Add support for instructions with multiple ComplexPatterns, by

adding more information to the temporary variables names so that
they don't conflict.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62296 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Dan Gohman 2009-01-16 02:05:52 +00:00
parent 61c6bf37ef
commit 05aae18165

View File

@ -613,8 +613,8 @@ public:
std::string Fn = CP->getSelectFunc();
unsigned NumOps = CP->getNumOperands();
for (unsigned i = 0; i < NumOps; ++i) {
emitDecl("CPTmp" + utostr(i));
emitCode("SDValue CPTmp" + utostr(i) + ";");
emitDecl("CPTmp" + RootName + "_" + utostr(i));
emitCode("SDValue CPTmp" + RootName + "_" + utostr(i) + ";");
}
if (CP->hasProperty(SDNPHasChain)) {
emitDecl("CPInChain");
@ -625,7 +625,7 @@ public:
std::string Code = Fn + "(" + RootName + ", " + RootName;
for (unsigned i = 0; i < NumOps; i++)
Code += ", CPTmp" + utostr(i);
Code += ", CPTmp" + RootName + "_" + utostr(i);
if (CP->hasProperty(SDNPHasChain)) {
ChainName = "Chain" + ChainSuffix;
Code += ", CPInChain, Chain" + ChainSuffix;
@ -687,8 +687,8 @@ public:
std::string Fn = CP->getSelectFunc();
unsigned NumOps = CP->getNumOperands();
for (unsigned i = 0; i < NumOps; ++i) {
emitDecl("CPTmp" + utostr(i));
emitCode("SDValue CPTmp" + utostr(i) + ";");
emitDecl("CPTmp" + RootName + "_" + utostr(i));
emitCode("SDValue CPTmp" + RootName + "_" + utostr(i) + ";");
}
if (CP->hasProperty(SDNPHasChain)) {
const SDNodeInfo &PInfo = CGP.getSDNodeInfo(Parent->getOperator());
@ -713,7 +713,7 @@ public:
}
Code += RootName;
for (unsigned i = 0; i < NumOps; i++)
Code += ", CPTmp" + utostr(i);
Code += ", CPTmp" + RootName + "_" + utostr(i);
if (CP->hasProperty(SDNPHasChain))
Code += ", CPInChain, Chain" + ChainSuffix;
emitCheck(Code + ")");
@ -862,7 +862,7 @@ public:
NodeOps.push_back(Val);
} else if (N->isLeaf() && (CP = NodeGetComplexPattern(N, CGP))) {
for (unsigned i = 0; i < CP->getNumOperands(); ++i) {
NodeOps.push_back("CPTmp" + utostr(i));
NodeOps.push_back("CPTmp" + Val + "_" + utostr(i));
}
} else {
// This node, probably wrapped in a SDNodeXForm, behaves like a leaf