diff --git a/include/llvm/ConstPoolVals.h b/include/llvm/ConstPoolVals.h index 670cdfcfa05..09260b5cea7 100644 --- a/include/llvm/ConstPoolVals.h +++ b/include/llvm/ConstPoolVals.h @@ -22,6 +22,7 @@ class StructType; class ConstPoolVal : public User { protected: inline ConstPoolVal(const Type *Ty) : User(Ty, Value::ConstantVal) {} + ~ConstPoolVal() {} public: // Specialize setName to handle symbol table majik... @@ -46,6 +47,7 @@ class ConstPoolBool : public ConstPoolVal { bool Val; ConstPoolBool(const ConstPoolBool &); // DO NOT IMPLEMENT ConstPoolBool(bool V); + ~ConstPoolBool() {} public: static ConstPoolBool *True, *False; // The True & False values @@ -73,6 +75,7 @@ protected: } Val; ConstPoolInt(const ConstPoolInt &); // DO NOT IMPLEMENT ConstPoolInt(const Type *Ty, uint64_t V); + ~ConstPoolInt() {} public: // equalsInt - Provide a helper method that can be used to determine if the // constant contained within is equal to a constant. This only works for very @@ -98,6 +101,7 @@ class ConstPoolSInt : public ConstPoolInt { ConstPoolSInt(const ConstPoolSInt &); // DO NOT IMPLEMENT protected: ConstPoolSInt(const Type *Ty, int64_t V); + ~ConstPoolSInt() {} public: static ConstPoolSInt *get(const Type *Ty, int64_t V); @@ -115,6 +119,7 @@ class ConstPoolUInt : public ConstPoolInt { ConstPoolUInt(const ConstPoolUInt &); // DO NOT IMPLEMENT protected: ConstPoolUInt(const Type *Ty, uint64_t V); + ~ConstPoolUInt() {} public: static ConstPoolUInt *get(const Type *Ty, uint64_t V); @@ -133,6 +138,7 @@ class ConstPoolFP : public ConstPoolVal { ConstPoolFP(const ConstPoolFP &); // DO NOT IMPLEMENT protected: ConstPoolFP(const Type *Ty, double V); + ~ConstPoolFP() {} public: static ConstPoolFP *get(const Type *Ty, double V); @@ -150,6 +156,7 @@ class ConstPoolArray : public ConstPoolVal { ConstPoolArray(const ConstPoolArray &); // DO NOT IMPLEMENT protected: ConstPoolArray(const ArrayType *T, const vector &Val); + ~ConstPoolArray() {} public: static ConstPoolArray *get(const ArrayType *T, const vector &); @@ -166,6 +173,7 @@ class ConstPoolStruct : public ConstPoolVal { ConstPoolStruct(const ConstPoolStruct &); // DO NOT IMPLEMENT protected: ConstPoolStruct(const StructType *T, const vector &Val); + ~ConstPoolStruct() {} public: static ConstPoolStruct *get(const StructType *T, const vector &V);