llvm-mirror/lib/Analysis/Loads.cpp

441 lines
17 KiB
C++
Raw Normal View History

//===- Loads.cpp - Local load analysis ------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines simple local analyses for load instructions.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/Loads.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/GlobalAlias.h"
#include "llvm/IR/GlobalVariable.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Operator.h"
#include "llvm/IR/Statepoint.h"
using namespace llvm;
static bool isAligned(const Value *Base, const APInt &Offset, unsigned Align,
const DataLayout &DL) {
APInt BaseAlign(Offset.getBitWidth(), Base->getPointerAlignment(DL));
if (!BaseAlign) {
Type *Ty = Base->getType()->getPointerElementType();
if (!Ty->isSized())
return false;
BaseAlign = DL.getABITypeAlignment(Ty);
}
APInt Alignment(Offset.getBitWidth(), Align);
assert(Alignment.isPowerOf2() && "must be a power of 2!");
return BaseAlign.uge(Alignment) && !(Offset & (Alignment-1));
}
static bool isAligned(const Value *Base, unsigned Align, const DataLayout &DL) {
Type *Ty = Base->getType();
assert(Ty->isSized() && "must be sized");
APInt Offset(DL.getTypeStoreSizeInBits(Ty), 0);
return isAligned(Base, Offset, Align, DL);
}
/// Test if V is always a pointer to allocated and suitably aligned memory for
/// a simple load or store.
static bool isDereferenceableAndAlignedPointer(
const Value *V, unsigned Align, const APInt &Size, const DataLayout &DL,
const Instruction *CtxI, const DominatorTree *DT,
SmallPtrSetImpl<const Value *> &Visited) {
// Already visited? Bail out, we've likely hit unreachable code.
if (!Visited.insert(V).second)
return false;
// Note that it is not safe to speculate into a malloc'd region because
// malloc may return null.
// bitcast instructions are no-ops as far as dereferenceability is concerned.
if (const BitCastOperator *BC = dyn_cast<BitCastOperator>(V))
return isDereferenceableAndAlignedPointer(BC->getOperand(0), Align, Size,
DL, CtxI, DT, Visited);
bool CheckForNonNull = false;
APInt KnownDerefBytes(Size.getBitWidth(),
V->getPointerDereferenceableBytes(DL, CheckForNonNull));
if (KnownDerefBytes.getBoolValue()) {
if (KnownDerefBytes.uge(Size))
if (!CheckForNonNull || isKnownNonZero(V, DL, 0, nullptr, CtxI, DT))
return isAligned(V, Align, DL);
}
// For GEPs, determine if the indexing lands within the allocated object.
if (const GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
const Value *Base = GEP->getPointerOperand();
APInt Offset(DL.getIndexTypeSizeInBits(GEP->getType()), 0);
if (!GEP->accumulateConstantOffset(DL, Offset) || Offset.isNegative() ||
!Offset.urem(APInt(Offset.getBitWidth(), Align)).isMinValue())
return false;
// If the base pointer is dereferenceable for Offset+Size bytes, then the
// GEP (== Base + Offset) is dereferenceable for Size bytes. If the base
// pointer is aligned to Align bytes, and the Offset is divisible by Align
// then the GEP (== Base + Offset == k_0 * Align + k_1 * Align) is also
// aligned to Align bytes.
// Offset and Size may have different bit widths if we have visited an
// addrspacecast, so we can't do arithmetic directly on the APInt values.
return isDereferenceableAndAlignedPointer(
Base, Align, Offset + Size.sextOrTrunc(Offset.getBitWidth()),
DL, CtxI, DT, Visited);
}
// For gc.relocate, look through relocations
if (const GCRelocateInst *RelocateInst = dyn_cast<GCRelocateInst>(V))
return isDereferenceableAndAlignedPointer(
RelocateInst->getDerivedPtr(), Align, Size, DL, CtxI, DT, Visited);
if (const AddrSpaceCastInst *ASC = dyn_cast<AddrSpaceCastInst>(V))
return isDereferenceableAndAlignedPointer(ASC->getOperand(0), Align, Size,
DL, CtxI, DT, Visited);
if (const auto *Call = dyn_cast<CallBase>(V))
if (auto *RP = getArgumentAliasingToReturnedPointer(Call))
return isDereferenceableAndAlignedPointer(RP, Align, Size, DL, CtxI, DT,
Visited);
// If we don't know, assume the worst.
return false;
}
bool llvm::isDereferenceableAndAlignedPointer(const Value *V, unsigned Align,
const APInt &Size,
const DataLayout &DL,
const Instruction *CtxI,
const DominatorTree *DT) {
SmallPtrSet<const Value *, 32> Visited;
return ::isDereferenceableAndAlignedPointer(V, Align, Size, DL, CtxI, DT,
Visited);
}
bool llvm::isDereferenceableAndAlignedPointer(const Value *V, unsigned Align,
const DataLayout &DL,
const Instruction *CtxI,
const DominatorTree *DT) {
// When dereferenceability information is provided by a dereferenceable
// attribute, we know exactly how many bytes are dereferenceable. If we can
// determine the exact offset to the attributed variable, we can use that
// information here.
Type *VTy = V->getType();
Type *Ty = VTy->getPointerElementType();
// Require ABI alignment for loads without alignment specification
if (Align == 0)
Align = DL.getABITypeAlignment(Ty);
if (!Ty->isSized())
return false;
SmallPtrSet<const Value *, 32> Visited;
return ::isDereferenceableAndAlignedPointer(
V, Align, APInt(DL.getIndexTypeSizeInBits(VTy), DL.getTypeStoreSize(Ty)), DL,
CtxI, DT, Visited);
}
bool llvm::isDereferenceablePointer(const Value *V, const DataLayout &DL,
const Instruction *CtxI,
const DominatorTree *DT) {
return isDereferenceableAndAlignedPointer(V, 1, DL, CtxI, DT);
}
/// Test if A and B will obviously have the same value.
///
/// This includes recognizing that %t0 and %t1 will have the same
/// value in code like this:
/// \code
/// %t0 = getelementptr \@a, 0, 3
/// store i32 0, i32* %t0
/// %t1 = getelementptr \@a, 0, 3
/// %t2 = load i32* %t1
/// \endcode
///
static bool AreEquivalentAddressValues(const Value *A, const Value *B) {
// Test if the values are trivially equivalent.
if (A == B)
return true;
2011-06-03 17:15:37 +00:00
// Test if the values come from identical arithmetic instructions.
// Use isIdenticalToWhenDefined instead of isIdenticalTo because
// this function is only used when one address use dominates the
// other, which means that they'll always either have the same
// value or one of them will have an undefined value.
if (isa<BinaryOperator>(A) || isa<CastInst>(A) || isa<PHINode>(A) ||
isa<GetElementPtrInst>(A))
if (const Instruction *BI = dyn_cast<Instruction>(B))
if (cast<Instruction>(A)->isIdenticalToWhenDefined(BI))
return true;
2011-06-03 17:15:37 +00:00
// Otherwise they may not be equivalent.
return false;
}
/// Check if executing a load of this pointer value cannot trap.
///
/// If DT and ScanFrom are specified this method performs context-sensitive
/// analysis and returns true if it is safe to load immediately before ScanFrom.
///
/// If it is not obviously safe to load from the specified pointer, we do
/// a quick local scan of the basic block containing \c ScanFrom, to determine
/// if the address is already accessed.
///
/// This uses the pointee type to determine how many bytes need to be safe to
/// load from the pointer.
bool llvm::isSafeToLoadUnconditionally(Value *V, unsigned Align,
const DataLayout &DL,
Instruction *ScanFrom,
const DominatorTree *DT) {
// Zero alignment means that the load has the ABI alignment for the target
if (Align == 0)
Align = DL.getABITypeAlignment(V->getType()->getPointerElementType());
assert(isPowerOf2_32(Align));
// If DT is not specified we can't make context-sensitive query
const Instruction* CtxI = DT ? ScanFrom : nullptr;
if (isDereferenceableAndAlignedPointer(V, Align, DL, CtxI, DT))
return true;
int64_t ByteOffset = 0;
Value *Base = V;
Base = GetPointerBaseWithConstantOffset(V, ByteOffset, DL);
if (ByteOffset < 0) // out of bounds
return false;
Type *BaseType = nullptr;
unsigned BaseAlign = 0;
if (const AllocaInst *AI = dyn_cast<AllocaInst>(Base)) {
// An alloca is safe to load from as load as it is suitably aligned.
BaseType = AI->getAllocatedType();
BaseAlign = AI->getAlignment();
} else if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(Base)) {
// Global variables are not necessarily safe to load from if they are
Don't IPO over functions that can be de-refined Summary: Fixes PR26774. If you're aware of the issue, feel free to skip the "Motivation" section and jump directly to "This patch". Motivation: I define "refinement" as discarding behaviors from a program that the optimizer has license to discard. So transforming: ``` void f(unsigned x) { unsigned t = 5 / x; (void)t; } ``` to ``` void f(unsigned x) { } ``` is refinement, since the behavior went from "if x == 0 then undefined else nothing" to "nothing" (the optimizer has license to discard undefined behavior). Refinement is a fundamental aspect of many mid-level optimizations done by LLVM. For instance, transforming `x == (x + 1)` to `false` also involves refinement since the expression's value went from "if x is `undef` then { `true` or `false` } else { `false` }" to "`false`" (by definition, the optimizer has license to fold `undef` to any non-`undef` value). Unfortunately, refinement implies that the optimizer cannot assume that the implementation of a function it can see has all of the behavior an unoptimized or a differently optimized version of the same function can have. This is a problem for functions with comdat linkage, where a function can be replaced by an unoptimized or a differently optimized version of the same source level function. For instance, FunctionAttrs cannot assume a comdat function is actually `readnone` even if it does not have any loads or stores in it; since there may have been loads and stores in the "original function" that were refined out in the currently visible variant, and at the link step the linker may in fact choose an implementation with a load or a store. As an example, consider a function that does two atomic loads from the same memory location, and writes to memory only if the two values are not equal. The optimizer is allowed to refine this function by first CSE'ing the two loads, and the folding the comparision to always report that the two values are equal. Such a refined variant will look like it is `readonly`. However, the unoptimized version of the function can still write to memory (since the two loads //can// result in different values), and selecting the unoptimized version at link time will retroactively invalidate transforms we may have done under the assumption that the function does not write to memory. Note: this is not just a problem with atomics or with linking differently optimized object files. See PR26774 for more realistic examples that involved neither. This patch: This change introduces a new set of linkage types, predicated as `GlobalValue::mayBeDerefined` that returns true if the linkage type allows a function to be replaced by a differently optimized variant at link time. It then changes a set of IPO passes to bail out if they see such a function. Reviewers: chandlerc, hfinkel, dexonsmith, joker.eph, rnk Subscribers: mcrosier, llvm-commits Differential Revision: http://reviews.llvm.org/D18634 llvm-svn: 265762
2016-04-08 00:48:30 +00:00
// interposed arbitrarily. Their size may change or they may be weak and
// require a test to determine if they were in fact provided.
if (!GV->isInterposable()) {
BaseType = GV->getType()->getElementType();
BaseAlign = GV->getAlignment();
}
}
PointerType *AddrTy = cast<PointerType>(V->getType());
uint64_t LoadSize = DL.getTypeStoreSize(AddrTy->getElementType());
// If we found a base allocated type from either an alloca or global variable,
// try to see if we are definitively within the allocated region. We need to
// know the size of the base type and the loaded type to do anything in this
// case.
if (BaseType && BaseType->isSized()) {
if (BaseAlign == 0)
BaseAlign = DL.getPrefTypeAlignment(BaseType);
if (Align <= BaseAlign) {
// Check if the load is within the bounds of the underlying object.
if (ByteOffset + LoadSize <= DL.getTypeAllocSize(BaseType) &&
((ByteOffset % Align) == 0))
return true;
}
}
if (!ScanFrom)
return false;
// Otherwise, be a little bit aggressive by scanning the local block where we
// want to check to see if the pointer is already being loaded or stored
// from/to. If so, the previous load or store would have already trapped,
// so there is no harm doing an extra load (also, CSE will later eliminate
// the load entirely).
Analysis: Remove implicit ilist iterator conversions Remove implicit ilist iterator conversions from LLVMAnalysis. I came across something really scary in `llvm::isKnownNotFullPoison()` which relied on `Instruction::getNextNode()` being completely broken (not surprising, but scary nevertheless). This function is documented (and coded to) return `nullptr` when it gets to the sentinel, but with an `ilist_half_node` as a sentinel, the sentinel check looks into some other memory and we don't recognize we've hit the end. Rooting out these scary cases is the reason I'm removing the implicit conversions before doing anything else with `ilist`; I'm not at all surprised that clients rely on badness. I found another scary case -- this time, not relying on badness, just bad (but I guess getting lucky so far) -- in `ObjectSizeOffsetEvaluator::compute_()`. Here, we save out the insertion point, do some things, and then restore it. Previously, we let the iterator auto-convert to `Instruction*`, and then set it back using the `Instruction*` version: Instruction *PrevInsertPoint = Builder.GetInsertPoint(); /* Logic that may change insert point */ if (PrevInsertPoint) Builder.SetInsertPoint(PrevInsertPoint); The check for `PrevInsertPoint` doesn't protect correctly against bad accesses. If the insertion point has been set to the end of a basic block (i.e., `SetInsertPoint(SomeBB)`), then `GetInsertPoint()` returns an iterator pointing at the list sentinel. The version of `SetInsertPoint()` that's getting called will then call `PrevInsertPoint->getParent()`, which explodes horribly. The only reason this hasn't blown up is that it's fairly unlikely the builder is adding to the end of the block; usually, we're adding instructions somewhere before the terminator. llvm-svn: 249925
2015-10-10 00:53:03 +00:00
BasicBlock::iterator BBI = ScanFrom->getIterator(),
E = ScanFrom->getParent()->begin();
// We can at least always strip pointer casts even though we can't use the
// base here.
V = V->stripPointerCasts();
while (BBI != E) {
--BBI;
// If we see a free or a call which may write to memory (i.e. which might do
// a free) the pointer could be marked invalid.
if (isa<CallInst>(BBI) && BBI->mayWriteToMemory() &&
!isa<DbgInfoIntrinsic>(BBI))
return false;
Value *AccessedPtr;
unsigned AccessedAlign;
if (LoadInst *LI = dyn_cast<LoadInst>(BBI)) {
AccessedPtr = LI->getPointerOperand();
AccessedAlign = LI->getAlignment();
} else if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) {
AccessedPtr = SI->getPointerOperand();
AccessedAlign = SI->getAlignment();
} else
continue;
Type *AccessedTy = AccessedPtr->getType()->getPointerElementType();
if (AccessedAlign == 0)
AccessedAlign = DL.getABITypeAlignment(AccessedTy);
if (AccessedAlign < Align)
continue;
// Handle trivial cases.
if (AccessedPtr == V)
return true;
if (AreEquivalentAddressValues(AccessedPtr->stripPointerCasts(), V) &&
LoadSize <= DL.getTypeStoreSize(AccessedTy))
return true;
}
return false;
}
/// DefMaxInstsToScan - the default number of maximum instructions
/// to scan in the block, used by FindAvailableLoadedValue().
/// FindAvailableLoadedValue() was introduced in r60148, to improve jump
/// threading in part by eliminating partially redundant loads.
/// At that point, the value of MaxInstsToScan was already set to '6'
/// without documented explanation.
cl::opt<unsigned>
llvm::DefMaxInstsToScan("available-load-scan-limit", cl::init(6), cl::Hidden,
cl::desc("Use this to specify the default maximum number of instructions "
"to scan backward from a given instruction, when searching for "
"available loaded value"));
Value *llvm::FindAvailableLoadedValue(LoadInst *Load,
BasicBlock *ScanBB,
BasicBlock::iterator &ScanFrom,
unsigned MaxInstsToScan,
AliasAnalysis *AA, bool *IsLoad,
unsigned *NumScanedInst) {
// Don't CSE load that is volatile or anything stronger than unordered.
if (!Load->isUnordered())
return nullptr;
return FindAvailablePtrLoadStore(
Load->getPointerOperand(), Load->getType(), Load->isAtomic(), ScanBB,
ScanFrom, MaxInstsToScan, AA, IsLoad, NumScanedInst);
}
Value *llvm::FindAvailablePtrLoadStore(Value *Ptr, Type *AccessTy,
bool AtLeastAtomic, BasicBlock *ScanBB,
BasicBlock::iterator &ScanFrom,
unsigned MaxInstsToScan,
AliasAnalysis *AA, bool *IsLoadCSE,
unsigned *NumScanedInst) {
if (MaxInstsToScan == 0)
MaxInstsToScan = ~0U;
const DataLayout &DL = ScanBB->getModule()->getDataLayout();
// Try to get the store size for the type.
auto AccessSize = LocationSize::precise(DL.getTypeStoreSize(AccessTy));
Value *StrippedPtr = Ptr->stripPointerCasts();
while (ScanFrom != ScanBB->begin()) {
// We must ignore debug info directives when counting (otherwise they
// would affect codegen).
Analysis: Remove implicit ilist iterator conversions Remove implicit ilist iterator conversions from LLVMAnalysis. I came across something really scary in `llvm::isKnownNotFullPoison()` which relied on `Instruction::getNextNode()` being completely broken (not surprising, but scary nevertheless). This function is documented (and coded to) return `nullptr` when it gets to the sentinel, but with an `ilist_half_node` as a sentinel, the sentinel check looks into some other memory and we don't recognize we've hit the end. Rooting out these scary cases is the reason I'm removing the implicit conversions before doing anything else with `ilist`; I'm not at all surprised that clients rely on badness. I found another scary case -- this time, not relying on badness, just bad (but I guess getting lucky so far) -- in `ObjectSizeOffsetEvaluator::compute_()`. Here, we save out the insertion point, do some things, and then restore it. Previously, we let the iterator auto-convert to `Instruction*`, and then set it back using the `Instruction*` version: Instruction *PrevInsertPoint = Builder.GetInsertPoint(); /* Logic that may change insert point */ if (PrevInsertPoint) Builder.SetInsertPoint(PrevInsertPoint); The check for `PrevInsertPoint` doesn't protect correctly against bad accesses. If the insertion point has been set to the end of a basic block (i.e., `SetInsertPoint(SomeBB)`), then `GetInsertPoint()` returns an iterator pointing at the list sentinel. The version of `SetInsertPoint()` that's getting called will then call `PrevInsertPoint->getParent()`, which explodes horribly. The only reason this hasn't blown up is that it's fairly unlikely the builder is adding to the end of the block; usually, we're adding instructions somewhere before the terminator. llvm-svn: 249925
2015-10-10 00:53:03 +00:00
Instruction *Inst = &*--ScanFrom;
if (isa<DbgInfoIntrinsic>(Inst))
continue;
// Restore ScanFrom to expected value in case next test succeeds
ScanFrom++;
if (NumScanedInst)
++(*NumScanedInst);
// Don't scan huge blocks.
if (MaxInstsToScan-- == 0)
return nullptr;
--ScanFrom;
// If this is a load of Ptr, the loaded value is available.
// (This is true even if the load is volatile or atomic, although
// those cases are unlikely.)
if (LoadInst *LI = dyn_cast<LoadInst>(Inst))
if (AreEquivalentAddressValues(
LI->getPointerOperand()->stripPointerCasts(), StrippedPtr) &&
CastInst::isBitOrNoopPointerCastable(LI->getType(), AccessTy, DL)) {
// We can value forward from an atomic to a non-atomic, but not the
// other way around.
if (LI->isAtomic() < AtLeastAtomic)
return nullptr;
if (IsLoadCSE)
*IsLoadCSE = true;
return LI;
}
if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
Value *StorePtr = SI->getPointerOperand()->stripPointerCasts();
// If this is a store through Ptr, the value is available!
// (This is true even if the store is volatile or atomic, although
// those cases are unlikely.)
if (AreEquivalentAddressValues(StorePtr, StrippedPtr) &&
CastInst::isBitOrNoopPointerCastable(SI->getValueOperand()->getType(),
AccessTy, DL)) {
// We can value forward from an atomic to a non-atomic, but not the
// other way around.
if (SI->isAtomic() < AtLeastAtomic)
return nullptr;
if (IsLoadCSE)
*IsLoadCSE = false;
return SI->getOperand(0);
}
// If both StrippedPtr and StorePtr reach all the way to an alloca or
// global and they are different, ignore the store. This is a trivial form
// of alias analysis that is important for reg2mem'd code.
if ((isa<AllocaInst>(StrippedPtr) || isa<GlobalVariable>(StrippedPtr)) &&
(isa<AllocaInst>(StorePtr) || isa<GlobalVariable>(StorePtr)) &&
StrippedPtr != StorePtr)
continue;
// If we have alias analysis and it says the store won't modify the loaded
// value, ignore the store.
if (AA && !isModSet(AA->getModRefInfo(SI, StrippedPtr, AccessSize)))
continue;
// Otherwise the store that may or may not alias the pointer, bail out.
++ScanFrom;
return nullptr;
}
// If this is some other instruction that may clobber Ptr, bail out.
if (Inst->mayWriteToMemory()) {
// If alias analysis claims that it really won't modify the load,
// ignore it.
if (AA && !isModSet(AA->getModRefInfo(Inst, StrippedPtr, AccessSize)))
continue;
// May modify the pointer, bail out.
++ScanFrom;
return nullptr;
}
}
// Got to the start of the block, we didn't find it, but are done for this
// block.
return nullptr;
}