llvm-mirror/test/TableGen/BitsInit.td
Jean-Luc Duprat 9d6a52ea2b Tablegen fixes for new syntax when initializing bits from variables.
Followup to r215086.

llvm-svn: 216757
2014-08-29 19:41:04 +00:00

86 lines
2.5 KiB
TableGen

// RUN: not llvm-tblgen %s 2>&1 > %t
// RUN: FileCheck %s < %t
def a {
bits<2> opc = { 0, 1 };
bits<2> opc2 = { 1, 0 };
bits<1> opc3 = { 1 };
bits<2> a = { opc, opc2 }; // error!
bits<2> b = { opc{0}, opc2{0} };
bits<2> c = { opc{1}, opc2{1} };
bits<2> c = { opc3{0}, opc3 };
}
// CHECK: def a {
// CHECK: bits<2> opc = { 0, 1 };
// CHECK: bits<2> opc2 = { 1, 0 };
// CHECK: bits<1> opc3 = { 1 };
// CHECK: bits<2> a;
// CHECK: bits<2> b = { 1, 0 };
// CHECK: bits<2> c = { 1, 1 };
// CHECK: }
def {
bits<2> B1 = 0b011; // bitfield is too small, reject
bits<3> B2 = 0b011; // ok
bits<2> C1 = 0b111; // bitfield is too small, reject
bits<3> C2 = 0b111; // ok
bits<2> D1 = { 0, 0 }; // ok
bits<2> D2 = { 0b00 }; // ok
bits<3> D3 = { 0, 0 }; // type mismatch. RHS doesn't have enough bits
bits<3> D4 = { 0b00 }; // type mismatch. RHS doesn't have enough bits
bits<1> D5 = { 0 }; // ok
bits<1> D6 = { 1 }; // ok
bits<1> D7 = { 3 }; // type mismatch. LHS doesn't have enough bits
bits<2> D8 = { 0 }; // type mismatch. RHS doesn't have enough bits
bits<8> E;
let E{7-0} = {0,0,1,?,?,?,?,?};
let E{3-0} = 0b0010;
bits<8> F1 = { 0, 1, 0b1001, 0, 0b0 }; // ok
bits<7> F2 = { 0, 1, 0b1001, 0, 0b0 }; // LHS doesn't have enough bits
bits<9> F3 = { 0, 1, 0b1001, 0, 0b0 }; // RHS doesn't have enough bits
bits<8> G1 = { 0, { 1, 0b1001, 0 }, 0b0 }; // ok
bits<8> G2 = { 0, { 1, 0b1001 }, 0, 0b0 }; // ok
bits<8> G3 = { 0, 1, { 0b1001 }, 0, 0b0 }; // ok
bits<16> H;
let H{15-0} = { { 0b11001100 }, 0b00110011 };
bits<16> I = { G1, G2 };
// Make sure we can initialise ints with bits<> values.
int J = H;
int K = { 0, 1 };
}
// CHECK: def {{.*}} {
// CHECK: bits<2> B1;
// CHECK: bits<3> B2 = { 0, 1, 1 };
// CHECK: bits<2> C1;
// CHECK: bits<3> C2 = { 1, 1, 1 };
// CHECK: bits<2> D1 = { 0, 0 };
// CHECK: bits<2> D2 = { 0, 0 };
// CHECK: bits<3> D3;
// CHECK: bits<3> D4;
// CHECK: bits<1> D5 = { 0 };
// CHECK: bits<1> D6 = { 1 };
// CHECK: bits<1> D7 = { ? };
// CHECK: bits<2> D8;
// CHECK: bits<8> E = { 0, 0, 1, ?, 0, 0, 1, 0 };
// CHECK: bits<8> F1 = { 0, 1, 1, 0, 0, 1, 0, 0 };
// CHECK: bits<7> F2;
// CHECK: bits<9> F3;
// CHECK: bits<8> G1 = { 0, 1, 1, 0, 0, 1, 0, 0 };
// CHECK: bits<8> G2 = { 0, 1, 1, 0, 0, 1, 0, 0 };
// CHECK: bits<8> G3 = { 0, 1, 1, 0, 0, 1, 0, 0 };
// CHECK: bits<16> H = { 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1 };
// CHECK: bits<16> I = { 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0 };
// CHECK: int J = 52275;
// CHECK: int K = 1;
// CHECK: }