llvm/lib/VMCore/Function.cpp

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//===-- Method.cpp - Implement the Method class ------------------*- C++ -*--=//
//
// This file implements the Method & GlobalVariable classes for the VMCore
// library.
//
//===----------------------------------------------------------------------===//
#include "llvm/ValueHolderImpl.h"
#include "llvm/DerivedTypes.h"
#include "llvm/SymbolTable.h"
#include "llvm/Module.h"
#include "llvm/Method.h"
#include "llvm/GlobalVariable.h"
#include "llvm/BasicBlock.h"
#include "llvm/iOther.h"
//===----------------------------------------------------------------------===//
// Method Implementation
//===----------------------------------------------------------------------===//
// Instantiate Templates - This ugliness is the price we have to pay
// for having a ValueHolderImpl.h file seperate from ValueHolder.h! :(
//
template class ValueHolder<MethodArgument, Method, Method>;
template class ValueHolder<BasicBlock , Method, Method>;
Method::Method(const MethodType *Ty, const string &name)
: Value(Ty, Value::MethodVal, name), SymTabValue(this), BasicBlocks(this),
ArgumentList(this, this) {
assert(::isa<MethodType>(Ty) && "Method signature must be of method type!");
Parent = 0;
}
Method::~Method() {
dropAllReferences(); // After this it is safe to delete instructions.
// TODO: Should remove from the end, not the beginning of vector!
iterator BI = begin();
while ((BI = begin()) != end())
delete BasicBlocks.remove(BI);
// Delete all of the method arguments and unlink from symbol table...
ArgumentList.delete_all();
ArgumentList.setParent(0);
}
// Specialize setName to take care of symbol table majik
void Method::setName(const string &name, SymbolTable *ST) {
Module *P;
assert((ST == 0 || (!getParent() || ST == getParent()->getSymbolTable())) &&
"Invalid symtab argument!");
if ((P = getParent()) && hasName()) P->getSymbolTable()->remove(this);
Value::setName(name);
if (P && getName() != "") P->getSymbolTableSure()->insert(this);
}
void Method::setParent(Module *parent) {
Parent = parent;
// Relink symbol tables together...
setParentSymTab(Parent ? Parent->getSymbolTableSure() : 0);
}
const Type *Method::getReturnType() const {
return ((const MethodType *)getType())->getReturnType();
}
// dropAllReferences() - This function causes all the subinstructions to "let
// go" of all references that they are maintaining. This allows one to
// 'delete' a whole class at a time, even though there may be circular
// references... first all references are dropped, and all use counts go to
// zero. Then everything is delete'd for real. Note that no operations are
// valid on an object that has "dropped all references", except operator
// delete.
//
void Method::dropAllReferences() {
for_each(begin(), end(), std::mem_fun(&BasicBlock::dropAllReferences));
}
//===----------------------------------------------------------------------===//
// GlobalVariable Implementation
//===----------------------------------------------------------------------===//
GlobalVariable::GlobalVariable(const Type *Ty, bool isConstant,
ConstPoolVal *Initializer = 0,
const string &Name = "")
: User(Ty, Value::GlobalVal, Name), Parent(0), Constant(isConstant) {
assert(Ty->isPointerType() && "Global Variables must be pointers!");
if (Initializer) Operands.push_back(Use((Value*)Initializer, this));
assert(!isConstant || hasInitializer() &&
"Globals Constants must have an initializer!");
}
// Specialize setName to take care of symbol table majik
void GlobalVariable::setName(const string &name, SymbolTable *ST) {
Module *P;
assert((ST == 0 || (!getParent() || ST == getParent()->getSymbolTable())) &&
"Invalid symtab argument!");
if ((P = getParent()) && hasName()) P->getSymbolTable()->remove(this);
Value::setName(name);
if (P && getName() != "") P->getSymbolTableSure()->insert(this);
}