More dead code elimination in VirtRegMap.

This thing is looking a lot like a virtual register map now.

llvm-svn: 144486
This commit is contained in:
Jakob Stoklund Olesen 2011-11-13 01:23:34 +00:00
parent eb77ff7f7d
commit 989b255462
2 changed files with 0 additions and 26 deletions

View File

@ -19,7 +19,6 @@
#define DEBUG_TYPE "virtregmap"
#include "VirtRegMap.h"
#include "llvm/Function.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
@ -32,12 +31,8 @@
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallSet.h"
#include <algorithm>
using namespace llvm;
@ -62,14 +57,7 @@ bool VirtRegMap::runOnMachineFunction(MachineFunction &mf) {
Virt2StackSlotMap.clear();
Virt2SplitMap.clear();
allocatableRCRegs.clear();
for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(),
E = TRI->regclass_end(); I != E; ++I)
allocatableRCRegs.insert(std::make_pair(*I,
TRI->getAllocatableSet(mf, *I)));
grow();
return false;
}

View File

@ -18,22 +18,14 @@
#define LLVM_CODEGEN_VIRTREGMAP_H
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/LiveInterval.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include <map>
namespace llvm {
class LiveIntervals;
class MachineInstr;
class MachineFunction;
class MachineRegisterInfo;
class TargetInstrInfo;
class TargetRegisterInfo;
class raw_ostream;
class SlotIndexes;
@ -45,18 +37,12 @@ namespace llvm {
MAX_STACK_SLOT = (1L << 18)-1
};
enum ModRef { isRef = 1, isMod = 2, isModRef = 3 };
typedef std::multimap<MachineInstr*,
std::pair<unsigned, ModRef> > MI2VirtMapTy;
private:
MachineRegisterInfo *MRI;
const TargetInstrInfo *TII;
const TargetRegisterInfo *TRI;
MachineFunction *MF;
DenseMap<const TargetRegisterClass*, BitVector> allocatableRCRegs;
/// Virt2PhysMap - This is a virtual to physical register
/// mapping. Each virtual register is required to have an entry in
/// it; even spilled virtual registers (the register mapped to a