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Fix PR2898. Spiller delete a store for reuse before it knows for sure the reuse happened.
Patch by Lang Hames! llvm-svn: 57720
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75618cbb6f
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@ -1342,6 +1342,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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}
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// Process all of the spilled uses and all non spilled reg references.
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SmallVector<int, 2> PotentialDeadStoreSlots;
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for (unsigned j = 0, e = VirtUseOps.size(); j != e; ++j) {
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unsigned i = VirtUseOps[j];
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MachineOperand &MO = MI.getOperand(i);
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@ -1446,17 +1447,14 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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if (MI.getOperand(i).isKill() &&
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ReuseSlot <= VirtRegMap::MAX_STACK_SLOT) {
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// This was the last use and the spilled value is still available
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// for reuse. That means the spill was unnecessary!
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MachineInstr* DeadStore = MaybeDeadStores[ReuseSlot];
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if (DeadStore) {
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DOUT << "Removed dead store:\t" << *DeadStore;
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InvalidateKills(*DeadStore, RegKills, KillOps);
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VRM.RemoveMachineInstrFromMaps(DeadStore);
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MBB.erase(DeadStore);
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MaybeDeadStores[ReuseSlot] = NULL;
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++NumDSE;
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}
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// The store of this spilled value is potentially dead, but we
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// won't know for certain until we've confirmed that the re-use
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// above is valid, which means waiting until the other operands
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// are processed. For now we just track the spill slot, we'll
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// remove it after the other operands are processed if valid.
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PotentialDeadStoreSlots.push_back(ReuseSlot);
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}
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continue;
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} // CanReuse
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@ -1560,6 +1558,23 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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DOUT << '\t' << *prior(MII);
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}
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// Ok - now we can remove stores that have been confirmed dead.
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for (unsigned j = 0, e = PotentialDeadStoreSlots.size(); j != e; ++j) {
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// This was the last use and the spilled value is still available
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// for reuse. That means the spill was unnecessary!
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int PDSSlot = PotentialDeadStoreSlots[j];
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MachineInstr* DeadStore = MaybeDeadStores[PDSSlot];
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if (DeadStore) {
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DOUT << "Removed dead store:\t" << *DeadStore;
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InvalidateKills(*DeadStore, RegKills, KillOps);
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VRM.RemoveMachineInstrFromMaps(DeadStore);
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MBB.erase(DeadStore);
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MaybeDeadStores[PDSSlot] = NULL;
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++NumDSE;
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}
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}
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DOUT << '\t' << MI;
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129
test/CodeGen/X86/2008-10-17-SpillerBug.ll
Normal file
129
test/CodeGen/X86/2008-10-17-SpillerBug.ll
Normal file
@ -0,0 +1,129 @@
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; RUN: llvm-as < %s | llc -mtriple=x86_64-pc-linux-gnu -regalloc=pbqp -stats |& grep {Number of dead stores elided} | grep 2
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; PR2898
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%struct.BiContextType = type { i16, i8 }
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%struct.Bitstream = type { i32, i32, i32, i32, i8*, i32 }
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%struct.DataPartition = type { %struct.Bitstream*, %struct.DecodingEnvironment, i32 (%struct.SyntaxElement*, %struct.ImageParameters*, %struct.DataPartition*)* }
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%struct.DecRefPicMarking_t = type { i32, i32, i32, i32, i32, %struct.DecRefPicMarking_t* }
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%struct.DecodingEnvironment = type { i32, i32, i32, i32, i32, i8*, i32* }
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%struct.ImageParameters = type { i32, i32, i32, i32, i32*, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, [16 x [16 x i16]], [6 x [32 x i32]], [16 x [16 x i32]], [4 x [12 x [4 x [4 x i32]]]], [16 x i32], i8**, i32*, i32***, i32**, i32, i32, i32, i32, %struct.Slice*, %struct.Macroblock*, i32, i32, i32, i32, i32, i32, %struct.DecRefPicMarking_t*, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, [3 x i32], i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32***, i32***, i32****, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, [3 x [2 x i32]], [3 x [2 x i32]], i32, i32, i64, i64, %struct.timeb, %struct.timeb, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 }
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%struct.Macroblock = type { i32, [2 x i32], i32, i32, %struct.Macroblock*, %struct.Macroblock*, i32, [2 x [4 x [4 x [2 x i32]]]], i32, i64, i64, i32, i32, [4 x i8], [4 x i8], i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 }
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%struct.MotionInfoContexts = type { [4 x [11 x %struct.BiContextType]], [2 x [9 x %struct.BiContextType]], [2 x [10 x %struct.BiContextType]], [2 x [6 x %struct.BiContextType]], [4 x %struct.BiContextType], [4 x %struct.BiContextType], [3 x %struct.BiContextType] }
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%struct.Slice = type { i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.DataPartition*, %struct.MotionInfoContexts*, %struct.TextureInfoContexts*, i32, i32*, i32*, i32*, i32, i32*, i32*, i32*, i32 (%struct.ImageParameters*, %struct.inp_par*)*, i32, i32, i32, i32 }
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%struct.SyntaxElement = type { i32, i32, i32, i32, i32, i32, i32, i32, void (i32, i32, i32*, i32*)*, void (%struct.SyntaxElement*, %struct.ImageParameters*, %struct.DecodingEnvironment*)* }
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%struct.TextureInfoContexts = type { [2 x %struct.BiContextType], [4 x %struct.BiContextType], [3 x [4 x %struct.BiContextType]], [10 x [4 x %struct.BiContextType]], [10 x [15 x %struct.BiContextType]], [10 x [15 x %struct.BiContextType]], [10 x [5 x %struct.BiContextType]], [10 x [5 x %struct.BiContextType]], [10 x [15 x %struct.BiContextType]], [10 x [15 x %struct.BiContextType]] }
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%struct.inp_par = type { [1000 x i8], [1000 x i8], [1000 x i8], i32, i32, i32, i32, i32, i32, i32, i32 }
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%struct.timeb = type { i64, i16, i16, i16 }
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define i1 @itrans8x8_bb15_bb15_2E_ce(%struct.ImageParameters* %img, i32 %ioff, [8 x [8 x i32]]* %m6, i64, i64, i64, i64, i64, i64, i64, i64, i32 %i.2.reg2mem.0, i32* %.out, i32* %.out1, i32* %.out2, i32* %.out3, i32* %.out4, i32* %.out5, i32* %.out6, i32* %.out7, i32* %.out8, i32* %indvar.next58.out) {
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newFuncRoot:
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br label %bb15.ce
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codeRepl1.exitStub: ; preds = %bb15.ce
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store i32 %8, i32* %.out
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store i32 %24, i32* %.out1
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store i32 %25, i32* %.out2
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store i32 %26, i32* %.out3
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store i32 %27, i32* %.out4
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store i32 %53, i32* %.out5
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store i32 %55, i32* %.out6
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store i32 %57, i32* %.out7
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store i32 %59, i32* %.out8
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store i32 %indvar.next58, i32* %indvar.next58.out
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ret i1 true
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bb15.bb15_crit_edge.exitStub: ; preds = %bb15.ce
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store i32 %8, i32* %.out
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store i32 %24, i32* %.out1
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store i32 %25, i32* %.out2
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store i32 %26, i32* %.out3
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store i32 %27, i32* %.out4
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store i32 %53, i32* %.out5
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store i32 %55, i32* %.out6
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store i32 %57, i32* %.out7
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store i32 %59, i32* %.out8
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store i32 %indvar.next58, i32* %indvar.next58.out
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ret i1 false
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bb15.ce: ; preds = %newFuncRoot
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%8 = add i32 %i.2.reg2mem.0, %ioff ; <i32> [#uses=3]
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%9 = sext i32 %i.2.reg2mem.0 to i64 ; <i64> [#uses=8]
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%10 = getelementptr [8 x [8 x i32]]* %m6, i64 0, i64 %9, i64 0 ; <i32*> [#uses=1]
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%11 = load i32* %10, align 4 ; <i32> [#uses=2]
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%12 = getelementptr [8 x [8 x i32]]* %m6, i64 0, i64 %9, i64 4 ; <i32*> [#uses=1]
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%13 = load i32* %12, align 4 ; <i32> [#uses=2]
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%14 = add i32 %13, %11 ; <i32> [#uses=2]
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%15 = sub i32 %11, %13 ; <i32> [#uses=2]
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%16 = getelementptr [8 x [8 x i32]]* %m6, i64 0, i64 %9, i64 2 ; <i32*> [#uses=1]
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%17 = load i32* %16, align 4 ; <i32> [#uses=2]
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%18 = ashr i32 %17, 1 ; <i32> [#uses=1]
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%19 = getelementptr [8 x [8 x i32]]* %m6, i64 0, i64 %9, i64 6 ; <i32*> [#uses=1]
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%20 = load i32* %19, align 4 ; <i32> [#uses=2]
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%21 = sub i32 %18, %20 ; <i32> [#uses=2]
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%22 = ashr i32 %20, 1 ; <i32> [#uses=1]
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%23 = add i32 %22, %17 ; <i32> [#uses=2]
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%24 = add i32 %23, %14 ; <i32> [#uses=4]
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%25 = add i32 %21, %15 ; <i32> [#uses=4]
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%26 = sub i32 %15, %21 ; <i32> [#uses=4]
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%27 = sub i32 %14, %23 ; <i32> [#uses=4]
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%28 = getelementptr [8 x [8 x i32]]* %m6, i64 0, i64 %9, i64 5 ; <i32*> [#uses=1]
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%29 = load i32* %28, align 4 ; <i32> [#uses=4]
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%30 = getelementptr [8 x [8 x i32]]* %m6, i64 0, i64 %9, i64 3 ; <i32*> [#uses=1]
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%31 = load i32* %30, align 4 ; <i32> [#uses=4]
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%32 = getelementptr [8 x [8 x i32]]* %m6, i64 0, i64 %9, i64 7 ; <i32*> [#uses=1]
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%33 = load i32* %32, align 4 ; <i32> [#uses=4]
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%34 = ashr i32 %33, 1 ; <i32> [#uses=1]
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%35 = sub i32 %29, %31 ; <i32> [#uses=1]
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%36 = sub i32 %35, %33 ; <i32> [#uses=1]
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%37 = sub i32 %36, %34 ; <i32> [#uses=2]
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%38 = getelementptr [8 x [8 x i32]]* %m6, i64 0, i64 %9, i64 1 ; <i32*> [#uses=1]
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%39 = load i32* %38, align 4 ; <i32> [#uses=4]
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%40 = ashr i32 %31, 1 ; <i32> [#uses=1]
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%41 = add i32 %33, %39 ; <i32> [#uses=1]
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%42 = sub i32 %41, %31 ; <i32> [#uses=1]
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%43 = sub i32 %42, %40 ; <i32> [#uses=2]
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%44 = ashr i32 %29, 1 ; <i32> [#uses=1]
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%45 = sub i32 %33, %39 ; <i32> [#uses=1]
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%46 = add i32 %45, %29 ; <i32> [#uses=1]
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%47 = add i32 %46, %44 ; <i32> [#uses=2]
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%48 = ashr i32 %39, 1 ; <i32> [#uses=1]
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%49 = add i32 %29, %31 ; <i32> [#uses=1]
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%50 = add i32 %49, %39 ; <i32> [#uses=1]
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%51 = add i32 %50, %48 ; <i32> [#uses=2]
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%52 = ashr i32 %51, 2 ; <i32> [#uses=1]
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%53 = add i32 %52, %37 ; <i32> [#uses=4]
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%54 = ashr i32 %37, 2 ; <i32> [#uses=1]
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%55 = sub i32 %51, %54 ; <i32> [#uses=4]
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%56 = ashr i32 %47, 2 ; <i32> [#uses=1]
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%57 = add i32 %56, %43 ; <i32> [#uses=4]
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%58 = ashr i32 %43, 2 ; <i32> [#uses=1]
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%59 = sub i32 %58, %47 ; <i32> [#uses=4]
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%60 = add i32 %55, %24 ; <i32> [#uses=1]
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%61 = sext i32 %8 to i64 ; <i64> [#uses=8]
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%62 = getelementptr %struct.ImageParameters* %img, i64 0, i32 27, i64 %0, i64 %61 ; <i32*> [#uses=1]
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store i32 %60, i32* %62, align 4
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%63 = add i32 %59, %25 ; <i32> [#uses=1]
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%64 = getelementptr %struct.ImageParameters* %img, i64 0, i32 27, i64 %1, i64 %61 ; <i32*> [#uses=1]
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store i32 %63, i32* %64, align 4
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%65 = add i32 %57, %26 ; <i32> [#uses=1]
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%66 = getelementptr %struct.ImageParameters* %img, i64 0, i32 27, i64 %2, i64 %61 ; <i32*> [#uses=1]
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store i32 %65, i32* %66, align 4
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%67 = add i32 %53, %27 ; <i32> [#uses=1]
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%68 = getelementptr %struct.ImageParameters* %img, i64 0, i32 27, i64 %3, i64 %61 ; <i32*> [#uses=1]
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store i32 %67, i32* %68, align 4
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%69 = sub i32 %27, %53 ; <i32> [#uses=1]
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%70 = getelementptr %struct.ImageParameters* %img, i64 0, i32 27, i64 %4, i64 %61 ; <i32*> [#uses=1]
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store i32 %69, i32* %70, align 4
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%71 = sub i32 %26, %57 ; <i32> [#uses=1]
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%72 = getelementptr %struct.ImageParameters* %img, i64 0, i32 27, i64 %5, i64 %61 ; <i32*> [#uses=1]
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store i32 %71, i32* %72, align 4
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%73 = sub i32 %25, %59 ; <i32> [#uses=1]
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%74 = getelementptr %struct.ImageParameters* %img, i64 0, i32 27, i64 %6, i64 %61 ; <i32*> [#uses=1]
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store i32 %73, i32* %74, align 4
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%75 = sub i32 %24, %55 ; <i32> [#uses=1]
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%76 = getelementptr %struct.ImageParameters* %img, i64 0, i32 27, i64 %7, i64 %61 ; <i32*> [#uses=1]
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store i32 %75, i32* %76, align 4
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%indvar.next58 = add i32 %i.2.reg2mem.0, 1 ; <i32> [#uses=3]
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%exitcond59 = icmp eq i32 %indvar.next58, 8 ; <i1> [#uses=1]
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br i1 %exitcond59, label %codeRepl1.exitStub, label %bb15.bb15_crit_edge.exitStub
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}
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