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RegisterScavenging: Fix PR33687
When scavenging for a use in instruction MI, we will reload after that instruction and hence cannot spill uses/defs of this instruction. This fixes http://llvm.org/PR33687 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@307352 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -93,6 +93,8 @@ public:
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}
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/// Updates liveness when stepping backwards over the instruction \p MI.
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/// This removes all register units defined or clobbered in \p MI and then
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/// adds the units used (as in use operands) in \p MI.
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void stepBackward(const MachineInstr &MI);
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/// Adds all register units used, defined or clobbered in \p MI.
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@ -375,7 +375,8 @@ unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI,
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static std::pair<MCPhysReg, MachineBasicBlock::iterator>
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findSurvivorBackwards(const MachineRegisterInfo &MRI,
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MachineBasicBlock::iterator From, MachineBasicBlock::iterator To,
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const LiveRegUnits &LiveOut, ArrayRef<MCPhysReg> AllocationOrder) {
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const LiveRegUnits &LiveOut, ArrayRef<MCPhysReg> AllocationOrder,
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bool RestoreAfter) {
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bool FoundTo = false;
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MCPhysReg Survivor = 0;
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MachineBasicBlock::iterator Pos;
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@ -401,6 +402,11 @@ findSurvivorBackwards(const MachineRegisterInfo &MRI,
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// the register which is not defined/used for the longest time.
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FoundTo = true;
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Pos = To;
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// Note: It was fine so far to start our search at From, however now that
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// we have to spill, and can only place the restore after From then
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// add the regs used/defed by std::next(From) to the set.
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if (RestoreAfter)
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Used.accumulate(*std::next(From));
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}
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if (FoundTo) {
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if (Survivor == 0 || !Used.available(Survivor)) {
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@ -575,7 +581,8 @@ unsigned RegScavenger::scavengeRegisterBackwards(const TargetRegisterClass &RC,
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MachineBasicBlock::iterator UseMI;
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ArrayRef<MCPhysReg> AllocationOrder = RC.getRawAllocationOrder(MF);
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std::pair<MCPhysReg, MachineBasicBlock::iterator> P =
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findSurvivorBackwards(*MRI, MBBI, To, LiveUnits, AllocationOrder);
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findSurvivorBackwards(*MRI, MBBI, To, LiveUnits, AllocationOrder,
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RestoreAfter);
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MCPhysReg Reg = P.first;
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MachineBasicBlock::iterator SpillBefore = P.second;
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assert(Reg != 0 && "No register left to scavenge!");
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66
test/CodeGen/ARM/scavenging.mir
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66
test/CodeGen/ARM/scavenging.mir
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@ -0,0 +1,66 @@
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# RUN: llc -o - %s -mtriple=arm-arm-none-eabi -mcpu=cortex-m0 -run-pass scavenger-test | FileCheck %s
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---
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# CHECK-LABEL: name: scavengebug0
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# Make sure we are not spilling/using a physreg used in the very last
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# instruction of the scavenging range.
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# CHECK-NOT: tSTRi {{.*}}%r0,{{.*}}%r0
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# CHECK-NOT: tSTRi {{.*}}%r1,{{.*}}%r1
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# CHECK-NOT: tSTRi {{.*}}%r2,{{.*}}%r2
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# CHECK-NOT: tSTRi {{.*}}%r3,{{.*}}%r3
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# CHECK-NOT: tSTRi {{.*}}%r4,{{.*}}%r4
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# CHECK-NOT: tSTRi {{.*}}%r5,{{.*}}%r5
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# CHECK-NOT: tSTRi {{.*}}%r6,{{.*}}%r6
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# CHECK-NOT: tSTRi {{.*}}%r7,{{.*}}%r7
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name: scavengebug0
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body: |
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bb.0:
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; Bring up register pressure to force emergency spilling
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%r0 = IMPLICIT_DEF
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%r1 = IMPLICIT_DEF
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%r2 = IMPLICIT_DEF
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%r3 = IMPLICIT_DEF
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%r4 = IMPLICIT_DEF
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%r5 = IMPLICIT_DEF
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%r6 = IMPLICIT_DEF
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%r7 = IMPLICIT_DEF
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%0 : tgpr = IMPLICIT_DEF
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%0 = tADDhirr %0, %sp, 14, _
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tSTRi %r0, %0, 0, 14, _
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%1 : tgpr = IMPLICIT_DEF
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%1 = tADDhirr %1, %sp, 14, _
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tSTRi %r1, %1, 0, 14, _
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%2 : tgpr = IMPLICIT_DEF
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%2 = tADDhirr %2, %sp, 14, _
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tSTRi %r2, %2, 0, 14, _
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%3 : tgpr = IMPLICIT_DEF
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%3 = tADDhirr %3, %sp, 14, _
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tSTRi %r3, %3, 0, 14, _
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%4 : tgpr = IMPLICIT_DEF
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%4 = tADDhirr %4, %sp, 14, _
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tSTRi %r4, %4, 0, 14, _
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%5 : tgpr = IMPLICIT_DEF
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%5 = tADDhirr %5, %sp, 14, _
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tSTRi %r5, %5, 0, 14, _
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%6 : tgpr = IMPLICIT_DEF
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%6 = tADDhirr %6, %sp, 14, _
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tSTRi %r6, %6, 0, 14, _
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%7 : tgpr = IMPLICIT_DEF
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%7 = tADDhirr %7, %sp, 14, _
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tSTRi %r7, %7, 0, 14, _
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KILL %r0
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KILL %r1
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KILL %r2
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KILL %r3
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KILL %r4
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KILL %r5
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KILL %r6
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KILL %r7
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