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Remove some leftover remnants that once tried to create 64-bit MMX PALIGNR instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145804 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -3217,7 +3217,7 @@ bool X86::isPSHUFLWMask(ShuffleVectorSDNode *N) {
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static bool isPALIGNRMask(const SmallVectorImpl<int> &Mask, EVT VT,
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bool hasSSSE3OrAVX) {
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int i, e = VT.getVectorNumElements();
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if (VT.getSizeInBits() != 128 && VT.getSizeInBits() != 64)
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if (VT.getSizeInBits() != 128)
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return false;
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// Do not handle v2i64 / v2f64 shuffles with palignr.
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@ -11244,7 +11244,7 @@ X86TargetLowering::isShuffleMaskLegal(const SmallVectorImpl<int> &M,
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EVT VT) const {
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// Very little shuffling can be done for 64-bit vectors right now.
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if (VT.getSizeInBits() == 64)
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return isPALIGNRMask(M, VT, Subtarget->hasSSSE3orAVX());
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return false;
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// FIXME: pshufb, blends, shifts.
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return (VT.getVectorNumElements() == 2 ||
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