Don't sort the names before outputing the intrinsic name table. It causes a

mismatch against the enum table.
This is a part of Sabre's master plan to drive me nuts with subtle bugs that
happens to only affect x86 be. :-)

llvm-svn: 27237
This commit is contained in:
Evan Cheng 2006-03-28 22:25:56 +00:00
parent 95a8c4fb11
commit 86b5b7cf18

View File

@ -100,16 +100,11 @@ EmitFnNameRecognizer(const std::vector<CodeGenIntrinsic> &Ints,
void IntrinsicEmitter::
EmitIntrinsicToNameTable(const std::vector<CodeGenIntrinsic> &Ints,
std::ostream &OS) {
std::vector<std::string> Names;
for (unsigned i = 0, e = Ints.size(); i != e; ++i)
Names.push_back(Ints[i].Name);
std::sort(Names.begin(), Names.end());
OS << "// Intrinsic ID to name table\n";
OS << "#ifdef GET_INTRINSIC_NAME_TABLE\n";
OS << " // Note that entry #0 is the invalid intrinsic!\n";
for (unsigned i = 0, e = Names.size(); i != e; ++i)
OS << " \"" << Names[i] << "\",\n";
for (unsigned i = 0, e = Ints.size(); i != e; ++i)
OS << " \"" << Ints[i].Name << "\",\n";
OS << "#endif\n\n";
}