mirror of
https://github.com/RPCS3/libusb.git
synced 2024-11-27 04:00:57 +00:00
62 lines
3.0 KiB
Plaintext
62 lines
3.0 KiB
Plaintext
libusb 1.0 Windows binary snapshot - README
|
|
|
|
*********************************************************************
|
|
* The latest version of this snapshot can always be downloaded at: *
|
|
* https://sourceforge.net/projects/libusb/files/ *
|
|
*********************************************************************
|
|
|
|
o Visual Studio:
|
|
- Open existing or create a new project for your application
|
|
- Copy libusb.h, from the include\libusb-1.0\ directory, into your project and
|
|
make sure that the location where the file reside appears in the 'Additional
|
|
Include Directories' section (Configuration Properties -> C/C++ -> General).
|
|
- Copy the relevant .lib file from MS32\ or MS64\ and add 'libusb-1.0.lib' to
|
|
your 'Additional Dependencies' (Configuration Properties -> Linker -> Input)
|
|
Also make sure that the directory where libusb-1.0.lib resides is added to
|
|
'Additional Library Directories' (Configuration Properties -> Linker
|
|
-> General)
|
|
- If you use the static version of the libusb library, make sure that
|
|
'Runtime Library' is set to 'Multi-threaded DLL (/MD)' (Configuration
|
|
Properties -> C/C++ -> Code Generation).
|
|
NB: If your application requires /MT (Multi-threaded/libCMT), you need to
|
|
recompile a static libusb 1.0 library from source.
|
|
- Compile and run your application. If you use the DLL version of libusb-1.0,
|
|
remember that you need to have a copy of the DLL either in the runtime
|
|
directory or in system32
|
|
|
|
o WDK/DDK:
|
|
- The following is an example of a sources files that you can use to compile
|
|
a libusb 1.0 based console application. In this sample ..\libusb\ is the
|
|
directory where you would have copied libusb.h as well as the relevant
|
|
libusb-1.0.lib
|
|
|
|
TARGETNAME=your_app
|
|
TARGETTYPE=PROGRAM
|
|
USE_MSVCRT=1
|
|
UMTYPE=console
|
|
INCLUDES=..\libusb;$(DDK_INC_PATH)
|
|
TARGETLIBS=..\libusb\libusb-1.0.lib
|
|
SOURCES=your_app.c
|
|
|
|
- Note that if you plan to use libCMT instead of MSVCRT (USE_LIBCMT=1 instead
|
|
of USE_MSVCRT=1), you will need to recompile libusb to use libCMT. This can
|
|
easily be achieved, in the DDK environment, by running 'ddk_build /MT'
|
|
|
|
o MinGW/cygwin
|
|
- Copy libusb.h, from include/libusb-1.0/ to your default include directory,
|
|
and copy the MinGW32/ or MinGW64/ .a files to your default library directory.
|
|
Or, if you don't want to use the default locations, make sure that you feed
|
|
the relevant -I and -L options to the compiler.
|
|
- Add the '-lusb-1.0' linker option when compiling.
|
|
|
|
o Additional information:
|
|
- The libusb 1.0 API documentation can be accessed at:
|
|
http://api.libusb.info
|
|
- For some libusb samples (including source), please have a look in examples/
|
|
- For additional information on the libusb 1.0 Windows backend please visit:
|
|
http://windows.libusb.info
|
|
- The MinGW and MS generated DLLs are fully interchangeable, provided that you
|
|
use the import libs provided or generate one from the .def also provided.
|
|
- If you find any issue, please visit http://libusb.info/ and check the
|
|
Support section
|