//===-- WindowsResource.h ---------------------------------------*- C++-*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===---------------------------------------------------------------------===// // // This file declares the .res file class. .res files are intermediate // products of the typical resource-compilation process on Windows. This // process is as follows: // // .rc file(s) ---(rc.exe)---> .res file(s) ---(cvtres.exe)---> COFF file // // .rc files are human-readable scripts that list all resources a program uses. // // They are compiled into .res files, which are a list of the resources in // binary form. // // Finally the data stored in the .res is compiled into a COFF file, where it // is organized in a directory tree structure for optimized access by the // program during runtime. // // Ref: msdn.microsoft.com/en-us/library/windows/desktop/ms648007(v=vs.85).aspx // //===---------------------------------------------------------------------===// #ifndef LLVM_INCLUDE_LLVM_OBJECT_RESFILE_H #define LLVM_INCLUDE_LLVM_OBJECT_RESFILE_H #include "llvm/ADT/ArrayRef.h" #include "llvm/BinaryFormat/COFF.h" #include "llvm/Object/Binary.h" #include "llvm/Object/Error.h" #include "llvm/Support/BinaryByteStream.h" #include "llvm/Support/BinaryStreamReader.h" #include "llvm/Support/ConvertUTF.h" #include "llvm/Support/Endian.h" #include "llvm/Support/Error.h" #include "llvm/Support/ScopedPrinter.h" #include namespace llvm { namespace object { class WindowsResource; const size_t WIN_RES_MAGIC_SIZE = 16; const size_t WIN_RES_NULL_ENTRY_SIZE = 16; const uint32_t WIN_RES_HEADER_ALIGNMENT = 4; const uint32_t WIN_RES_DATA_ALIGNMENT = 4; const uint16_t WIN_RES_PURE_MOVEABLE = 0x0030; struct WinResHeaderPrefix { support::ulittle32_t DataSize; support::ulittle32_t HeaderSize; }; // Type and Name may each either be an integer ID or a string. This struct is // only used in the case where they are both IDs. struct WinResIDs { uint16_t TypeFlag; support::ulittle16_t TypeID; uint16_t NameFlag; support::ulittle16_t NameID; void setType(uint16_t ID) { TypeFlag = 0xffff; TypeID = ID; } void setName(uint16_t ID) { NameFlag = 0xffff; NameID = ID; } }; struct WinResHeaderSuffix { support::ulittle32_t DataVersion; support::ulittle16_t MemoryFlags; support::ulittle16_t Language; support::ulittle32_t Version; support::ulittle32_t Characteristics; }; class ResourceEntryRef { public: Error moveNext(bool &End); bool checkTypeString() const { return IsStringType; } ArrayRef getTypeString() const { return Type; } uint16_t getTypeID() const { return TypeID; } bool checkNameString() const { return IsStringName; } ArrayRef getNameString() const { return Name; } uint16_t getNameID() const { return NameID; } uint16_t getLanguage() const { return Suffix->Language; } uint16_t getMajorVersion() const { return Suffix->Version >> 16; } uint16_t getMinorVersion() const { return Suffix->Version; } uint32_t getCharacteristics() const { return Suffix->Characteristics; } ArrayRef getData() const { return Data; } private: friend class WindowsResource; ResourceEntryRef(BinaryStreamRef Ref, const WindowsResource *Owner, Error &Err); Error loadNext(); BinaryStreamReader Reader; bool IsStringType; ArrayRef Type; uint16_t TypeID; bool IsStringName; ArrayRef Name; uint16_t NameID; const WinResHeaderSuffix *Suffix = nullptr; ArrayRef Data; const WindowsResource *OwningRes = nullptr; }; class WindowsResource : public Binary { public: Expected getHeadEntry(); static bool classof(const Binary *V) { return V->isWinRes(); } static Expected> createWindowsResource(MemoryBufferRef Source); private: friend class ResourceEntryRef; WindowsResource(MemoryBufferRef Source); BinaryByteStream BBS; }; class WindowsResourceParser { public: class TreeNode; WindowsResourceParser(); Error parse(WindowsResource *WR); void printTree(raw_ostream &OS) const; const TreeNode &getTree() const { return Root; } const ArrayRef> getData() const { return Data; } const ArrayRef> getStringTable() const { return StringTable; } class TreeNode { public: template using Children = std::map>; void print(ScopedPrinter &Writer, StringRef Name) const; uint32_t getTreeSize() const; uint32_t getStringIndex() const { return StringIndex; } uint32_t getDataIndex() const { return DataIndex; } uint16_t getMajorVersion() const { return MajorVersion; } uint16_t getMinorVersion() const { return MinorVersion; } uint32_t getCharacteristics() const { return Characteristics; } bool checkIsDataNode() const { return IsDataNode; } const Children &getIDChildren() const { return IDChildren; } const Children &getStringChildren() const { return StringChildren; } private: friend class WindowsResourceParser; static uint32_t StringCount; static uint32_t DataCount; static std::unique_ptr createStringNode(); static std::unique_ptr createIDNode(); static std::unique_ptr createDataNode(uint16_t MajorVersion, uint16_t MinorVersion, uint32_t Characteristics); explicit TreeNode(bool IsStringNode); TreeNode(uint16_t MajorVersion, uint16_t MinorVersion, uint32_t Characteristics); void addEntry(const ResourceEntryRef &Entry, bool &IsNewTypeString, bool &IsNewNameString); TreeNode &addTypeNode(const ResourceEntryRef &Entry, bool &IsNewTypeString); TreeNode &addNameNode(const ResourceEntryRef &Entry, bool &IsNewNameString); TreeNode &addLanguageNode(const ResourceEntryRef &Entry); TreeNode &addChild(uint32_t ID, bool IsDataNode = false, uint16_t MajorVersion = 0, uint16_t MinorVersion = 0, uint32_t Characteristics = 0); TreeNode &addChild(ArrayRef NameRef, bool &IsNewString); bool IsDataNode = false; uint32_t StringIndex; uint32_t DataIndex; Children IDChildren; Children StringChildren; uint16_t MajorVersion = 0; uint16_t MinorVersion = 0; uint32_t Characteristics = 0; }; private: TreeNode Root; std::vector> Data; std::vector> StringTable; }; Expected> writeWindowsResourceCOFF(llvm::COFF::MachineTypes MachineType, const WindowsResourceParser &Parser); } // namespace object } // namespace llvm #endif