//===-- Constants.cpp - Implement Constant nodes --------------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the Constant* classes... // //===----------------------------------------------------------------------===// #include "llvm/Constants.h" #include "llvm/ConstantHandling.h" #include "llvm/DerivedTypes.h" #include "llvm/iMemory.h" #include "llvm/SymbolTable.h" #include "llvm/Module.h" #include "Support/StringExtras.h" #include ConstantBool *ConstantBool::True = new ConstantBool(true); ConstantBool *ConstantBool::False = new ConstantBool(false); //===----------------------------------------------------------------------===// // Constant Class //===----------------------------------------------------------------------===// // Specialize setName to take care of symbol table majik void Constant::setName(const std::string &Name, SymbolTable *ST) { assert(ST && "Type::setName - Must provide symbol table argument!"); if (Name.size()) ST->insert(Name, this); } void Constant::destroyConstantImpl() { // When a Constant is destroyed, there may be lingering // references to the constant by other constants in the constant pool. These // constants are implicitly dependent on the module that is being deleted, // but they don't know that. Because we only find out when the CPV is // deleted, we must now notify all of our users (that should only be // Constants) that they are, in fact, invalid now and should be deleted. // while (!use_empty()) { Value *V = use_back(); #ifndef NDEBUG // Only in -g mode... if (!isa(V)) std::cerr << "While deleting: " << *this << "\n\nUse still stuck around after Def is destroyed: " << *V << "\n\n"; #endif assert(isa(V) && "References remain to Constant being destroyed"); Constant *CPV = cast(V); CPV->destroyConstant(); // The constant should remove itself from our use list... assert((use_empty() || use_back() != V) && "Constant not removed!"); } // Value has no outstanding references it is safe to delete it now... delete this; } // Static constructor to create a '0' constant of arbitrary type... Constant *Constant::getNullValue(const Type *Ty) { switch (Ty->getPrimitiveID()) { case Type::BoolTyID: { static Constant *NullBool = ConstantBool::get(false); return NullBool; } case Type::SByteTyID: { static Constant *NullSByte = ConstantSInt::get(Type::SByteTy, 0); return NullSByte; } case Type::UByteTyID: { static Constant *NullUByte = ConstantUInt::get(Type::UByteTy, 0); return NullUByte; } case Type::ShortTyID: { static Constant *NullShort = ConstantSInt::get(Type::ShortTy, 0); return NullShort; } case Type::UShortTyID: { static Constant *NullUShort = ConstantUInt::get(Type::UShortTy, 0); return NullUShort; } case Type::IntTyID: { static Constant *NullInt = ConstantSInt::get(Type::IntTy, 0); return NullInt; } case Type::UIntTyID: { static Constant *NullUInt = ConstantUInt::get(Type::UIntTy, 0); return NullUInt; } case Type::LongTyID: { static Constant *NullLong = ConstantSInt::get(Type::LongTy, 0); return NullLong; } case Type::ULongTyID: { static Constant *NullULong = ConstantUInt::get(Type::ULongTy, 0); return NullULong; } case Type::FloatTyID: { static Constant *NullFloat = ConstantFP::get(Type::FloatTy, 0); return NullFloat; } case Type::DoubleTyID: { static Constant *NullDouble = ConstantFP::get(Type::DoubleTy, 0); return NullDouble; } case Type::PointerTyID: return ConstantPointerNull::get(cast(Ty)); case Type::StructTyID: { const StructType *ST = cast(Ty); const StructType::ElementTypes &ETs = ST->getElementTypes(); std::vector Elements; Elements.resize(ETs.size()); for (unsigned i = 0, e = ETs.size(); i != e; ++i) Elements[i] = Constant::getNullValue(ETs[i]); return ConstantStruct::get(ST, Elements); } case Type::ArrayTyID: { const ArrayType *AT = cast(Ty); Constant *El = Constant::getNullValue(AT->getElementType()); unsigned NumElements = AT->getNumElements(); return ConstantArray::get(AT, std::vector(NumElements, El)); } default: // Function, Type, Label, or Opaque type? assert(0 && "Cannot create a null constant of that type!"); return 0; } } // Static constructor to create the maximum constant of an integral type... ConstantIntegral *ConstantIntegral::getMaxValue(const Type *Ty) { switch (Ty->getPrimitiveID()) { case Type::BoolTyID: return ConstantBool::True; case Type::SByteTyID: case Type::ShortTyID: case Type::IntTyID: case Type::LongTyID: { // Calculate 011111111111111... unsigned TypeBits = Ty->getPrimitiveSize()*8; int64_t Val = INT64_MAX; // All ones Val >>= 64-TypeBits; // Shift out unwanted 1 bits... return ConstantSInt::get(Ty, Val); } case Type::UByteTyID: case Type::UShortTyID: case Type::UIntTyID: case Type::ULongTyID: return getAllOnesValue(Ty); default: return 0; } } // Static constructor to create the minimum constant for an integral type... ConstantIntegral *ConstantIntegral::getMinValue(const Type *Ty) { switch (Ty->getPrimitiveID()) { case Type::BoolTyID: return ConstantBool::False; case Type::SByteTyID: case Type::ShortTyID: case Type::IntTyID: case Type::LongTyID: { // Calculate 1111111111000000000000 unsigned TypeBits = Ty->getPrimitiveSize()*8; int64_t Val = -1; // All ones Val <<= TypeBits-1; // Shift over to the right spot return ConstantSInt::get(Ty, Val); } case Type::UByteTyID: case Type::UShortTyID: case Type::UIntTyID: case Type::ULongTyID: return ConstantUInt::get(Ty, 0); default: return 0; } } // Static constructor to create an integral constant with all bits set ConstantIntegral *ConstantIntegral::getAllOnesValue(const Type *Ty) { switch (Ty->getPrimitiveID()) { case Type::BoolTyID: return ConstantBool::True; case Type::SByteTyID: case Type::ShortTyID: case Type::IntTyID: case Type::LongTyID: return ConstantSInt::get(Ty, -1); case Type::UByteTyID: case Type::UShortTyID: case Type::UIntTyID: case Type::ULongTyID: { // Calculate ~0 of the right type... unsigned TypeBits = Ty->getPrimitiveSize()*8; uint64_t Val = ~0ULL; // All ones Val >>= 64-TypeBits; // Shift out unwanted 1 bits... return ConstantUInt::get(Ty, Val); } default: return 0; } } bool ConstantUInt::isAllOnesValue() const { unsigned TypeBits = getType()->getPrimitiveSize()*8; uint64_t Val = ~0ULL; // All ones Val >>= 64-TypeBits; // Shift out inappropriate bits return getValue() == Val; } //===----------------------------------------------------------------------===// // ConstantXXX Classes //===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===// // Normal Constructors ConstantBool::ConstantBool(bool V) : ConstantIntegral(Type::BoolTy) { Val = V; } ConstantInt::ConstantInt(const Type *Ty, uint64_t V) : ConstantIntegral(Ty) { Val.Unsigned = V; } ConstantSInt::ConstantSInt(const Type *Ty, int64_t V) : ConstantInt(Ty, V) { assert(Ty->isInteger() && Ty->isSigned() && "Illegal type for unsigned integer constant!"); assert(isValueValidForType(Ty, V) && "Value too large for type!"); } ConstantUInt::ConstantUInt(const Type *Ty, uint64_t V) : ConstantInt(Ty, V) { assert(Ty->isInteger() && Ty->isUnsigned() && "Illegal type for unsigned integer constant!"); assert(isValueValidForType(Ty, V) && "Value too large for type!"); } ConstantFP::ConstantFP(const Type *Ty, double V) : Constant(Ty) { assert(isValueValidForType(Ty, V) && "Value too large for type!"); Val = V; } ConstantArray::ConstantArray(const ArrayType *T, const std::vector &V) : Constant(T) { Operands.reserve(V.size()); for (unsigned i = 0, e = V.size(); i != e; ++i) { assert(V[i]->getType() == T->getElementType() || (T->isAbstract() && V[i]->getType()->getPrimitiveID() == T->getElementType()->getPrimitiveID())); Operands.push_back(Use(V[i], this)); } } ConstantStruct::ConstantStruct(const StructType *T, const std::vector &V) : Constant(T) { const StructType::ElementTypes &ETypes = T->getElementTypes(); assert(V.size() == ETypes.size() && "Invalid initializer vector for constant structure"); Operands.reserve(V.size()); for (unsigned i = 0, e = V.size(); i != e; ++i) { assert((V[i]->getType() == ETypes[i] || ((ETypes[i]->isAbstract() || V[i]->getType()->isAbstract()) && ETypes[i]->getPrimitiveID()==V[i]->getType()->getPrimitiveID())) && "Initializer for struct element doesn't match struct element type!"); Operands.push_back(Use(V[i], this)); } } ConstantPointerRef::ConstantPointerRef(GlobalValue *GV) : ConstantPointer(GV->getType()) { Operands.push_back(Use(GV, this)); } ConstantExpr::ConstantExpr(unsigned Opcode, Constant *C, const Type *Ty) : Constant(Ty), iType(Opcode) { Operands.push_back(Use(C, this)); } static bool isSetCC(unsigned Opcode) { return Opcode == Instruction::SetEQ || Opcode == Instruction::SetNE || Opcode == Instruction::SetLT || Opcode == Instruction::SetGT || Opcode == Instruction::SetLE || Opcode == Instruction::SetGE; } ConstantExpr::ConstantExpr(unsigned Opcode, Constant *C1, Constant *C2) : Constant(isSetCC(Opcode) ? Type::BoolTy : C1->getType()), iType(Opcode) { Operands.push_back(Use(C1, this)); Operands.push_back(Use(C2, this)); } ConstantExpr::ConstantExpr(Constant *C, const std::vector &IdxList, const Type *DestTy) : Constant(DestTy), iType(Instruction::GetElementPtr) { Operands.reserve(1+IdxList.size()); Operands.push_back(Use(C, this)); for (unsigned i = 0, E = IdxList.size(); i != E; ++i) Operands.push_back(Use(IdxList[i], this)); } //===----------------------------------------------------------------------===// // classof implementations bool ConstantIntegral::classof(const Constant *CPV) { return CPV->getType()->isIntegral() && !isa(CPV); } bool ConstantInt::classof(const Constant *CPV) { return CPV->getType()->isInteger() && !isa(CPV); } bool ConstantSInt::classof(const Constant *CPV) { return CPV->getType()->isSigned() && !isa(CPV); } bool ConstantUInt::classof(const Constant *CPV) { return CPV->getType()->isUnsigned() && !isa(CPV); } bool ConstantFP::classof(const Constant *CPV) { const Type *Ty = CPV->getType(); return ((Ty == Type::FloatTy || Ty == Type::DoubleTy) && !isa(CPV)); } bool ConstantArray::classof(const Constant *CPV) { return isa(CPV->getType()) && !isa(CPV); } bool ConstantStruct::classof(const Constant *CPV) { return isa(CPV->getType()) && !isa(CPV); } bool ConstantPointer::classof(const Constant *CPV) { return (isa(CPV->getType()) && !isa(CPV)); } //===----------------------------------------------------------------------===// // isValueValidForType implementations bool ConstantSInt::isValueValidForType(const Type *Ty, int64_t Val) { switch (Ty->getPrimitiveID()) { default: return false; // These can't be represented as integers!!! // Signed types... case Type::SByteTyID: return (Val <= INT8_MAX && Val >= INT8_MIN); case Type::ShortTyID: return (Val <= INT16_MAX && Val >= INT16_MIN); case Type::IntTyID: return (Val <= INT32_MAX && Val >= INT32_MIN); case Type::LongTyID: return true; // This is the largest type... } assert(0 && "WTF?"); return false; } bool ConstantUInt::isValueValidForType(const Type *Ty, uint64_t Val) { switch (Ty->getPrimitiveID()) { default: return false; // These can't be represented as integers!!! // Unsigned types... case Type::UByteTyID: return (Val <= UINT8_MAX); case Type::UShortTyID: return (Val <= UINT16_MAX); case Type::UIntTyID: return (Val <= UINT32_MAX); case Type::ULongTyID: return true; // This is the largest type... } assert(0 && "WTF?"); return false; } bool ConstantFP::isValueValidForType(const Type *Ty, double Val) { switch (Ty->getPrimitiveID()) { default: return false; // These can't be represented as floating point! // TODO: Figure out how to test if a double can be cast to a float! case Type::FloatTyID: case Type::DoubleTyID: return true; // This is the largest type... } }; //===----------------------------------------------------------------------===// // replaceUsesOfWithOnConstant implementations void ConstantArray::replaceUsesOfWithOnConstant(Value *From, Value *To, bool DisableChecking) { assert(isa(To) && "Cannot make Constant refer to non-constant!"); std::vector Values; Values.reserve(getValues().size()); // Build replacement array... for (unsigned i = 0, e = getValues().size(); i != e; ++i) { Constant *Val = cast(getValues()[i]); if (Val == From) Val = cast(To); Values.push_back(Val); } ConstantArray *Replacement = ConstantArray::get(getType(), Values); assert(Replacement != this && "I didn't contain From!"); // Everyone using this now uses the replacement... if (DisableChecking) uncheckedReplaceAllUsesWith(Replacement); else replaceAllUsesWith(Replacement); // Delete the old constant! destroyConstant(); } void ConstantStruct::replaceUsesOfWithOnConstant(Value *From, Value *To, bool DisableChecking) { assert(isa(To) && "Cannot make Constant refer to non-constant!"); std::vector Values; Values.reserve(getValues().size()); for (unsigned i = 0, e = getValues().size(); i != e; ++i) { Constant *Val = cast(getValues()[i]); if (Val == From) Val = cast(To); Values.push_back(Val); } ConstantStruct *Replacement = ConstantStruct::get(getType(), Values); assert(Replacement != this && "I didn't contain From!"); // Everyone using this now uses the replacement... if (DisableChecking) uncheckedReplaceAllUsesWith(Replacement); else replaceAllUsesWith(Replacement); // Delete the old constant! destroyConstant(); } void ConstantPointerRef::replaceUsesOfWithOnConstant(Value *From, Value *To, bool DisableChecking) { if (isa(To)) { assert(From == getOperand(0) && "Doesn't contain from!"); ConstantPointerRef *Replacement = ConstantPointerRef::get(cast(To)); // Everyone using this now uses the replacement... if (DisableChecking) uncheckedReplaceAllUsesWith(Replacement); else replaceAllUsesWith(Replacement); } else { // Just replace ourselves with the To value specified. if (DisableChecking) uncheckedReplaceAllUsesWith(To); else replaceAllUsesWith(To); } // Delete the old constant! destroyConstant(); } void ConstantExpr::replaceUsesOfWithOnConstant(Value *From, Value *ToV, bool DisableChecking) { assert(isa(ToV) && "Cannot make Constant refer to non-constant!"); Constant *To = cast(ToV); Constant *Replacement = 0; if (getOpcode() == Instruction::GetElementPtr) { std::vector Indices; Constant *Pointer = getOperand(0); Indices.reserve(getNumOperands()-1); if (Pointer == From) Pointer = To; for (unsigned i = 1, e = getNumOperands(); i != e; ++i) { Constant *Val = getOperand(i); if (Val == From) Val = To; Indices.push_back(Val); } Replacement = ConstantExpr::getGetElementPtr(Pointer, Indices); } else if (getOpcode() == Instruction::Cast) { assert(getOperand(0) == From && "Cast only has one use!"); Replacement = ConstantExpr::getCast(To, getType()); } else if (getNumOperands() == 2) { Constant *C1 = getOperand(0); Constant *C2 = getOperand(1); if (C1 == From) C1 = To; if (C2 == From) C2 = To; Replacement = ConstantExpr::get(getOpcode(), C1, C2); } else { assert(0 && "Unknown ConstantExpr type!"); return; } assert(Replacement != this && "I didn't contain From!"); // Everyone using this now uses the replacement... if (DisableChecking) uncheckedReplaceAllUsesWith(Replacement); else replaceAllUsesWith(Replacement); // Delete the old constant! destroyConstant(); } //===----------------------------------------------------------------------===// // Factory Function Implementation // ConstantCreator - A class that is used to create constants by // ValueMap*. This class should be partially specialized if there is // something strange that needs to be done to interface to the ctor for the // constant. // template struct ConstantCreator { static ConstantClass *create(const TypeClass *Ty, const ValType &V) { return new ConstantClass(Ty, V); } }; template struct ConvertConstantType { static void convert(ConstantClass *OldC, const TypeClass *NewTy) { assert(0 && "This type cannot be converted!\n"); abort(); } }; namespace { template class ValueMap : public AbstractTypeUser { typedef std::pair MapKey; typedef std::map MapTy; typedef typename MapTy::iterator MapIterator; MapTy Map; typedef std::map AbstractTypeMapTy; AbstractTypeMapTy AbstractTypeMap; public: // getOrCreate - Return the specified constant from the map, creating it if // necessary. ConstantClass *getOrCreate(const TypeClass *Ty, const ValType &V) { MapKey Lookup(Ty, V); MapIterator I = Map.lower_bound(Lookup); if (I != Map.end() && I->first == Lookup) return I->second; // Is it in the map? // If no preexisting value, create one now... ConstantClass *Result = ConstantCreator::create(Ty, V); /// FIXME: why does this assert fail when loading 176.gcc? //assert(Result->getType() == Ty && "Type specified is not correct!"); I = Map.insert(I, std::make_pair(MapKey(Ty, V), Result)); // If the type of the constant is abstract, make sure that an entry exists // for it in the AbstractTypeMap. if (Ty->isAbstract()) { typename AbstractTypeMapTy::iterator TI = AbstractTypeMap.lower_bound(Ty); if (TI == AbstractTypeMap.end() || TI->first != Ty) { // Add ourselves to the ATU list of the type. cast(Ty)->addAbstractTypeUser(this); AbstractTypeMap.insert(TI, std::make_pair(Ty, I)); } } return Result; } void remove(ConstantClass *CP) { // FIXME: This should not use a linear scan. If this gets to be a // performance problem, someone should look at this. MapIterator I = Map.begin(); for (MapIterator E = Map.end(); I != E && I->second != CP; ++I) /* empty */; assert(I != Map.end() && "Constant not found in constant table!"); // Now that we found the entry, make sure this isn't the entry that // the AbstractTypeMap points to. const TypeClass *Ty = I->first.first; if (Ty->isAbstract()) { assert(AbstractTypeMap.count(Ty) && "Abstract type not in AbstractTypeMap?"); MapIterator &ATMEntryIt = AbstractTypeMap[Ty]; if (ATMEntryIt == I) { // Yes, we are removing the representative entry for this type. // See if there are any other entries of the same type. MapIterator TmpIt = ATMEntryIt; // First check the entry before this one... if (TmpIt != Map.begin()) { --TmpIt; if (TmpIt->first.first != Ty) // Not the same type, move back... ++TmpIt; } // If we didn't find the same type, try to move forward... if (TmpIt == ATMEntryIt) { ++TmpIt; if (TmpIt == Map.end() || TmpIt->first.first != Ty) --TmpIt; // No entry afterwards with the same type } // If there is another entry in the map of the same abstract type, // update the AbstractTypeMap entry now. if (TmpIt != ATMEntryIt) { ATMEntryIt = TmpIt; } else { // Otherwise, we are removing the last instance of this type // from the table. Remove from the ATM, and from user list. cast(Ty)->removeAbstractTypeUser(this); AbstractTypeMap.erase(Ty); } } } Map.erase(I); } void refineAbstractType(const DerivedType *OldTy, const Type *NewTy) { typename AbstractTypeMapTy::iterator I = AbstractTypeMap.find(cast(OldTy)); assert(I != AbstractTypeMap.end() && "Abstract type not in AbstractTypeMap?"); // Convert a constant at a time until the last one is gone. The last one // leaving will remove() itself, causing the AbstractTypeMapEntry to be // eliminated eventually. do { ConvertConstantType::convert(I->second->second, cast(NewTy)); I = AbstractTypeMap.find(cast(OldTy)); } while (I != AbstractTypeMap.end()); } // If the type became concrete without being refined to any other existing // type, we just remove ourselves from the ATU list. void typeBecameConcrete(const DerivedType *AbsTy) { AbsTy->removeAbstractTypeUser(this); } void dump() const { std::cerr << "Constant.cpp: ValueMap\n"; } }; } //---- ConstantUInt::get() and ConstantSInt::get() implementations... // static ValueMap< int64_t, Type, ConstantSInt> SIntConstants; static ValueMap UIntConstants; ConstantSInt *ConstantSInt::get(const Type *Ty, int64_t V) { return SIntConstants.getOrCreate(Ty, V); } ConstantUInt *ConstantUInt::get(const Type *Ty, uint64_t V) { return UIntConstants.getOrCreate(Ty, V); } ConstantInt *ConstantInt::get(const Type *Ty, unsigned char V) { assert(V <= 127 && "Can only be used with very small positive constants!"); if (Ty->isSigned()) return ConstantSInt::get(Ty, V); return ConstantUInt::get(Ty, V); } //---- ConstantFP::get() implementation... // static ValueMap FPConstants; ConstantFP *ConstantFP::get(const Type *Ty, double V) { return FPConstants.getOrCreate(Ty, V); } //---- ConstantArray::get() implementation... // template<> struct ConvertConstantType { static void convert(ConstantArray *OldC, const ArrayType *NewTy) { // Make everyone now use a constant of the new type... std::vector C; for (unsigned i = 0, e = OldC->getNumOperands(); i != e; ++i) C.push_back(cast(OldC->getOperand(i))); Constant *New = ConstantArray::get(NewTy, C); assert(New != OldC && "Didn't replace constant??"); OldC->uncheckedReplaceAllUsesWith(New); OldC->destroyConstant(); // This constant is now dead, destroy it. } }; static ValueMap, ArrayType, ConstantArray> ArrayConstants; ConstantArray *ConstantArray::get(const ArrayType *Ty, const std::vector &V) { return ArrayConstants.getOrCreate(Ty, V); } // destroyConstant - Remove the constant from the constant table... // void ConstantArray::destroyConstant() { ArrayConstants.remove(this); destroyConstantImpl(); } // ConstantArray::get(const string&) - Return an array that is initialized to // contain the specified string. A null terminator is added to the specified // string so that it may be used in a natural way... // ConstantArray *ConstantArray::get(const std::string &Str) { std::vector ElementVals; for (unsigned i = 0; i < Str.length(); ++i) ElementVals.push_back(ConstantSInt::get(Type::SByteTy, Str[i])); // Add a null terminator to the string... ElementVals.push_back(ConstantSInt::get(Type::SByteTy, 0)); ArrayType *ATy = ArrayType::get(Type::SByteTy, Str.length()+1); return ConstantArray::get(ATy, ElementVals); } // getAsString - If the sub-element type of this array is either sbyte or ubyte, // then this method converts the array to an std::string and returns it. // Otherwise, it asserts out. // std::string ConstantArray::getAsString() const { assert((getType()->getElementType() == Type::UByteTy || getType()->getElementType() == Type::SByteTy) && "Not a string!"); std::string Result; for (unsigned i = 0, e = getNumOperands(); i != e; ++i) Result += (char)cast(getOperand(i))->getRawValue(); return Result; } //---- ConstantStruct::get() implementation... // template<> struct ConvertConstantType { static void convert(ConstantStruct *OldC, const StructType *NewTy) { // Make everyone now use a constant of the new type... std::vector C; for (unsigned i = 0, e = OldC->getNumOperands(); i != e; ++i) C.push_back(cast(OldC->getOperand(i))); Constant *New = ConstantStruct::get(NewTy, C); assert(New != OldC && "Didn't replace constant??"); OldC->uncheckedReplaceAllUsesWith(New); OldC->destroyConstant(); // This constant is now dead, destroy it. } }; static ValueMap, StructType, ConstantStruct> StructConstants; ConstantStruct *ConstantStruct::get(const StructType *Ty, const std::vector &V) { return StructConstants.getOrCreate(Ty, V); } // destroyConstant - Remove the constant from the constant table... // void ConstantStruct::destroyConstant() { StructConstants.remove(this); destroyConstantImpl(); } //---- ConstantPointerNull::get() implementation... // // ConstantPointerNull does not take extra "value" argument... template struct ConstantCreator { static ConstantPointerNull *create(const PointerType *Ty, const ValType &V){ return new ConstantPointerNull(Ty); } }; template<> struct ConvertConstantType { static void convert(ConstantPointerNull *OldC, const PointerType *NewTy) { // Make everyone now use a constant of the new type... Constant *New = ConstantPointerNull::get(NewTy); assert(New != OldC && "Didn't replace constant??"); OldC->uncheckedReplaceAllUsesWith(New); OldC->destroyConstant(); // This constant is now dead, destroy it. } }; static ValueMap NullPtrConstants; ConstantPointerNull *ConstantPointerNull::get(const PointerType *Ty) { return NullPtrConstants.getOrCreate(Ty, 0); } // destroyConstant - Remove the constant from the constant table... // void ConstantPointerNull::destroyConstant() { NullPtrConstants.remove(this); destroyConstantImpl(); } //---- ConstantPointerRef::get() implementation... // ConstantPointerRef *ConstantPointerRef::get(GlobalValue *GV) { assert(GV->getParent() && "Global Value must be attached to a module!"); // The Module handles the pointer reference sharing... return GV->getParent()->getConstantPointerRef(GV); } // destroyConstant - Remove the constant from the constant table... // void ConstantPointerRef::destroyConstant() { getValue()->getParent()->destroyConstantPointerRef(this); destroyConstantImpl(); } //---- ConstantExpr::get() implementations... // typedef std::pair > ExprMapKeyType; template<> struct ConstantCreator { static ConstantExpr *create(const Type *Ty, const ExprMapKeyType &V) { if (V.first == Instruction::Cast) return new ConstantExpr(Instruction::Cast, V.second[0], Ty); if ((V.first >= Instruction::BinaryOpsBegin && V.first < Instruction::BinaryOpsEnd) || V.first == Instruction::Shl || V.first == Instruction::Shr) return new ConstantExpr(V.first, V.second[0], V.second[1]); assert(V.first == Instruction::GetElementPtr && "Invalid ConstantExpr!"); std::vector IdxList(V.second.begin()+1, V.second.end()); return new ConstantExpr(V.second[0], IdxList, Ty); } }; template<> struct ConvertConstantType { static void convert(ConstantExpr *OldC, const Type *NewTy) { Constant *New; switch (OldC->getOpcode()) { case Instruction::Cast: New = ConstantExpr::getCast(OldC->getOperand(0), NewTy); break; case Instruction::Shl: case Instruction::Shr: New = ConstantExpr::getShiftTy(NewTy, OldC->getOpcode(), OldC->getOperand(0), OldC->getOperand(1)); break; default: assert(OldC->getOpcode() >= Instruction::BinaryOpsBegin && OldC->getOpcode() < Instruction::BinaryOpsEnd); New = ConstantExpr::getTy(NewTy, OldC->getOpcode(), OldC->getOperand(0), OldC->getOperand(1)); break; case Instruction::GetElementPtr: // Make everyone now use a constant of the new type... std::vector C; for (unsigned i = 1, e = OldC->getNumOperands(); i != e; ++i) C.push_back(cast(OldC->getOperand(i))); New = ConstantExpr::getGetElementPtrTy(NewTy, OldC->getOperand(0), C); break; } assert(New != OldC && "Didn't replace constant??"); OldC->uncheckedReplaceAllUsesWith(New); OldC->destroyConstant(); // This constant is now dead, destroy it. } }; static ValueMap ExprConstants; Constant *ConstantExpr::getCast(Constant *C, const Type *Ty) { assert(Ty->isFirstClassType() && "Cannot cast to an aggregate type!"); if (Constant *FC = ConstantFoldCastInstruction(C, Ty)) return FC; // Fold a few common cases... // Look up the constant in the table first to ensure uniqueness std::vector argVec(1, C); ExprMapKeyType Key = std::make_pair(Instruction::Cast, argVec); return ExprConstants.getOrCreate(Ty, Key); } Constant *ConstantExpr::getTy(const Type *ReqTy, unsigned Opcode, Constant *C1, Constant *C2) { // Check the operands for consistency first assert((Opcode >= Instruction::BinaryOpsBegin && Opcode < Instruction::BinaryOpsEnd) && "Invalid opcode in binary constant expression"); assert(C1->getType() == C2->getType() && "Operand types in binary constant expression should match"); if (ReqTy == C1->getType()) if (Constant *FC = ConstantFoldBinaryInstruction(Opcode, C1, C2)) return FC; // Fold a few common cases... std::vector argVec(1, C1); argVec.push_back(C2); ExprMapKeyType Key = std::make_pair(Opcode, argVec); return ExprConstants.getOrCreate(ReqTy, Key); } /// getShift - Return a shift left or shift right constant expr Constant *ConstantExpr::getShiftTy(const Type *ReqTy, unsigned Opcode, Constant *C1, Constant *C2) { // Check the operands for consistency first assert((Opcode == Instruction::Shl || Opcode == Instruction::Shr) && "Invalid opcode in binary constant expression"); assert(C1->getType()->isIntegral() && C2->getType() == Type::UByteTy && "Invalid operand types for Shift constant expr!"); if (Constant *FC = ConstantFoldShiftInstruction(Opcode, C1, C2)) return FC; // Fold a few common cases... // Look up the constant in the table first to ensure uniqueness std::vector argVec(1, C1); argVec.push_back(C2); ExprMapKeyType Key = std::make_pair(Opcode, argVec); return ExprConstants.getOrCreate(ReqTy, Key); } Constant *ConstantExpr::getGetElementPtrTy(const Type *ReqTy, Constant *C, const std::vector &IdxList) { if (Constant *FC = ConstantFoldGetElementPtr(C, IdxList)) return FC; // Fold a few common cases... assert(isa(C->getType()) && "Non-pointer type for constant GetElementPtr expression"); // Look up the constant in the table first to ensure uniqueness std::vector argVec(1, C); argVec.insert(argVec.end(), IdxList.begin(), IdxList.end()); const ExprMapKeyType &Key = std::make_pair(Instruction::GetElementPtr,argVec); return ExprConstants.getOrCreate(ReqTy, Key); } Constant *ConstantExpr::getGetElementPtr(Constant *C, const std::vector &IdxList){ // Get the result type of the getelementptr! std::vector VIdxList(IdxList.begin(), IdxList.end()); const Type *Ty = GetElementPtrInst::getIndexedType(C->getType(), VIdxList, true); assert(Ty && "GEP indices invalid!"); return getGetElementPtrTy(PointerType::get(Ty), C, IdxList); } // destroyConstant - Remove the constant from the constant table... // void ConstantExpr::destroyConstant() { ExprConstants.remove(this); destroyConstantImpl(); } const char *ConstantExpr::getOpcodeName() const { return Instruction::getOpcodeName(getOpcode()); } unsigned Constant::mutateReferences(Value *OldV, Value *NewV) { // Uses of constant pointer refs are global values, not constants! if (ConstantPointerRef *CPR = dyn_cast(this)) { GlobalValue *NewGV = cast(NewV); GlobalValue *OldGV = CPR->getValue(); assert(OldGV == OldV && "Cannot mutate old value if I'm not using it!"); Operands[0] = NewGV; OldGV->getParent()->mutateConstantPointerRef(OldGV, NewGV); return 1; } else { Constant *NewC = cast(NewV); unsigned NumReplaced = 0; for (unsigned i = 0, N = getNumOperands(); i != N; ++i) if (Operands[i] == OldV) { ++NumReplaced; Operands[i] = NewC; } return NumReplaced; } }