6(float) Constant 1053609165
|
|
75: 59(fvec2) ConstantComposite 49 74
|
|
76: 62(ivec2) ConstantComposite 24 24
|
|
79: TypeImage 38(int) 2D sampled format:Unknown
|
|
80: TypePointer UniformConstant 79
|
|
81(g_tTex2du4): 80(ptr) Variable UniformConstant
|
|
84: TypeSampledImage 79
|
|
86: 6(float) Constant 1056964608
|
|
87: 6(float) Constant 1058642330
|
|
88: 59(fvec2) ConstantComposite 86 87
|
|
89: 23(int) Constant 4294967295
|
|
90: 62(ivec2) ConstantComposite 24 89
|
|
93: TypeImage 6(float) 3D sampled format:Unknown
|
|
94: TypePointer UniformConstant 93
|
|
95(g_tTex3df4): 94(ptr) Variable UniformConstant
|
|
98: TypeSampledImage 93
|
|
100: TypeVector 6(float) 3
|
|
101: 100(fvec3) ConstantComposite 20 36 49
|
|
102: 6(float) Constant 1067869798
|
|
103: 100(fvec3) ConstantComposite 21 22 102
|
|
104: TypeVector 23(int) 3
|
|
105: 104(ivec3) ConstantComposite 24 63 24
|
|
108: TypeImage 23(int) 3D sampled format:Unknown
|
|
109: TypePointer UniformConstant 108
|
|
110(g_tTex3di4): 109(ptr) Variable UniformConstant
|
|
113: TypeSampledImage 108
|
|
115: 100(fvec3) ConstantComposite 74 86 87
|
|
116: 104(ivec3) ConstantComposite 24 24 24
|
|
119: TypeImage 38(int) 3D sampled format:Unknown
|
|
120: TypePointer UniformConstant 119
|
|
121(g_tTex3du4): 120(ptr) Variable UniformConstant
|
|
124: TypeSampledImage 119
|
|
126: 6(float) Constant 1060320051
|
|
127: 6(float) Constant 1061997773
|
|
128: 6(float) Constant 1063675494
|
|
129: 100(fvec3) ConstantComposite 126 127 128
|
|
130: 104(ivec3) ConstantComposite 24 63 89
|
|
132(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
|
133: TypePointer Function 132(PS_OUTPUT)
|
|
135: 6(float) Constant 1065353216
|
|
136: 7(fvec4) ConstantComposite 135 135 135 135
|
|
138: TypePointer Function 6(float)
|
|
142(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
|
143: TypeImage 6(float) Cube sampled format:Unknown
|
|
144: TypePointer UniformConstant 143
|
|
145(g_tTexcdf4): 144(ptr) Variable UniformConstant
|
|
146: TypeImage 23(int) Cube sampled format:Unknown
|
|
147: TypePointer UniformConstant 146
|
|
148(g_tTexcdi4): 147(ptr) Variable UniformConstant
|
|
149: TypeImage 38(int) Cube sampled format:Unknown
|
|
150: TypePointer UniformConstant 149
|
|
151(g_tTexcdu4): 150(ptr) Variable UniformConstant
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
9(txval10): 8(ptr) Variable Function
|
|
28(txval11): 27(ptr) Variable Function
|
|
41(txval12): 40(ptr) Variable Function
|
|
51(txval20): 8(ptr) Variable Function
|
|
66(txval21): 27(ptr) Variable Function
|
|
78(txval22): 40(ptr) Variable Function
|
|
92(txval30): 8(ptr) Variable Function
|
|
107(txval31): 27(ptr) Variable Function
|
|
118(txval32): 40(ptr) Variable Function
|
|
134(psout): 133(ptr) Variable Function
|
|
13: 10 Load 12(g_tTex1df4)
|
|
17: 14 Load 16(g_sSamp)
|
|
19: 18 SampledImage 13 17
|
|
25: 7(fvec4) ImageSampleExplicitLod 19 20 Grad ConstOffset 21 22 24
|
|
Store 9(txval10) 25
|
|
32: 29 Load 31(g_tTex1di4)
|
|
33: 14 Load 16(g_sSamp)
|
|
35: 34 SampledImage 32 33
|
|
37: 26(ivec4) ImageSampleExplicitLod 35 36 Grad ConstOffset 21 22 24
|
|
Store 28(txval11) 37
|
|
45: 42 Load 44(g_tTex1du4)
|
|
46: 14 Load 16(g_sSamp)
|
|
48: 47 SampledImage 45 46
|
|
50: 39(ivec4) ImageSampleExplicitLod 48 49 Grad ConstOffset 21 22 24
|
|
Store 41(txval12) 50
|
|
55: 52 Load 54(g_tTex2df4)
|
|
56: 14 Load 16(g_sSamp)
|
|
58: 57 SampledImage 55 56
|
|
65: 7(fvec4) ImageSampleExplicitLod 58 60 Grad ConstOffset 60 61 64
|
|
Store 51(txval20) 65
|
|
70: 67 Load 69(g_tTex2di4)
|
|
71: 14 Load 16(g_sSamp)
|
|
73: 72 SampledImage 70 71
|
|
77: 26(ivec4) ImageSampleExplicitLod 73 75 Grad ConstOffset 60 61 76
|
|
Store 66(txval21) 77
|
|
82: 79 Load 81(g_tTex2du4)
|
|
83: 14 Load 16(g_sSamp)
|
|
85: 84 SampledImage 82 83
|
|
91: 39(ivec4) ImageSampleExplicitLod 85 88 Grad ConstOffset 60 61 90
|
|
Store 78(txval22) 91
|
|
96: 93 Load 95(g_tTex3df4)
|
|
97: 14 Load 16(g_sSamp)
|
|
99: 98 SampledImage 96 97
|
|
106: 7(fvec4) ImageSampleExplicitLod 99 101 Grad ConstOffset 103 103 105
|
|
Store 92(txval30) 106
|
|
111: 108 Load 110(g_tTex3di4)
|
|
112: 14 Load 16(g_sSamp)
|
|
114: 113 SampledImage 111 112
|
|
117: 26(ivec4) ImageSampleExplicitLod 114 115 Grad ConstOffset 103 103 116
|
|
Store 107(txval31) 117
|
|
122: 119 Load 121(g_tTex3du4)
|
|
123: 14 Load 16(g_sSamp)
|
|
125: 124 SampledImage 122 123
|
|
131: 39(ivec4) ImageSampleExplicitLod 125 129 Grad ConstOffset 103 103 130
|
|
Store 118(txval32) 131
|
|
137: 8(ptr) AccessChain 134(psout) 63
|
|
Store 137 136
|
|
139: 138(ptr) AccessChain 134(psout) 24
|
|
Store 139 135
|
|
140:132(PS_OUTPUT) Load 134(psout)
|
|
ReturnValue 140
|
|
FunctionEnd
|