//===-- Function.cpp - Implement the Global object classes -------*- C++ -*--=// // // This file implements the Function & GlobalVariable classes for the VMCore // library. // //===----------------------------------------------------------------------===// #include "llvm/Module.h" #include "llvm/DerivedTypes.h" #include "llvm/iOther.h" #include "Support/LeakDetector.h" #include "SymbolTableListTraitsImpl.h" BasicBlock *ilist_traits::createNode() { BasicBlock *Ret = new BasicBlock(); // This should not be garbage monitored. LeakDetector::removeGarbageObject(Ret); return Ret; } iplist &ilist_traits::getList(Function *F) { return F->getBasicBlockList(); } Argument *ilist_traits::createNode() { Argument *Ret = new Argument(Type::IntTy); // This should not be garbage monitored. LeakDetector::removeGarbageObject(Ret); return Ret; } iplist &ilist_traits::getList(Function *F) { return F->getArgumentList(); } // Explicit instantiations of SymbolTableListTraits since some of the methods // are not in the public header file... template SymbolTableListTraits; template SymbolTableListTraits; //===----------------------------------------------------------------------===// // Argument Implementation //===----------------------------------------------------------------------===// Argument::Argument(const Type *Ty, const std::string &Name, Function *Par) : Value(Ty, Value::ArgumentVal, Name) { Parent = 0; // Make sure that we get added to a function LeakDetector::addGarbageObject(this); if (Par) Par->getArgumentList().push_back(this); } // Specialize setName to take care of symbol table majik void Argument::setName(const std::string &name, SymbolTable *ST) { Function *P; assert((ST == 0 || (!getParent() || ST == &getParent()->getSymbolTable())) && "Invalid symtab argument!"); if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this); Value::setName(name); if (P && hasName()) P->getSymbolTable().insert(this); } void Argument::setParent(Function *parent) { if (getParent()) LeakDetector::addGarbageObject(this); Parent = parent; if (getParent()) LeakDetector::removeGarbageObject(this); } //===----------------------------------------------------------------------===// // Function Implementation //===----------------------------------------------------------------------===// Function::Function(const FunctionType *Ty, LinkageTypes Linkage, const std::string &name, Module *ParentModule) : GlobalValue(PointerType::get(Ty), Value::FunctionVal, Linkage, name) { BasicBlocks.setItemParent(this); BasicBlocks.setParent(this); ArgumentList.setItemParent(this); ArgumentList.setParent(this); SymTab = new SymbolTable(); // Create the arguments vector, all arguments start out unnamed. for (unsigned i = 0, e = Ty->getNumParams(); i != e; ++i) { assert(Ty->getParamType(i) != Type::VoidTy && "Cannot have void typed arguments!"); ArgumentList.push_back(new Argument(Ty->getParamType(i))); } // Make sure that we get added to a function LeakDetector::addGarbageObject(this); if (ParentModule) ParentModule->getFunctionList().push_back(this); } Function::~Function() { dropAllReferences(); // After this it is safe to delete instructions. BasicBlocks.clear(); // Delete all basic blocks... // Delete all of the method arguments and unlink from symbol table... ArgumentList.clear(); ArgumentList.setParent(0); delete SymTab; } // Specialize setName to take care of symbol table majik void Function::setName(const std::string &name, SymbolTable *ST) { Module *P; assert((ST == 0 || (!getParent() || ST == &getParent()->getSymbolTable())) && "Invalid symtab argument!"); if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this); Value::setName(name); if (P && getName() != "") P->getSymbolTable().insert(this); } void Function::setParent(Module *parent) { if (getParent()) LeakDetector::addGarbageObject(this); Parent = parent; if (getParent()) LeakDetector::removeGarbageObject(this); } const FunctionType *Function::getFunctionType() const { return cast(getType()->getElementType()); } const Type *Function::getReturnType() const { return getFunctionType()->getReturnType(); } // dropAllReferences() - This function causes all the subinstructions to "let // go" of all references that they are maintaining. This allows one to // 'delete' a whole class at a time, even though there may be circular // references... first all references are dropped, and all use counts go to // zero. Then everything is delete'd for real. Note that no operations are // valid on an object that has "dropped all references", except operator // delete. // void Function::dropAllReferences() { for (iterator I = begin(), E = end(); I != E; ++I) I->dropAllReferences(); } //===----------------------------------------------------------------------===// // GlobalVariable Implementation //===----------------------------------------------------------------------===// GlobalVariable::GlobalVariable(const Type *Ty, bool constant, LinkageTypes Link, Constant *Initializer, const std::string &Name, Module *ParentModule) : GlobalValue(PointerType::get(Ty), Value::GlobalVariableVal, Link, Name), isConstantGlobal(constant) { if (Initializer) Operands.push_back(Use((Value*)Initializer, this)); LeakDetector::addGarbageObject(this); if (ParentModule) ParentModule->getGlobalList().push_back(this); } void GlobalVariable::setParent(Module *parent) { if (getParent()) LeakDetector::addGarbageObject(this); Parent = parent; if (getParent()) LeakDetector::removeGarbageObject(this); } // Specialize setName to take care of symbol table majik void GlobalVariable::setName(const std::string &name, SymbolTable *ST) { Module *P; assert((ST == 0 || (!getParent() || ST == &getParent()->getSymbolTable())) && "Invalid symtab argument!"); if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this); Value::setName(name); if (P && getName() != "") P->getSymbolTable().insert(this); }