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[X86][AVX] Fix lowering of X86ISD::VZEXT_MOVL for 128-bit -> 256-bit extension
The lowering patterns for X86ISD::VZEXT_MOVL for 128-bit to 256-bit vectors were just copying the lower xmm instead of actually masking off the first scalar using a blend. Fix for PR25320. Differential Revision: http://reviews.llvm.org/D14151 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@253561 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -935,22 +935,6 @@ let isCodeGenOnly = 1, ForceDisassemble = 1, hasSideEffects = 0,
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IIC_SSE_MOVU_P_RR>, VEX, VEX_L;
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}
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let Predicates = [HasAVX] in {
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def : Pat<(v8i32 (X86vzmovl
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(insert_subvector undef, (v4i32 VR128:$src), (iPTR 0)))),
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(SUBREG_TO_REG (i32 0), (VMOVAPSrr VR128:$src), sub_xmm)>;
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def : Pat<(v4i64 (X86vzmovl
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(insert_subvector undef, (v2i64 VR128:$src), (iPTR 0)))),
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(SUBREG_TO_REG (i32 0), (VMOVAPSrr VR128:$src), sub_xmm)>;
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def : Pat<(v8f32 (X86vzmovl
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(insert_subvector undef, (v4f32 VR128:$src), (iPTR 0)))),
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(SUBREG_TO_REG (i32 0), (VMOVAPSrr VR128:$src), sub_xmm)>;
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def : Pat<(v4f64 (X86vzmovl
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(insert_subvector undef, (v2f64 VR128:$src), (iPTR 0)))),
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(SUBREG_TO_REG (i32 0), (VMOVAPSrr VR128:$src), sub_xmm)>;
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}
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def : Pat<(int_x86_avx_storeu_ps_256 addr:$dst, VR256:$src),
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(VMOVUPSYmr addr:$dst, VR256:$src)>;
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def : Pat<(int_x86_avx_storeu_pd_256 addr:$dst, VR256:$src),
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@ -2934,7 +2918,7 @@ multiclass sse12_fp_packed_vector_logical_alias<
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defm V#NAME#PSY : sse12_fp_packed<opc, !strconcat(OpcodeStr, "ps"), OpNode,
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VR256, v8f32, f256mem, loadv8f32, SSEPackedSingle, itins, 0>,
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PS, VEX_4V, VEX_L;
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defm V#NAME#PDY : sse12_fp_packed<opc, !strconcat(OpcodeStr, "pd"), OpNode,
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VR256, v4f64, f256mem, loadv4f64, SSEPackedDouble, itins, 0>,
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PD, VEX_4V, VEX_L;
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@ -4191,7 +4175,7 @@ defm VPSRADY : PDI_binop_rmi<0xE2, 0x72, MRM4r, "vpsrad", X86vsra, X86vsrai,
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SSE_INTSHIFT_ITINS_P, 0>, VEX_4V, VEX_L;
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}// Predicates = [HasAVX2]
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let ExeDomain = SSEPackedInt, SchedRW = [WriteVecShift], hasSideEffects = 0 ,
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let ExeDomain = SSEPackedInt, SchedRW = [WriteVecShift], hasSideEffects = 0 ,
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Predicates = [HasAVX2, NoVLX_Or_NoBWI] in {
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// 256-bit logical shifts.
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def VPSLLDQYri : PDIi8<0x73, MRM7r,
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@ -5,7 +5,7 @@ target triple = "x86_64-unknown-unknown"
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; When extracting multiple consecutive elements from a larger
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; vector into a smaller one, do it efficiently. We should use
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; an EXTRACT_SUBVECTOR node internally rather than a bunch of
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; single element extractions.
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; single element extractions.
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; Extracting the low elements only requires using the right kind of store.
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define void @low_v8f32_to_v4f32(<8 x float> %v, <4 x float>* %ptr) {
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@ -26,7 +26,7 @@ define void @low_v8f32_to_v4f32(<8 x float> %v, <4 x float>* %ptr) {
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; CHECK-NEXT: retq
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}
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; Extracting the high elements requires just one AVX instruction.
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; Extracting the high elements requires just one AVX instruction.
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define void @high_v8f32_to_v4f32(<8 x float> %v, <4 x float>* %ptr) {
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%ext0 = extractelement <8 x float> %v, i32 4
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%ext1 = extractelement <8 x float> %v, i32 5
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@ -80,3 +80,70 @@ define void @high_v4f64_to_v2f64(<4 x double> %v, <2 x double>* %ptr) {
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; CHECK-NEXT: vzeroupper
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; CHECK-NEXT: retq
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}
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; PR25320 Make sure that a widened (possibly legalized) vector correctly zero-extends upper elements.
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; FIXME - Ideally these should just call VMOVD/VMOVQ/VMOVSS/VMOVSD
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define void @legal_vzmovl_2i32_8i32(<2 x i32>* %in, <8 x i32>* %out) {
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%ld = load <2 x i32>, <2 x i32>* %in, align 8
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%ext = extractelement <2 x i32> %ld, i64 0
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%ins = insertelement <8 x i32> <i32 undef, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>, i32 %ext, i64 0
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store <8 x i32> %ins, <8 x i32>* %out, align 32
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ret void
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; CHECK-LABEL: legal_vzmovl_2i32_8i32
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; CHECK: vpmovzxdq {{.*#+}} xmm0 = mem[0],zero,mem[1],zero
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; CHECK-NEXT: vxorps %ymm1, %ymm1, %ymm1
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; CHECK-NEXT: vblendps {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3,4,5,6,7]
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; CHECK-NEXT: vmovaps %ymm0, (%rsi)
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; CHECK-NEXT: vzeroupper
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; CHECK-NEXT: retq
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}
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define void @legal_vzmovl_2i64_4i64(<2 x i64>* %in, <4 x i64>* %out) {
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%ld = load <2 x i64>, <2 x i64>* %in, align 8
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%ext = extractelement <2 x i64> %ld, i64 0
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%ins = insertelement <4 x i64> <i64 undef, i64 0, i64 0, i64 0>, i64 %ext, i64 0
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store <4 x i64> %ins, <4 x i64>* %out, align 32
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ret void
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; CHECK-LABEL: legal_vzmovl_2i64_4i64
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; CHECK: vmovupd (%rdi), %xmm0
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; CHECK-NEXT: vxorpd %ymm1, %ymm1, %ymm1
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; CHECK-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3]
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; CHECK-NEXT: vmovapd %ymm0, (%rsi)
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; CHECK-NEXT: vzeroupper
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; CHECK-NEXT: retq
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}
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define void @legal_vzmovl_2f32_8f32(<2 x float>* %in, <8 x float>* %out) {
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%ld = load <2 x float>, <2 x float>* %in, align 8
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%ext = extractelement <2 x float> %ld, i64 0
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%ins = insertelement <8 x float> <float undef, float 0.0, float 0.0, float 0.0, float 0.0, float 0.0, float 0.0, float 0.0>, float %ext, i64 0
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store <8 x float> %ins, <8 x float>* %out, align 32
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ret void
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; CHECK-LABEL: legal_vzmovl_2f32_8f32
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; CHECK: vmovq {{.*#+}} xmm0 = mem[0],zero
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; CHECK-NEXT: vxorps %ymm1, %ymm1, %ymm1
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; CHECK-NEXT: vblendps {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3,4,5,6,7]
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; CHECK-NEXT: vmovaps %ymm0, (%rsi)
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; CHECK-NEXT: vzeroupper
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; CHECK-NEXT: retq
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}
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define void @legal_vzmovl_2f64_4f64(<2 x double>* %in, <4 x double>* %out) {
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%ld = load <2 x double>, <2 x double>* %in, align 8
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%ext = extractelement <2 x double> %ld, i64 0
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%ins = insertelement <4 x double> <double undef, double 0.0, double 0.0, double 0.0>, double %ext, i64 0
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store <4 x double> %ins, <4 x double>* %out, align 32
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ret void
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; CHECK-LABEL: legal_vzmovl_2f64_4f64
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; CHECK: vmovupd (%rdi), %xmm0
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; CHECK-NEXT: vxorpd %ymm1, %ymm1, %ymm1
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; CHECK-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3]
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; CHECK-NEXT: vmovapd %ymm0, (%rsi)
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; CHECK-NEXT: vzeroupper
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; CHECK-NEXT: retq
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}
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