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Move more functionality from Pass.cpp to PassRegistry.cpp. This global will go away eventually, but for now we still need it around.
llvm-svn: 108932
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2da8b36e05
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@ -46,6 +46,8 @@ class PassRegistry {
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std::map<const PassInfo*, AnalysisGroupInfo> AnalysisGroupInfoMap;
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public:
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static PassRegistry *getPassRegistry();
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const PassInfo *getPassInfo(intptr_t TI) const;
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const PassInfo *getPassInfo(StringRef Arg) const;
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@ -241,47 +241,6 @@ PassManagerType BasicBlockPass::getPotentialPassManagerType() const {
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static std::vector<PassRegistrationListener*> *Listeners = 0;
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static sys::SmartMutex<true> ListenersLock;
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static PassRegistry *PassRegistryObj = 0;
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static PassRegistry *getPassRegistry() {
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// Use double-checked locking to safely initialize the registrar when
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// we're running in multithreaded mode.
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PassRegistry* tmp = PassRegistryObj;
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if (llvm_is_multithreaded()) {
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sys::MemoryFence();
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if (!tmp) {
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llvm_acquire_global_lock();
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tmp = PassRegistryObj;
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if (!tmp) {
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tmp = new PassRegistry();
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sys::MemoryFence();
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PassRegistryObj = tmp;
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}
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llvm_release_global_lock();
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}
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} else if (!tmp) {
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PassRegistryObj = new PassRegistry();
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}
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return PassRegistryObj;
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}
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namespace {
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// FIXME: We use ManagedCleanup to erase the pass registrar on shutdown.
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// Unfortunately, passes are registered with static ctors, and having
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// llvm_shutdown clear this map prevents successful ressurection after
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// llvm_shutdown is run. Ideally we should find a solution so that we don't
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// leak the map, AND can still resurrect after shutdown.
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void cleanupPassRegistry(void*) {
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if (PassRegistryObj) {
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delete PassRegistryObj;
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PassRegistryObj = 0;
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}
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}
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ManagedCleanup<&cleanupPassRegistry> registryCleanup ATTRIBUTE_USED;
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}
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// getPassInfo - Return the PassInfo data structure that corresponds to this
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// pass...
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const PassInfo *Pass::getPassInfo() const {
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@ -289,15 +248,15 @@ const PassInfo *Pass::getPassInfo() const {
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}
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const PassInfo *Pass::lookupPassInfo(intptr_t TI) {
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return getPassRegistry()->getPassInfo(TI);
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return PassRegistry::getPassRegistry()->getPassInfo(TI);
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}
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const PassInfo *Pass::lookupPassInfo(StringRef Arg) {
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return getPassRegistry()->getPassInfo(Arg);
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return PassRegistry::getPassRegistry()->getPassInfo(Arg);
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}
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void PassInfo::registerPass() {
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getPassRegistry()->registerPass(*this);
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PassRegistry::getPassRegistry()->registerPass(*this);
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// Notify any listeners.
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sys::SmartScopedLock<true> Lock(ListenersLock);
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@ -308,7 +267,7 @@ void PassInfo::registerPass() {
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}
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void PassInfo::unregisterPass() {
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getPassRegistry()->unregisterPass(*this);
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PassRegistry::getPassRegistry()->unregisterPass(*this);
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}
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Pass *PassInfo::createPass() const {
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@ -349,7 +308,7 @@ RegisterAGBase::RegisterAGBase(const char *Name, intptr_t InterfaceID,
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PassInfo *IIPI = const_cast<PassInfo*>(ImplementationInfo);
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IIPI->addInterfaceImplemented(InterfaceInfo);
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getPassRegistry()->registerAnalysisGroup(InterfaceInfo, IIPI, isDefault);
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PassRegistry::getPassRegistry()->registerAnalysisGroup(InterfaceInfo, IIPI, isDefault);
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}
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}
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@ -385,7 +344,7 @@ PassRegistrationListener::~PassRegistrationListener() {
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// passEnumerate callback on each PassInfo object.
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//
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void PassRegistrationListener::enumeratePasses() {
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getPassRegistry()->enumerateWith(this);
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PassRegistry::getPassRegistry()->enumerateWith(this);
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}
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PassNameParser::~PassNameParser() {}
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@ -13,7 +13,49 @@
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//===----------------------------------------------------------------------===//
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#include "llvm/PassRegistry.h"
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#include "llvm/System/Mutex.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/ManagedStatic.h"
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static PassRegistry *PassRegistryObj = 0;
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PassRegistry *PassRegistry::getPassRegistry() {
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// Use double-checked locking to safely initialize the registrar when
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// we're running in multithreaded mode.
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PassRegistry* tmp = PassRegistryObj;
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if (llvm_is_multithreaded()) {
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sys::MemoryFence();
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if (!tmp) {
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llvm_acquire_global_lock();
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tmp = PassRegistryObj;
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if (!tmp) {
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tmp = new PassRegistry();
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sys::MemoryFence();
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PassRegistryObj = tmp;
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}
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llvm_release_global_lock();
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}
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} else if (!tmp) {
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PassRegistryObj = new PassRegistry();
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}
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return PassRegistryObj;
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}
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namespace {
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// FIXME: We use ManagedCleanup to erase the pass registrar on shutdown.
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// Unfortunately, passes are registered with static ctors, and having
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// llvm_shutdown clear this map prevents successful ressurection after
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// llvm_shutdown is run. Ideally we should find a solution so that we don't
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// leak the map, AND can still resurrect after shutdown.
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void cleanupPassRegistry(void*) {
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if (PassRegistryObj) {
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delete PassRegistryObj;
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PassRegistryObj = 0;
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}
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}
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ManagedCleanup<&cleanupPassRegistry> registryCleanup ATTRIBUTE_USED;
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}
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const PassInfo *PassRegistry::getPassInfo(intptr_t TI) const {
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sys::SmartScopedLock<true> Guard(Lock);
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