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Unbreak win64 compilation callback.
Since we're generating stubs by hands we don't follow the ABI and don't create a register spill area. Don't use this area in compilation callback! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@77968 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -15,17 +15,18 @@ extrn X86CompilationCallback2: PROC
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.code
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X86CompilationCallback proc
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; Save all int arg registers into register spill area.
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mov [rsp+ 8], rcx
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mov [rsp+16], rdx
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mov [rsp+24], r8
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mov [rsp+32], r9
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push rbp
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; Save RSP.
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mov rbp, rsp
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; Save all int arg registers
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; WARNING: We cannot use register spill area - we're generating stubs by hands!
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push rcx
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push rdx
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push r8
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push r9
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; Align stack on 16-byte boundary.
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and rsp, -16
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@ -52,15 +53,15 @@ X86CompilationCallback proc
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; Restore RSP.
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mov rsp, rbp
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; Restore all int arg registers
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sub rsp, 32
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pop r9
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pop r8
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pop rdx
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pop rcx
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; Restore RBP.
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pop rbp
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; Restore all int arg registers.
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mov r9, [rsp+32]
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mov r8, [rsp+24]
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mov rdx, [rsp+16]
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mov rcx, [rsp+ 8]
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ret
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X86CompilationCallback endp
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