//===- FunctionAttrs.cpp - Pass which marks functions readnone or readonly ===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements a simple interprocedural pass which walks the // call-graph, looking for functions which do not access or only read // non-local memory, and marking them readnone/readonly. In addition, // it marks function arguments (of pointer type) 'nocapture' if a call // to the function does not create any copies of the pointer value that // outlive the call. This more or less means that the pointer is only // dereferenced, and not returned from the function or stored in a global. // This pass is implemented as a bottom-up traversal of the call-graph. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "functionattrs" #include "llvm/Transforms/IPO.h" #include "llvm/CallGraphSCCPass.h" #include "llvm/GlobalVariable.h" #include "llvm/Instructions.h" #include "llvm/Analysis/CallGraph.h" #include "llvm/ADT/PointerIntPair.h" #include "llvm/ADT/SmallSet.h" #include "llvm/ADT/Statistic.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/InstIterator.h" using namespace llvm; STATISTIC(NumReadNone, "Number of functions marked readnone"); STATISTIC(NumReadOnly, "Number of functions marked readonly"); STATISTIC(NumNoCapture, "Number of arguments marked nocapture"); namespace { struct VISIBILITY_HIDDEN FunctionAttrs : public CallGraphSCCPass { static char ID; // Pass identification, replacement for typeid FunctionAttrs() : CallGraphSCCPass(&ID) {} // runOnSCC - Analyze the SCC, performing the transformation if possible. bool runOnSCC(const std::vector &SCC); // AddReadAttrs - Deduce readonly/readnone attributes for the SCC. bool AddReadAttrs(const std::vector &SCC); // AddNoCaptureAttrs - Deduce nocapture attributes for the SCC. bool AddNoCaptureAttrs(const std::vector &SCC); // isCaptured - Return true if this pointer value may be captured. bool isCaptured(Function &F, Value *V); virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.setPreservesCFG(); CallGraphSCCPass::getAnalysisUsage(AU); } bool PointsToLocalMemory(Value *V); }; } char FunctionAttrs::ID = 0; static RegisterPass X("functionattrs", "Deduce function attributes"); Pass *llvm::createFunctionAttrsPass() { return new FunctionAttrs(); } /// PointsToLocalMemory - Returns whether the given pointer value points to /// memory that is local to the function. Global constants are considered /// local to all functions. bool FunctionAttrs::PointsToLocalMemory(Value *V) { V = V->getUnderlyingObject(); // An alloca instruction defines local memory. if (isa(V)) return true; // A global constant counts as local memory for our purposes. if (GlobalVariable *GV = dyn_cast(V)) return GV->isConstant(); // Could look through phi nodes and selects here, but it doesn't seem // to be useful in practice. return false; } /// AddReadAttrs - Deduce readonly/readnone attributes for the SCC. bool FunctionAttrs::AddReadAttrs(const std::vector &SCC) { SmallPtrSet SCCNodes; CallGraph &CG = getAnalysis(); // Fill SCCNodes with the elements of the SCC. Used for quickly // looking up whether a given CallGraphNode is in this SCC. for (unsigned i = 0, e = SCC.size(); i != e; ++i) SCCNodes.insert(SCC[i]); // Check if any of the functions in the SCC read or write memory. If they // write memory then they can't be marked readnone or readonly. bool ReadsMemory = false; for (unsigned i = 0, e = SCC.size(); i != e; ++i) { Function *F = SCC[i]->getFunction(); if (F == 0) // External node - may write memory. Just give up. return false; if (F->doesNotAccessMemory()) // Already perfect! continue; // Definitions with weak linkage may be overridden at linktime with // something that writes memory, so treat them like declarations. if (F->isDeclaration() || F->mayBeOverridden()) { if (!F->onlyReadsMemory()) // May write memory. Just give up. return false; ReadsMemory = true; continue; } // Scan the function body for instructions that may read or write memory. for (inst_iterator II = inst_begin(F), E = inst_end(F); II != E; ++II) { Instruction *I = &*II; // Some instructions can be ignored even if they read or write memory. // Detect these now, skipping to the next instruction if one is found. CallSite CS = CallSite::get(I); if (CS.getInstruction()) { // Ignore calls to functions in the same SCC. if (SCCNodes.count(CG[CS.getCalledFunction()])) continue; } else if (LoadInst *LI = dyn_cast(I)) { // Ignore loads from local memory. if (PointsToLocalMemory(LI->getPointerOperand())) continue; } else if (StoreInst *SI = dyn_cast(I)) { // Ignore stores to local memory. if (PointsToLocalMemory(SI->getPointerOperand())) continue; } // Any remaining instructions need to be taken seriously! Check if they // read or write memory. if (I->mayWriteToMemory()) // Writes memory. Just give up. return false; // If this instruction may read memory, remember that. ReadsMemory |= I->mayReadFromMemory(); } } // Success! Functions in this SCC do not access memory, or only read memory. // Give them the appropriate attribute. bool MadeChange = false; for (unsigned i = 0, e = SCC.size(); i != e; ++i) { Function *F = SCC[i]->getFunction(); if (F->doesNotAccessMemory()) // Already perfect! continue; if (F->onlyReadsMemory() && ReadsMemory) // No change. continue; MadeChange = true; // Clear out any existing attributes. F->removeAttribute(~0, Attribute::ReadOnly | Attribute::ReadNone); // Add in the new attribute. F->addAttribute(~0, ReadsMemory? Attribute::ReadOnly : Attribute::ReadNone); if (ReadsMemory) ++NumReadOnly; else ++NumReadNone; } return MadeChange; } /// isCaptured - Return true if this pointer value may be captured. bool FunctionAttrs::isCaptured(Function &F, Value *V) { SmallVector Worklist; SmallSet Visited; for (Value::use_iterator UI = V->use_begin(), UE = V->use_end(); UI != UE; ++UI) { Use *U = &UI.getUse(); Visited.insert(U); Worklist.push_back(U); } while (!Worklist.empty()) { Use *U = Worklist.pop_back_val(); Instruction *I = cast(U->getUser()); V = U->get(); switch (I->getOpcode()) { case Instruction::Call: case Instruction::Invoke: { CallSite CS = CallSite::get(I); // Not captured if the callee is readonly and doesn't return a copy // through its return value. if (CS.onlyReadsMemory() && I->getType() == Type::VoidTy) break; // Not captured if only passed via 'nocapture' arguments. Note that // calling a function pointer does not in itself cause the pointer to // be captured. This is a subtle point considering that (for example) // the callee might return its own address. It is analogous to saying // that loading a value from a pointer does not cause the pointer to be // captured, even though the loaded value might be the pointer itself // (think of self-referential objects). CallSite::arg_iterator B = CS.arg_begin(), E = CS.arg_end(); for (CallSite::arg_iterator A = B; A != E; ++A) if (A->get() == V && !CS.paramHasAttr(A - B + 1, Attribute::NoCapture)) // The parameter is not marked 'nocapture' - captured. return true; // Only passed via 'nocapture' arguments, or is the called function - not // captured. break; } case Instruction::Free: // Freeing a pointer does not cause it to be captured. break; case Instruction::Load: // Loading from a pointer does not cause it to be captured. break; case Instruction::Store: if (V == I->getOperand(0)) // Stored the pointer - it may be captured. return true; // Storing to the pointee does not cause the pointer to be captured. break; case Instruction::BitCast: case Instruction::GetElementPtr: case Instruction::PHI: case Instruction::Select: // The original value is not captured via this if the new value isn't. for (Instruction::use_iterator UI = I->use_begin(), UE = I->use_end(); UI != UE; ++UI) { Use *U = &UI.getUse(); if (Visited.insert(U)) Worklist.push_back(U); } break; default: // Something else - be conservative and say it is captured. return true; } } // All uses examined - not captured. return false; } /// AddNoCaptureAttrs - Deduce nocapture attributes for the SCC. bool FunctionAttrs::AddNoCaptureAttrs(const std::vector &SCC) { bool Changed = false; // Check each function in turn, determining which pointer arguments are not // captured. for (unsigned i = 0, e = SCC.size(); i != e; ++i) { Function *F = SCC[i]->getFunction(); if (F == 0) // External node - skip it; continue; // Definitions with weak linkage may be overridden at linktime with // something that writes memory, so treat them like declarations. if (F->isDeclaration() || F->mayBeOverridden()) continue; for (Function::arg_iterator A = F->arg_begin(), E = F->arg_end(); A!=E; ++A) if (isa(A->getType()) && !A->hasNoCaptureAttr() && !isCaptured(*F, A)) { A->addAttr(Attribute::NoCapture); ++NumNoCapture; Changed = true; } } return Changed; } bool FunctionAttrs::runOnSCC(const std::vector &SCC) { bool Changed = AddReadAttrs(SCC); Changed |= AddNoCaptureAttrs(SCC); return Changed; }