llvm-mirror/include/llvm/ADT/ScopedHashTable.h
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

264 lines
8.3 KiB
C++

//===- ScopedHashTable.h - A simple scoped hash table -----------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements an efficient scoped hash table, which is useful for
// things like dominator-based optimizations. This allows clients to do things
// like this:
//
// ScopedHashTable<int, int> HT;
// {
// ScopedHashTableScope<int, int> Scope1(HT);
// HT.insert(0, 0);
// HT.insert(1, 1);
// {
// ScopedHashTableScope<int, int> Scope2(HT);
// HT.insert(0, 42);
// }
// }
//
// Looking up the value for "0" in the Scope2 block will return 42. Looking
// up the value for 0 before 42 is inserted or after Scope2 is popped will
// return 0.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_SCOPEDHASHTABLE_H
#define LLVM_ADT_SCOPEDHASHTABLE_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/Support/Allocator.h"
#include <cassert>
#include <new>
namespace llvm {
template <typename K, typename V, typename KInfo = DenseMapInfo<K>,
typename AllocatorTy = MallocAllocator>
class ScopedHashTable;
template <typename K, typename V>
class ScopedHashTableVal {
ScopedHashTableVal *NextInScope;
ScopedHashTableVal *NextForKey;
K Key;
V Val;
ScopedHashTableVal(const K &key, const V &val) : Key(key), Val(val) {}
public:
const K &getKey() const { return Key; }
const V &getValue() const { return Val; }
V &getValue() { return Val; }
ScopedHashTableVal *getNextForKey() { return NextForKey; }
const ScopedHashTableVal *getNextForKey() const { return NextForKey; }
ScopedHashTableVal *getNextInScope() { return NextInScope; }
template <typename AllocatorTy>
static ScopedHashTableVal *Create(ScopedHashTableVal *nextInScope,
ScopedHashTableVal *nextForKey,
const K &key, const V &val,
AllocatorTy &Allocator) {
ScopedHashTableVal *New = Allocator.template Allocate<ScopedHashTableVal>();
// Set up the value.
new (New) ScopedHashTableVal(key, val);
New->NextInScope = nextInScope;
New->NextForKey = nextForKey;
return New;
}
template <typename AllocatorTy> void Destroy(AllocatorTy &Allocator) {
// Free memory referenced by the item.
this->~ScopedHashTableVal();
Allocator.Deallocate(this);
}
};
template <typename K, typename V, typename KInfo = DenseMapInfo<K>,
typename AllocatorTy = MallocAllocator>
class ScopedHashTableScope {
/// HT - The hashtable that we are active for.
ScopedHashTable<K, V, KInfo, AllocatorTy> &HT;
/// PrevScope - This is the scope that we are shadowing in HT.
ScopedHashTableScope *PrevScope;
/// LastValInScope - This is the last value that was inserted for this scope
/// or null if none have been inserted yet.
ScopedHashTableVal<K, V> *LastValInScope;
public:
ScopedHashTableScope(ScopedHashTable<K, V, KInfo, AllocatorTy> &HT);
ScopedHashTableScope(ScopedHashTableScope &) = delete;
ScopedHashTableScope &operator=(ScopedHashTableScope &) = delete;
~ScopedHashTableScope();
ScopedHashTableScope *getParentScope() { return PrevScope; }
const ScopedHashTableScope *getParentScope() const { return PrevScope; }
private:
friend class ScopedHashTable<K, V, KInfo, AllocatorTy>;
ScopedHashTableVal<K, V> *getLastValInScope() {
return LastValInScope;
}
void setLastValInScope(ScopedHashTableVal<K, V> *Val) {
LastValInScope = Val;
}
};
template <typename K, typename V, typename KInfo = DenseMapInfo<K>>
class ScopedHashTableIterator {
ScopedHashTableVal<K, V> *Node;
public:
ScopedHashTableIterator(ScopedHashTableVal<K, V> *node) : Node(node) {}
V &operator*() const {
assert(Node && "Dereference end()");
return Node->getValue();
}
V *operator->() const {
return &Node->getValue();
}
bool operator==(const ScopedHashTableIterator &RHS) const {
return Node == RHS.Node;
}
bool operator!=(const ScopedHashTableIterator &RHS) const {
return Node != RHS.Node;
}
inline ScopedHashTableIterator& operator++() { // Preincrement
assert(Node && "incrementing past end()");
Node = Node->getNextForKey();
return *this;
}
ScopedHashTableIterator operator++(int) { // Postincrement
ScopedHashTableIterator tmp = *this; ++*this; return tmp;
}
};
template <typename K, typename V, typename KInfo, typename AllocatorTy>
class ScopedHashTable {
public:
/// ScopeTy - This is a helpful typedef that allows clients to get easy access
/// to the name of the scope for this hash table.
using ScopeTy = ScopedHashTableScope<K, V, KInfo, AllocatorTy>;
using size_type = unsigned;
private:
friend class ScopedHashTableScope<K, V, KInfo, AllocatorTy>;
using ValTy = ScopedHashTableVal<K, V>;
DenseMap<K, ValTy*, KInfo> TopLevelMap;
ScopeTy *CurScope = nullptr;
AllocatorTy Allocator;
public:
ScopedHashTable() = default;
ScopedHashTable(AllocatorTy A) : Allocator(A) {}
ScopedHashTable(const ScopedHashTable &) = delete;
ScopedHashTable &operator=(const ScopedHashTable &) = delete;
~ScopedHashTable() {
assert(!CurScope && TopLevelMap.empty() && "Scope imbalance!");
}
/// Access to the allocator.
AllocatorTy &getAllocator() { return Allocator; }
const AllocatorTy &getAllocator() const { return Allocator; }
/// Return 1 if the specified key is in the table, 0 otherwise.
size_type count(const K &Key) const {
return TopLevelMap.count(Key);
}
V lookup(const K &Key) const {
auto I = TopLevelMap.find(Key);
if (I != TopLevelMap.end())
return I->second->getValue();
return V();
}
void insert(const K &Key, const V &Val) {
insertIntoScope(CurScope, Key, Val);
}
using iterator = ScopedHashTableIterator<K, V, KInfo>;
iterator end() { return iterator(0); }
iterator begin(const K &Key) {
typename DenseMap<K, ValTy*, KInfo>::iterator I =
TopLevelMap.find(Key);
if (I == TopLevelMap.end()) return end();
return iterator(I->second);
}
ScopeTy *getCurScope() { return CurScope; }
const ScopeTy *getCurScope() const { return CurScope; }
/// insertIntoScope - This inserts the specified key/value at the specified
/// (possibly not the current) scope. While it is ok to insert into a scope
/// that isn't the current one, it isn't ok to insert *underneath* an existing
/// value of the specified key.
void insertIntoScope(ScopeTy *S, const K &Key, const V &Val) {
assert(S && "No scope active!");
ScopedHashTableVal<K, V> *&KeyEntry = TopLevelMap[Key];
KeyEntry = ValTy::Create(S->getLastValInScope(), KeyEntry, Key, Val,
Allocator);
S->setLastValInScope(KeyEntry);
}
};
/// ScopedHashTableScope ctor - Install this as the current scope for the hash
/// table.
template <typename K, typename V, typename KInfo, typename Allocator>
ScopedHashTableScope<K, V, KInfo, Allocator>::
ScopedHashTableScope(ScopedHashTable<K, V, KInfo, Allocator> &ht) : HT(ht) {
PrevScope = HT.CurScope;
HT.CurScope = this;
LastValInScope = nullptr;
}
template <typename K, typename V, typename KInfo, typename Allocator>
ScopedHashTableScope<K, V, KInfo, Allocator>::~ScopedHashTableScope() {
assert(HT.CurScope == this && "Scope imbalance!");
HT.CurScope = PrevScope;
// Pop and delete all values corresponding to this scope.
while (ScopedHashTableVal<K, V> *ThisEntry = LastValInScope) {
// Pop this value out of the TopLevelMap.
if (!ThisEntry->getNextForKey()) {
assert(HT.TopLevelMap[ThisEntry->getKey()] == ThisEntry &&
"Scope imbalance!");
HT.TopLevelMap.erase(ThisEntry->getKey());
} else {
ScopedHashTableVal<K, V> *&KeyEntry = HT.TopLevelMap[ThisEntry->getKey()];
assert(KeyEntry == ThisEntry && "Scope imbalance!");
KeyEntry = ThisEntry->getNextForKey();
}
// Pop this value out of the scope.
LastValInScope = ThisEntry->getNextInScope();
// Delete this entry.
ThisEntry->Destroy(HT.getAllocator());
}
}
} // end namespace llvm
#endif // LLVM_ADT_SCOPEDHASHTABLE_H