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5398821906
Currently, vectors of halfs end up as ConstantVectors, but there isn't a good reason they can't be ConstantDataVectors. This should save some memory. llvm-svn: 254991
57 lines
1.8 KiB
LLVM
57 lines
1.8 KiB
LLVM
; RUN: llc -mtriple=x86_64-none-linux < %s | FileCheck %s
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; Check that all current floating-point types are correctly emitted to assembly
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; on a little-endian target.
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@var128 = global fp128 0xL00000000000000008000000000000000, align 16
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@varppc128 = global ppc_fp128 0xM80000000000000000000000000000000, align 16
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@var80 = global x86_fp80 0xK80000000000000000000, align 16
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@var64 = global double -0.0, align 8
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@var32 = global float -0.0, align 4
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@var16 = global half -0.0, align 2
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@var4f32 = global <4 x float> <float -0.0, float 0.0, float 1.0, float 2.0>
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@var4f16 = global <4 x half> <half -0.0, half 0.0, half 1.0, half 2.0>
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; CHECK: var128:
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; CHECK-NEXT: .quad 0 # fp128 -0
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; CHECK-NEXT: .quad -9223372036854775808
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; CHECK-NEXT: .size
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; CHECK: varppc128:
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; For ppc_fp128, the high double always comes first.
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; CHECK-NEXT: .quad -9223372036854775808 # ppc_fp128 -0
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; CHECK-NEXT: .quad 0
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; CHECK-NEXT: .size
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; CHECK: var80:
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; CHECK-NEXT: .quad 0 # x86_fp80 -0
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; CHECK-NEXT: .short 32768
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; CHECK-NEXT: .zero 6
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; CHECK-NEXT: .size
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; CHECK: var64:
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; CHECK-NEXT: .quad -9223372036854775808 # double -0
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; CHECK-NEXT: .size
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; CHECK: var32:
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; CHECK-NEXT: .long 2147483648 # float -0
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; CHECK-NEXT: .size
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; CHECK: var16:
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; CHECK-NEXT: .short 32768 # half -0
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; CHECK-NEXT: .size
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; CHECK: var4f32:
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; CHECK-NEXT: .long 2147483648 # float -0
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; CHECK-NEXT: .long 0 # float 0
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; CHECK-NEXT: .long 1065353216 # float 1
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; CHECK-NEXT: .long 1073741824 # float 2
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; CHECK-NEXT: .size
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; CHECK: var4f16:
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; CHECK-NEXT: .short 32768 # half -0
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; CHECK-NEXT: .short 0 # half 0
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; CHECK-NEXT: .short 15360 # half 1
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; CHECK-NEXT: .short 16384 # half 2
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; CHECK-NEXT: .size
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