Don't change CFG during analysis stage. Do so during ifcvt and invalidate predecessors accordingly.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@37531 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Evan Cheng 2007-06-09 01:03:43 +00:00
parent b8b873cb7d
commit 1c9f91d7b2

View File

@ -32,19 +32,25 @@ namespace {
cl::opt<int> IfCvtLimit("ifcvt-limit", cl::init(-1), cl::Hidden);
cl::opt<bool> DisableSimple("disable-ifcvt-simple",
cl::init(false), cl::Hidden);
cl::opt<bool> DisableSimpleFalse("disable-ifcvt-simple-false",
cl::init(false), cl::Hidden);
cl::opt<bool> DisableSimpleF("disable-ifcvt-simple-false",
cl::init(false), cl::Hidden);
cl::opt<bool> DisableTriangle("disable-ifcvt-triangle",
cl::init(false), cl::Hidden);
cl::opt<bool> DisableTriangleF("disable-ifcvt-triangle-false",
cl::init(false), cl::Hidden);
cl::opt<bool> DisableTriangleFR("disable-ifcvt-triangle-false-rev",
cl::init(false), cl::Hidden);
cl::opt<bool> DisableDiamond("disable-ifcvt-diamond",
cl::init(false), cl::Hidden);
}
STATISTIC(NumSimple, "Number of simple if-conversions performed");
STATISTIC(NumSimpleRev, "Number of simple (reversed) if-conversions performed");
STATISTIC(NumTriangle, "Number of triangle if-conversions performed");
STATISTIC(NumDiamonds, "Number of diamond if-conversions performed");
STATISTIC(NumIfConvBBs, "Number of if-converted blocks");
STATISTIC(NumSimple, "Number of simple if-conversions performed");
STATISTIC(NumSimpleFalse, "Number of simple (F) if-conversions performed");
STATISTIC(NumTriangle, "Number of triangle if-conversions performed");
STATISTIC(NumTriangleFalse,"Number of triangle (F) if-conversions performed");
STATISTIC(NumTriangleFRev, "Number of triangle (F/R) if-conversions performed");
STATISTIC(NumDiamonds, "Number of diamond if-conversions performed");
STATISTIC(NumIfConvBBs, "Number of if-converted blocks");
namespace {
class IfConverter : public MachineFunctionPass {
@ -55,6 +61,8 @@ namespace {
ICSimple, // BB is entry of an one split, no rejoin sub-CFG.
ICSimpleFalse, // Same as ICSimple, but on the false path.
ICTriangle, // BB is entry of a triangle sub-CFG.
ICTriangleFalse, // Same as ICTriangle, but on the false path.
ICTriangleFRev, // Same as ICTriangleFalse, but false path rev condition.
ICDiamond, // BB is entry of a diamond sub-CFG.
ICChild, // BB is part of the sub-CFG that'll be predicated.
ICDead // BB cannot be if-converted again.
@ -80,7 +88,7 @@ namespace {
BBICKind Kind;
unsigned NonPredSize;
bool IsAnalyzable;
bool hasFallThrough;
bool HasFallThrough;
bool ModifyPredicate;
MachineBasicBlock *BB;
MachineBasicBlock *TrueBB;
@ -89,7 +97,7 @@ namespace {
std::vector<MachineOperand> BrCond;
std::vector<MachineOperand> Predicate;
BBInfo() : Kind(ICNotAnalyzed), NonPredSize(0),
IsAnalyzable(false), hasFallThrough(false),
IsAnalyzable(false), HasFallThrough(false),
ModifyPredicate(false),
BB(0), TrueBB(0), FalseBB(0), TailBB(0) {}
};
@ -195,8 +203,8 @@ bool IfConverter::runOnMachineFunction(MachineFunction &MF) {
break;
case ICSimple:
case ICSimpleFalse: {
bool isRev = BBI.Kind == ICSimpleFalse;
if ((isRev && DisableSimpleFalse) || (!isRev && DisableSimple)) break;
bool isFalse = BBI.Kind == ICSimpleFalse;
if ((isFalse && DisableSimpleF) || (!isFalse && DisableSimple)) break;
DOUT << "Ifcvt (Simple" << (BBI.Kind == ICSimpleFalse ? " false" : "")
<< "): BB#" << BBI.BB->getNumber() << " ("
<< ((BBI.Kind == ICSimpleFalse)
@ -204,18 +212,33 @@ bool IfConverter::runOnMachineFunction(MachineFunction &MF) {
RetVal = IfConvertSimple(BBI);
DOUT << (RetVal ? "succeeded!" : "failed!") << "\n";
if (RetVal)
if (isRev) NumSimpleRev++;
else NumSimple++;
if (isFalse) NumSimpleFalse++;
else NumSimple++;
break;
}
case ICTriangle:
if (DisableTriangle) break;
DOUT << "Ifcvt (Triangle): BB#" << BBI.BB->getNumber() << " (T:"
case ICTriangleFalse:
case ICTriangleFRev:
bool isFalse = BBI.Kind == ICTriangleFalse;
bool isFalseRev = BBI.Kind == ICTriangleFRev;
if (DisableTriangle && !isFalse && !isFalseRev) break;
if (DisableTriangleF && isFalse) break;
if (DisableTriangleFR && isFalseRev) break;
DOUT << "Ifcvt (Triangle";
if (isFalse)
DOUT << " false";
if (isFalseRev)
DOUT << " false/rev";
DOUT << "): BB#" << BBI.BB->getNumber() << " (T:"
<< BBI.TrueBB->getNumber() << ",F:" << BBI.FalseBB->getNumber()
<< ") ";
RetVal = IfConvertTriangle(BBI);
DOUT << (RetVal ? "succeeded!" : "failed!") << "\n";
if (RetVal) NumTriangle++;
if (RetVal) {
if (isFalseRev) NumTriangleFRev++;
else if (isFalse) NumTriangleFalse++;
else NumTriangle++;
}
break;
case ICDiamond:
if (DisableDiamond) break;
@ -231,7 +254,7 @@ bool IfConverter::runOnMachineFunction(MachineFunction &MF) {
}
Change |= RetVal;
if (IfCvtLimit != -1 && (int)NumIfConvBBs > IfCvtLimit)
if (IfCvtLimit != -1 && (int)NumIfConvBBs >= IfCvtLimit)
break;
}
@ -267,6 +290,16 @@ bool IfConverter::ReverseBranchCondition(BBInfo &BBI) {
return false;
}
/// getNextBlock - Returns the next block in the function blocks ordering. If
/// it is the end, returns NULL.
static inline MachineBasicBlock *getNextBlock(MachineBasicBlock *BB) {
MachineFunction::iterator I = BB;
MachineFunction::iterator E = BB->getParent()->end();
if (++I == E)
return NULL;
return I;
}
/// ValidSimple - Returns true if the 'true' block (along with its
/// predecessor) forms a valid simple shape for ifcvt.
bool IfConverter::ValidSimple(BBInfo &TrueBBI) const {
@ -294,9 +327,19 @@ bool IfConverter::ValidTriangle(BBInfo &TrueBBI, BBInfo &FalseBBI,
/// ValidDiamond - Returns true if the 'true' and 'false' blocks (along
/// with their common predecessor) forms a valid diamond shape for ifcvt.
bool IfConverter::ValidDiamond(BBInfo &TrueBBI, BBInfo &FalseBBI) const {
// FIXME: Also look for fallthrough
return (TrueBBI.TrueBB == FalseBBI.TrueBB &&
TrueBBI.BB->pred_size() == 1 &&
MachineBasicBlock *TT = TrueBBI.TrueBB;
MachineBasicBlock *FT = FalseBBI.TrueBB;
if (!TT && blockAlwaysFallThrough(TrueBBI))
TT = getNextBlock(TrueBBI.BB);
if (!FT && blockAlwaysFallThrough(FalseBBI))
FT = getNextBlock(FalseBBI.BB);
if (TT != FT)
return false;
if (TT == NULL && (TrueBBI.IsAnalyzable || FalseBBI.IsAnalyzable))
return false;
// FIXME: Allow false block to have an early exit?
return (TrueBBI.BB->pred_size() == 1 &&
FalseBBI.BB->pred_size() == 1 &&
!TrueBBI.FalseBB && !FalseBBI.FalseBB);
}
@ -321,7 +364,7 @@ void IfConverter::AnalyzeBlock(MachineBasicBlock *BB) {
BBI.Kind = ICNotClassfied;
BBI.IsAnalyzable =
!TII->AnalyzeBranch(*BB, BBI.TrueBB, BBI.FalseBB, BBI.BrCond);
BBI.hasFallThrough = BBI.IsAnalyzable && BBI.FalseBB == NULL;
BBI.HasFallThrough = BBI.IsAnalyzable && BBI.FalseBB == NULL;
// Unanalyable or ends with fallthrough or unconditional branch.
if (!BBI.IsAnalyzable || BBI.BrCond.size() == 0)
return;
@ -395,15 +438,11 @@ void IfConverter::AnalyzeBlock(MachineBasicBlock *BB) {
// Try the other path...
if (ValidTriangle(FalseBBI, TrueBBI) &&
FeasibilityAnalysis(FalseBBI, RevCond, true)) {
// Reverse 'true' and 'false' paths.
ReverseBranchCondition(BBI);
BBI.Kind = ICTriangle;
BBI.Kind = ICTriangleFalse;
FalseBBI.Kind = ICChild;
} else if (ValidTriangle(FalseBBI, TrueBBI, true) &&
FeasibilityAnalysis(FalseBBI, RevCond, true, true)) {
ReverseBranchCondition(FalseBBI);
ReverseBranchCondition(BBI);
BBI.Kind = ICTriangle;
BBI.Kind = ICTriangleFRev;
FalseBBI.Kind = ICChild;
} else if (ValidSimple(FalseBBI) &&
FeasibilityAnalysis(FalseBBI, RevCond)) {
@ -556,16 +595,6 @@ static bool canFallThroughTo(MachineBasicBlock *BB, MachineBasicBlock *ToBB) {
return true;
}
/// getNextBlock - Returns the next block in the function blocks ordering. If
/// it is the end, returns NULL.
static inline MachineBasicBlock *getNextBlock(MachineBasicBlock *BB) {
MachineFunction::iterator I = BB;
MachineFunction::iterator E = BB->getParent()->end();
if (++I == E)
return NULL;
return I;
}
/// ReTryPreds - Invalidate predecessor BB info so it would be re-analyzed
/// to determine if it can be if-converted.
void IfConverter::ReTryPreds(MachineBasicBlock *BB) {
@ -625,7 +654,7 @@ bool IfConverter::IfConvertSimple(BBInfo &BBI) {
bool IterIfcvt = true;
if (!canFallThroughTo(BBI.BB, NextBBI->BB)) {
InsertUncondBranch(BBI.BB, NextBBI->BB, TII);
BBI.hasFallThrough = false;
BBI.HasFallThrough = false;
// Now ifcvt'd block will look like this:
// BB:
// ...
@ -657,40 +686,61 @@ bool IfConverter::IfConvertSimple(BBInfo &BBI) {
///
bool IfConverter::IfConvertTriangle(BBInfo &BBI) {
BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()];
BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()];
BBInfo *CvtBBI = &TrueBBI;
BBInfo *NextBBI = &FalseBBI;
std::vector<MachineOperand> Cond(BBI.BrCond);
if (BBI.Kind == ICTriangleFalse || BBI.Kind == ICTriangleFRev) {
if (BBI.Kind == ICTriangleFRev) {
ReverseBranchCondition(*NextBBI);
// False BB has been changed, modify its predecessors (except for this
// one) so they don't get ifcvt'ed based on bad intel.
for (MachineBasicBlock::pred_iterator PI = NextBBI->BB->pred_begin(),
E = NextBBI->BB->pred_end(); PI != E; ++PI) {
MachineBasicBlock *PBB = *PI;
if (PBB == BBI.BB)
continue;
BBInfo &PBBI = BBAnalysis[PBB->getNumber()];
PBBI.Kind = ICReAnalyze;
}
}
std::swap(CvtBBI, NextBBI);
TII->ReverseBranchCondition(Cond);
}
// Predicate the 'true' block after removing its branch.
TrueBBI.NonPredSize -= TII->RemoveBranch(*BBI.TrueBB);
PredicateBlock(TrueBBI, BBI.BrCond);
TrueBBI.NonPredSize -= TII->RemoveBranch(*CvtBBI->BB);
PredicateBlock(*CvtBBI, Cond);
// If 'true' block has a 'false' successor, add an exit branch to it.
bool HasEarlyExit = TrueBBI.FalseBB != NULL;
bool HasEarlyExit = CvtBBI->FalseBB != NULL;
if (HasEarlyExit) {
std::vector<MachineOperand> RevCond(TrueBBI.BrCond);
std::vector<MachineOperand> RevCond(CvtBBI->BrCond);
if (TII->ReverseBranchCondition(RevCond))
assert(false && "Unable to reverse branch condition!");
TII->InsertBranch(*BBI.TrueBB, TrueBBI.FalseBB, NULL, RevCond);
TII->InsertBranch(*CvtBBI->BB, CvtBBI->FalseBB, NULL, RevCond);
}
// Now merge the entry of the triangle with the true block.
BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
MergeBlocks(BBI, TrueBBI);
MergeBlocks(BBI, *CvtBBI);
// Merge in the 'false' block if the 'false' block has no other
// predecessors. Otherwise, add a unconditional branch from to 'false'.
BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()];
bool FalseBBDead = false;
bool IterIfcvt = true;
bool isFallThrough = canFallThroughTo(BBI.BB, FalseBBI.BB);
bool isFallThrough = canFallThroughTo(BBI.BB, NextBBI->BB);
if (!isFallThrough) {
// Only merge them if the true block does not fallthrough to the false
// block. By not merging them, we make it possible to iteratively
// ifcvt the blocks.
if (!HasEarlyExit && FalseBBI.BB->pred_size() == 1) {
MergeBlocks(BBI, FalseBBI);
if (!HasEarlyExit && NextBBI->BB->pred_size() == 1) {
MergeBlocks(BBI, *NextBBI);
FalseBBDead = true;
} else {
InsertUncondBranch(BBI.BB, FalseBBI.BB, TII);
TrueBBI.hasFallThrough = false;
InsertUncondBranch(BBI.BB, NextBBI->BB, TII);
BBI.HasFallThrough = false;
}
// Mixed predicated and unpredicated code. This cannot be iteratively
// predicated.
@ -705,9 +755,9 @@ bool IfConverter::IfConvertTriangle(BBInfo &BBI) {
else
BBI.Kind = ICDead;
ReTryPreds(BBI.BB);
TrueBBI.Kind = ICDead;
CvtBBI->Kind = ICDead;
if (FalseBBDead)
FalseBBI.Kind = ICDead;
NextBBI->Kind = ICDead;
// FIXME: Must maintain LiveIns.
return true;
@ -797,7 +847,7 @@ bool IfConverter::IfConvertDiamond(BBInfo &BBI) {
// or branch is fine.
if (!canFallThroughTo(BBI.BB, *BBI2->BB->succ_begin())) {
InsertUncondBranch(BBI2->BB, *BBI2->BB->succ_begin(), TII);
BBI2->hasFallThrough = false;
BBI2->HasFallThrough = false;
}
}
@ -815,7 +865,7 @@ bool IfConverter::IfConvertDiamond(BBInfo &BBI) {
// branch to the 'false' block.
if (NeedBr1 && !canFallThroughTo(BBI.BB, BBI2->BB)) {
InsertUncondBranch(BBI.BB, BBI2->BB, TII);
BBI1->hasFallThrough = false;
BBI1->HasFallThrough = false;
}
// If the if-converted block fallthrough or unconditionally branch into the
@ -883,7 +933,7 @@ void IfConverter::MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI) {
std::vector<MachineBasicBlock *> Succs(FromBBI.BB->succ_begin(),
FromBBI.BB->succ_end());
MachineBasicBlock *NBB = getNextBlock(FromBBI.BB);
MachineBasicBlock *FallThrough = FromBBI.hasFallThrough ? NBB : NULL;
MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : NULL;
for (unsigned i = 0, e = Succs.size(); i != e; ++i) {
MachineBasicBlock *Succ = Succs[i];
@ -903,7 +953,7 @@ void IfConverter::MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI) {
FromBBI.NonPredSize = 0;
ToBBI.ModifyPredicate |= FromBBI.ModifyPredicate;
ToBBI.hasFallThrough = FromBBI.hasFallThrough;
ToBBI.HasFallThrough = FromBBI.HasFallThrough;
std::copy(FromBBI.Predicate.begin(), FromBBI.Predicate.end(),
std::back_inserter(ToBBI.Predicate));