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* Implement dominator based loop identification
* Implement cleaner induction variable identification git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1359 91177308-0d34-0410-b5e6-96231b3b80d8
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53
include/llvm/Analysis/InductionVariable.h
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53
include/llvm/Analysis/InductionVariable.h
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//===- llvm/Analysis/InductionVariable.h - Induction variable ----*- C++ -*--=//
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//
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// This interface is used to identify and classify induction variables that
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// exist in the program. Induction variables must contain a PHI node that
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// exists in a loop header. Because of this, they are identified an managed by
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// this PHI node.
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//
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// Induction variables are classified into a type. Knowing that an induction
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// variable is of a specific type can constrain the values of the start and
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// step. For example, a SimpleLinear induction variable must have a start and
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// step values that are constants.
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//
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// Induction variables can be created with or without loop information. If no
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// loop information is available, induction variables cannot be recognized to be
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// more than SimpleLinear variables.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_INDUCTIONVARIABLE_H
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#define LLVM_ANALYSIS_INDUCTIONVARIABLE_H
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class Value;
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class PHINode;
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class Instruction;
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namespace cfg { class LoopInfo; class Loop; }
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class InductionVariable {
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public:
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enum iType { // Identify the type of this induction variable
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Cannonical, // Starts at 0, counts by 1
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SimpleLinear, // Simple linear: Constant start, constant step
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Linear, // General linear: loop invariant start, and step
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Unknown, // Unknown type. Start & Step are null
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} InductionType;
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Value *Start, *Step; // Start and step expressions for this indvar
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PHINode *Phi; // The PHI node that corresponds to this indvar
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public:
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// Create an induction variable for the specified value. If it is a PHI, and
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// if it's recognizable, classify it and fill in instance variables.
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//
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InductionVariable(Instruction *V, cfg::LoopInfo *LoopInfo = 0);
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// Classify Induction
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static enum iType Classify(const Value *Start, const Value *Step,
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const cfg::Loop *L = 0);
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};
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#endif
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107
include/llvm/Analysis/LoopInfo.h
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107
include/llvm/Analysis/LoopInfo.h
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//===- llvm/Analysis/LoopInfo.h - Natural Loop Calculator --------*- C++ -*--=//
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//
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// This file defines the LoopInfo class that is used to identify natural loops
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// and determine the loop depth of various nodes of the CFG. Note that the
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// loops identified may actually be several natural loops that share the same
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// header node... not just a single natural loop.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_LOOP_INFO_H
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#define LLVM_ANALYSIS_LOOP_INFO_H
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#include <vector>
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#include <map>
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#include <set>
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class BasicBlock;
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namespace cfg {
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class DominatorSet;
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class LoopInfo;
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//===----------------------------------------------------------------------===//
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// Loop class - Instances of this class are used to represent loops that are
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// detected in the flow graph
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//
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class Loop {
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Loop *ParentLoop;
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vector<const BasicBlock *> Blocks; // First entry is the header node
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vector<Loop*> SubLoops; // Loops contained entirely within this one
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unsigned LoopDepth; // Nesting depth of this loop
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Loop(const Loop &); // DO NOT IMPLEMENT
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const Loop &operator=(const Loop &); // DO NOT IMPLEMENT
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public:
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inline unsigned getLoopDepth() const { return LoopDepth; }
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inline const BasicBlock *getHeader() const { return Blocks.front(); }
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// contains - Return true of the specified basic block is in this loop
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bool contains(const BasicBlock *BB) const;
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// getSubLoops - Return the loops contained entirely within this loop
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inline const vector<Loop*> &getSubLoops() const { return SubLoops; }
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inline const vector<const BasicBlock*> &getBlocks() const { return Blocks; }
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private:
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friend class LoopInfo;
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inline Loop(const BasicBlock *BB) { Blocks.push_back(BB); LoopDepth = 0; }
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void setLoopDepth(unsigned Level) {
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LoopDepth = Level;
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for (unsigned i = 0; i < SubLoops.size(); ++i)
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SubLoops[i]->setLoopDepth(Level+1);
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}
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};
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//===----------------------------------------------------------------------===//
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// LoopInfo - This class builds and contains all of the top level loop
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// structures in the specified method.
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//
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class LoopInfo {
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// BBMap - Mapping of basic blocks to the inner most loop they occur in
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map<const BasicBlock *, Loop*> BBMap;
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vector<Loop*> TopLevelLoops;
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public:
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// LoopInfo ctor - Calculate the natural loop information for a CFG
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LoopInfo(const DominatorSet &DS);
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const vector<Loop*> &getTopLevelLoops() const { return TopLevelLoops; }
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// getLoopFor - Return the inner most loop that BB lives in. If a basic block
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// is in no loop (for example the entry node), null is returned.
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//
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const Loop *getLoopFor(const BasicBlock *BB) const {
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map<const BasicBlock *, Loop*>::const_iterator I = BBMap.find(BB);
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return I != BBMap.end() ? I->second : 0;
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}
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inline const Loop *operator[](const BasicBlock *BB) const {
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return getLoopFor(BB);
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}
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// getLoopDepth - Return the loop nesting level of the specified block...
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unsigned getLoopDepth(const BasicBlock *BB) const {
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const Loop *L = getLoopFor(BB);
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return L ? L->getLoopDepth() : 0;
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}
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#if 0
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// isLoopHeader - True if the block is a loop header node
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bool isLoopHeader(const BasicBlock *BB) const {
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return getLoopFor(BB)->getHeader() == BB;
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}
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// isLoopEnd - True if block jumps to loop entry
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bool isLoopEnd(const BasicBlock *BB) const;
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// isLoopExit - True if block is the loop exit
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bool isLoopExit(const BasicBlock *BB) const;
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#endif
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private:
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Loop *ConsiderForLoop(const BasicBlock *BB, const DominatorSet &DS);
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};
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} // End namespace cfg
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#endif
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138
lib/Analysis/InductionVariable.cpp
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138
lib/Analysis/InductionVariable.cpp
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//===- llvm/Analysis/InductionVariable.h - Induction variable ----*- C++ -*--=//
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//
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// This interface is used to identify and classify induction variables that
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// exist in the program. Induction variables must contain a PHI node that
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// exists in a loop header. Because of this, they are identified an managed by
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// this PHI node.
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//
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// Induction variables are classified into a type. Knowing that an induction
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// variable is of a specific type can constrain the values of the start and
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// step. For example, a SimpleLinear induction variable must have a start and
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// step values that are constants.
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//
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// Induction variables can be created with or without loop information. If no
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// loop information is available, induction variables cannot be recognized to be
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// more than SimpleLinear variables.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/InductionVariable.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/Expressions.h"
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#include "llvm/iOther.h"
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#include "llvm/Type.h"
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#include "llvm/ConstPoolVals.h"
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using analysis::ExprType;
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static bool isLoopInvariant(const Value *V, const cfg::Loop *L) {
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if (isa<ConstPoolVal>(V) || isa<MethodArgument>(V) || isa<GlobalValue>(V))
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return true;
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const Instruction *I = cast<Instruction>(V);
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const BasicBlock *BB = I->getParent();
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return !L->contains(BB);
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}
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enum InductionVariable::iType
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InductionVariable::Classify(const Value *Start, const Value *Step,
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const cfg::Loop *L = 0) {
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// Check for cannonical and simple linear expressions now...
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if (ConstPoolInt *CStart = dyn_cast<ConstPoolInt>(Start))
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if (ConstPoolInt *CStep = dyn_cast<ConstPoolInt>(Step)) {
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if (CStart->equalsInt(0) && CStep->equalsInt(1))
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return Cannonical;
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else
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return SimpleLinear;
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}
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// Without loop information, we cannot do any better, so bail now...
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if (L == 0) return Unknown;
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if (isLoopInvariant(Start, L) && isLoopInvariant(Step, L))
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return Linear;
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return Unknown;
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}
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// Create an induction variable for the specified value. If it is a PHI, and
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// if it's recognizable, classify it and fill in instance variables.
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//
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InductionVariable::InductionVariable(Instruction *V, cfg::LoopInfo *LoopInfo) {
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InductionType = Unknown; // Assume the worst
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// If this instruction is not a PHINode, it can't be an induction variable.
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// Also, if the PHI node has more than two predecessors, we don't know how to
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// handle it.
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//
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Phi = dyn_cast<PHINode>(V);
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if (!Phi || Phi->getNumIncomingValues() != 2) return;
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// If we have loop information, make sure that this PHI node is in the header
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// of a loop...
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//
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const cfg::Loop *L = LoopInfo ? LoopInfo->getLoopFor(Phi->getParent()) : 0;
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if (L && L->getHeader() != Phi->getParent())
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return;
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Value *V1 = Phi->getIncomingValue(0);
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Value *V2 = Phi->getIncomingValue(1);
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if (L == 0) { // No loop information? Base everything on expression analysis
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ExprType E1 = analysis::ClassifyExpression(V1);
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ExprType E2 = analysis::ClassifyExpression(V2);
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if (E1.ExprTy > E2.ExprTy) // Make E1 be the simpler expression
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swap(E1, E2);
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// E1 must be a constant incoming value, and E2 must be a linear expression
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// with respect to the PHI node.
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//
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if (E1.ExprTy > ExprType::Constant || E2.ExprTy != ExprType::Linear ||
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E2.Var != Phi)
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return;
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// Okay, we have found an induction variable. Save the start and step values
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const Type *ETy = Phi->getType();
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if (ETy->isPointerType()) ETy = Type::ULongTy;
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Start = (Value*)(E1.Offset ? E1.Offset : ConstPoolInt::get(ETy, 0));
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Step = (Value*)(E2.Offset ? E2.Offset : ConstPoolInt::get(ETy, 0));
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} else {
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// Okay, at this point, we know that we have loop information...
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// Make sure that V1 is the incoming value, and V2 is from the backedge of
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// the loop.
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if (L->contains(Phi->getIncomingBlock(0))) // Wrong order. Swap now.
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swap(V1, V2);
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Start = V1; // We know that Start has to be loop invariant...
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Step = 0;
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if (V2 == Phi) { // referencing the PHI directly? Must have zero step
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Step = ConstPoolVal::getNullConstant(Phi->getType());
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} else if (BinaryOperator *I = dyn_cast<BinaryOperator>(V2)) {
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// TODO: This could be much better...
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if (I->getOpcode() == Instruction::Add) {
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if (I->getOperand(0) == Phi)
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Step = I->getOperand(1);
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else if (I->getOperand(1) == Phi)
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Step = I->getOperand(0);
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}
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}
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if (Step == 0) { // Unrecognized step value...
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ExprType StepE = analysis::ClassifyExpression(V2);
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if (StepE.ExprTy != ExprType::Linear ||
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StepE.Var != Phi) return;
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const Type *ETy = Phi->getType();
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if (ETy->isPointerType()) ETy = Type::ULongTy;
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Step = (Value*)(StepE.Offset ? StepE.Offset : ConstPoolInt::get(ETy, 0));
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}
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}
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// Classify the induction variable type now...
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InductionType = InductionVariable::Classify(Start, Step, L);
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}
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81
lib/Analysis/LoopInfo.cpp
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81
lib/Analysis/LoopInfo.cpp
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@ -0,0 +1,81 @@
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//===- LoopInfo.cpp - Natural Loop Calculator -------------------------------=//
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//
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// This file defines the LoopInfo class that is used to identify natural loops
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// and determine the loop depth of various nodes of the CFG. Note that the
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// loops identified may actually be several natural loops that share the same
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// header node... not just a single natural loop.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Support/DepthFirstIterator.h"
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#include "llvm/BasicBlock.h"
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#include <algorithm>
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bool cfg::Loop::contains(const BasicBlock *BB) const {
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return find(Blocks.begin(), Blocks.end(), BB) != Blocks.end();
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}
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cfg::LoopInfo::LoopInfo(const DominatorSet &DS) {
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const BasicBlock *RootNode = DS.getRoot();
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for (df_iterator<const BasicBlock*> NI = df_begin(RootNode),
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NE = df_end(RootNode); NI != NE; ++NI)
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if (Loop *L = ConsiderForLoop(*NI, DS))
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TopLevelLoops.push_back(L);
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for (unsigned i = 0; i < TopLevelLoops.size(); ++i)
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TopLevelLoops[i]->setLoopDepth(1);
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}
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cfg::Loop *cfg::LoopInfo::ConsiderForLoop(const BasicBlock *BB,
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const DominatorSet &DS) {
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if (BBMap.find(BB) != BBMap.end()) return 0; // Havn't processed this node?
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vector<const BasicBlock *> TodoStack;
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// Scan the predecessors of BB, checking to see if BB dominates any of
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// them.
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for (BasicBlock::pred_const_iterator I = BB->pred_begin(),
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E = BB->pred_end(); I != E; ++I)
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if (DS.dominates(BB, *I)) // If BB dominates it's predecessor...
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TodoStack.push_back(*I);
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if (TodoStack.empty()) return 0; // Doesn't dominate any predecessors...
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// Create a new loop to represent this basic block...
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Loop *L = new Loop(BB);
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BBMap[BB] = L;
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while (!TodoStack.empty()) { // Process all the nodes in the loop
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const BasicBlock *X = TodoStack.back();
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TodoStack.pop_back();
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if (!L->contains(X)) { // As of yet unprocessed??
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L->Blocks.push_back(X);
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// Add all of the predecessors of X to the end of the work stack...
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TodoStack.insert(TodoStack.end(), X->pred_begin(), X->pred_end());
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}
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}
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// Add the basic blocks that comprise this loop to the BBMap so that this
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// loop can be found for them. Also check subsidary basic blocks to see if
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// they start subloops of their own.
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//
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for (vector<const BasicBlock*>::reverse_iterator I = L->Blocks.rbegin(),
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E = L->Blocks.rend(); I != E; ++I) {
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// Check to see if this block starts a new loop
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if (Loop *NewLoop = ConsiderForLoop(*I, DS)) {
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L->SubLoops.push_back(NewLoop);
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NewLoop->ParentLoop = L;
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}
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if (BBMap.find(*I) == BBMap.end())
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BBMap.insert(make_pair(*I, L));
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}
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return L;
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}
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