previously temporary NULLCOMP implementation that merely copies the data
verbatim without compression. Also, don't warn if there's no compression
library as that is taken care of during configuration time.
llvm-svn: 16654
mapping of files. This first version uses mmap where its available. The
class needs to implement an alternate mechanism based on malloc'd memory
and file reading/writing for platforms without virtual memory.
llvm-svn: 16649
old and broken AT&T syntax assemblers. The problem with this hack is that
*SOME* forms of the fdiv and fsub instructions have the 'r' bit inverted.
This was a real pain to figure out, but is trivially easy to support: thus
we are now bug compatible with gas and gcc.
llvm-svn: 16644
Intel and AT&T style assembly language. The ultimate goal of this is to
eliminate the GasBugWorkaroundEmitter class, but for now AT&T style emission
is not fully operational.
llvm-svn: 16639
hopefully lead to the death of the 'GasBugWorkaroundEmitter'. This also
includes changes to wrap the whole file to 80 columns! Woot! :)
Note that the AT&T style output has not been tested at all.
llvm-svn: 16638
it was a use, def, or both. This allows us to be less pessimistic in our
analysis of them. In practice, this doesn't make a big difference, but it
doesn't hurt either.
llvm-svn: 16632
and delete them if they turn out to be dead. This is a useful little hack
that even speeds up some programs. For example, it speeds up Ptrdist/ks
from 17.53s to 15.59s, and 188.ammp from 149s to 146s.
This also speeds up llc :)
llvm-svn: 16630
generated code over the simple spiller. The new local spiller generates
substantially better code than the simple one in some cases, by reusing
values that are loaded out of stack slots and kept available in registers.
This primarily helps programs that are spilling a lot, and there is still
stuff that can be done to improve it. This patch makes the local spiller
the default, as it's only a tiny bit slower than the simple spiller (it
increases the runtime of llc by < 1%).
Here are some numbers with speedups.
Program #reuse old(s) new(s) Speedup
Povray: 3452, 16.87 -> 15.93 (5.5%)
177.mesa: 2176, 2.77 -> 2.76 (0%)
179.art: 35, 28.43 -> 28.01 (1.5%)
183.equake: 55, 61.44 -> 61.41 (0%)
188.ammp: 869, 174 -> 149 (15%)
164.gzip: 43, 40.73 -> 40.71 (0%)
175.vpr: 351, 18.54 -> 17.34 (6.5%)
176.gcc: 2471, 5.01 -> 4.92 (1.8%)
181.mcf 42, 79.30 -> 75.20 (5.2%)
186.crafty: 484, 29.73 -> 30.04 (-1%)
197.parser: 251, 10.47 -> 10.67 (-1%)
252.eon: 1501, 1.98 -> 1.75 (12%)
253.perlbm: 1183, 14.83 -> 14.42 (2.8%)
254.gap: 825, 7.46 -> 7.29 (2.3%)
255.vortex: 285, 10.51 -> 10.27 (2.3%)
256.bzip2: 63, 55.70 -> 55.20 (0.9%)
300.twolf: 830, 21.63 -> 22.00 (-1%)
PtrDist/ks 14, 32.75 -> 17.53 (46.5%)
Olden/tsp 46, 8.71 -> 8.24 (5.4%)
Free/distray 70, 1.09 -> 0.99 (9.2%)
llvm-svn: 16629
two spillers produce perfectly identical code (at least on povray and eon),
but the simple spiller is substantially faster than the local spiller. Once
the local spiller is improved, we can switch back.
Switching cuts 5.2% off of the llc time for povray (about 1.3s).
llvm-svn: 16608
use a simple vector. This speeds up -spiller=simple from taking 22s to taking
.1s on povray (debug build). This change does not modify the generated code.
llvm-svn: 16607