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Change the rename pass to be "tail recursive", only adding N-1 successors
to the worklist, and handling the last one with a 'tail call'. This speeds up PR1432 from 2.0578s to 2.0012s (2.8%) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@40822 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -801,6 +801,7 @@ bool PromoteMem2Reg::QueuePhiNode(BasicBlock *BB, unsigned AllocaNo,
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void PromoteMem2Reg::RenamePass(BasicBlock *BB, BasicBlock *Pred,
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RenamePassData::ValVector &IncomingVals,
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std::vector<RenamePassData> &Worklist) {
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NextIteration:
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// If we are inserting any phi nodes into this BB, they will already be in the
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// block.
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if (PHINode *APN = dyn_cast<PHINode>(BB->begin())) {
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@ -865,36 +866,49 @@ void PromoteMem2Reg::RenamePass(BasicBlock *BB, BasicBlock *Pred,
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Instruction *I = II++; // get the instruction, increment iterator
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if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
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if (AllocaInst *Src = dyn_cast<AllocaInst>(LI->getPointerOperand())) {
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std::map<AllocaInst*, unsigned>::iterator AI = AllocaLookup.find(Src);
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if (AI != AllocaLookup.end()) {
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Value *V = IncomingVals[AI->second];
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AllocaInst *Src = dyn_cast<AllocaInst>(LI->getPointerOperand());
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if (!Src) continue;
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std::map<AllocaInst*, unsigned>::iterator AI = AllocaLookup.find(Src);
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if (AI == AllocaLookup.end()) continue;
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// walk the use list of this load and replace all uses with r
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LI->replaceAllUsesWith(V);
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if (AST && isa<PointerType>(LI->getType()))
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AST->deleteValue(LI);
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BB->getInstList().erase(LI);
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}
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}
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Value *V = IncomingVals[AI->second];
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// Anything using the load now uses the current value.
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LI->replaceAllUsesWith(V);
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if (AST && isa<PointerType>(LI->getType()))
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AST->deleteValue(LI);
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BB->getInstList().erase(LI);
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} else if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
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// Delete this instruction and mark the name as the current holder of the
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// value
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if (AllocaInst *Dest = dyn_cast<AllocaInst>(SI->getPointerOperand())) {
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std::map<AllocaInst *, unsigned>::iterator ai = AllocaLookup.find(Dest);
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if (ai != AllocaLookup.end()) {
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// what value were we writing?
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IncomingVals[ai->second] = SI->getOperand(0);
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BB->getInstList().erase(SI);
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}
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}
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AllocaInst *Dest = dyn_cast<AllocaInst>(SI->getPointerOperand());
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if (!Dest) continue;
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std::map<AllocaInst *, unsigned>::iterator ai = AllocaLookup.find(Dest);
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if (ai == AllocaLookup.end())
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continue;
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// what value were we writing?
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IncomingVals[ai->second] = SI->getOperand(0);
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BB->getInstList().erase(SI);
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}
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}
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// Recurse to our successors.
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// 'Recurse' to our successors.
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TerminatorInst *TI = BB->getTerminator();
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for (unsigned i = 0; i != TI->getNumSuccessors(); i++)
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unsigned NumSuccs = TI->getNumSuccessors();
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if (NumSuccs == 0) return;
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// Add all-but-one successor to the worklist.
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for (unsigned i = 0; i != NumSuccs-1; i++)
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Worklist.push_back(RenamePassData(TI->getSuccessor(i), BB, IncomingVals));
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// Handle the last successor without using the worklist. This allows us to
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// handle unconditional branches directly, for example.
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Pred = BB;
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BB = TI->getSuccessor(NumSuccs-1);
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goto NextIteration;
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}
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/// PromoteMemToReg - Promote the specified list of alloca instructions into
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