2006-05-19 20:51:43 +00:00
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
// Random ideas for the X86 backend: SSE-specific stuff.
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
2007-08-15 16:58:38 +00:00
|
|
|
- Consider eliminating the unaligned SSE load intrinsics, replacing them with
|
|
|
|
unaligned LLVM load instructions.
|
|
|
|
|
2006-05-19 20:51:43 +00:00
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
2006-10-18 17:04:09 +00:00
|
|
|
Expand libm rounding functions inline: Significant speedups possible.
|
|
|
|
http://gcc.gnu.org/ml/gcc-patches/2006-10/msg00909.html
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
2006-05-19 20:51:43 +00:00
|
|
|
When compiled with unsafemath enabled, "main" should enable SSE DAZ mode and
|
|
|
|
other fast SSE modes.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
Think about doing i64 math in SSE regs.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
This testcase should have no SSE instructions in it, and only one load from
|
|
|
|
a constant pool:
|
|
|
|
|
|
|
|
double %test3(bool %B) {
|
|
|
|
%C = select bool %B, double 123.412, double 523.01123123
|
|
|
|
ret double %C
|
|
|
|
}
|
|
|
|
|
|
|
|
Currently, the select is being lowered, which prevents the dag combiner from
|
|
|
|
turning 'select (load CPI1), (load CPI2)' -> 'load (select CPI1, CPI2)'
|
|
|
|
|
|
|
|
The pattern isel got this one right.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
SSE doesn't have [mem] op= reg instructions. If we have an SSE instruction
|
|
|
|
like this:
|
|
|
|
|
|
|
|
X += y
|
|
|
|
|
|
|
|
and the register allocator decides to spill X, it is cheaper to emit this as:
|
|
|
|
|
|
|
|
Y += [xslot]
|
|
|
|
store Y -> [xslot]
|
|
|
|
|
|
|
|
than as:
|
|
|
|
|
|
|
|
tmp = [xslot]
|
|
|
|
tmp += y
|
|
|
|
store tmp -> [xslot]
|
|
|
|
|
|
|
|
..and this uses one fewer register (so this should be done at load folding
|
|
|
|
time, not at spiller time). *Note* however that this can only be done
|
|
|
|
if Y is dead. Here's a testcase:
|
|
|
|
|
|
|
|
%.str_3 = external global [15 x sbyte] ; <[15 x sbyte]*> [#uses=0]
|
|
|
|
implementation ; Functions:
|
|
|
|
declare void %printf(int, ...)
|
|
|
|
void %main() {
|
|
|
|
build_tree.exit:
|
|
|
|
br label %no_exit.i7
|
|
|
|
no_exit.i7: ; preds = %no_exit.i7, %build_tree.exit
|
|
|
|
%tmp.0.1.0.i9 = phi double [ 0.000000e+00, %build_tree.exit ], [ %tmp.34.i18, %no_exit.i7 ] ; <double> [#uses=1]
|
|
|
|
%tmp.0.0.0.i10 = phi double [ 0.000000e+00, %build_tree.exit ], [ %tmp.28.i16, %no_exit.i7 ] ; <double> [#uses=1]
|
|
|
|
%tmp.28.i16 = add double %tmp.0.0.0.i10, 0.000000e+00
|
|
|
|
%tmp.34.i18 = add double %tmp.0.1.0.i9, 0.000000e+00
|
|
|
|
br bool false, label %Compute_Tree.exit23, label %no_exit.i7
|
|
|
|
Compute_Tree.exit23: ; preds = %no_exit.i7
|
|
|
|
tail call void (int, ...)* %printf( int 0 )
|
|
|
|
store double %tmp.34.i18, double* null
|
|
|
|
ret void
|
|
|
|
}
|
|
|
|
|
|
|
|
We currently emit:
|
|
|
|
|
|
|
|
.BBmain_1:
|
|
|
|
xorpd %XMM1, %XMM1
|
|
|
|
addsd %XMM0, %XMM1
|
|
|
|
*** movsd %XMM2, QWORD PTR [%ESP + 8]
|
|
|
|
*** addsd %XMM2, %XMM1
|
|
|
|
*** movsd QWORD PTR [%ESP + 8], %XMM2
|
|
|
|
jmp .BBmain_1 # no_exit.i7
|
|
|
|
|
|
|
|
This is a bugpoint reduced testcase, which is why the testcase doesn't make
|
|
|
|
much sense (e.g. its an infinite loop). :)
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
SSE should implement 'select_cc' using 'emulated conditional moves' that use
|
|
|
|
pcmp/pand/pandn/por to do a selection instead of a conditional branch:
|
|
|
|
|
|
|
|
double %X(double %Y, double %Z, double %A, double %B) {
|
|
|
|
%C = setlt double %A, %B
|
|
|
|
%z = add double %Z, 0.0 ;; select operand is not a load
|
|
|
|
%D = select bool %C, double %Y, double %z
|
|
|
|
ret double %D
|
|
|
|
}
|
|
|
|
|
|
|
|
We currently emit:
|
|
|
|
|
|
|
|
_X:
|
|
|
|
subl $12, %esp
|
|
|
|
xorpd %xmm0, %xmm0
|
|
|
|
addsd 24(%esp), %xmm0
|
|
|
|
movsd 32(%esp), %xmm1
|
|
|
|
movsd 16(%esp), %xmm2
|
|
|
|
ucomisd 40(%esp), %xmm1
|
|
|
|
jb LBB_X_2
|
|
|
|
LBB_X_1:
|
|
|
|
movsd %xmm0, %xmm2
|
|
|
|
LBB_X_2:
|
|
|
|
movsd %xmm2, (%esp)
|
|
|
|
fldl (%esp)
|
|
|
|
addl $12, %esp
|
|
|
|
ret
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
It's not clear whether we should use pxor or xorps / xorpd to clear XMM
|
|
|
|
registers. The choice may depend on subtarget information. We should do some
|
|
|
|
more experiments on different x86 machines.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
Currently the x86 codegen isn't very good at mixing SSE and FPStack
|
|
|
|
code:
|
|
|
|
|
|
|
|
unsigned int foo(double x) { return x; }
|
|
|
|
|
|
|
|
foo:
|
|
|
|
subl $20, %esp
|
|
|
|
movsd 24(%esp), %xmm0
|
|
|
|
movsd %xmm0, 8(%esp)
|
|
|
|
fldl 8(%esp)
|
|
|
|
fisttpll (%esp)
|
|
|
|
movl (%esp), %eax
|
|
|
|
addl $20, %esp
|
|
|
|
ret
|
|
|
|
|
|
|
|
This will be solved when we go to a dynamic programming based isel.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
Lower memcpy / memset to a series of SSE 128 bit move instructions when it's
|
|
|
|
feasible.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
Teach the coalescer to commute 2-addr instructions, allowing us to eliminate
|
|
|
|
the reg-reg copy in this example:
|
|
|
|
|
|
|
|
float foo(int *x, float *y, unsigned c) {
|
|
|
|
float res = 0.0;
|
|
|
|
unsigned i;
|
|
|
|
for (i = 0; i < c; i++) {
|
|
|
|
float xx = (float)x[i];
|
|
|
|
xx = xx * y[i];
|
|
|
|
xx += res;
|
|
|
|
res = xx;
|
|
|
|
}
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
|
|
|
LBB_foo_3: # no_exit
|
|
|
|
cvtsi2ss %XMM0, DWORD PTR [%EDX + 4*%ESI]
|
|
|
|
mulss %XMM0, DWORD PTR [%EAX + 4*%ESI]
|
|
|
|
addss %XMM0, %XMM1
|
|
|
|
inc %ESI
|
|
|
|
cmp %ESI, %ECX
|
|
|
|
**** movaps %XMM1, %XMM0
|
|
|
|
jb LBB_foo_3 # no_exit
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
Codegen:
|
|
|
|
if (copysign(1.0, x) == copysign(1.0, y))
|
|
|
|
into:
|
|
|
|
if (x^y & mask)
|
|
|
|
when using SSE.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
Use movhps to update upper 64-bits of a v4sf value. Also movlps on lower half
|
|
|
|
of a v4sf value.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
Better codegen for vector_shuffles like this { x, 0, 0, 0 } or { x, 0, x, 0}.
|
|
|
|
Perhaps use pxor / xorp* to clear a XMM register first?
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
How to decide when to use the "floating point version" of logical ops? Here are
|
|
|
|
some code fragments:
|
|
|
|
|
|
|
|
movaps LCPI5_5, %xmm2
|
|
|
|
divps %xmm1, %xmm2
|
|
|
|
mulps %xmm2, %xmm3
|
|
|
|
mulps 8656(%ecx), %xmm3
|
|
|
|
addps 8672(%ecx), %xmm3
|
|
|
|
andps LCPI5_6, %xmm2
|
|
|
|
andps LCPI5_1, %xmm3
|
|
|
|
por %xmm2, %xmm3
|
|
|
|
movdqa %xmm3, (%edi)
|
|
|
|
|
|
|
|
movaps LCPI5_5, %xmm1
|
|
|
|
divps %xmm0, %xmm1
|
|
|
|
mulps %xmm1, %xmm3
|
|
|
|
mulps 8656(%ecx), %xmm3
|
|
|
|
addps 8672(%ecx), %xmm3
|
|
|
|
andps LCPI5_6, %xmm1
|
|
|
|
andps LCPI5_1, %xmm3
|
|
|
|
orps %xmm1, %xmm3
|
|
|
|
movaps %xmm3, 112(%esp)
|
|
|
|
movaps %xmm3, (%ebx)
|
|
|
|
|
|
|
|
Due to some minor source change, the later case ended up using orps and movaps
|
|
|
|
instead of por and movdqa. Does it matter?
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
X86RegisterInfo::copyRegToReg() returns X86::MOVAPSrr for VR128. Is it possible
|
|
|
|
to choose between movaps, movapd, and movdqa based on types of source and
|
|
|
|
destination?
|
|
|
|
|
|
|
|
How about andps, andpd, and pand? Do we really care about the type of the packed
|
|
|
|
elements? If not, why not always use the "ps" variants which are likely to be
|
|
|
|
shorter.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
External test Nurbs exposed some problems. Look for
|
|
|
|
__ZN15Nurbs_SSE_Cubic17TessellateSurfaceE, bb cond_next140. This is what icc
|
|
|
|
emits:
|
|
|
|
|
|
|
|
movaps (%edx), %xmm2 #59.21
|
|
|
|
movaps (%edx), %xmm5 #60.21
|
|
|
|
movaps (%edx), %xmm4 #61.21
|
|
|
|
movaps (%edx), %xmm3 #62.21
|
|
|
|
movl 40(%ecx), %ebp #69.49
|
|
|
|
shufps $0, %xmm2, %xmm5 #60.21
|
|
|
|
movl 100(%esp), %ebx #69.20
|
|
|
|
movl (%ebx), %edi #69.20
|
|
|
|
imull %ebp, %edi #69.49
|
|
|
|
addl (%eax), %edi #70.33
|
|
|
|
shufps $85, %xmm2, %xmm4 #61.21
|
|
|
|
shufps $170, %xmm2, %xmm3 #62.21
|
|
|
|
shufps $255, %xmm2, %xmm2 #63.21
|
|
|
|
lea (%ebp,%ebp,2), %ebx #69.49
|
|
|
|
negl %ebx #69.49
|
|
|
|
lea -3(%edi,%ebx), %ebx #70.33
|
|
|
|
shll $4, %ebx #68.37
|
|
|
|
addl 32(%ecx), %ebx #68.37
|
|
|
|
testb $15, %bl #91.13
|
|
|
|
jne L_B1.24 # Prob 5% #91.13
|
|
|
|
|
|
|
|
This is the llvm code after instruction scheduling:
|
|
|
|
|
|
|
|
cond_next140 (0xa910740, LLVM BB @0xa90beb0):
|
|
|
|
%reg1078 = MOV32ri -3
|
|
|
|
%reg1079 = ADD32rm %reg1078, %reg1068, 1, %NOREG, 0
|
|
|
|
%reg1037 = MOV32rm %reg1024, 1, %NOREG, 40
|
|
|
|
%reg1080 = IMUL32rr %reg1079, %reg1037
|
|
|
|
%reg1081 = MOV32rm %reg1058, 1, %NOREG, 0
|
|
|
|
%reg1038 = LEA32r %reg1081, 1, %reg1080, -3
|
|
|
|
%reg1036 = MOV32rm %reg1024, 1, %NOREG, 32
|
|
|
|
%reg1082 = SHL32ri %reg1038, 4
|
|
|
|
%reg1039 = ADD32rr %reg1036, %reg1082
|
|
|
|
%reg1083 = MOVAPSrm %reg1059, 1, %NOREG, 0
|
|
|
|
%reg1034 = SHUFPSrr %reg1083, %reg1083, 170
|
|
|
|
%reg1032 = SHUFPSrr %reg1083, %reg1083, 0
|
|
|
|
%reg1035 = SHUFPSrr %reg1083, %reg1083, 255
|
|
|
|
%reg1033 = SHUFPSrr %reg1083, %reg1083, 85
|
|
|
|
%reg1040 = MOV32rr %reg1039
|
|
|
|
%reg1084 = AND32ri8 %reg1039, 15
|
|
|
|
CMP32ri8 %reg1084, 0
|
|
|
|
JE mbb<cond_next204,0xa914d30>
|
|
|
|
|
|
|
|
Still ok. After register allocation:
|
|
|
|
|
|
|
|
cond_next140 (0xa910740, LLVM BB @0xa90beb0):
|
|
|
|
%EAX = MOV32ri -3
|
|
|
|
%EDX = MOV32rm <fi#3>, 1, %NOREG, 0
|
|
|
|
ADD32rm %EAX<def&use>, %EDX, 1, %NOREG, 0
|
|
|
|
%EDX = MOV32rm <fi#7>, 1, %NOREG, 0
|
|
|
|
%EDX = MOV32rm %EDX, 1, %NOREG, 40
|
|
|
|
IMUL32rr %EAX<def&use>, %EDX
|
|
|
|
%ESI = MOV32rm <fi#5>, 1, %NOREG, 0
|
|
|
|
%ESI = MOV32rm %ESI, 1, %NOREG, 0
|
|
|
|
MOV32mr <fi#4>, 1, %NOREG, 0, %ESI
|
|
|
|
%EAX = LEA32r %ESI, 1, %EAX, -3
|
|
|
|
%ESI = MOV32rm <fi#7>, 1, %NOREG, 0
|
|
|
|
%ESI = MOV32rm %ESI, 1, %NOREG, 32
|
|
|
|
%EDI = MOV32rr %EAX
|
|
|
|
SHL32ri %EDI<def&use>, 4
|
|
|
|
ADD32rr %EDI<def&use>, %ESI
|
|
|
|
%XMM0 = MOVAPSrm %ECX, 1, %NOREG, 0
|
|
|
|
%XMM1 = MOVAPSrr %XMM0
|
|
|
|
SHUFPSrr %XMM1<def&use>, %XMM1, 170
|
|
|
|
%XMM2 = MOVAPSrr %XMM0
|
|
|
|
SHUFPSrr %XMM2<def&use>, %XMM2, 0
|
|
|
|
%XMM3 = MOVAPSrr %XMM0
|
|
|
|
SHUFPSrr %XMM3<def&use>, %XMM3, 255
|
|
|
|
SHUFPSrr %XMM0<def&use>, %XMM0, 85
|
|
|
|
%EBX = MOV32rr %EDI
|
|
|
|
AND32ri8 %EBX<def&use>, 15
|
|
|
|
CMP32ri8 %EBX, 0
|
|
|
|
JE mbb<cond_next204,0xa914d30>
|
|
|
|
|
|
|
|
This looks really bad. The problem is shufps is a destructive opcode. Since it
|
|
|
|
appears as operand two in more than one shufps ops. It resulted in a number of
|
|
|
|
copies. Note icc also suffers from the same problem. Either the instruction
|
|
|
|
selector should select pshufd or The register allocator can made the two-address
|
|
|
|
to three-address transformation.
|
|
|
|
|
|
|
|
It also exposes some other problems. See MOV32ri -3 and the spills.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=25500
|
|
|
|
|
|
|
|
LLVM is producing bad code.
|
|
|
|
|
|
|
|
LBB_main_4: # cond_true44
|
|
|
|
addps %xmm1, %xmm2
|
|
|
|
subps %xmm3, %xmm2
|
|
|
|
movaps (%ecx), %xmm4
|
|
|
|
movaps %xmm2, %xmm1
|
|
|
|
addps %xmm4, %xmm1
|
|
|
|
addl $16, %ecx
|
|
|
|
incl %edx
|
|
|
|
cmpl $262144, %edx
|
|
|
|
movaps %xmm3, %xmm2
|
|
|
|
movaps %xmm4, %xmm3
|
|
|
|
jne LBB_main_4 # cond_true44
|
|
|
|
|
|
|
|
There are two problems. 1) No need to two loop induction variables. We can
|
|
|
|
compare against 262144 * 16. 2) Known register coalescer issue. We should
|
|
|
|
be able eliminate one of the movaps:
|
|
|
|
|
|
|
|
addps %xmm2, %xmm1 <=== Commute!
|
|
|
|
subps %xmm3, %xmm1
|
|
|
|
movaps (%ecx), %xmm4
|
|
|
|
movaps %xmm1, %xmm1 <=== Eliminate!
|
|
|
|
addps %xmm4, %xmm1
|
|
|
|
addl $16, %ecx
|
|
|
|
incl %edx
|
|
|
|
cmpl $262144, %edx
|
|
|
|
movaps %xmm3, %xmm2
|
|
|
|
movaps %xmm4, %xmm3
|
|
|
|
jne LBB_main_4 # cond_true44
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
Consider:
|
|
|
|
|
|
|
|
__m128 test(float a) {
|
|
|
|
return _mm_set_ps(0.0, 0.0, 0.0, a*a);
|
|
|
|
}
|
|
|
|
|
|
|
|
This compiles into:
|
|
|
|
|
|
|
|
movss 4(%esp), %xmm1
|
|
|
|
mulss %xmm1, %xmm1
|
|
|
|
xorps %xmm0, %xmm0
|
|
|
|
movss %xmm1, %xmm0
|
|
|
|
ret
|
|
|
|
|
|
|
|
Because mulss doesn't modify the top 3 elements, the top elements of
|
|
|
|
xmm1 are already zero'd. We could compile this to:
|
|
|
|
|
|
|
|
movss 4(%esp), %xmm0
|
|
|
|
mulss %xmm0, %xmm0
|
|
|
|
ret
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
Here's a sick and twisted idea. Consider code like this:
|
|
|
|
|
|
|
|
__m128 test(__m128 a) {
|
|
|
|
float b = *(float*)&A;
|
|
|
|
...
|
|
|
|
return _mm_set_ps(0.0, 0.0, 0.0, b);
|
|
|
|
}
|
|
|
|
|
|
|
|
This might compile to this code:
|
|
|
|
|
|
|
|
movaps c(%esp), %xmm1
|
|
|
|
xorps %xmm0, %xmm0
|
|
|
|
movss %xmm1, %xmm0
|
|
|
|
ret
|
|
|
|
|
|
|
|
Now consider if the ... code caused xmm1 to get spilled. This might produce
|
|
|
|
this code:
|
|
|
|
|
|
|
|
movaps c(%esp), %xmm1
|
|
|
|
movaps %xmm1, c2(%esp)
|
|
|
|
...
|
|
|
|
|
|
|
|
xorps %xmm0, %xmm0
|
|
|
|
movaps c2(%esp), %xmm1
|
|
|
|
movss %xmm1, %xmm0
|
|
|
|
ret
|
|
|
|
|
|
|
|
However, since the reload is only used by these instructions, we could
|
|
|
|
"fold" it into the uses, producing something like this:
|
|
|
|
|
|
|
|
movaps c(%esp), %xmm1
|
|
|
|
movaps %xmm1, c2(%esp)
|
|
|
|
...
|
|
|
|
|
|
|
|
movss c2(%esp), %xmm0
|
|
|
|
ret
|
|
|
|
|
|
|
|
... saving two instructions.
|
|
|
|
|
|
|
|
The basic idea is that a reload from a spill slot, can, if only one 4-byte
|
|
|
|
chunk is used, bring in 3 zeros the the one element instead of 4 elements.
|
|
|
|
This can be used to simplify a variety of shuffle operations, where the
|
|
|
|
elements are fixed zeros.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
For this:
|
|
|
|
|
|
|
|
#include <emmintrin.h>
|
|
|
|
void test(__m128d *r, __m128d *A, double B) {
|
|
|
|
*r = _mm_loadl_pd(*A, &B);
|
|
|
|
}
|
|
|
|
|
|
|
|
We generates:
|
|
|
|
|
|
|
|
subl $12, %esp
|
|
|
|
movsd 24(%esp), %xmm0
|
|
|
|
movsd %xmm0, (%esp)
|
|
|
|
movl 20(%esp), %eax
|
|
|
|
movapd (%eax), %xmm0
|
|
|
|
movlpd (%esp), %xmm0
|
|
|
|
movl 16(%esp), %eax
|
|
|
|
movapd %xmm0, (%eax)
|
|
|
|
addl $12, %esp
|
|
|
|
ret
|
|
|
|
|
|
|
|
icc generates:
|
|
|
|
|
|
|
|
movl 4(%esp), %edx #3.6
|
|
|
|
movl 8(%esp), %eax #3.6
|
|
|
|
movapd (%eax), %xmm0 #4.22
|
|
|
|
movlpd 12(%esp), %xmm0 #4.8
|
|
|
|
movapd %xmm0, (%edx) #4.3
|
|
|
|
ret #5.1
|
|
|
|
|
|
|
|
So icc is smart enough to know that B is in memory so it doesn't load it and
|
|
|
|
store it back to stack.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
__m128d test1( __m128d A, __m128d B) {
|
|
|
|
return _mm_shuffle_pd(A, B, 0x3);
|
|
|
|
}
|
|
|
|
|
|
|
|
compiles to
|
|
|
|
|
|
|
|
shufpd $3, %xmm1, %xmm0
|
|
|
|
|
|
|
|
Perhaps it's better to use unpckhpd instead?
|
|
|
|
|
|
|
|
unpckhpd %xmm1, %xmm0
|
|
|
|
|
|
|
|
Don't know if unpckhpd is faster. But it is shorter.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
This code generates ugly code, probably due to costs being off or something:
|
|
|
|
|
|
|
|
void %test(float* %P, <4 x float>* %P2 ) {
|
|
|
|
%xFloat0.688 = load float* %P
|
|
|
|
%loadVector37.712 = load <4 x float>* %P2
|
|
|
|
%inFloat3.713 = insertelement <4 x float> %loadVector37.712, float 0.000000e+00, uint 3
|
|
|
|
store <4 x float> %inFloat3.713, <4 x float>* %P2
|
|
|
|
ret void
|
|
|
|
}
|
|
|
|
|
|
|
|
Generates:
|
|
|
|
|
|
|
|
_test:
|
|
|
|
pxor %xmm0, %xmm0
|
|
|
|
movd %xmm0, %eax ;; EAX = 0!
|
|
|
|
movl 8(%esp), %ecx
|
|
|
|
movaps (%ecx), %xmm0
|
|
|
|
pinsrw $6, %eax, %xmm0
|
|
|
|
shrl $16, %eax ;; EAX = 0 again!
|
|
|
|
pinsrw $7, %eax, %xmm0
|
|
|
|
movaps %xmm0, (%ecx)
|
|
|
|
ret
|
|
|
|
|
|
|
|
It would be better to generate:
|
|
|
|
|
|
|
|
_test:
|
|
|
|
movl 8(%esp), %ecx
|
|
|
|
movaps (%ecx), %xmm0
|
|
|
|
xor %eax, %eax
|
|
|
|
pinsrw $6, %eax, %xmm0
|
|
|
|
pinsrw $7, %eax, %xmm0
|
|
|
|
movaps %xmm0, (%ecx)
|
|
|
|
ret
|
|
|
|
|
|
|
|
or use pxor (to make a zero vector) and shuffle (to insert it).
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
Some useful information in the Apple Altivec / SSE Migration Guide:
|
|
|
|
|
|
|
|
http://developer.apple.com/documentation/Performance/Conceptual/
|
|
|
|
Accelerate_sse_migration/index.html
|
|
|
|
|
|
|
|
e.g. SSE select using and, andnot, or. Various SSE compare translations.
|
2006-05-30 23:56:31 +00:00
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
Add hooks to commute some CMPP operations.
|
2006-06-14 21:26:18 +00:00
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
2006-07-10 21:42:16 +00:00
|
|
|
Apply the same transformation that merged four float into a single 128-bit load
|
|
|
|
to loads from constant pool.
|
2006-11-10 22:09:17 +00:00
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
Floating point max / min are commutable when -enable-unsafe-fp-path is
|
|
|
|
specified. We should turn int_x86_sse_max_ss and X86ISD::FMIN etc. into other
|
|
|
|
nodes which are selected to max / min instructions that are marked commutable.
|
2007-02-27 17:21:09 +00:00
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
We should compile this:
|
|
|
|
#include <xmmintrin.h>
|
|
|
|
typedef union {
|
|
|
|
int i[4];
|
|
|
|
float f[4];
|
|
|
|
__m128 v;
|
|
|
|
} vector4_t;
|
|
|
|
void swizzle (const void *a, vector4_t * b, vector4_t * c) {
|
|
|
|
b->v = _mm_loadl_pi (b->v, (__m64 *) a);
|
|
|
|
c->v = _mm_loadl_pi (c->v, ((__m64 *) a) + 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
to:
|
|
|
|
|
|
|
|
_swizzle:
|
|
|
|
movl 4(%esp), %eax
|
|
|
|
movl 8(%esp), %edx
|
|
|
|
movl 12(%esp), %ecx
|
|
|
|
movlps (%eax), %xmm0
|
|
|
|
movlps %xmm0, (%edx)
|
|
|
|
movlps 8(%eax), %xmm0
|
|
|
|
movlps %xmm0, (%ecx)
|
|
|
|
ret
|
|
|
|
|
|
|
|
not:
|
|
|
|
|
|
|
|
swizzle:
|
|
|
|
movl 8(%esp), %eax
|
|
|
|
movaps (%eax), %xmm0
|
|
|
|
movl 4(%esp), %ecx
|
|
|
|
movlps (%ecx), %xmm0
|
|
|
|
movaps %xmm0, (%eax)
|
|
|
|
movl 12(%esp), %eax
|
|
|
|
movaps (%eax), %xmm0
|
|
|
|
movlps 8(%ecx), %xmm0
|
|
|
|
movaps %xmm0, (%eax)
|
|
|
|
ret
|
|
|
|
|
2007-03-22 18:42:45 +00:00
|
|
|
//===---------------------------------------------------------------------===//
|
2007-07-10 20:03:50 +00:00
|
|
|
|
|
|
|
This code:
|
|
|
|
|
|
|
|
#include <emmintrin.h>
|
|
|
|
__m128i test(long long i) { return _mm_cvtsi64x_si128(i); }
|
|
|
|
|
|
|
|
Should turn into a single 'movq %rdi, %xmm0' instruction. Instead, we
|
|
|
|
get this (on x86-64):
|
|
|
|
|
|
|
|
_test:
|
|
|
|
movd %rdi, %xmm1
|
|
|
|
xorps %xmm0, %xmm0
|
|
|
|
movsd %xmm1, %xmm0
|
|
|
|
ret
|
|
|
|
|
|
|
|
The LLVM IR is:
|
|
|
|
|
|
|
|
target triple = "x86_64-apple-darwin8"
|
|
|
|
define <2 x i64> @test(i64 %i) {
|
|
|
|
entry:
|
|
|
|
%tmp10 = insertelement <2 x i64> undef, i64 %i, i32 0
|
|
|
|
%tmp11 = insertelement <2 x i64> %tmp10, i64 0, i32 1
|
|
|
|
ret <2 x i64> %tmp11
|
|
|
|
}
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
2007-07-12 06:31:38 +00:00
|
|
|
|
|
|
|
These functions should produce the same code:
|
|
|
|
|
|
|
|
#include <emmintrin.h>
|
|
|
|
|
|
|
|
typedef long long __m128i __attribute__ ((__vector_size__ (16)));
|
|
|
|
|
|
|
|
int foo(__m128i* val) {
|
|
|
|
return __builtin_ia32_vec_ext_v4si(*val, 1);
|
|
|
|
}
|
|
|
|
int bar(__m128i* val) {
|
|
|
|
union vs {
|
|
|
|
__m128i *_v;
|
|
|
|
int* _s;
|
|
|
|
} v = {val};
|
|
|
|
return v._s[1];
|
|
|
|
}
|
|
|
|
|
|
|
|
We currently produce (with -m64):
|
|
|
|
|
|
|
|
_foo:
|
|
|
|
pshufd $1, (%rdi), %xmm0
|
|
|
|
movd %xmm0, %eax
|
|
|
|
ret
|
|
|
|
_bar:
|
|
|
|
movl 4(%rdi), %eax
|
|
|
|
ret
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
2007-08-24 15:17:59 +00:00
|
|
|
|
2007-09-26 06:15:48 +00:00
|
|
|
We should materialize vector constants like "all ones" and "signbit" with
|
2007-08-24 15:17:59 +00:00
|
|
|
code like:
|
|
|
|
|
|
|
|
cmpeqps xmm1, xmm1 ; xmm1 = all-ones
|
|
|
|
|
|
|
|
and:
|
|
|
|
cmpeqps xmm1, xmm1 ; xmm1 = all-ones
|
|
|
|
psrlq xmm1, 31 ; xmm1 = all 100000000000...
|
|
|
|
|
|
|
|
instead of using a load from the constant pool. The later is important for
|
|
|
|
ABS/NEG/copysign etc.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
2007-09-26 06:15:48 +00:00
|
|
|
|
|
|
|
"converting 64-bit constant pool entry to 32-bit not necessarily beneficial"
|
|
|
|
http://llvm.org/PR1264
|
|
|
|
|
|
|
|
For this test case:
|
|
|
|
|
|
|
|
define double @foo(double %x) {
|
|
|
|
%y = mul double %x, 5.000000e-01
|
|
|
|
ret double %y
|
|
|
|
}
|
|
|
|
|
|
|
|
llc -march=x86-64 currently produces a 32-bit constant pool entry and this code:
|
|
|
|
|
|
|
|
cvtss2sd .LCPI1_0(%rip), %xmm1
|
|
|
|
mulsd %xmm1, %xmm0
|
|
|
|
|
|
|
|
instead of just using a 64-bit constant pool entry with this:
|
|
|
|
|
|
|
|
mulsd .LCPI1_0(%rip), %xmm0
|
|
|
|
|
|
|
|
This is due to the code in ExpandConstantFP in LegalizeDAG.cpp. It notices that
|
|
|
|
x86-64 indeed has an instruction to load a 32-bit float from memory and convert
|
|
|
|
it into a 64-bit float in a register, however it doesn't notice that this isn't
|
|
|
|
beneficial because it prevents the load from being folded into the multiply.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
2007-10-02 19:55:05 +00:00
|
|
|
In this loop:
|
|
|
|
|
2007-10-02 21:01:16 +00:00
|
|
|
bb49: ; preds = %bb49, %bb49.preheader
|
|
|
|
%indvar = phi i32 [ 0, %bb49.preheader ], [ %indvar.next, %bb49 ] ; <i32> [#uses=2]
|
|
|
|
%dp.089.0.rec = shl i32 %indvar, 3 ; <i32> [#uses=2]
|
|
|
|
%dp.089.0 = getelementptr i32* %tmp89, i32 %dp.089.0.rec ; <i32*> [#uses=1]
|
|
|
|
%tmp5051 = bitcast i32* %dp.089.0 to <2 x i64>* ; <<2 x i64>*> [#uses=1]
|
|
|
|
store <2 x i64> zeroinitializer, <2 x i64>* %tmp5051, align 16
|
|
|
|
%dp.089.0.sum105 = or i32 %dp.089.0.rec, 4 ; <i32> [#uses=1]
|
|
|
|
%tmp56 = getelementptr i32* %tmp89, i32 %dp.089.0.sum105 ; <i32*> [#uses=1]
|
|
|
|
%tmp5657 = bitcast i32* %tmp56 to <2 x i64>* ; <<2 x i64>*> [#uses=1]
|
|
|
|
store <2 x i64> zeroinitializer, <2 x i64>* %tmp5657, align 16
|
|
|
|
%indvar.next = add i32 %indvar, 1 ; <i32> [#uses=2]
|
|
|
|
%exitcond = icmp eq i32 %indvar.next, %tmp98 ; <i1> [#uses=1]
|
|
|
|
br i1 %exitcond, label %bb72, label %bb49
|
|
|
|
|
|
|
|
we get:
|
|
|
|
|
2007-10-02 21:02:53 +00:00
|
|
|
LBB5_6: # bb49.preheader
|
2007-10-02 19:55:05 +00:00
|
|
|
shlw $2, %si
|
|
|
|
decw %si
|
|
|
|
movzwl %si, %eax
|
|
|
|
incl %eax
|
|
|
|
xorl %ecx, %ecx
|
2007-10-02 21:02:53 +00:00
|
|
|
LBB5_7: # bb49
|
2007-10-02 19:55:05 +00:00
|
|
|
xorps %xmm0, %xmm0 # (1)
|
|
|
|
movaps %xmm0, (%edx)
|
|
|
|
movaps %xmm0, 16(%edx)
|
|
|
|
addl $32, %edx
|
|
|
|
incl %ecx
|
|
|
|
cmpl %eax, %ecx
|
|
|
|
jne LBB4_7 # bb47
|
|
|
|
|
|
|
|
The instruction at (1) can be moved out of the main body of the loop.
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|
|
|
|
|
2007-10-29 06:19:48 +00:00
|
|
|
These functions:
|
|
|
|
|
|
|
|
#include <xmmintrin.h>
|
|
|
|
__m128i a;
|
|
|
|
void x(unsigned short n) {
|
|
|
|
a = _mm_slli_epi32 (a, n);
|
|
|
|
}
|
|
|
|
void y(unsigned n) {
|
|
|
|
a = _mm_slli_epi32 (a, n);
|
|
|
|
}
|
|
|
|
|
|
|
|
compile to ( -O3 -static -fomit-frame-pointer):
|
|
|
|
_x:
|
|
|
|
movzwl 4(%esp), %eax
|
|
|
|
movd %eax, %xmm0
|
|
|
|
movaps _a, %xmm1
|
|
|
|
pslld %xmm0, %xmm1
|
|
|
|
movaps %xmm1, _a
|
|
|
|
ret
|
|
|
|
_y:
|
|
|
|
movd 4(%esp), %xmm0
|
|
|
|
movaps _a, %xmm1
|
|
|
|
pslld %xmm0, %xmm1
|
|
|
|
movaps %xmm1, _a
|
|
|
|
ret
|
|
|
|
|
|
|
|
"y" looks good, but "x" does silly movzwl stuff around into a GPR. It seems
|
|
|
|
like movd would be sufficient in both cases as the value is already zero
|
|
|
|
extended in the 32-bit stack slot IIRC. For signed short, it should also be
|
|
|
|
save, as a really-signed value would be undefined for pslld.
|
|
|
|
|
|
|
|
|
|
|
|
//===---------------------------------------------------------------------===//
|