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This is slightly more interesting than the previous batch of changes. Specifically: 1. We refactor getSpillWeight to take a MachineBlockFrequencyInfo (MBFI) object. This enables us to completely encapsulate the actual manner we use the MachineBlockFrequencyInfo to get our spill weights. This yields cleaner code since one does not need to fetch the actual block frequency before getting the spill weight if all one wants it the spill weight. It also gives us access to entry frequency which we need for our computation. 2. Instead of having getSpillWeight take a MachineBasicBlock (as one might think) to look up the block frequency via the MBFI object, we instead take in a MachineInstr object. The reason for this is that the method is supposed to return the spill weight for an instruction according to the comments around the function. llvm-svn: 197296 |
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