//===- Support/FileUtilities.cpp - File System Utilities ------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements a family of utility functions which are useful for doing // various things with files. // //===----------------------------------------------------------------------===// #include "Support/FileUtilities.h" #include "Config/unistd.h" #include "Config/fcntl.h" #include "Config/sys/stat.h" #include "Config/sys/types.h" #include "Config/sys/mman.h" #include #include #include using namespace llvm; /// CheckMagic - Returns true IFF the file named FN begins with Magic. FN must /// name a readable file. /// bool llvm::CheckMagic(const std::string &FN, const std::string &Magic) { char buf[1 + Magic.size ()]; std::ifstream f (FN.c_str ()); f.read (buf, Magic.size ()); buf[Magic.size ()] = '\0'; return Magic == buf; } /// IsArchive - Returns true IFF the file named FN appears to be a "ar" library /// archive. The file named FN must exist. /// bool llvm::IsArchive(const std::string &FN) { // Inspect the beginning of the file to see if it contains the "ar" // library archive format magic string. return CheckMagic (FN, "!\012"); } /// IsBytecode - Returns true IFF the file named FN appears to be an LLVM /// bytecode file. The file named FN must exist. /// bool llvm::IsBytecode(const std::string &FN) { // Inspect the beginning of the file to see if it contains the LLVM // bytecode format magic string. return CheckMagic (FN, "llvm"); } /// IsSharedObject - Returns trus IFF the file named FN appears to be a shared /// object with an ELF header. The file named FN must exist. /// bool llvm::IsSharedObject(const std::string &FN) { // Inspect the beginning of the file to see if it contains the ELF shared // object magic string. static const char elfMagic[] = { 0x7f, 'E', 'L', 'F', '\0' }; return CheckMagic(FN, elfMagic); } /// FileOpenable - Returns true IFF Filename names an existing regular /// file which we can successfully open. /// bool llvm::FileOpenable(const std::string &Filename) { struct stat s; if (stat (Filename.c_str (), &s) == -1) return false; // Cannot stat file if (!S_ISREG (s.st_mode)) return false; // File is not a regular file std::ifstream FileStream (Filename.c_str ()); if (!FileStream) return false; // File is not openable return true; } /// DiffFiles - Compare the two files specified, returning true if they are /// different or if there is a file error. If you specify a string to fill in /// for the error option, it will set the string to an error message if an error /// occurs, allowing the caller to distinguish between a failed diff and a file /// system error. /// bool llvm::DiffFiles(const std::string &FileA, const std::string &FileB, std::string *Error) { std::ifstream FileAStream(FileA.c_str()); if (!FileAStream) { if (Error) *Error = "Couldn't open file '" + FileA + "'"; return true; } std::ifstream FileBStream(FileB.c_str()); if (!FileBStream) { if (Error) *Error = "Couldn't open file '" + FileB + "'"; return true; } // Compare the two files... int C1, C2; do { C1 = FileAStream.get(); C2 = FileBStream.get(); if (C1 != C2) return true; } while (C1 != EOF); return false; } /// MoveFileOverIfUpdated - If the file specified by New is different than Old, /// or if Old does not exist, move the New file over the Old file. Otherwise, /// remove the New file. /// void llvm::MoveFileOverIfUpdated(const std::string &New, const std::string &Old) { if (DiffFiles(New, Old)) { if (std::rename(New.c_str(), Old.c_str())) std::cerr << "Error renaming '" << New << "' to '" << Old << "'!\n"; } else { std::remove(New.c_str()); } } /// removeFile - Delete the specified file /// void llvm::removeFile(const std::string &Filename) { std::remove(Filename.c_str()); } /// getUniqueFilename - Return a filename with the specified prefix. If the /// file does not exist yet, return it, otherwise add a suffix to make it /// unique. /// std::string llvm::getUniqueFilename(const std::string &FilenameBase) { if (!std::ifstream(FilenameBase.c_str())) return FilenameBase; // Couldn't open the file? Use it! // Create a pattern for mkstemp... char *FNBuffer = new char[FilenameBase.size()+8]; strcpy(FNBuffer, FilenameBase.c_str()); strcpy(FNBuffer+FilenameBase.size(), "-XXXXXX"); // Agree on a temporary file name to use.... int TempFD; if ((TempFD = mkstemp(FNBuffer)) == -1) { std::cerr << "bugpoint: ERROR: Cannot create temporary file in the current " << " directory!\n"; exit(1); } // We don't need to hold the temp file descriptor... we will trust that no one // will overwrite/delete the file while we are working on it... close(TempFD); std::string Result(FNBuffer); delete[] FNBuffer; return Result; } static bool AddPermissionsBits (const std::string &Filename, mode_t bits) { // Get the umask value from the operating system. We want to use it // when changing the file's permissions. Since calling umask() sets // the umask and returns its old value, we must call it a second // time to reset it to the user's preference. mode_t mask = umask (0777); // The arg. to umask is arbitrary... umask (mask); // Get the file's current mode. struct stat st; if ((stat (Filename.c_str(), &st)) == -1) return false; // Change the file to have whichever permissions bits from 'bits' // that the umask would not disable. if ((chmod(Filename.c_str(), (st.st_mode | (bits & ~mask)))) == -1) return false; return true; } /// MakeFileExecutable - Make the file named Filename executable by /// setting whichever execute permissions bits the process's current /// umask would allow. Filename must name an existing file or /// directory. Returns true on success, false on error. /// bool llvm::MakeFileExecutable(const std::string &Filename) { return AddPermissionsBits(Filename, 0111); } /// MakeFileReadable - Make the file named Filename readable by /// setting whichever read permissions bits the process's current /// umask would allow. Filename must name an existing file or /// directory. Returns true on success, false on error. /// bool llvm::MakeFileReadable(const std::string &Filename) { return AddPermissionsBits(Filename, 0444); } /// getFileSize - Return the size of the specified file in bytes, or -1 if the /// file cannot be read or does not exist. long long llvm::getFileSize(const std::string &Filename) { struct stat StatBuf; if (stat(Filename.c_str(), &StatBuf) == -1) return -1; return StatBuf.st_size; } /// getFileTimestamp - Get the last modified time for the specified file in an /// unspecified format. This is useful to allow checking to see if a file was /// updated since that last time the timestampt was aquired. If the file does /// not exist or there is an error getting the time-stamp, zero is returned. unsigned long long llvm::getFileTimestamp(const std::string &Filename) { struct stat StatBuf; if (stat(Filename.c_str(), &StatBuf) == -1) return 0; return StatBuf.st_mtime; } /// ReadFileIntoAddressSpace - Attempt to map the specific file into the /// address space of the current process for reading. If this succeeds, /// return the address of the buffer and the length of the file mapped. On /// failure, return null. void *llvm::ReadFileIntoAddressSpace(const std::string &Filename, unsigned &Length) { #ifdef HAVE_MMAP_FILE Length = getFileSize(Filename); if ((int)Length == -1) return 0; FDHandle FD(open(Filename.c_str(), O_RDONLY)); if (FD == -1) return 0; // mmap in the file all at once... void *Buffer = (void*)mmap(0, Length, PROT_READ, MAP_PRIVATE, FD, 0); if (Buffer == (void*)MAP_FAILED) return 0; return Buffer; #else // FIXME: implement with read/write return 0; #endif } /// UnmapFileFromAddressSpace - Remove the specified file from the current /// address space. void llvm::UnmapFileFromAddressSpace(void *Buffer, unsigned Length) { #ifdef HAVE_MMAP_FILE munmap((char*)Buffer, Length); #else free(Buffer); #endif } //===----------------------------------------------------------------------===// // FDHandle class implementation // FDHandle::~FDHandle() throw() { if (FD != -1) close(FD); } FDHandle &FDHandle::operator=(int fd) throw() { if (FD != -1) close(FD); FD = fd; return *this; }